added wood coaster
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@ -16,6 +16,7 @@ namespace TouchyTickets.Attractions {
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public static readonly AttractionType FerrisWheel = Register(new AttractionType("FerrisWheel", RectArea(2, 2), Attraction.Texture[0, 1, 2, 2], 12, 4000));
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public static readonly AttractionType FerrisWheel = Register(new AttractionType("FerrisWheel", RectArea(2, 2), Attraction.Texture[0, 1, 2, 2], 12, 4000));
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public static readonly AttractionType WildMouse = Register(new AttractionType("WildMouse", RectArea(3, 2), Attraction.Texture[2, 1, 3, 2], 24, 8000));
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public static readonly AttractionType WildMouse = Register(new AttractionType("WildMouse", RectArea(3, 2), Attraction.Texture[2, 1, 3, 2], 24, 8000));
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public static readonly AttractionType LogFlume = Register(new AttractionType("LogFlume", new[,] {{true, true, false}, {true, true, true}}, Attraction.Texture[0, 3, 3, 2], 30, 12000));
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public static readonly AttractionType LogFlume = Register(new AttractionType("LogFlume", new[,] {{true, true, false}, {true, true, true}}, Attraction.Texture[0, 3, 3, 2], 30, 12000));
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public static readonly AttractionType WoodCoaster = Register(new AttractionType("WoodCoaster", RectArea(3, 3), Attraction.Texture[0, 5, 3, 3], 65, 28000));
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public readonly string Name;
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public readonly string Name;
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public readonly bool[,] Area;
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public readonly bool[,] Area;
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@ -23,6 +23,7 @@
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"LogFlume": "Log Flume",
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"LogFlume": "Log Flume",
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"HedgeMaze": "Hedge Maze",
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"HedgeMaze": "Hedge Maze",
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"SpiralSlide": "Spiral Slide",
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"SpiralSlide": "Spiral Slide",
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"WoodCoaster": "Wood Coaster",
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"MapSize1": "Big Park",
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"MapSize1": "Big Park",
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"MapSize1Description": "Increases your park's buildable area. Existing attractions are not removed.",
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"MapSize1Description": "Increases your park's buildable area. Existing attractions are not removed.",
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"MapSize2": "Bigger Park",
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"MapSize2": "Bigger Park",
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