updated heaps of dependencies in an attempt to fix some issues

This commit is contained in:
Ellpeck 2020-06-28 19:05:17 +02:00
parent c8adf71dc1
commit 218a437ca2
4 changed files with 13 additions and 9 deletions

View file

@ -78,10 +78,10 @@
</MonoGameContentReference>
</ItemGroup>
<ItemGroup>
<PackageReference Include="Contentless" Version="2.0.6" />
<PackageReference Include="GameAnalytics.Xamarin.SDK" Version="4.1.0" />
<PackageReference Include="Contentless" Version="3.0.0" />
<PackageReference Include="GameAnalytics.Xamarin.SDK" Version="4.1.1" />
<PackageReference Include="MonoGame.Content.Builder" Version="3.7.0.9" />
<PackageReference Include="MonoGame.Framework.Android" Version="3.7.1.189" />
<PackageReference Include="MonoGame.Framework.Android" Version="3.8.0.1375-develop" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\TouchyTickets\TouchyTickets.csproj">

View file

@ -4,7 +4,11 @@
"bin/"
],
"overrides": {
".json": "Copy",
"Sounds/": [null, "SoundEffectProcessor"]
".json": {
"copy": true
},
"Sounds/": {
"processor": "SoundEffectProcessor"
}
}
}

View file

@ -6,7 +6,7 @@
<ItemGroup>
<PackageReference Include="Coroutine" Version="2.0.0" />
<PackageReference Include="MLEM.Startup" Version="4.0.0-225" />
<PackageReference Include="MLEM.Startup" Version="4.1.0-228" />
<PackageReference Include="MonoGame.Framework.Portable" Version="3.7.1.189">
<PrivateAssets>all</PrivateAssets>
</PackageReference>

View file

@ -131,8 +131,8 @@
<InterfaceDefinition Include="LaunchScreen.storyboard" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Contentless" Version="2.0.6" />
<PackageReference Include="GameAnalytics.Xamarin.SDK" Version="4.1.0" />
<PackageReference Include="Contentless" Version="3.0.0" />
<PackageReference Include="GameAnalytics.Xamarin.SDK" Version="4.1.1" />
<PackageReference Include="MonoGame.Content.Builder" Version="3.7.0.9" />
<PackageReference Include="MonoGame.Framework.iOS" Version="3.8.0.1375-develop" />
</ItemGroup>