2020-05-30 19:41:49 +02:00
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProductVersion>8.0.30703</ProductVersion>
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<SchemaVersion>2.0</SchemaVersion>
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<ProjectGuid>{410C0262-131C-4D0E-910D-D01B4F7143E0}</ProjectGuid>
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<ProjectTypeGuids>{EFBA0AD7-5A72-4C68-AF49-83D382785DCF};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
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<OutputType>Library</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>Android</RootNamespace>
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<AssemblyName>Android</AssemblyName>
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<FileAlignment>512</FileAlignment>
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<AndroidApplication>true</AndroidApplication>
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<AndroidResgenFile>Resources\Resource.Designer.cs</AndroidResgenFile>
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<AndroidResgenClass>Resource</AndroidResgenClass>
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<GenerateSerializationAssemblies>Off</GenerateSerializationAssemblies>
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<AndroidStoreUncompressedFileExtensions>.m4a</AndroidStoreUncompressedFileExtensions>
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<TargetFrameworkVersion>v9.0</TargetFrameworkVersion>
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<AndroidManifest>Properties\AndroidManifest.xml</AndroidManifest>
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<AndroidUseLatestPlatformSdk>false</AndroidUseLatestPlatformSdk>
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<MonoAndroidResourcePrefix>Resources</MonoAndroidResourcePrefix>
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<MonoAndroidAssetsPrefix>Assets</MonoAndroidAssetsPrefix>
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<AndroidEnableSGenConcurrent>true</AndroidEnableSGenConcurrent>
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<AndroidHttpClientHandlerType>Xamarin.Android.Net.AndroidClientHandler</AndroidHttpClientHandlerType>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\$(MonoGamePlatform)\$(Platform)\$(Configuration)\</OutputPath>
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<DefineConstants>DEBUG;TRACE;ANDROID</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<AndroidUseSharedRuntime>True</AndroidUseSharedRuntime>
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<AndroidLinkMode>None</AndroidLinkMode>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\$(MonoGamePlatform)\$(Platform)\$(Configuration)\</OutputPath>
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<DefineConstants>TRACE;ANDROID</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<AndroidUseSharedRuntime>False</AndroidUseSharedRuntime>
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<AndroidLinkMode>SdkOnly</AndroidLinkMode>
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2020-06-14 22:31:06 +02:00
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<AotAssemblies>false</AotAssemblies>
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<EnableLLVM>false</EnableLLVM>
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<AndroidEnableProfiledAot>false</AndroidEnableProfiledAot>
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<BundleAssemblies>false</BundleAssemblies>
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2020-06-28 19:05:17 +02:00
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<MandroidI18n />
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2020-06-14 22:31:06 +02:00
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<AndroidPackageFormat>aab</AndroidPackageFormat>
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<AndroidUseAapt2>true</AndroidUseAapt2>
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<AndroidCreatePackagePerAbi>false</AndroidCreatePackagePerAbi>
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2020-05-30 19:41:49 +02:00
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</PropertyGroup>
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<ItemGroup>
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2020-06-05 16:14:10 +02:00
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<Reference Include="System" />
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<Reference Include="System.Core" />
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<Reference Include="System.Xml" />
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<Reference Include="Mono.Android" />
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2020-05-30 19:41:49 +02:00
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</ItemGroup>
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<ItemGroup>
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2020-06-05 16:14:10 +02:00
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<Compile Include="Activity1.cs" />
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2020-06-14 01:18:12 +02:00
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<Compile Include="AndroidPlatform.cs" />
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2020-06-05 16:14:10 +02:00
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<Compile Include="Resources\Resource.Designer.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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2020-05-30 19:41:49 +02:00
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</ItemGroup>
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<ItemGroup>
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2020-06-05 16:14:10 +02:00
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<AndroidResource Include="Resources\Drawable\Icon.png" />
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<AndroidResource Include="Resources\Values\Strings.xml" />
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2020-05-30 19:41:49 +02:00
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</ItemGroup>
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<ItemGroup>
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2020-06-05 16:14:10 +02:00
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<None Include="Properties\AndroidManifest.xml" />
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<None Include="..\TouchyTickets\Content\*\**" />
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2020-06-08 18:01:10 +02:00
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<MonoGameContentReference Include="..\TouchyTickets\Content\Content.mgcb">
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<Link>Content\Content.mgcb</Link>
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</MonoGameContentReference>
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2020-05-30 19:41:49 +02:00
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</ItemGroup>
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<ItemGroup>
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2020-06-28 19:05:17 +02:00
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<PackageReference Include="Contentless" Version="3.0.0" />
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<PackageReference Include="GameAnalytics.Xamarin.SDK" Version="4.1.1" />
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2020-06-05 16:14:10 +02:00
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<PackageReference Include="MonoGame.Content.Builder" Version="3.7.0.9" />
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2020-06-28 19:05:17 +02:00
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<PackageReference Include="MonoGame.Framework.Android" Version="3.8.0.1375-develop" />
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2020-05-30 19:41:49 +02:00
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</ItemGroup>
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<ItemGroup>
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2020-06-04 23:36:39 +02:00
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<ProjectReference Include="..\TouchyTickets\TouchyTickets.csproj">
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<Project>{3df7ae69-f3f0-461a-be98-f31eb576b5e2}</Project>
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<Name>TouchyTickets</Name>
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</ProjectReference>
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2020-05-30 19:41:49 +02:00
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</ItemGroup>
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2020-06-05 16:14:10 +02:00
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<Import Project="$(MSBuildExtensionsPath)\Xamarin\Android\Xamarin.Android.CSharp.targets" />
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2020-05-30 19:41:49 +02:00
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</Project>
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