TouchyTickets/ThemeParkClicker/GameImpl.cs

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1.7 KiB
C#
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using System.Numerics;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
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using MLEM.Cameras;
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using MLEM.Extensions;
using MLEM.Font;
using MLEM.Startup;
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using ThemeParkClicker.Attractions;
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namespace ThemeParkClicker {
public class GameImpl : MlemGame {
public static GameImpl Instance { get; private set; }
public BigInteger Tickets = 200;
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public ParkMap Map { get; private set; }
public Camera Camera { get; private set; }
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public Ui Ui { get; private set; }
public GameImpl() {
Instance = this;
}
protected override void LoadContent() {
base.LoadContent();
this.Ui = new Ui(this.UiSystem);
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this.Map = new ParkMap(10, 10);
this.Camera = new Camera(this.GraphicsDevice) {
Scale = 4,
AutoScaleWithScreen = true
};
this.Map.Place(Point.Zero, Attraction.Attractions["Carousel"]());
this.Map.Place(new Point(1, 0), Attraction.Attractions["Carousel"]());
this.Map.Place(new Point(3, 0), Attraction.Attractions["Carousel"]());
this.Map.Place(new Point(1,2), Attraction.Attractions["FoodCourt"]());
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}
public string DisplayTicketCount() {
return this.Tickets.ToString();
}
protected override void DoUpdate(GameTime gameTime) {
base.DoUpdate(gameTime);
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this.Map.Update(gameTime);
this.Ui.Update(gameTime);
}
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protected override void DoDraw(GameTime gameTime) {
this.GraphicsDevice.Clear(ColorExtensions.FromHex(0x86cfcb));
base.DoDraw(gameTime);
}
}
}