mirror of
https://github.com/Ellpeck/TinyLifeWeb.git
synced 2024-11-22 19:28:35 +01:00
1826 lines
67 KiB
YAML
Generated
1826 lines
67 KiB
YAML
Generated
### YamlMime:ManagedReference
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items:
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- uid: TinyLife.Tools.WallTool
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commentId: T:TinyLife.Tools.WallTool
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id: WallTool
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parent: TinyLife.Tools
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children:
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- TinyLife.Tools.WallTool.#ctor
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- TinyLife.Tools.WallTool.CanPlaceForTooltip
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- TinyLife.Tools.WallTool.CanUndoRedo
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- TinyLife.Tools.WallTool.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Boolean)
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- TinyLife.Tools.WallTool.GetMouseCursor
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- TinyLife.Tools.WallTool.ShouldHighlightSelectedObject(System.Object)
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- TinyLife.Tools.WallTool.Update(Microsoft.Xna.Framework.GameTime,System.Boolean)
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langs:
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- csharp
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- vb
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name: WallTool
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nameWithType: WallTool
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fullName: TinyLife.Tools.WallTool
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type: Class
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source:
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remote:
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path: TinyLife/Tools/WallTool.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: WallTool
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path: ../TinyLife/Tools/WallTool.cs
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startLine: 17
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assemblies:
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- Tiny Life
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namespace: TinyLife.Tools
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summary: >-
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A tool is a type of game mode that is currently active.
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Tools are split up into the <xref href="TinyLife.Tools.Tool.PlayModeTool" data-throw-if-not-resolved="false"></xref> and <xref href="TinyLife.Tools.Tool.BuildTools" data-throw-if-not-resolved="false"></xref>, the latter of which holds all tools that can be found in the build menu.
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example: []
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syntax:
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content: 'public class WallTool : Tool'
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content.vb: Public Class WallTool Inherits Tool
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inheritance:
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- System.Object
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- TinyLife.Tools.Tool
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inheritedMembers:
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- TinyLife.Tools.Tool.RemoveTool
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- TinyLife.Tools.Tool.MoveTool
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- TinyLife.Tools.Tool.PlayModeTool
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- TinyLife.Tools.Tool.BuildTools
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- TinyLife.Tools.Tool.SelectedObject
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- TinyLife.Tools.Tool.SelectedWall
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- TinyLife.Tools.Tool.SelectedRoof
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- TinyLife.Tools.Tool.SelectedStairs
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- TinyLife.Tools.Tool.IsRotateCwPressed
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- TinyLife.Tools.Tool.IsRotateCcwPressed
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- TinyLife.Tools.Tool.IsCopyPressed
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- TinyLife.Tools.Tool.OnOpened
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- TinyLife.Tools.Tool.OnClosed
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- TinyLife.Tools.Tool.OnUpdate
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- TinyLife.Tools.Tool.OnDraw
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- TinyLife.Tools.Tool.OnInitBuildModeUi
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- TinyLife.Tools.Tool.Input
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- TinyLife.Tools.Tool.Map
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- TinyLife.Tools.Tool.Money
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- TinyLife.Tools.Tool.CurrentFloor
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- TinyLife.Tools.Tool.Texture
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- TinyLife.Tools.Tool.DisplayAsTab
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- TinyLife.Tools.Tool.MousePos
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- TinyLife.Tools.Tool.InitBuildModeUi(MLEM.Ui.Elements.Panel,MLEM.Ui.Elements.Panel)
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- TinyLife.Tools.Tool.Opened
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- TinyLife.Tools.Tool.Closed
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- TinyLife.Tools.Tool.CanSwitchGameModes
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- TinyLife.Tools.Tool.OnButtonCreated(MLEM.Ui.Elements.Button)
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- TinyLife.Tools.Tool.IsOnLot(Microsoft.Xna.Framework.Point)
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- TinyLife.Tools.Tool.ColorSelection(TinyLife.Utilities.ColorScheme[],System.Action{System.Int32,System.Int32},System.Func{System.Int32,System.Int32,System.Boolean})
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- TinyLife.Tools.Tool.ColorSelection(TinyLife.Utilities.ColorScheme,System.Action{System.Int32},System.Func{System.Int32,System.Boolean})
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- TinyLife.Tools.Tool.BuildModeButton(System.String,MLEM.Ui.Elements.Element.GenericCallback,MLEM.Ui.Elements.Element.DrawCallback,System.Single,MLEM.Textures.TextureRegion,System.Collections.Generic.IEnumerable{System.String},System.Nullable{System.Single})
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- TinyLife.Tools.Tool.SelectFirstContentItem
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- System.Object.Equals(System.Object)
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- System.Object.Equals(System.Object,System.Object)
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- System.Object.GetHashCode
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- System.Object.GetType
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- System.Object.MemberwiseClone
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- System.Object.ReferenceEquals(System.Object,System.Object)
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- System.Object.ToString
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extensionMethods:
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- TinyLife.Tools.WallTool.TinyLife.Utilities.Extensions.JsonCopy``1
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- uid: TinyLife.Tools.WallTool.#ctor
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commentId: M:TinyLife.Tools.WallTool.#ctor
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id: '#ctor'
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parent: TinyLife.Tools.WallTool
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langs:
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- csharp
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- vb
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name: WallTool()
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nameWithType: WallTool.WallTool()
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fullName: TinyLife.Tools.WallTool.WallTool()
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type: Constructor
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source:
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remote:
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path: TinyLife/Tools/WallTool.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: .ctor
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path: ../TinyLife/Tools/WallTool.cs
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startLine: 24
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assemblies:
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- Tiny Life
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namespace: TinyLife.Tools
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example: []
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syntax:
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content: public WallTool()
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content.vb: Public Sub New()
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overload: TinyLife.Tools.WallTool.#ctor*
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nameWithType.vb: WallTool.New()
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fullName.vb: TinyLife.Tools.WallTool.New()
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name.vb: New()
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- uid: TinyLife.Tools.WallTool.Update(Microsoft.Xna.Framework.GameTime,System.Boolean)
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commentId: M:TinyLife.Tools.WallTool.Update(Microsoft.Xna.Framework.GameTime,System.Boolean)
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id: Update(Microsoft.Xna.Framework.GameTime,System.Boolean)
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parent: TinyLife.Tools.WallTool
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langs:
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- csharp
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- vb
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name: Update(GameTime, bool)
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nameWithType: WallTool.Update(GameTime, bool)
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fullName: TinyLife.Tools.WallTool.Update(Microsoft.Xna.Framework.GameTime, bool)
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type: Method
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source:
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remote:
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path: TinyLife/Tools/WallTool.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Update
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path: ../TinyLife/Tools/WallTool.cs
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startLine: 27
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assemblies:
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- Tiny Life
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namespace: TinyLife.Tools
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summary: >-
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This method is called every update frame for the <xref href="TinyLife.GameImpl.CurrentTool" data-throw-if-not-resolved="false"></xref>.
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By default, this method updates the <xref href="TinyLife.Tools.Tool.MousePos" data-throw-if-not-resolved="false"></xref> and invokes <xref href="TinyLife.Tools.Tool.OnUpdate" data-throw-if-not-resolved="false"></xref>, and also manages the <xref href="TinyLife.Tools.UndoRedoStack" data-throw-if-not-resolved="false"></xref>.
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example: []
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syntax:
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content: public override void Update(GameTime time, bool cursorOnUi)
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parameters:
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- id: time
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type: Microsoft.Xna.Framework.GameTime
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description: The game's time
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- id: cursorOnUi
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type: System.Boolean
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description: Whether the cursor is currently covering the ui.
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content.vb: Public Overrides Sub Update(time As GameTime, cursorOnUi As Boolean)
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overridden: TinyLife.Tools.Tool.Update(Microsoft.Xna.Framework.GameTime,System.Boolean)
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overload: TinyLife.Tools.WallTool.Update*
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nameWithType.vb: WallTool.Update(GameTime, Boolean)
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fullName.vb: TinyLife.Tools.WallTool.Update(Microsoft.Xna.Framework.GameTime, Boolean)
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name.vb: Update(GameTime, Boolean)
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- uid: TinyLife.Tools.WallTool.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Boolean)
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commentId: M:TinyLife.Tools.WallTool.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Boolean)
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id: Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Boolean)
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parent: TinyLife.Tools.WallTool
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langs:
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- csharp
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- vb
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name: Draw(GameTime, SpriteBatch, bool)
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nameWithType: WallTool.Draw(GameTime, SpriteBatch, bool)
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fullName: TinyLife.Tools.WallTool.Draw(Microsoft.Xna.Framework.GameTime, Microsoft.Xna.Framework.Graphics.SpriteBatch, bool)
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type: Method
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source:
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remote:
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path: TinyLife/Tools/WallTool.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Draw
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path: ../TinyLife/Tools/WallTool.cs
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startLine: 53
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assemblies:
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- Tiny Life
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namespace: TinyLife.Tools
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summary: >-
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This method is called every draw frame for the <xref href="TinyLife.GameImpl.CurrentTool" data-throw-if-not-resolved="false"></xref>.
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By default, this method invokes <xref href="TinyLife.Tools.Tool.OnDraw" data-throw-if-not-resolved="false"></xref>.
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example: []
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syntax:
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content: public override void Draw(GameTime time, SpriteBatch batch, bool cursorOnUi)
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parameters:
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- id: time
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type: Microsoft.Xna.Framework.GameTime
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description: The game's time
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- id: batch
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type: Microsoft.Xna.Framework.Graphics.SpriteBatch
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description: The sprite batch used for drawing
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- id: cursorOnUi
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type: System.Boolean
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description: Whether the cursor is currently covering the ui.
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content.vb: Public Overrides Sub Draw(time As GameTime, batch As SpriteBatch, cursorOnUi As Boolean)
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overridden: TinyLife.Tools.Tool.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Boolean)
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overload: TinyLife.Tools.WallTool.Draw*
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nameWithType.vb: WallTool.Draw(GameTime, SpriteBatch, Boolean)
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fullName.vb: TinyLife.Tools.WallTool.Draw(Microsoft.Xna.Framework.GameTime, Microsoft.Xna.Framework.Graphics.SpriteBatch, Boolean)
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name.vb: Draw(GameTime, SpriteBatch, Boolean)
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- uid: TinyLife.Tools.WallTool.GetMouseCursor
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commentId: M:TinyLife.Tools.WallTool.GetMouseCursor
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id: GetMouseCursor
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parent: TinyLife.Tools.WallTool
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langs:
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- csharp
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- vb
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name: GetMouseCursor()
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nameWithType: WallTool.GetMouseCursor()
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fullName: TinyLife.Tools.WallTool.GetMouseCursor()
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type: Method
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source:
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remote:
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path: TinyLife/Tools/WallTool.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: GetMouseCursor
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path: ../TinyLife/Tools/WallTool.cs
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startLine: 62
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assemblies:
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- Tiny Life
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namespace: TinyLife.Tools
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summary: >-
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Returns the <xref href="TinyLife.Uis.CursorType" data-throw-if-not-resolved="false"></xref> that this tool should currently display.
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By default, <xref href="TinyLife.Uis.CursorType.Default" data-throw-if-not-resolved="false"></xref> is returned.
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example: []
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syntax:
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content: public override CursorType GetMouseCursor()
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return:
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type: TinyLife.Uis.CursorType
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description: The cursor type
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content.vb: Public Overrides Function GetMouseCursor() As CursorType
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overridden: TinyLife.Tools.Tool.GetMouseCursor
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overload: TinyLife.Tools.WallTool.GetMouseCursor*
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- uid: TinyLife.Tools.WallTool.CanPlaceForTooltip
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commentId: M:TinyLife.Tools.WallTool.CanPlaceForTooltip
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id: CanPlaceForTooltip
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parent: TinyLife.Tools.WallTool
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langs:
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- csharp
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- vb
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name: CanPlaceForTooltip()
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nameWithType: WallTool.CanPlaceForTooltip()
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fullName: TinyLife.Tools.WallTool.CanPlaceForTooltip()
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type: Method
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source:
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remote:
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path: TinyLife/Tools/WallTool.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: CanPlaceForTooltip
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path: ../TinyLife/Tools/WallTool.cs
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startLine: 67
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assemblies:
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- Tiny Life
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namespace: TinyLife.Tools
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summary: Returns whether or not the tool should currently be considered to be able to place objects for a tooltip displayed to the player.
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example: []
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syntax:
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content: public override CanPlaceResult CanPlaceForTooltip()
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return:
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type: TinyLife.Tools.CanPlaceResult
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description: A <xref href="TinyLife.Tools.CanPlaceResult" data-throw-if-not-resolved="false"></xref> that represents whether the tool should be considered to be able to place objects.
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content.vb: Public Overrides Function CanPlaceForTooltip() As CanPlaceResult
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overridden: TinyLife.Tools.Tool.CanPlaceForTooltip
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overload: TinyLife.Tools.WallTool.CanPlaceForTooltip*
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- uid: TinyLife.Tools.WallTool.CanUndoRedo
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commentId: M:TinyLife.Tools.WallTool.CanUndoRedo
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id: CanUndoRedo
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parent: TinyLife.Tools.WallTool
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langs:
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- csharp
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- vb
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name: CanUndoRedo()
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nameWithType: WallTool.CanUndoRedo()
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fullName: TinyLife.Tools.WallTool.CanUndoRedo()
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type: Method
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source:
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remote:
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path: TinyLife/Tools/WallTool.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: CanUndoRedo
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path: ../TinyLife/Tools/WallTool.cs
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startLine: 74
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assemblies:
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- Tiny Life
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namespace: TinyLife.Tools
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summary: Returns whether or not the <xref href="TinyLife.Tools.UndoRedoStack" data-throw-if-not-resolved="false"></xref> can currently operate and thus, whether the <xref href="TinyLife.Tools.UndoRedoStack.Undo" data-throw-if-not-resolved="false"></xref> or <xref href="TinyLife.Tools.UndoRedoStack.Redo" data-throw-if-not-resolved="false"></xref> actions can be called.
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example: []
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syntax:
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content: public override bool CanUndoRedo()
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return:
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type: System.Boolean
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description: Whether the undo or redo commands can be used right now.
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content.vb: Public Overrides Function CanUndoRedo() As Boolean
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overridden: TinyLife.Tools.Tool.CanUndoRedo
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overload: TinyLife.Tools.WallTool.CanUndoRedo*
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- uid: TinyLife.Tools.WallTool.ShouldHighlightSelectedObject(System.Object)
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commentId: M:TinyLife.Tools.WallTool.ShouldHighlightSelectedObject(System.Object)
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id: ShouldHighlightSelectedObject(System.Object)
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parent: TinyLife.Tools.WallTool
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langs:
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- csharp
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- vb
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name: ShouldHighlightSelectedObject(object)
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nameWithType: WallTool.ShouldHighlightSelectedObject(object)
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fullName: TinyLife.Tools.WallTool.ShouldHighlightSelectedObject(object)
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type: Method
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source:
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remote:
|
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path: TinyLife/Tools/WallTool.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: ShouldHighlightSelectedObject
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path: ../TinyLife/Tools/WallTool.cs
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startLine: 79
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assemblies:
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- Tiny Life
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namespace: TinyLife.Tools
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summary: >-
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Whether or not the <xref href="TinyLife.Tools.Tool.SelectedObject" data-throw-if-not-resolved="false"></xref> should currently have a white highlight around it.
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This method defaults to return true if <xref href="TinyLife.GameImpl.IsCursorOnUi" data-throw-if-not-resolved="false"></xref> is false.
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example: []
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syntax:
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content: public override bool ShouldHighlightSelectedObject(object obj)
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parameters:
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- id: obj
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type: System.Object
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description: The selected object, which can be a <xref href="TinyLife.Objects.MapObject" data-throw-if-not-resolved="false"></xref> or a <xref href="TinyLife.Objects.WallLike" data-throw-if-not-resolved="false"></xref>.
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return:
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type: System.Boolean
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description: Whether or not the selected object should be highlighted
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content.vb: Public Overrides Function ShouldHighlightSelectedObject(obj As Object) As Boolean
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overridden: TinyLife.Tools.Tool.ShouldHighlightSelectedObject(System.Object)
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overload: TinyLife.Tools.WallTool.ShouldHighlightSelectedObject*
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nameWithType.vb: WallTool.ShouldHighlightSelectedObject(Object)
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fullName.vb: TinyLife.Tools.WallTool.ShouldHighlightSelectedObject(Object)
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|
name.vb: ShouldHighlightSelectedObject(Object)
|
|
references:
|
|
- uid: TinyLife.Tools.Tool.PlayModeTool
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|
commentId: F:TinyLife.Tools.Tool.PlayModeTool
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|
parent: TinyLife.Tools.Tool
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|
href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_PlayModeTool
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|
name: PlayModeTool
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|
nameWithType: Tool.PlayModeTool
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|
fullName: TinyLife.Tools.Tool.PlayModeTool
|
|
- uid: TinyLife.Tools.Tool.BuildTools
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|
commentId: F:TinyLife.Tools.Tool.BuildTools
|
|
parent: TinyLife.Tools.Tool
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|
href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_BuildTools
|
|
name: BuildTools
|
|
nameWithType: Tool.BuildTools
|
|
fullName: TinyLife.Tools.Tool.BuildTools
|
|
- uid: TinyLife.Tools
|
|
commentId: N:TinyLife.Tools
|
|
href: TinyLife.html
|
|
name: TinyLife.Tools
|
|
nameWithType: TinyLife.Tools
|
|
fullName: TinyLife.Tools
|
|
spec.csharp:
|
|
- uid: TinyLife
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|
name: TinyLife
|
|
href: TinyLife.html
|
|
- name: .
|
|
- uid: TinyLife.Tools
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|
name: Tools
|
|
href: TinyLife.Tools.html
|
|
spec.vb:
|
|
- uid: TinyLife
|
|
name: TinyLife
|
|
href: TinyLife.html
|
|
- name: .
|
|
- uid: TinyLife.Tools
|
|
name: Tools
|
|
href: TinyLife.Tools.html
|
|
- uid: System.Object
|
|
commentId: T:System.Object
|
|
parent: System
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object
|
|
name: object
|
|
nameWithType: object
|
|
fullName: object
|
|
nameWithType.vb: Object
|
|
fullName.vb: Object
|
|
name.vb: Object
|
|
- uid: TinyLife.Tools.Tool
|
|
commentId: T:TinyLife.Tools.Tool
|
|
parent: TinyLife.Tools
|
|
href: TinyLife.Tools.Tool.html
|
|
name: Tool
|
|
nameWithType: Tool
|
|
fullName: TinyLife.Tools.Tool
|
|
- uid: TinyLife.Tools.Tool.RemoveTool
|
|
commentId: F:TinyLife.Tools.Tool.RemoveTool
|
|
parent: TinyLife.Tools.Tool
|
|
href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_RemoveTool
|
|
name: RemoveTool
|
|
nameWithType: Tool.RemoveTool
|
|
fullName: TinyLife.Tools.Tool.RemoveTool
|
|
- uid: TinyLife.Tools.Tool.MoveTool
|
|
commentId: F:TinyLife.Tools.Tool.MoveTool
|
|
parent: TinyLife.Tools.Tool
|
|
href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_MoveTool
|
|
name: MoveTool
|
|
nameWithType: Tool.MoveTool
|
|
fullName: TinyLife.Tools.Tool.MoveTool
|
|
- uid: TinyLife.Tools.Tool.SelectedObject
|
|
commentId: P:TinyLife.Tools.Tool.SelectedObject
|
|
parent: TinyLife.Tools.Tool
|
|
href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_SelectedObject
|
|
name: SelectedObject
|
|
nameWithType: Tool.SelectedObject
|
|
fullName: TinyLife.Tools.Tool.SelectedObject
|
|
- uid: TinyLife.Tools.Tool.SelectedWall
|
|
commentId: P:TinyLife.Tools.Tool.SelectedWall
|
|
parent: TinyLife.Tools.Tool
|
|
href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_SelectedWall
|
|
name: SelectedWall
|
|
nameWithType: Tool.SelectedWall
|
|
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|
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|
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|
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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name: DisplayAsTab
|
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fullName: TinyLife.Tools.Tool.DisplayAsTab
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commentId: F:TinyLife.Tools.Tool.MousePos
|
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|
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|
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|
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|
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|
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|
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|
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|
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spec.vb:
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|
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|
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- uid: MLEM.Ui.Elements.Panel
|
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|
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|
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- uid: MLEM.Ui.Elements.Panel
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|
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commentId: M:TinyLife.Tools.Tool.Opened
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parent: TinyLife.Tools.Tool
|
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|
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|
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|
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fullName: TinyLife.Tools.Tool.Opened()
|
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spec.csharp:
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|
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|
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|
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|
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|
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- name: (
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|
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- uid: TinyLife.Tools.Tool.Closed
|
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commentId: M:TinyLife.Tools.Tool.Closed
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parent: TinyLife.Tools.Tool
|
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href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_Closed
|
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name: Closed()
|
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|
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fullName: TinyLife.Tools.Tool.Closed()
|
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spec.csharp:
|
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|
|
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|
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|
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|
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|
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|
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- name: (
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- name: )
|
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|
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commentId: M:TinyLife.Tools.Tool.CanSwitchGameModes
|
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parent: TinyLife.Tools.Tool
|
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href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_CanSwitchGameModes
|
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name: CanSwitchGameModes()
|
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nameWithType: Tool.CanSwitchGameModes()
|
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fullName: TinyLife.Tools.Tool.CanSwitchGameModes()
|
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spec.csharp:
|
|
- uid: TinyLife.Tools.Tool.CanSwitchGameModes
|
|
name: CanSwitchGameModes
|
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|
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- name: (
|
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|
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spec.vb:
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|
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|
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- name: (
|
|
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|
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- uid: TinyLife.Tools.Tool.OnButtonCreated(MLEM.Ui.Elements.Button)
|
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commentId: M:TinyLife.Tools.Tool.OnButtonCreated(MLEM.Ui.Elements.Button)
|
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|
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|
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|
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|
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|
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|
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|
|
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|
|
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|
|
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|
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|
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|
|
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|
|
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|
|
- name: )
|
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|
|
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|
|
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|
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|
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|
|
- uid: MLEM.Ui.Elements.Button
|
|
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|
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|
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|
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|
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commentId: M:TinyLife.Tools.Tool.IsOnLot(Microsoft.Xna.Framework.Point)
|
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parent: TinyLife.Tools.Tool
|
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isExternal: true
|
|
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|
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name: IsOnLot(Point)
|
|
nameWithType: Tool.IsOnLot(Point)
|
|
fullName: TinyLife.Tools.Tool.IsOnLot(Microsoft.Xna.Framework.Point)
|
|
spec.csharp:
|
|
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|
|
name: IsOnLot
|
|
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|
|
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|
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|
|
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|
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|
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|
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|
|
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|
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|
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|
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|
|
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|
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|
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|
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|
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|
|
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|
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|
|
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|
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|
|
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|
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|
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|
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|
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|
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|
|
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|
|
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|
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
|
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|
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|
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- name: (
|
|
- name: )
|
|
- uid: TinyLife.Tools.WallTool.CanUndoRedo*
|
|
commentId: Overload:TinyLife.Tools.WallTool.CanUndoRedo
|
|
href: TinyLife.Tools.WallTool.html#TinyLife_Tools_WallTool_CanUndoRedo
|
|
name: CanUndoRedo
|
|
nameWithType: WallTool.CanUndoRedo
|
|
fullName: TinyLife.Tools.WallTool.CanUndoRedo
|
|
- uid: TinyLife.GameImpl.IsCursorOnUi
|
|
commentId: M:TinyLife.GameImpl.IsCursorOnUi
|
|
href: TinyLife.GameImpl.html#TinyLife_GameImpl_IsCursorOnUi
|
|
name: IsCursorOnUi()
|
|
nameWithType: GameImpl.IsCursorOnUi()
|
|
fullName: TinyLife.GameImpl.IsCursorOnUi()
|
|
spec.csharp:
|
|
- uid: TinyLife.GameImpl.IsCursorOnUi
|
|
name: IsCursorOnUi
|
|
href: TinyLife.GameImpl.html#TinyLife_GameImpl_IsCursorOnUi
|
|
- name: (
|
|
- name: )
|
|
spec.vb:
|
|
- uid: TinyLife.GameImpl.IsCursorOnUi
|
|
name: IsCursorOnUi
|
|
href: TinyLife.GameImpl.html#TinyLife_GameImpl_IsCursorOnUi
|
|
- name: (
|
|
- name: )
|
|
- uid: TinyLife.Objects.MapObject
|
|
commentId: T:TinyLife.Objects.MapObject
|
|
parent: TinyLife.Objects
|
|
href: TinyLife.Objects.MapObject.html
|
|
name: MapObject
|
|
nameWithType: MapObject
|
|
fullName: TinyLife.Objects.MapObject
|
|
- uid: TinyLife.Objects.WallLike
|
|
commentId: T:TinyLife.Objects.WallLike
|
|
parent: TinyLife.Objects
|
|
href: TinyLife.Objects.WallLike.html
|
|
name: WallLike
|
|
nameWithType: WallLike
|
|
fullName: TinyLife.Objects.WallLike
|
|
- uid: TinyLife.Tools.Tool.ShouldHighlightSelectedObject(System.Object)
|
|
commentId: M:TinyLife.Tools.Tool.ShouldHighlightSelectedObject(System.Object)
|
|
parent: TinyLife.Tools.Tool
|
|
isExternal: true
|
|
href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_ShouldHighlightSelectedObject_System_Object_
|
|
name: ShouldHighlightSelectedObject(object)
|
|
nameWithType: Tool.ShouldHighlightSelectedObject(object)
|
|
fullName: TinyLife.Tools.Tool.ShouldHighlightSelectedObject(object)
|
|
nameWithType.vb: Tool.ShouldHighlightSelectedObject(Object)
|
|
fullName.vb: TinyLife.Tools.Tool.ShouldHighlightSelectedObject(Object)
|
|
name.vb: ShouldHighlightSelectedObject(Object)
|
|
spec.csharp:
|
|
- uid: TinyLife.Tools.Tool.ShouldHighlightSelectedObject(System.Object)
|
|
name: ShouldHighlightSelectedObject
|
|
href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_ShouldHighlightSelectedObject_System_Object_
|
|
- name: (
|
|
- uid: System.Object
|
|
name: object
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object
|
|
- name: )
|
|
spec.vb:
|
|
- uid: TinyLife.Tools.Tool.ShouldHighlightSelectedObject(System.Object)
|
|
name: ShouldHighlightSelectedObject
|
|
href: TinyLife.Tools.Tool.html#TinyLife_Tools_Tool_ShouldHighlightSelectedObject_System_Object_
|
|
- name: (
|
|
- uid: System.Object
|
|
name: Object
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object
|
|
- name: )
|
|
- uid: TinyLife.Tools.WallTool.ShouldHighlightSelectedObject*
|
|
commentId: Overload:TinyLife.Tools.WallTool.ShouldHighlightSelectedObject
|
|
href: TinyLife.Tools.WallTool.html#TinyLife_Tools_WallTool_ShouldHighlightSelectedObject_System_Object_
|
|
name: ShouldHighlightSelectedObject
|
|
nameWithType: WallTool.ShouldHighlightSelectedObject
|
|
fullName: TinyLife.Tools.WallTool.ShouldHighlightSelectedObject
|
|
- uid: TinyLife.Objects
|
|
commentId: N:TinyLife.Objects
|
|
href: TinyLife.html
|
|
name: TinyLife.Objects
|
|
nameWithType: TinyLife.Objects
|
|
fullName: TinyLife.Objects
|
|
spec.csharp:
|
|
- uid: TinyLife
|
|
name: TinyLife
|
|
href: TinyLife.html
|
|
- name: .
|
|
- uid: TinyLife.Objects
|
|
name: Objects
|
|
href: TinyLife.Objects.html
|
|
spec.vb:
|
|
- uid: TinyLife
|
|
name: TinyLife
|
|
href: TinyLife.html
|
|
- name: .
|
|
- uid: TinyLife.Objects
|
|
name: Objects
|
|
href: TinyLife.Objects.html
|