TinyLifeWeb/docs/api/TinyLife.World.Door.yml

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YAML
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### YamlMime:ManagedReference
items:
- uid: TinyLife.World.Door
commentId: T:TinyLife.World.Door
id: Door
parent: TinyLife.World
children:
- TinyLife.World.Door.#ctor(TinyLife.World.OpeningType,System.Int32[])
- TinyLife.World.Door.CanPlaceOn(TinyLife.Objects.FurnitureType)
- TinyLife.World.Door.CanWalkThrough(TinyLife.World.Map,TinyLife.Objects.WallLike,TinyLife.Objects.MapObject)
- TinyLife.World.Door.Construct(TinyLife.World.OpeningType,System.Int32[],TinyLife.Objects.WallLike)
langs:
- csharp
- vb
name: Door
nameWithType: Door
fullName: TinyLife.World.Door
type: Class
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: >-
An opening is some sort of extrusion in a <xref href="TinyLife.Objects.WallLike" data-throw-if-not-resolved="false"></xref>, like a window or a door.
Openings are created from their underlying <xref href="TinyLife.World.OpeningType" data-throw-if-not-resolved="false"></xref>.
example: []
syntax:
content: 'public class Door : Opening'
content.vb: Public Class Door Inherits Opening
inheritance:
- System.Object
- TinyLife.World.Opening
derivedClasses:
- TinyLife.World.SwingingDoor
inheritedMembers:
- TinyLife.World.Opening.Type
- TinyLife.World.Opening.Color
- TinyLife.World.Opening.Colors
- TinyLife.World.Opening.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,TinyLife.World.Map,TinyLife.Objects.WallLike,Microsoft.Xna.Framework.Vector2,System.Boolean,System.Single,System.Nullable{Microsoft.Xna.Framework.Color})
- TinyLife.World.Opening.Validate(TinyLife.Objects.WallLike,TinyLife.World.Map)
- TinyLife.World.Opening.GetDescription
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods:
- TinyLife.World.Door.TinyLife.Utilities.Extensions.JsonCopy``1
- uid: TinyLife.World.Door.#ctor(TinyLife.World.OpeningType,System.Int32[])
commentId: M:TinyLife.World.Door.#ctor(TinyLife.World.OpeningType,System.Int32[])
id: '#ctor(TinyLife.World.OpeningType,System.Int32[])'
parent: TinyLife.World.Door
langs:
- csharp
- vb
name: Door(OpeningType, int[])
nameWithType: Door.Door(OpeningType, int[])
fullName: TinyLife.World.Door.Door(TinyLife.World.OpeningType, int[])
type: Constructor
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: Creates a new opening from the given opening type and color
example: []
syntax:
content: public Door(OpeningType type, int[] colors)
parameters:
- id: type
type: TinyLife.World.OpeningType
description: The opening type
- id: colors
type: System.Int32[]
description: The indices of the colors to use
content.vb: Public Sub New(type As OpeningType, colors As Integer())
overload: TinyLife.World.Door.#ctor*
nameWithType.vb: Door.New(OpeningType, Integer())
fullName.vb: TinyLife.World.Door.New(TinyLife.World.OpeningType, Integer())
name.vb: New(OpeningType, Integer())
- uid: TinyLife.World.Door.CanWalkThrough(TinyLife.World.Map,TinyLife.Objects.WallLike,TinyLife.Objects.MapObject)
commentId: M:TinyLife.World.Door.CanWalkThrough(TinyLife.World.Map,TinyLife.Objects.WallLike,TinyLife.Objects.MapObject)
id: CanWalkThrough(TinyLife.World.Map,TinyLife.Objects.WallLike,TinyLife.Objects.MapObject)
parent: TinyLife.World.Door
langs:
- csharp
- vb
name: CanWalkThrough(Map, WallLike, MapObject)
nameWithType: Door.CanWalkThrough(Map, WallLike, MapObject)
fullName: TinyLife.World.Door.CanWalkThrough(TinyLife.World.Map, TinyLife.Objects.WallLike, TinyLife.Objects.MapObject)
type: Method
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: >-
Returns whether a <xref href="TinyLife.Objects.PersonLike" data-throw-if-not-resolved="false"></xref> is able to walk through a <xref href="TinyLife.Objects.WallLike" data-throw-if-not-resolved="false"></xref> that has this opening.
This returns true for <xref href="TinyLife.World.Door" data-throw-if-not-resolved="false"></xref> and <xref href="TinyLife.World.SwingingDoor" data-throw-if-not-resolved="false"></xref> and false for <xref href="TinyLife.World.Opening" data-throw-if-not-resolved="false"></xref>.
example: []
syntax:
content: public override bool CanWalkThrough(Map map, WallLike wall, MapObject obj)
parameters:
- id: map
type: TinyLife.World.Map
- id: wall
type: TinyLife.Objects.WallLike
- id: obj
type: TinyLife.Objects.MapObject
return:
type: System.Boolean
description: ''
content.vb: Public Overrides Function CanWalkThrough(map As Map, wall As WallLike, obj As MapObject) As Boolean
overridden: TinyLife.World.Opening.CanWalkThrough(TinyLife.World.Map,TinyLife.Objects.WallLike,TinyLife.Objects.MapObject)
overload: TinyLife.World.Door.CanWalkThrough*
- uid: TinyLife.World.Door.CanPlaceOn(TinyLife.Objects.FurnitureType)
commentId: M:TinyLife.World.Door.CanPlaceOn(TinyLife.Objects.FurnitureType)
id: CanPlaceOn(TinyLife.Objects.FurnitureType)
parent: TinyLife.World.Door
langs:
- csharp
- vb
name: CanPlaceOn(FurnitureType)
nameWithType: Door.CanPlaceOn(FurnitureType)
fullName: TinyLife.World.Door.CanPlaceOn(TinyLife.Objects.FurnitureType)
type: Method
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: >-
Whether the given <xref href="TinyLife.Objects.FurnitureType" data-throw-if-not-resolved="false"></xref> can be attached to this opening.
By default, this method returns true when the furniture has the <xref href="TinyLife.Objects.ObjectCategory.CanCoverWindow" data-throw-if-not-resolved="false"></xref> category.
example: []
syntax:
content: public override bool CanPlaceOn(FurnitureType type)
parameters:
- id: type
type: TinyLife.Objects.FurnitureType
return:
type: System.Boolean
description: Whether the opening is a window
content.vb: Public Overrides Function CanPlaceOn(type As FurnitureType) As Boolean
overridden: TinyLife.World.Opening.CanPlaceOn(TinyLife.Objects.FurnitureType)
overload: TinyLife.World.Door.CanPlaceOn*
- uid: TinyLife.World.Door.Construct(TinyLife.World.OpeningType,System.Int32[],TinyLife.Objects.WallLike)
commentId: M:TinyLife.World.Door.Construct(TinyLife.World.OpeningType,System.Int32[],TinyLife.Objects.WallLike)
id: Construct(TinyLife.World.OpeningType,System.Int32[],TinyLife.Objects.WallLike)
parent: TinyLife.World.Door
langs:
- csharp
- vb
name: Construct(OpeningType, int[], WallLike)
nameWithType: Door.Construct(OpeningType, int[], WallLike)
fullName: TinyLife.World.Door.Construct(TinyLife.World.OpeningType, int[], TinyLife.Objects.WallLike)
type: Method
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: >-
Constructs a new door with the given settings.
This is a helper method that can be used through a method group when constructing a new <xref href="TinyLife.World.OpeningType" data-throw-if-not-resolved="false"></xref>.
example: []
syntax:
content: public static Door Construct(OpeningType type, int[] colors, WallLike wall)
parameters:
- id: type
type: TinyLife.World.OpeningType
description: The type.
- id: colors
type: System.Int32[]
description: The colors.
- id: wall
type: TinyLife.Objects.WallLike
description: The wall.
return:
type: TinyLife.World.Door
description: The constructed door.
content.vb: Public Shared Function Construct(type As OpeningType, colors As Integer(), wall As WallLike) As Door
overload: TinyLife.World.Door.Construct*
nameWithType.vb: Door.Construct(OpeningType, Integer(), WallLike)
fullName.vb: TinyLife.World.Door.Construct(TinyLife.World.OpeningType, Integer(), TinyLife.Objects.WallLike)
name.vb: Construct(OpeningType, Integer(), WallLike)
references:
- uid: TinyLife.Objects.WallLike
commentId: T:TinyLife.Objects.WallLike
parent: TinyLife.Objects
href: TinyLife.Objects.WallLike.html
name: WallLike
nameWithType: WallLike
fullName: TinyLife.Objects.WallLike
- uid: TinyLife.World.OpeningType
commentId: T:TinyLife.World.OpeningType
parent: TinyLife.World
href: TinyLife.World.OpeningType.html
name: OpeningType
nameWithType: OpeningType
fullName: TinyLife.World.OpeningType
- uid: TinyLife.World
commentId: N:TinyLife.World
href: TinyLife.html
name: TinyLife.World
nameWithType: TinyLife.World
fullName: TinyLife.World
spec.csharp:
- uid: TinyLife
name: TinyLife
href: TinyLife.html
- name: .
- uid: TinyLife.World
name: World
href: TinyLife.World.html
spec.vb:
- uid: TinyLife
name: TinyLife
href: TinyLife.html
- name: .
- uid: TinyLife.World
name: World
href: TinyLife.World.html
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: TinyLife.World.Opening
commentId: T:TinyLife.World.Opening
parent: TinyLife.World
href: TinyLife.World.Opening.html
name: Opening
nameWithType: Opening
fullName: TinyLife.World.Opening
- uid: TinyLife.World.Opening.Type
commentId: F:TinyLife.World.Opening.Type
parent: TinyLife.World.Opening
href: TinyLife.World.Opening.html#TinyLife_World_Opening_Type
name: Type
nameWithType: Opening.Type
fullName: TinyLife.World.Opening.Type
- uid: TinyLife.World.Opening.Color
commentId: F:TinyLife.World.Opening.Color
parent: TinyLife.World.Opening
href: TinyLife.World.Opening.html#TinyLife_World_Opening_Color
name: Color
nameWithType: Opening.Color
fullName: TinyLife.World.Opening.Color
- uid: TinyLife.World.Opening.Colors
commentId: F:TinyLife.World.Opening.Colors
parent: TinyLife.World.Opening
href: TinyLife.World.Opening.html#TinyLife_World_Opening_Colors
name: Colors
nameWithType: Opening.Colors
fullName: TinyLife.World.Opening.Colors
- uid: TinyLife.World.Opening.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,TinyLife.World.Map,TinyLife.Objects.WallLike,Microsoft.Xna.Framework.Vector2,System.Boolean,System.Single,System.Nullable{Microsoft.Xna.Framework.Color})
commentId: M:TinyLife.World.Opening.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,TinyLife.World.Map,TinyLife.Objects.WallLike,Microsoft.Xna.Framework.Vector2,System.Boolean,System.Single,System.Nullable{Microsoft.Xna.Framework.Color})
parent: TinyLife.World.Opening
isExternal: true
href: TinyLife.World.Opening.html#TinyLife_World_Opening_Draw_Microsoft_Xna_Framework_GameTime_Microsoft_Xna_Framework_Graphics_SpriteBatch_TinyLife_World_Map_TinyLife_Objects_WallLike_Microsoft_Xna_Framework_Vector2_System_Boolean_System_Single_System_Nullable_Microsoft_Xna_Framework_Color__
name: Draw(GameTime, SpriteBatch, Map, WallLike, Vector2, bool, float, Color?)
nameWithType: Opening.Draw(GameTime, SpriteBatch, Map, WallLike, Vector2, bool, float, Color?)
fullName: TinyLife.World.Opening.Draw(Microsoft.Xna.Framework.GameTime, Microsoft.Xna.Framework.Graphics.SpriteBatch, TinyLife.World.Map, TinyLife.Objects.WallLike, Microsoft.Xna.Framework.Vector2, bool, float, Microsoft.Xna.Framework.Color?)
nameWithType.vb: Opening.Draw(GameTime, SpriteBatch, Map, WallLike, Vector2, Boolean, Single, Color?)
fullName.vb: TinyLife.World.Opening.Draw(Microsoft.Xna.Framework.GameTime, Microsoft.Xna.Framework.Graphics.SpriteBatch, TinyLife.World.Map, TinyLife.Objects.WallLike, Microsoft.Xna.Framework.Vector2, Boolean, Single, Microsoft.Xna.Framework.Color?)
name.vb: Draw(GameTime, SpriteBatch, Map, WallLike, Vector2, Boolean, Single, Color?)
spec.csharp:
- uid: TinyLife.World.Opening.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,TinyLife.World.Map,TinyLife.Objects.WallLike,Microsoft.Xna.Framework.Vector2,System.Boolean,System.Single,System.Nullable{Microsoft.Xna.Framework.Color})
name: Draw
href: TinyLife.World.Opening.html#TinyLife_World_Opening_Draw_Microsoft_Xna_Framework_GameTime_Microsoft_Xna_Framework_Graphics_SpriteBatch_TinyLife_World_Map_TinyLife_Objects_WallLike_Microsoft_Xna_Framework_Vector2_System_Boolean_System_Single_System_Nullable_Microsoft_Xna_Framework_Color__
- name: (
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- name: ','
- name: " "
- uid: Microsoft.Xna.Framework.Graphics.SpriteBatch
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isExternal: true
- name: ','
- name: " "
- uid: TinyLife.World.Map
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href: TinyLife.World.Map.html
- name: ','
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href: TinyLife.Objects.WallLike.html
- name: ','
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name: Vector2
isExternal: true
- name: ','
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isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
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- uid: System.Single
name: float
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
- name: ','
- name: " "
- uid: Microsoft.Xna.Framework.Color
name: Color
isExternal: true
- name: '?'
- name: )
spec.vb:
- uid: TinyLife.World.Opening.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,TinyLife.World.Map,TinyLife.Objects.WallLike,Microsoft.Xna.Framework.Vector2,System.Boolean,System.Single,System.Nullable{Microsoft.Xna.Framework.Color})
name: Draw
href: TinyLife.World.Opening.html#TinyLife_World_Opening_Draw_Microsoft_Xna_Framework_GameTime_Microsoft_Xna_Framework_Graphics_SpriteBatch_TinyLife_World_Map_TinyLife_Objects_WallLike_Microsoft_Xna_Framework_Vector2_System_Boolean_System_Single_System_Nullable_Microsoft_Xna_Framework_Color__
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- name: ','
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isExternal: true
- name: ','
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href: TinyLife.World.Map.html
- name: ','
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name: WallLike
href: TinyLife.Objects.WallLike.html
- name: ','
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name: Vector2
isExternal: true
- name: ','
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name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
- name: " "
- uid: System.Single
name: Single
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
- name: ','
- name: " "
- uid: Microsoft.Xna.Framework.Color
name: Color
isExternal: true
- name: '?'
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- uid: TinyLife.World.Opening.Validate(TinyLife.Objects.WallLike,TinyLife.World.Map)
commentId: M:TinyLife.World.Opening.Validate(TinyLife.Objects.WallLike,TinyLife.World.Map)
parent: TinyLife.World.Opening
href: TinyLife.World.Opening.html#TinyLife_World_Opening_Validate_TinyLife_Objects_WallLike_TinyLife_World_Map_
name: Validate(WallLike, Map)
nameWithType: Opening.Validate(WallLike, Map)
fullName: TinyLife.World.Opening.Validate(TinyLife.Objects.WallLike, TinyLife.World.Map)
spec.csharp:
- uid: TinyLife.World.Opening.Validate(TinyLife.Objects.WallLike,TinyLife.World.Map)
name: Validate
href: TinyLife.World.Opening.html#TinyLife_World_Opening_Validate_TinyLife_Objects_WallLike_TinyLife_World_Map_
- name: (
- uid: TinyLife.Objects.WallLike
name: WallLike
href: TinyLife.Objects.WallLike.html
- name: ','
- name: " "
- uid: TinyLife.World.Map
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href: TinyLife.World.Map.html
- name: )
spec.vb:
- uid: TinyLife.World.Opening.Validate(TinyLife.Objects.WallLike,TinyLife.World.Map)
name: Validate
href: TinyLife.World.Opening.html#TinyLife_World_Opening_Validate_TinyLife_Objects_WallLike_TinyLife_World_Map_
- name: (
- uid: TinyLife.Objects.WallLike
name: WallLike
href: TinyLife.Objects.WallLike.html
- name: ','
- name: " "
- uid: TinyLife.World.Map
name: Map
href: TinyLife.World.Map.html
- name: )
- uid: TinyLife.World.Opening.GetDescription
commentId: M:TinyLife.World.Opening.GetDescription
parent: TinyLife.World.Opening
href: TinyLife.World.Opening.html#TinyLife_World_Opening_GetDescription
name: GetDescription()
nameWithType: Opening.GetDescription()
fullName: TinyLife.World.Opening.GetDescription()
spec.csharp:
- uid: TinyLife.World.Opening.GetDescription
name: GetDescription
href: TinyLife.World.Opening.html#TinyLife_World_Opening_GetDescription
- name: (
- name: )
spec.vb:
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href: TinyLife.World.Opening.html#TinyLife_World_Opening_GetDescription
- name: (
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- uid: System.Object.Equals(System.Object)
commentId: M:System.Object.Equals(System.Object)
parent: System.Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object)
name: Equals(object)
nameWithType: object.Equals(object)
fullName: object.Equals(object)
nameWithType.vb: Object.Equals(Object)
fullName.vb: Object.Equals(Object)
name.vb: Equals(Object)
spec.csharp:
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isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object)
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href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object-system-object)
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fullName: object.Equals(object, object)
nameWithType.vb: Object.Equals(Object, Object)
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