mirror of
https://github.com/Ellpeck/TinyLifeWeb.git
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1989 lines
75 KiB
YAML
Generated
1989 lines
75 KiB
YAML
Generated
### YamlMime:ManagedReference
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items:
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- uid: TinyLife.Tools.MoveLotTool
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commentId: T:TinyLife.Tools.MoveLotTool
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id: MoveLotTool
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parent: TinyLife.Tools
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children:
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- TinyLife.Tools.MoveLotTool.#ctor
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- TinyLife.Tools.MoveLotTool.CanSwitchGameModes
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- TinyLife.Tools.MoveLotTool.CanUndoRedo
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- TinyLife.Tools.MoveLotTool.Closed
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- TinyLife.Tools.MoveLotTool.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Boolean)
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- TinyLife.Tools.MoveLotTool.Draw(TinyLife.World.ExportedLot,Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Boolean)
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- TinyLife.Tools.MoveLotTool.GetMouseCursor
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- TinyLife.Tools.MoveLotTool.Move(TinyLife.World.ExportedLot,Microsoft.Xna.Framework.Point)
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- TinyLife.Tools.MoveLotTool.Opened
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- TinyLife.Tools.MoveLotTool.Rotate(TinyLife.World.ExportedLot,Microsoft.Xna.Framework.Point)
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- TinyLife.Tools.MoveLotTool.ShouldHighlightSelectedObject(System.Object)
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- TinyLife.Tools.MoveLotTool.Update(Microsoft.Xna.Framework.GameTime,System.Boolean)
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langs:
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- csharp
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- vb
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name: MoveLotTool
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nameWithType: MoveLotTool
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fullName: TinyLife.Tools.MoveLotTool
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type: Class
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assemblies:
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- Tiny Life
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namespace: TinyLife.Tools
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summary: >-
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A tool is a type of game mode that is currently active.
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Tools are split up into the <xref href="TinyLife.Tools.Tool.PlayModeTool" data-throw-if-not-resolved="false"></xref> and <xref href="TinyLife.Tools.Tool.BuildTools" data-throw-if-not-resolved="false"></xref>, the latter of which holds all tools that can be found in the build menu.
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example: []
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syntax:
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content: 'public class MoveLotTool : Tool'
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content.vb: Public Class MoveLotTool Inherits Tool
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inheritance:
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- System.Object
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- TinyLife.Tools.Tool
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inheritedMembers:
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- TinyLife.Tools.Tool.RemoveTool
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- TinyLife.Tools.Tool.MoveTool
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- TinyLife.Tools.Tool.PlayModeTool
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- TinyLife.Tools.Tool.BuildTools
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- TinyLife.Tools.Tool.SelectedObject
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- TinyLife.Tools.Tool.SelectedWall
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- TinyLife.Tools.Tool.SelectedRoof
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- TinyLife.Tools.Tool.SelectedStairs
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- TinyLife.Tools.Tool.IsRotateCwPressed
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- TinyLife.Tools.Tool.IsRotateCcwPressed
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- TinyLife.Tools.Tool.IsCopyPressed
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- TinyLife.Tools.Tool.OnOpened
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- TinyLife.Tools.Tool.OnClosed
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- TinyLife.Tools.Tool.OnUpdate
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- TinyLife.Tools.Tool.OnDraw
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- TinyLife.Tools.Tool.OnInitBuildModeUi
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- TinyLife.Tools.Tool.Input
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- TinyLife.Tools.Tool.Map
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- TinyLife.Tools.Tool.Money
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- TinyLife.Tools.Tool.CurrentFloor
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- TinyLife.Tools.Tool.Texture
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- TinyLife.Tools.Tool.DisplayAsTab
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- TinyLife.Tools.Tool.MousePos
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- TinyLife.Tools.Tool.InitBuildModeUi(MLEM.Ui.Elements.Panel,MLEM.Ui.Elements.Panel)
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- TinyLife.Tools.Tool.CanPlaceForTooltip
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- TinyLife.Tools.Tool.OnButtonCreated(MLEM.Ui.Elements.Button)
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- TinyLife.Tools.Tool.IsOnLot(Microsoft.Xna.Framework.Point)
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- TinyLife.Tools.Tool.ColorSelection(TinyLife.Utilities.ColorScheme[],System.Action{System.Int32,System.Int32},System.Func{System.Int32,System.Int32,System.Boolean})
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- TinyLife.Tools.Tool.ColorSelection(TinyLife.Utilities.ColorScheme,System.Action{System.Int32},System.Func{System.Int32,System.Boolean})
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- TinyLife.Tools.Tool.BuildModeButton(System.String,MLEM.Ui.Elements.Element.GenericCallback,MLEM.Ui.Elements.Element.DrawCallback,System.Single,MLEM.Textures.TextureRegion,System.String,System.Collections.Generic.IEnumerable{System.String},System.Nullable{System.Single})
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- TinyLife.Tools.Tool.SelectFirstContentItem
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- System.Object.Equals(System.Object)
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- System.Object.Equals(System.Object,System.Object)
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- System.Object.GetHashCode
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- System.Object.GetType
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- System.Object.MemberwiseClone
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- System.Object.ReferenceEquals(System.Object,System.Object)
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- System.Object.ToString
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extensionMethods:
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- TinyLife.Tools.MoveLotTool.TinyLife.Utilities.Extensions.JsonCopy``1
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- uid: TinyLife.Tools.MoveLotTool.#ctor
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commentId: M:TinyLife.Tools.MoveLotTool.#ctor
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id: '#ctor'
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parent: TinyLife.Tools.MoveLotTool
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langs:
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- csharp
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- vb
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name: MoveLotTool()
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nameWithType: MoveLotTool.MoveLotTool()
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fullName: TinyLife.Tools.MoveLotTool.MoveLotTool()
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type: Constructor
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assemblies:
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- Tiny Life
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namespace: TinyLife.Tools
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example: []
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syntax:
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content: public MoveLotTool()
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content.vb: Public Sub New()
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overload: TinyLife.Tools.MoveLotTool.#ctor*
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nameWithType.vb: MoveLotTool.New()
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fullName.vb: TinyLife.Tools.MoveLotTool.New()
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name.vb: New()
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- uid: TinyLife.Tools.MoveLotTool.Opened
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commentId: M:TinyLife.Tools.MoveLotTool.Opened
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id: Opened
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parent: TinyLife.Tools.MoveLotTool
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langs:
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- csharp
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- vb
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name: Opened()
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nameWithType: MoveLotTool.Opened()
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fullName: TinyLife.Tools.MoveLotTool.Opened()
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type: Method
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assemblies:
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- Tiny Life
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namespace: TinyLife.Tools
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summary: >-
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Called when this build tool is opened.
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By default, this method initializes several settings and calls <xref href="TinyLife.Tools.Tool.InitBuildModeUi(MLEM.Ui.Elements.Panel%2cMLEM.Ui.Elements.Panel)" data-throw-if-not-resolved="false"></xref>.
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example: []
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syntax:
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content: public override void Opened()
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content.vb: Public Overrides Sub Opened()
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overridden: TinyLife.Tools.Tool.Opened
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overload: TinyLife.Tools.MoveLotTool.Opened*
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- uid: TinyLife.Tools.MoveLotTool.Closed
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commentId: M:TinyLife.Tools.MoveLotTool.Closed
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id: Closed
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parent: TinyLife.Tools.MoveLotTool
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langs:
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- csharp
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- vb
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name: Closed()
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nameWithType: MoveLotTool.Closed()
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fullName: TinyLife.Tools.MoveLotTool.Closed()
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type: Method
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assemblies:
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- Tiny Life
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namespace: TinyLife.Tools
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summary: >-
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Called when this build tool is closed.
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By default, this method removes its elements from the ui.
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example: []
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syntax:
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content: public override void Closed()
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content.vb: Public Overrides Sub Closed()
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overridden: TinyLife.Tools.Tool.Closed
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overload: TinyLife.Tools.MoveLotTool.Closed*
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- uid: TinyLife.Tools.MoveLotTool.Update(Microsoft.Xna.Framework.GameTime,System.Boolean)
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commentId: M:TinyLife.Tools.MoveLotTool.Update(Microsoft.Xna.Framework.GameTime,System.Boolean)
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id: Update(Microsoft.Xna.Framework.GameTime,System.Boolean)
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parent: TinyLife.Tools.MoveLotTool
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langs:
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- csharp
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- vb
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name: Update(GameTime, bool)
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nameWithType: MoveLotTool.Update(GameTime, bool)
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fullName: TinyLife.Tools.MoveLotTool.Update(Microsoft.Xna.Framework.GameTime, bool)
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type: Method
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assemblies:
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- Tiny Life
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namespace: TinyLife.Tools
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summary: >-
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This method is called every update frame for the <xref href="TinyLife.GameImpl.CurrentTool" data-throw-if-not-resolved="false"></xref>.
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By default, this method updates the <xref href="TinyLife.Tools.Tool.MousePos" data-throw-if-not-resolved="false"></xref> and invokes <xref href="TinyLife.Tools.Tool.OnUpdate" data-throw-if-not-resolved="false"></xref>, and also manages the <xref href="TinyLife.Tools.UndoRedoStack" data-throw-if-not-resolved="false"></xref>.
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example: []
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syntax:
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content: public override void Update(GameTime time, bool cursorOnUi)
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parameters:
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- id: time
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type: Microsoft.Xna.Framework.GameTime
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description: The game's time
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- id: cursorOnUi
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type: System.Boolean
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description: Whether the cursor is currently covering the ui.
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content.vb: Public Overrides Sub Update(time As GameTime, cursorOnUi As Boolean)
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overridden: TinyLife.Tools.Tool.Update(Microsoft.Xna.Framework.GameTime,System.Boolean)
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overload: TinyLife.Tools.MoveLotTool.Update*
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nameWithType.vb: MoveLotTool.Update(GameTime, Boolean)
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fullName.vb: TinyLife.Tools.MoveLotTool.Update(Microsoft.Xna.Framework.GameTime, Boolean)
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name.vb: Update(GameTime, Boolean)
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- uid: TinyLife.Tools.MoveLotTool.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Boolean)
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commentId: M:TinyLife.Tools.MoveLotTool.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Boolean)
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id: Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Boolean)
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parent: TinyLife.Tools.MoveLotTool
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langs:
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- csharp
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- vb
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name: Draw(GameTime, SpriteBatch, bool)
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nameWithType: MoveLotTool.Draw(GameTime, SpriteBatch, bool)
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fullName: TinyLife.Tools.MoveLotTool.Draw(Microsoft.Xna.Framework.GameTime, Microsoft.Xna.Framework.Graphics.SpriteBatch, bool)
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type: Method
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assemblies:
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- Tiny Life
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namespace: TinyLife.Tools
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summary: >-
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This method is called every draw frame for the <xref href="TinyLife.GameImpl.CurrentTool" data-throw-if-not-resolved="false"></xref>.
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By default, this method invokes <xref href="TinyLife.Tools.Tool.OnDraw" data-throw-if-not-resolved="false"></xref>.
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example: []
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syntax:
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content: public override void Draw(GameTime time, SpriteBatch batch, bool cursorOnUi)
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parameters:
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- id: time
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type: Microsoft.Xna.Framework.GameTime
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description: The game's time
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- id: batch
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type: Microsoft.Xna.Framework.Graphics.SpriteBatch
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description: The sprite batch used for drawing
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- id: cursorOnUi
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type: System.Boolean
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description: Whether the cursor is currently covering the ui.
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content.vb: Public Overrides Sub Draw(time As GameTime, batch As SpriteBatch, cursorOnUi As Boolean)
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overridden: TinyLife.Tools.Tool.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Boolean)
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overload: TinyLife.Tools.MoveLotTool.Draw*
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nameWithType.vb: MoveLotTool.Draw(GameTime, SpriteBatch, Boolean)
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fullName.vb: TinyLife.Tools.MoveLotTool.Draw(Microsoft.Xna.Framework.GameTime, Microsoft.Xna.Framework.Graphics.SpriteBatch, Boolean)
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name.vb: Draw(GameTime, SpriteBatch, Boolean)
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- uid: TinyLife.Tools.MoveLotTool.CanSwitchGameModes
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commentId: M:TinyLife.Tools.MoveLotTool.CanSwitchGameModes
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id: CanSwitchGameModes
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parent: TinyLife.Tools.MoveLotTool
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langs:
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- csharp
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- vb
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name: CanSwitchGameModes()
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nameWithType: MoveLotTool.CanSwitchGameModes()
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fullName: TinyLife.Tools.MoveLotTool.CanSwitchGameModes()
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type: Method
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assemblies:
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- Tiny Life
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namespace: TinyLife.Tools
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summary: Whether or not the game <xref href="TinyLife.GameImpl.CanSwitchGameModes" data-throw-if-not-resolved="false"></xref> currently, while this tool is selected
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example: []
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syntax:
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content: public override bool CanSwitchGameModes()
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return:
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type: System.Boolean
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description: Whether the game can be mode switched right now
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content.vb: Public Overrides Function CanSwitchGameModes() As Boolean
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overridden: TinyLife.Tools.Tool.CanSwitchGameModes
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overload: TinyLife.Tools.MoveLotTool.CanSwitchGameModes*
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- uid: TinyLife.Tools.MoveLotTool.CanUndoRedo
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commentId: M:TinyLife.Tools.MoveLotTool.CanUndoRedo
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id: CanUndoRedo
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parent: TinyLife.Tools.MoveLotTool
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langs:
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- csharp
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- vb
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name: CanUndoRedo()
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nameWithType: MoveLotTool.CanUndoRedo()
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fullName: TinyLife.Tools.MoveLotTool.CanUndoRedo()
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type: Method
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assemblies:
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- Tiny Life
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namespace: TinyLife.Tools
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summary: Returns whether or not the <xref href="TinyLife.Tools.UndoRedoStack" data-throw-if-not-resolved="false"></xref> can currently operate and thus, whether the <xref href="TinyLife.Tools.UndoRedoStack.Undo" data-throw-if-not-resolved="false"></xref> or <xref href="TinyLife.Tools.UndoRedoStack.Redo" data-throw-if-not-resolved="false"></xref> actions can be called.
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example: []
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syntax:
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content: public override bool CanUndoRedo()
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return:
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type: System.Boolean
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description: Whether the undo or redo commands can be used right now.
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content.vb: Public Overrides Function CanUndoRedo() As Boolean
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overridden: TinyLife.Tools.Tool.CanUndoRedo
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overload: TinyLife.Tools.MoveLotTool.CanUndoRedo*
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- uid: TinyLife.Tools.MoveLotTool.ShouldHighlightSelectedObject(System.Object)
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commentId: M:TinyLife.Tools.MoveLotTool.ShouldHighlightSelectedObject(System.Object)
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id: ShouldHighlightSelectedObject(System.Object)
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parent: TinyLife.Tools.MoveLotTool
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langs:
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- csharp
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- vb
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name: ShouldHighlightSelectedObject(object)
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nameWithType: MoveLotTool.ShouldHighlightSelectedObject(object)
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fullName: TinyLife.Tools.MoveLotTool.ShouldHighlightSelectedObject(object)
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type: Method
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assemblies:
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- Tiny Life
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namespace: TinyLife.Tools
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summary: >-
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Whether or not the <xref href="TinyLife.Tools.Tool.SelectedObject" data-throw-if-not-resolved="false"></xref> should currently have a white highlight around it.
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This method defaults to return true if <xref href="TinyLife.GameImpl.IsCursorOnUi" data-throw-if-not-resolved="false"></xref> is false.
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example: []
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syntax:
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content: public override bool ShouldHighlightSelectedObject(object obj)
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parameters:
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- id: obj
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type: System.Object
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description: The selected object, which can be a <xref href="TinyLife.Objects.MapObject" data-throw-if-not-resolved="false"></xref> or a <xref href="TinyLife.Objects.WallLike" data-throw-if-not-resolved="false"></xref>.
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return:
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type: System.Boolean
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description: Whether or not the selected object should be highlighted
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content.vb: Public Overrides Function ShouldHighlightSelectedObject(obj As Object) As Boolean
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overridden: TinyLife.Tools.Tool.ShouldHighlightSelectedObject(System.Object)
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overload: TinyLife.Tools.MoveLotTool.ShouldHighlightSelectedObject*
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nameWithType.vb: MoveLotTool.ShouldHighlightSelectedObject(Object)
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fullName.vb: TinyLife.Tools.MoveLotTool.ShouldHighlightSelectedObject(Object)
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name.vb: ShouldHighlightSelectedObject(Object)
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- uid: TinyLife.Tools.MoveLotTool.GetMouseCursor
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commentId: M:TinyLife.Tools.MoveLotTool.GetMouseCursor
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id: GetMouseCursor
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parent: TinyLife.Tools.MoveLotTool
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langs:
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- csharp
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- vb
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name: GetMouseCursor()
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nameWithType: MoveLotTool.GetMouseCursor()
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fullName: TinyLife.Tools.MoveLotTool.GetMouseCursor()
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type: Method
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assemblies:
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- Tiny Life
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namespace: TinyLife.Tools
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summary: >-
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Returns the <xref href="TinyLife.Uis.CursorType" data-throw-if-not-resolved="false"></xref> that this tool should currently display.
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By default, <xref href="TinyLife.Uis.CursorType.Default" data-throw-if-not-resolved="false"></xref> is returned.
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example: []
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syntax:
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content: public override CursorType GetMouseCursor()
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return:
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type: TinyLife.Uis.CursorType
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description: The cursor type
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content.vb: Public Overrides Function GetMouseCursor() As CursorType
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overridden: TinyLife.Tools.Tool.GetMouseCursor
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overload: TinyLife.Tools.MoveLotTool.GetMouseCursor*
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- uid: TinyLife.Tools.MoveLotTool.Move(TinyLife.World.ExportedLot,Microsoft.Xna.Framework.Point)
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commentId: M:TinyLife.Tools.MoveLotTool.Move(TinyLife.World.ExportedLot,Microsoft.Xna.Framework.Point)
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id: Move(TinyLife.World.ExportedLot,Microsoft.Xna.Framework.Point)
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parent: TinyLife.Tools.MoveLotTool
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langs:
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- csharp
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- vb
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name: Move(ExportedLot, Point)
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nameWithType: MoveLotTool.Move(ExportedLot, Point)
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fullName: TinyLife.Tools.MoveLotTool.Move(TinyLife.World.ExportedLot, Microsoft.Xna.Framework.Point)
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type: Method
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assemblies:
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- Tiny Life
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namespace: TinyLife.Tools
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summary: Moves the given <xref href="TinyLife.World.ExportedLot" data-throw-if-not-resolved="false"></xref> in-place by the given <code class="paramref">offset</code>.
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example: []
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syntax:
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content: public static void Move(ExportedLot lot, Point offset)
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parameters:
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- id: lot
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type: TinyLife.World.ExportedLot
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description: The lot to move.
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- id: offset
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type: Microsoft.Xna.Framework.Point
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description: The offset to move the lot by.
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content.vb: Public Shared Sub Move(lot As ExportedLot, offset As Point)
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overload: TinyLife.Tools.MoveLotTool.Move*
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- uid: TinyLife.Tools.MoveLotTool.Draw(TinyLife.World.ExportedLot,Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Boolean)
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commentId: M:TinyLife.Tools.MoveLotTool.Draw(TinyLife.World.ExportedLot,Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Boolean)
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id: Draw(TinyLife.World.ExportedLot,Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Boolean)
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parent: TinyLife.Tools.MoveLotTool
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langs:
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- csharp
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- vb
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name: Draw(ExportedLot, Point, GameTime, SpriteBatch, bool)
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nameWithType: MoveLotTool.Draw(ExportedLot, Point, GameTime, SpriteBatch, bool)
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fullName: TinyLife.Tools.MoveLotTool.Draw(TinyLife.World.ExportedLot, Microsoft.Xna.Framework.Point, Microsoft.Xna.Framework.GameTime, Microsoft.Xna.Framework.Graphics.SpriteBatch, bool)
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type: Method
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assemblies:
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- Tiny Life
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namespace: TinyLife.Tools
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summary: Draws the given <xref href="TinyLife.World.ExportedLot" data-throw-if-not-resolved="false"></xref>.
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example: []
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syntax:
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content: public static void Draw(ExportedLot lot, Point offset, GameTime time, SpriteBatch batch, bool checkValid)
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parameters:
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- id: lot
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type: TinyLife.World.ExportedLot
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description: The lot to draw.
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- id: offset
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type: Microsoft.Xna.Framework.Point
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description: The offset to draw the lot with, based on its top-left corner.
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- id: time
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type: Microsoft.Xna.Framework.GameTime
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description: The time to draw with.
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- id: batch
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type: Microsoft.Xna.Framework.Graphics.SpriteBatch
|
|
description: The sprite batch to draw with.
|
|
- id: checkValid
|
|
type: System.Boolean
|
|
description: Whether objects that cannot be placed at the current location should be drawn in red, rather than their default color.
|
|
content.vb: Public Shared Sub Draw(lot As ExportedLot, offset As Point, time As GameTime, batch As SpriteBatch, checkValid As Boolean)
|
|
overload: TinyLife.Tools.MoveLotTool.Draw*
|
|
nameWithType.vb: MoveLotTool.Draw(ExportedLot, Point, GameTime, SpriteBatch, Boolean)
|
|
fullName.vb: TinyLife.Tools.MoveLotTool.Draw(TinyLife.World.ExportedLot, Microsoft.Xna.Framework.Point, Microsoft.Xna.Framework.GameTime, Microsoft.Xna.Framework.Graphics.SpriteBatch, Boolean)
|
|
name.vb: Draw(ExportedLot, Point, GameTime, SpriteBatch, Boolean)
|
|
- uid: TinyLife.Tools.MoveLotTool.Rotate(TinyLife.World.ExportedLot,Microsoft.Xna.Framework.Point)
|
|
commentId: M:TinyLife.Tools.MoveLotTool.Rotate(TinyLife.World.ExportedLot,Microsoft.Xna.Framework.Point)
|
|
id: Rotate(TinyLife.World.ExportedLot,Microsoft.Xna.Framework.Point)
|
|
parent: TinyLife.Tools.MoveLotTool
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: Rotate(ExportedLot, Point)
|
|
nameWithType: MoveLotTool.Rotate(ExportedLot, Point)
|
|
fullName: TinyLife.Tools.MoveLotTool.Rotate(TinyLife.World.ExportedLot, Microsoft.Xna.Framework.Point)
|
|
type: Method
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Tools
|
|
summary: Rotates the given <xref href="TinyLife.World.ExportedLot" data-throw-if-not-resolved="false"></xref> in-place by 90 degrees clockwise.
|
|
example: []
|
|
syntax:
|
|
content: public static void Rotate(ExportedLot lot, Point offset)
|
|
parameters:
|
|
- id: lot
|
|
type: TinyLife.World.ExportedLot
|
|
description: The lot to rotate.
|
|
- id: offset
|
|
type: Microsoft.Xna.Framework.Point
|
|
description: An offset that should be applied around which to rotate (relative to the top-left corner of the lot).
|
|
content.vb: Public Shared Sub Rotate(lot As ExportedLot, offset As Point)
|
|
overload: TinyLife.Tools.MoveLotTool.Rotate*
|
|
references:
|
|
- uid: TinyLife.Tools.Tool.PlayModeTool
|
|
commentId: F:TinyLife.Tools.Tool.PlayModeTool
|
|
parent: TinyLife.Tools.Tool
|
|
href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_PlayModeTool
|
|
name: PlayModeTool
|
|
nameWithType: Tool.PlayModeTool
|
|
fullName: TinyLife.Tools.Tool.PlayModeTool
|
|
- uid: TinyLife.Tools.Tool.BuildTools
|
|
commentId: F:TinyLife.Tools.Tool.BuildTools
|
|
parent: TinyLife.Tools.Tool
|
|
href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_BuildTools
|
|
name: BuildTools
|
|
nameWithType: Tool.BuildTools
|
|
fullName: TinyLife.Tools.Tool.BuildTools
|
|
- uid: TinyLife.Tools
|
|
commentId: N:TinyLife.Tools
|
|
href: TinyLife.html
|
|
name: TinyLife.Tools
|
|
nameWithType: TinyLife.Tools
|
|
fullName: TinyLife.Tools
|
|
spec.csharp:
|
|
- uid: TinyLife
|
|
name: TinyLife
|
|
href: TinyLife.html
|
|
- name: .
|
|
- uid: TinyLife.Tools
|
|
name: Tools
|
|
href: TinyLife.Tools.html
|
|
spec.vb:
|
|
- uid: TinyLife
|
|
name: TinyLife
|
|
href: TinyLife.html
|
|
- name: .
|
|
- uid: TinyLife.Tools
|
|
name: Tools
|
|
href: TinyLife.Tools.html
|
|
- uid: System.Object
|
|
commentId: T:System.Object
|
|
parent: System
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object
|
|
name: object
|
|
nameWithType: object
|
|
fullName: object
|
|
nameWithType.vb: Object
|
|
fullName.vb: Object
|
|
name.vb: Object
|
|
- uid: TinyLife.Tools.Tool
|
|
commentId: T:TinyLife.Tools.Tool
|
|
parent: TinyLife.Tools
|
|
href: TinyLife.Tools.Tool.html
|
|
name: Tool
|
|
nameWithType: Tool
|
|
fullName: TinyLife.Tools.Tool
|
|
- uid: TinyLife.Tools.Tool.RemoveTool
|
|
commentId: F:TinyLife.Tools.Tool.RemoveTool
|
|
parent: TinyLife.Tools.Tool
|
|
href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_RemoveTool
|
|
name: RemoveTool
|
|
nameWithType: Tool.RemoveTool
|
|
fullName: TinyLife.Tools.Tool.RemoveTool
|
|
- uid: TinyLife.Tools.Tool.MoveTool
|
|
commentId: F:TinyLife.Tools.Tool.MoveTool
|
|
parent: TinyLife.Tools.Tool
|
|
href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_MoveTool
|
|
name: MoveTool
|
|
nameWithType: Tool.MoveTool
|
|
fullName: TinyLife.Tools.Tool.MoveTool
|
|
- uid: TinyLife.Tools.Tool.SelectedObject
|
|
commentId: P:TinyLife.Tools.Tool.SelectedObject
|
|
parent: TinyLife.Tools.Tool
|
|
href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_SelectedObject
|
|
name: SelectedObject
|
|
nameWithType: Tool.SelectedObject
|
|
fullName: TinyLife.Tools.Tool.SelectedObject
|
|
- uid: TinyLife.Tools.Tool.SelectedWall
|
|
commentId: P:TinyLife.Tools.Tool.SelectedWall
|
|
parent: TinyLife.Tools.Tool
|
|
href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_SelectedWall
|
|
name: SelectedWall
|
|
nameWithType: Tool.SelectedWall
|
|
fullName: TinyLife.Tools.Tool.SelectedWall
|
|
- uid: TinyLife.Tools.Tool.SelectedRoof
|
|
commentId: P:TinyLife.Tools.Tool.SelectedRoof
|
|
parent: TinyLife.Tools.Tool
|
|
href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_SelectedRoof
|
|
name: SelectedRoof
|
|
nameWithType: Tool.SelectedRoof
|
|
fullName: TinyLife.Tools.Tool.SelectedRoof
|
|
- uid: TinyLife.Tools.Tool.SelectedStairs
|
|
commentId: P:TinyLife.Tools.Tool.SelectedStairs
|
|
parent: TinyLife.Tools.Tool
|
|
href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_SelectedStairs
|
|
name: SelectedStairs
|
|
nameWithType: Tool.SelectedStairs
|
|
fullName: TinyLife.Tools.Tool.SelectedStairs
|
|
- uid: TinyLife.Tools.Tool.IsRotateCwPressed
|
|
commentId: P:TinyLife.Tools.Tool.IsRotateCwPressed
|
|
parent: TinyLife.Tools.Tool
|
|
href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_IsRotateCwPressed
|
|
name: IsRotateCwPressed
|
|
nameWithType: Tool.IsRotateCwPressed
|
|
fullName: TinyLife.Tools.Tool.IsRotateCwPressed
|
|
- uid: TinyLife.Tools.Tool.IsRotateCcwPressed
|
|
commentId: P:TinyLife.Tools.Tool.IsRotateCcwPressed
|
|
parent: TinyLife.Tools.Tool
|
|
href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_IsRotateCcwPressed
|
|
name: IsRotateCcwPressed
|
|
nameWithType: Tool.IsRotateCcwPressed
|
|
fullName: TinyLife.Tools.Tool.IsRotateCcwPressed
|
|
- uid: TinyLife.Tools.Tool.IsCopyPressed
|
|
commentId: P:TinyLife.Tools.Tool.IsCopyPressed
|
|
parent: TinyLife.Tools.Tool
|
|
href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_IsCopyPressed
|
|
name: IsCopyPressed
|
|
nameWithType: Tool.IsCopyPressed
|
|
fullName: TinyLife.Tools.Tool.IsCopyPressed
|
|
- uid: TinyLife.Tools.Tool.OnOpened
|
|
commentId: E:TinyLife.Tools.Tool.OnOpened
|
|
parent: TinyLife.Tools.Tool
|
|
href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_OnOpened
|
|
name: OnOpened
|
|
nameWithType: Tool.OnOpened
|
|
fullName: TinyLife.Tools.Tool.OnOpened
|
|
- uid: TinyLife.Tools.Tool.OnClosed
|
|
commentId: E:TinyLife.Tools.Tool.OnClosed
|
|
parent: TinyLife.Tools.Tool
|
|
href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_OnClosed
|
|
name: OnClosed
|
|
nameWithType: Tool.OnClosed
|
|
fullName: TinyLife.Tools.Tool.OnClosed
|
|
- uid: TinyLife.Tools.Tool.OnUpdate
|
|
commentId: E:TinyLife.Tools.Tool.OnUpdate
|
|
parent: TinyLife.Tools.Tool
|
|
href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_OnUpdate
|
|
name: OnUpdate
|
|
nameWithType: Tool.OnUpdate
|
|
fullName: TinyLife.Tools.Tool.OnUpdate
|
|
- uid: TinyLife.Tools.Tool.OnDraw
|
|
commentId: E:TinyLife.Tools.Tool.OnDraw
|
|
parent: TinyLife.Tools.Tool
|
|
href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_OnDraw
|
|
name: OnDraw
|
|
nameWithType: Tool.OnDraw
|
|
fullName: TinyLife.Tools.Tool.OnDraw
|
|
- uid: TinyLife.Tools.Tool.OnInitBuildModeUi
|
|
commentId: E:TinyLife.Tools.Tool.OnInitBuildModeUi
|
|
parent: TinyLife.Tools.Tool
|
|
href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_OnInitBuildModeUi
|
|
name: OnInitBuildModeUi
|
|
nameWithType: Tool.OnInitBuildModeUi
|
|
fullName: TinyLife.Tools.Tool.OnInitBuildModeUi
|
|
- uid: TinyLife.Tools.Tool.Input
|
|
commentId: P:TinyLife.Tools.Tool.Input
|
|
parent: TinyLife.Tools.Tool
|
|
href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_Input
|
|
name: Input
|
|
nameWithType: Tool.Input
|
|
fullName: TinyLife.Tools.Tool.Input
|
|
- uid: TinyLife.Tools.Tool.Map
|
|
commentId: P:TinyLife.Tools.Tool.Map
|
|
parent: TinyLife.Tools.Tool
|
|
href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_Map
|
|
name: Map
|
|
nameWithType: Tool.Map
|
|
fullName: TinyLife.Tools.Tool.Map
|
|
- uid: TinyLife.Tools.Tool.Money
|
|
commentId: P:TinyLife.Tools.Tool.Money
|
|
parent: TinyLife.Tools.Tool
|
|
href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_Money
|
|
name: Money
|
|
nameWithType: Tool.Money
|
|
fullName: TinyLife.Tools.Tool.Money
|
|
- uid: TinyLife.Tools.Tool.CurrentFloor
|
|
commentId: P:TinyLife.Tools.Tool.CurrentFloor
|
|
parent: TinyLife.Tools.Tool
|
|
href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_CurrentFloor
|
|
name: CurrentFloor
|
|
nameWithType: Tool.CurrentFloor
|
|
fullName: TinyLife.Tools.Tool.CurrentFloor
|
|
- uid: TinyLife.Tools.Tool.Texture
|
|
commentId: F:TinyLife.Tools.Tool.Texture
|
|
parent: TinyLife.Tools.Tool
|
|
href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_Texture
|
|
name: Texture
|
|
nameWithType: Tool.Texture
|
|
fullName: TinyLife.Tools.Tool.Texture
|
|
- uid: TinyLife.Tools.Tool.DisplayAsTab
|
|
commentId: F:TinyLife.Tools.Tool.DisplayAsTab
|
|
parent: TinyLife.Tools.Tool
|
|
href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_DisplayAsTab
|
|
name: DisplayAsTab
|
|
nameWithType: Tool.DisplayAsTab
|
|
fullName: TinyLife.Tools.Tool.DisplayAsTab
|
|
- uid: TinyLife.Tools.Tool.MousePos
|
|
commentId: F:TinyLife.Tools.Tool.MousePos
|
|
parent: TinyLife.Tools.Tool
|
|
href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_MousePos
|
|
name: MousePos
|
|
nameWithType: Tool.MousePos
|
|
fullName: TinyLife.Tools.Tool.MousePos
|
|
- uid: TinyLife.Tools.Tool.InitBuildModeUi(MLEM.Ui.Elements.Panel,MLEM.Ui.Elements.Panel)
|
|
commentId: M:TinyLife.Tools.Tool.InitBuildModeUi(MLEM.Ui.Elements.Panel,MLEM.Ui.Elements.Panel)
|
|
parent: TinyLife.Tools.Tool
|
|
isExternal: true
|
|
href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_InitBuildModeUi_MLEM_Ui_Elements_Panel_MLEM_Ui_Elements_Panel_
|
|
name: InitBuildModeUi(Panel, Panel)
|
|
nameWithType: Tool.InitBuildModeUi(Panel, Panel)
|
|
fullName: TinyLife.Tools.Tool.InitBuildModeUi(MLEM.Ui.Elements.Panel, MLEM.Ui.Elements.Panel)
|
|
spec.csharp:
|
|
- uid: TinyLife.Tools.Tool.InitBuildModeUi(MLEM.Ui.Elements.Panel,MLEM.Ui.Elements.Panel)
|
|
name: InitBuildModeUi
|
|
href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_InitBuildModeUi_MLEM_Ui_Elements_Panel_MLEM_Ui_Elements_Panel_
|
|
- name: (
|
|
- uid: MLEM.Ui.Elements.Panel
|
|
name: Panel
|
|
isExternal: true
|
|
- name: ','
|
|
- name: " "
|
|
- uid: MLEM.Ui.Elements.Panel
|
|
name: Panel
|
|
isExternal: true
|
|
- name: )
|
|
spec.vb:
|
|
- uid: TinyLife.Tools.Tool.InitBuildModeUi(MLEM.Ui.Elements.Panel,MLEM.Ui.Elements.Panel)
|
|
name: InitBuildModeUi
|
|
href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_InitBuildModeUi_MLEM_Ui_Elements_Panel_MLEM_Ui_Elements_Panel_
|
|
- name: (
|
|
- uid: MLEM.Ui.Elements.Panel
|
|
name: Panel
|
|
isExternal: true
|
|
- name: ','
|
|
- name: " "
|
|
- uid: MLEM.Ui.Elements.Panel
|
|
name: Panel
|
|
isExternal: true
|
|
- name: )
|
|
- uid: TinyLife.Tools.Tool.CanPlaceForTooltip
|
|
commentId: M:TinyLife.Tools.Tool.CanPlaceForTooltip
|
|
parent: TinyLife.Tools.Tool
|
|
href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_CanPlaceForTooltip
|
|
name: CanPlaceForTooltip()
|
|
nameWithType: Tool.CanPlaceForTooltip()
|
|
fullName: TinyLife.Tools.Tool.CanPlaceForTooltip()
|
|
spec.csharp:
|
|
- uid: TinyLife.Tools.Tool.CanPlaceForTooltip
|
|
name: CanPlaceForTooltip
|
|
href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_CanPlaceForTooltip
|
|
- name: (
|
|
- name: )
|
|
spec.vb:
|
|
- uid: TinyLife.Tools.Tool.CanPlaceForTooltip
|
|
name: CanPlaceForTooltip
|
|
href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_CanPlaceForTooltip
|
|
- name: (
|
|
- name: )
|
|
- uid: TinyLife.Tools.Tool.OnButtonCreated(MLEM.Ui.Elements.Button)
|
|
commentId: M:TinyLife.Tools.Tool.OnButtonCreated(MLEM.Ui.Elements.Button)
|
|
parent: TinyLife.Tools.Tool
|
|
isExternal: true
|
|
href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_OnButtonCreated_MLEM_Ui_Elements_Button_
|
|
name: OnButtonCreated(Button)
|
|
nameWithType: Tool.OnButtonCreated(Button)
|
|
fullName: TinyLife.Tools.Tool.OnButtonCreated(MLEM.Ui.Elements.Button)
|
|
spec.csharp:
|
|
- uid: TinyLife.Tools.Tool.OnButtonCreated(MLEM.Ui.Elements.Button)
|
|
name: OnButtonCreated
|
|
href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_OnButtonCreated_MLEM_Ui_Elements_Button_
|
|
- name: (
|
|
- uid: MLEM.Ui.Elements.Button
|
|
name: Button
|
|
isExternal: true
|
|
- name: )
|
|
spec.vb:
|
|
- uid: TinyLife.Tools.Tool.OnButtonCreated(MLEM.Ui.Elements.Button)
|
|
name: OnButtonCreated
|
|
href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_OnButtonCreated_MLEM_Ui_Elements_Button_
|
|
- name: (
|
|
- uid: MLEM.Ui.Elements.Button
|
|
name: Button
|
|
isExternal: true
|
|
- name: )
|
|
- uid: TinyLife.Tools.Tool.IsOnLot(Microsoft.Xna.Framework.Point)
|
|
commentId: M:TinyLife.Tools.Tool.IsOnLot(Microsoft.Xna.Framework.Point)
|
|
parent: TinyLife.Tools.Tool
|
|
isExternal: true
|
|
href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_IsOnLot_Microsoft_Xna_Framework_Point_
|
|
name: IsOnLot(Point)
|
|
nameWithType: Tool.IsOnLot(Point)
|
|
fullName: TinyLife.Tools.Tool.IsOnLot(Microsoft.Xna.Framework.Point)
|
|
spec.csharp:
|
|
- uid: TinyLife.Tools.Tool.IsOnLot(Microsoft.Xna.Framework.Point)
|
|
name: IsOnLot
|
|
href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_IsOnLot_Microsoft_Xna_Framework_Point_
|
|
- name: (
|
|
- uid: Microsoft.Xna.Framework.Point
|
|
name: Point
|
|
isExternal: true
|
|
- name: )
|
|
spec.vb:
|
|
- uid: TinyLife.Tools.Tool.IsOnLot(Microsoft.Xna.Framework.Point)
|
|
name: IsOnLot
|
|
href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_IsOnLot_Microsoft_Xna_Framework_Point_
|
|
- name: (
|
|
- uid: Microsoft.Xna.Framework.Point
|
|
name: Point
|
|
isExternal: true
|
|
- name: )
|
|
- uid: TinyLife.Tools.Tool.ColorSelection(TinyLife.Utilities.ColorScheme[],System.Action{System.Int32,System.Int32},System.Func{System.Int32,System.Int32,System.Boolean})
|
|
commentId: M:TinyLife.Tools.Tool.ColorSelection(TinyLife.Utilities.ColorScheme[],System.Action{System.Int32,System.Int32},System.Func{System.Int32,System.Int32,System.Boolean})
|
|
parent: TinyLife.Tools.Tool
|
|
isExternal: true
|
|
href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_ColorSelection_TinyLife_Utilities_ColorScheme___System_Action_System_Int32_System_Int32__System_Func_System_Int32_System_Int32_System_Boolean__
|
|
name: ColorSelection(ColorScheme[], Action<int, int>, Func<int, int, bool>)
|
|
nameWithType: Tool.ColorSelection(ColorScheme[], Action<int, int>, Func<int, int, bool>)
|
|
fullName: TinyLife.Tools.Tool.ColorSelection(TinyLife.Utilities.ColorScheme[], System.Action<int, int>, System.Func<int, int, bool>)
|
|
nameWithType.vb: Tool.ColorSelection(ColorScheme(), Action(Of Integer, Integer), Func(Of Integer, Integer, Boolean))
|
|
fullName.vb: TinyLife.Tools.Tool.ColorSelection(TinyLife.Utilities.ColorScheme(), System.Action(Of Integer, Integer), System.Func(Of Integer, Integer, Boolean))
|
|
name.vb: ColorSelection(ColorScheme(), Action(Of Integer, Integer), Func(Of Integer, Integer, Boolean))
|
|
spec.csharp:
|
|
- uid: TinyLife.Tools.Tool.ColorSelection(TinyLife.Utilities.ColorScheme[],System.Action{System.Int32,System.Int32},System.Func{System.Int32,System.Int32,System.Boolean})
|
|
name: ColorSelection
|
|
href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_ColorSelection_TinyLife_Utilities_ColorScheme___System_Action_System_Int32_System_Int32__System_Func_System_Int32_System_Int32_System_Boolean__
|
|
- name: (
|
|
- uid: TinyLife.Utilities.ColorScheme
|
|
name: ColorScheme
|
|
href: TinyLife.Utilities.ColorScheme.html
|
|
- name: '['
|
|
- name: ']'
|
|
- name: ','
|
|
- name: " "
|
|
- uid: System.Action`2
|
|
name: Action
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.action-2
|
|
- name: <
|
|
- uid: System.Int32
|
|
name: int
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.int32
|
|
- name: ','
|
|
- name: " "
|
|
- uid: System.Int32
|
|
name: int
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.int32
|
|
- name: '>'
|
|
- name: ','
|
|
- name: " "
|
|
- uid: System.Func`3
|
|
name: Func
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.func-3
|
|
- name: <
|
|
- uid: System.Int32
|
|
name: int
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.int32
|
|
- name: ','
|
|
- name: " "
|
|
- uid: System.Int32
|
|
name: int
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.int32
|
|
- name: ','
|
|
- name: " "
|
|
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|
|
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|
|
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|
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|
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|
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|
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|
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fullName: TinyLife.GameImpl.CanSwitchGameModes()
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spec.csharp:
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- uid: TinyLife.GameImpl.CanSwitchGameModes
|
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|
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|
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name: CanSwitchGameModes
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spec.csharp:
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- uid: TinyLife.GameImpl.IsCursorOnUi
|
|
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|
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- name: (
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spec.vb:
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|
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spec.csharp:
|
|
- uid: TinyLife.Tools.Tool.ShouldHighlightSelectedObject(System.Object)
|
|
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|
|
href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_ShouldHighlightSelectedObject_System_Object_
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- name: )
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spec.vb:
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spec.csharp:
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|
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name: TinyLife
|
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|
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spec.vb:
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|
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spec.csharp:
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|
|
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|
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spec.vb:
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|
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|
|
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|
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|
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|
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|
|
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|
|
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|
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|
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|
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|
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spec.csharp:
|
|
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|
|
name: TinyLife
|
|
href: TinyLife.html
|
|
- name: .
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|
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|
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|
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|
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|
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|
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|
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|
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|
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