mirror of
https://github.com/Ellpeck/TinyLifeWeb.git
synced 2024-11-25 12:38:34 +01:00
1881 lines
69 KiB
YAML
1881 lines
69 KiB
YAML
### YamlMime:ManagedReference
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items:
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- uid: TinyLife.Objects.FenceWall
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commentId: T:TinyLife.Objects.FenceWall
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id: FenceWall
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parent: TinyLife.Objects
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children:
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- TinyLife.Objects.FenceWall.#ctor(TinyLife.Objects.FenceType,System.Int32[],System.Int32,Microsoft.Xna.Framework.Point[])
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- TinyLife.Objects.FenceWall.Colors
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- TinyLife.Objects.FenceWall.Draw(TinyLife.World.Map,Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},System.Boolean,System.Boolean)
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- TinyLife.Objects.FenceWall.GetPrice
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- TinyLife.Objects.FenceWall.OnNeighborChanged(TinyLife.World.Map,TinyLife.Objects.WallLike)
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- TinyLife.Objects.FenceWall.Type
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- TinyLife.Objects.FenceWall.Validate(TinyLife.World.Map)
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langs:
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- csharp
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- vb
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name: FenceWall
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nameWithType: FenceWall
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fullName: TinyLife.Objects.FenceWall
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type: Class
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source:
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remote:
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path: TinyLife/Objects/FenceWall.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: FenceWall
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path: ../TinyLife/Objects/FenceWall.cs
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startLine: 21
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assemblies:
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- Tiny Life
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namespace: TinyLife.Objects
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summary: >-
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A fence wall is a type of <xref href="TinyLife.Objects.WallLike" data-throw-if-not-resolved="false"></xref> that works similar to a <xref href="TinyLife.World.Wall" data-throw-if-not-resolved="false"></xref> in placement, but is type-based and doesn't support wallpapering.
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Fence walls are an official replacement for the deprecated <xref href="TinyLife.Objects.Fence" data-throw-if-not-resolved="false"></xref> furniture type.
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example: []
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syntax:
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content: 'public class FenceWall : WallLike, IGenericDataHolder'
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content.vb: Public Class FenceWall Inherits WallLike Implements IGenericDataHolder
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inheritance:
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- System.Object
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- MLEM.Data.Json.JsonTypeSafeGenericDataHolder
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- TinyLife.Objects.WallLike
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implements:
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- MLEM.Misc.IGenericDataHolder
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inheritedMembers:
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- TinyLife.Objects.WallLike.Positions
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- TinyLife.Objects.WallLike.Floor
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- TinyLife.Objects.WallLike.IsStatic
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- TinyLife.Objects.WallLike.Opening
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- TinyLife.Objects.WallLike.OnAdded(TinyLife.World.Map)
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- TinyLife.Objects.WallLike.OnRemoved(TinyLife.World.Map)
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- TinyLife.Objects.WallLike.GetFreeActionSpotInfo(TinyLife.World.Map,TinyLife.Objects.Person)
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- TinyLife.Objects.WallLike.SetOpening(TinyLife.World.Map,TinyLife.World.Opening)
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- TinyLife.Objects.WallLike.NotifyNeighbors(TinyLife.World.Map)
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- TinyLife.Objects.WallLike.GetDepth(TinyLife.World.Map,Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Point,System.Int32,System.Single)
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- TinyLife.Objects.WallLike.GetIndexForCamera(Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Point)
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- TinyLife.Objects.WallLike.GetPositionForCamera(Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Point)
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- TinyLife.Objects.WallLike.GetCenterBottomPos(Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Point)
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- TinyLife.Objects.WallLike.IsVerticalForCamera(System.Boolean)
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- TinyLife.Objects.WallLike.IsVertical(Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Point)
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- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(System.String,System.Object)
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- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData``1(System.String,{T})
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- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetData``1(System.String)
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- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetDataKeys
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- System.Object.Equals(System.Object)
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- System.Object.Equals(System.Object,System.Object)
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- System.Object.GetHashCode
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- System.Object.GetType
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- System.Object.MemberwiseClone
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- System.Object.ReferenceEquals(System.Object,System.Object)
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- System.Object.ToString
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extensionMethods:
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- TinyLife.Objects.FenceWall.TinyLife.Utilities.Extensions.JsonCopy``1
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- uid: TinyLife.Objects.FenceWall.Type
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commentId: F:TinyLife.Objects.FenceWall.Type
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id: Type
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parent: TinyLife.Objects.FenceWall
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langs:
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- csharp
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- vb
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name: Type
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nameWithType: FenceWall.Type
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fullName: TinyLife.Objects.FenceWall.Type
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type: Field
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source:
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remote:
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path: TinyLife/Objects/FenceWall.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Type
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path: ../TinyLife/Objects/FenceWall.cs
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startLine: 27
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assemblies:
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- Tiny Life
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namespace: TinyLife.Objects
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summary: The <xref href="TinyLife.Objects.FenceType" data-throw-if-not-resolved="false"></xref> that this fence has.
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example: []
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syntax:
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content: >-
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[DataMember]
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public readonly FenceType Type
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return:
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type: TinyLife.Objects.FenceType
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content.vb: >-
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<DataMember>
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Public ReadOnly Type As FenceType
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attributes:
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- type: System.Runtime.Serialization.DataMemberAttribute
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ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
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arguments: []
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- uid: TinyLife.Objects.FenceWall.Colors
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commentId: F:TinyLife.Objects.FenceWall.Colors
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id: Colors
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parent: TinyLife.Objects.FenceWall
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langs:
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- csharp
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- vb
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name: Colors
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nameWithType: FenceWall.Colors
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fullName: TinyLife.Objects.FenceWall.Colors
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type: Field
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source:
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remote:
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path: TinyLife/Objects/FenceWall.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Colors
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path: ../TinyLife/Objects/FenceWall.cs
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startLine: 32
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assemblies:
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- Tiny Life
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namespace: TinyLife.Objects
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summary: The colors indices that this fence has for each of its <xref href="TinyLife.Objects.FenceWall.Type" data-throw-if-not-resolved="false"></xref>'s <xref href="TinyLife.Objects.FenceType.ColorSchemes" data-throw-if-not-resolved="false"></xref>.
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example: []
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syntax:
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content: >-
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[DataMember]
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public readonly int[] Colors
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return:
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type: System.Int32[]
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content.vb: >-
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<DataMember>
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Public ReadOnly Colors As Integer()
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attributes:
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- type: System.Runtime.Serialization.DataMemberAttribute
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ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
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arguments: []
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- uid: TinyLife.Objects.FenceWall.#ctor(TinyLife.Objects.FenceType,System.Int32[],System.Int32,Microsoft.Xna.Framework.Point[])
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commentId: M:TinyLife.Objects.FenceWall.#ctor(TinyLife.Objects.FenceType,System.Int32[],System.Int32,Microsoft.Xna.Framework.Point[])
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id: '#ctor(TinyLife.Objects.FenceType,System.Int32[],System.Int32,Microsoft.Xna.Framework.Point[])'
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parent: TinyLife.Objects.FenceWall
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langs:
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- csharp
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- vb
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name: FenceWall(FenceType, int[], int, params Point[])
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nameWithType: FenceWall.FenceWall(FenceType, int[], int, params Point[])
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fullName: TinyLife.Objects.FenceWall.FenceWall(TinyLife.Objects.FenceType, int[], int, params Microsoft.Xna.Framework.Point[])
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type: Constructor
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source:
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remote:
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path: TinyLife/Objects/FenceWall.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: .ctor
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path: ../TinyLife/Objects/FenceWall.cs
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startLine: 38
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assemblies:
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- Tiny Life
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namespace: TinyLife.Objects
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example: []
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syntax:
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content: public FenceWall(FenceType type, int[] colors, int floor, params Point[] positions)
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parameters:
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- id: type
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type: TinyLife.Objects.FenceType
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- id: colors
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type: System.Int32[]
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- id: floor
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type: System.Int32
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- id: positions
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type: Microsoft.Xna.Framework.Point[]
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content.vb: Public Sub New(type As FenceType, colors As Integer(), floor As Integer, ParamArray positions As Point())
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overload: TinyLife.Objects.FenceWall.#ctor*
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nameWithType.vb: FenceWall.New(FenceType, Integer(), Integer, ParamArray Point())
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fullName.vb: TinyLife.Objects.FenceWall.New(TinyLife.Objects.FenceType, Integer(), Integer, ParamArray Microsoft.Xna.Framework.Point())
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name.vb: New(FenceType, Integer(), Integer, ParamArray Point())
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- uid: TinyLife.Objects.FenceWall.Draw(TinyLife.World.Map,Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},System.Boolean,System.Boolean)
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commentId: M:TinyLife.Objects.FenceWall.Draw(TinyLife.World.Map,Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},System.Boolean,System.Boolean)
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id: Draw(TinyLife.World.Map,Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},System.Boolean,System.Boolean)
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parent: TinyLife.Objects.FenceWall
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langs:
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- csharp
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- vb
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name: Draw(Map, GameTime, SpriteBatch, Vector2, Color?, bool, bool)
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nameWithType: FenceWall.Draw(Map, GameTime, SpriteBatch, Vector2, Color?, bool, bool)
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fullName: TinyLife.Objects.FenceWall.Draw(TinyLife.World.Map, Microsoft.Xna.Framework.GameTime, Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Color?, bool, bool)
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type: Method
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source:
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remote:
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path: TinyLife/Objects/FenceWall.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Draw
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path: ../TinyLife/Objects/FenceWall.cs
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startLine: 44
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assemblies:
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- Tiny Life
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namespace: TinyLife.Objects
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summary: Draws this wall in the world, along with its <xref href="TinyLife.Objects.WallLike.Opening" data-throw-if-not-resolved="false"></xref> and potentially <xref href="TinyLife.World.Wall.Wallpapers" data-throw-if-not-resolved="false"></xref> or <xref href="TinyLife.Objects.FenceWall.Type" data-throw-if-not-resolved="false"></xref>.
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example: []
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syntax:
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content: public override void Draw(Map map, GameTime time, SpriteBatch batch, Vector2 drawPos, Color? overrideColor = null, bool drawOpening = true, bool isInWorld = true)
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parameters:
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- id: map
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type: TinyLife.World.Map
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description: The map to draw this wall on
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- id: time
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type: Microsoft.Xna.Framework.GameTime
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description: The game time
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- id: batch
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type: Microsoft.Xna.Framework.Graphics.SpriteBatch
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description: The sprite batch to draw with
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- id: drawPos
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type: Microsoft.Xna.Framework.Vector2
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description: The position to draw the wall at, in draw space
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- id: overrideColor
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type: System.Nullable{Microsoft.Xna.Framework.Color}
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description: A color that this object should be rendered with, instead of its default color
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- id: drawOpening
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type: System.Boolean
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description: Whether this wall-like object's <xref href="TinyLife.Objects.WallLike.Opening" data-throw-if-not-resolved="false"></xref> should be drawn.
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- id: isInWorld
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type: System.Boolean
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description: Whether this wall-like object is currently in the world, or just a preview.
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content.vb: Public Overrides Sub Draw(map As Map, time As GameTime, batch As SpriteBatch, drawPos As Vector2, overrideColor As Color? = Nothing, drawOpening As Boolean = True, isInWorld As Boolean = True)
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overridden: TinyLife.Objects.WallLike.Draw(TinyLife.World.Map,Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},System.Boolean,System.Boolean)
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overload: TinyLife.Objects.FenceWall.Draw*
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nameWithType.vb: FenceWall.Draw(Map, GameTime, SpriteBatch, Vector2, Color?, Boolean, Boolean)
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fullName.vb: TinyLife.Objects.FenceWall.Draw(TinyLife.World.Map, Microsoft.Xna.Framework.GameTime, Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Color?, Boolean, Boolean)
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name.vb: Draw(Map, GameTime, SpriteBatch, Vector2, Color?, Boolean, Boolean)
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- uid: TinyLife.Objects.FenceWall.Validate(TinyLife.World.Map)
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commentId: M:TinyLife.Objects.FenceWall.Validate(TinyLife.World.Map)
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id: Validate(TinyLife.World.Map)
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parent: TinyLife.Objects.FenceWall
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langs:
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- csharp
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- vb
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name: Validate(Map)
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nameWithType: FenceWall.Validate(Map)
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fullName: TinyLife.Objects.FenceWall.Validate(TinyLife.World.Map)
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type: Method
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source:
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remote:
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path: TinyLife/Objects/FenceWall.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Validate
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path: ../TinyLife/Objects/FenceWall.cs
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startLine: 51
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assemblies:
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- Tiny Life
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namespace: TinyLife.Objects
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summary: This method is called when this object is loaded from disk.
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example: []
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syntax:
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content: public override bool Validate(Map map)
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parameters:
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- id: map
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type: TinyLife.World.Map
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return:
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type: System.Boolean
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description: false if the object is not valid, true otherwise
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content.vb: Public Overrides Function Validate(map As Map) As Boolean
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overridden: TinyLife.Objects.WallLike.Validate(TinyLife.World.Map)
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overload: TinyLife.Objects.FenceWall.Validate*
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- uid: TinyLife.Objects.FenceWall.GetPrice
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commentId: M:TinyLife.Objects.FenceWall.GetPrice
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id: GetPrice
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parent: TinyLife.Objects.FenceWall
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langs:
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- csharp
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- vb
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name: GetPrice()
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nameWithType: FenceWall.GetPrice()
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fullName: TinyLife.Objects.FenceWall.GetPrice()
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type: Method
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source:
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remote:
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path: TinyLife/Objects/FenceWall.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: GetPrice
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path: ../TinyLife/Objects/FenceWall.cs
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startLine: 60
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assemblies:
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- Tiny Life
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namespace: TinyLife.Objects
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summary: Returns the price for this wall, including its <xref href="TinyLife.Objects.WallLike.Opening" data-throw-if-not-resolved="false"></xref> as well as its <xref href="TinyLife.World.Wall.Wallpapers" data-throw-if-not-resolved="false"></xref> or <xref href="TinyLife.Objects.FenceWall.Type" data-throw-if-not-resolved="false"></xref>.
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example: []
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syntax:
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content: public override float GetPrice()
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return:
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type: System.Single
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description: The price.
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content.vb: Public Overrides Function GetPrice() As Single
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overridden: TinyLife.Objects.WallLike.GetPrice
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overload: TinyLife.Objects.FenceWall.GetPrice*
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- uid: TinyLife.Objects.FenceWall.OnNeighborChanged(TinyLife.World.Map,TinyLife.Objects.WallLike)
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commentId: M:TinyLife.Objects.FenceWall.OnNeighborChanged(TinyLife.World.Map,TinyLife.Objects.WallLike)
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id: OnNeighborChanged(TinyLife.World.Map,TinyLife.Objects.WallLike)
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parent: TinyLife.Objects.FenceWall
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langs:
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- csharp
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- vb
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name: OnNeighborChanged(Map, WallLike)
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nameWithType: FenceWall.OnNeighborChanged(Map, WallLike)
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fullName: TinyLife.Objects.FenceWall.OnNeighborChanged(TinyLife.World.Map, TinyLife.Objects.WallLike)
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type: Method
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source:
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remote:
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path: TinyLife/Objects/FenceWall.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: OnNeighborChanged
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path: ../TinyLife/Objects/FenceWall.cs
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startLine: 65
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assemblies:
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- Tiny Life
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namespace: TinyLife.Objects
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summary: >-
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A method that is called when a neighboring wall of this wall changes.
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This method is called when a neighboring wall calls <xref href="TinyLife.Objects.WallLike.NotifyNeighbors(TinyLife.World.Map)" data-throw-if-not-resolved="false"></xref>.
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example: []
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syntax:
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content: protected override void OnNeighborChanged(Map map, WallLike neighbor)
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parameters:
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- id: map
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type: TinyLife.World.Map
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description: The map.
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- id: neighbor
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type: TinyLife.Objects.WallLike
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description: The nighbor that changed.
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content.vb: Protected Overrides Sub OnNeighborChanged(map As Map, neighbor As WallLike)
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overridden: TinyLife.Objects.WallLike.OnNeighborChanged(TinyLife.World.Map,TinyLife.Objects.WallLike)
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overload: TinyLife.Objects.FenceWall.OnNeighborChanged*
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references:
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- uid: TinyLife.Objects.WallLike
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commentId: T:TinyLife.Objects.WallLike
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parent: TinyLife.Objects
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href: TinyLife.Objects.WallLike.html
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name: WallLike
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nameWithType: WallLike
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fullName: TinyLife.Objects.WallLike
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- uid: TinyLife.World.Wall
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commentId: T:TinyLife.World.Wall
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parent: TinyLife.World
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href: TinyLife.World.Wall.html
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name: Wall
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nameWithType: Wall
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fullName: TinyLife.World.Wall
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- uid: TinyLife.Objects.Fence
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commentId: T:TinyLife.Objects.Fence
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href: TinyLife.Objects.Fence.html
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name: Fence
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nameWithType: Fence
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fullName: TinyLife.Objects.Fence
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- uid: TinyLife.Objects
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commentId: N:TinyLife.Objects
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href: TinyLife.html
|
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name: TinyLife.Objects
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nameWithType: TinyLife.Objects
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fullName: TinyLife.Objects
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spec.csharp:
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- uid: TinyLife
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|
name: TinyLife
|
|
href: TinyLife.html
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- name: .
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- uid: TinyLife.Objects
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name: Objects
|
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href: TinyLife.Objects.html
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spec.vb:
|
|
- uid: TinyLife
|
|
name: TinyLife
|
|
href: TinyLife.html
|
|
- name: .
|
|
- uid: TinyLife.Objects
|
|
name: Objects
|
|
href: TinyLife.Objects.html
|
|
- uid: System.Object
|
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commentId: T:System.Object
|
|
parent: System
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object
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|
name: object
|
|
nameWithType: object
|
|
fullName: object
|
|
nameWithType.vb: Object
|
|
fullName.vb: Object
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|
name.vb: Object
|
|
- uid: MLEM.Data.Json.JsonTypeSafeGenericDataHolder
|
|
commentId: T:MLEM.Data.Json.JsonTypeSafeGenericDataHolder
|
|
parent: MLEM.Data.Json
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
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|
|
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|
|
name: IsVertical(Point, Point)
|
|
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|
|
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|
|
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|
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|
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|
|
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|
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|
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|
|
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spec.vb:
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|
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|
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|
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|
|
spec.vb:
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|
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|
|
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|
|
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|
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|
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|
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|
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spec.csharp:
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
|
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|
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|
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|
name: JsonCopy
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|
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|
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|
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spec.csharp:
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name: OnNeighborChanged
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name: Map
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name: WallLike
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spec.vb:
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name: Map
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- name: " "
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name: WallLike
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commentId: Overload:TinyLife.Objects.FenceWall.OnNeighborChanged
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|
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name: OnNeighborChanged
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