updated heaps of dependencies in an attempt to fix some issues
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c8adf71dc1
commit
218a437ca2
4 changed files with 13 additions and 9 deletions
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@ -49,7 +49,7 @@
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<EnableLLVM>false</EnableLLVM>
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<AndroidEnableProfiledAot>false</AndroidEnableProfiledAot>
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<BundleAssemblies>false</BundleAssemblies>
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<MandroidI18n/>
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<MandroidI18n />
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<AndroidPackageFormat>aab</AndroidPackageFormat>
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<AndroidUseAapt2>true</AndroidUseAapt2>
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<AndroidCreatePackagePerAbi>false</AndroidCreatePackagePerAbi>
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@ -78,10 +78,10 @@
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</MonoGameContentReference>
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="Contentless" Version="2.0.6" />
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<PackageReference Include="GameAnalytics.Xamarin.SDK" Version="4.1.0" />
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<PackageReference Include="Contentless" Version="3.0.0" />
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<PackageReference Include="GameAnalytics.Xamarin.SDK" Version="4.1.1" />
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<PackageReference Include="MonoGame.Content.Builder" Version="3.7.0.9" />
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<PackageReference Include="MonoGame.Framework.Android" Version="3.7.1.189" />
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<PackageReference Include="MonoGame.Framework.Android" Version="3.8.0.1375-develop" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\TouchyTickets\TouchyTickets.csproj">
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@ -4,7 +4,11 @@
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"bin/"
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],
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"overrides": {
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".json": "Copy",
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"Sounds/": [null, "SoundEffectProcessor"]
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".json": {
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"copy": true
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},
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"Sounds/": {
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"processor": "SoundEffectProcessor"
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}
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}
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}
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@ -6,7 +6,7 @@
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<ItemGroup>
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<PackageReference Include="Coroutine" Version="2.0.0" />
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<PackageReference Include="MLEM.Startup" Version="4.0.0-225" />
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<PackageReference Include="MLEM.Startup" Version="4.1.0-228" />
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<PackageReference Include="MonoGame.Framework.Portable" Version="3.7.1.189">
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<PrivateAssets>all</PrivateAssets>
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</PackageReference>
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@ -131,8 +131,8 @@
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<InterfaceDefinition Include="LaunchScreen.storyboard" />
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="Contentless" Version="2.0.6" />
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<PackageReference Include="GameAnalytics.Xamarin.SDK" Version="4.1.0" />
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<PackageReference Include="Contentless" Version="3.0.0" />
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<PackageReference Include="GameAnalytics.Xamarin.SDK" Version="4.1.1" />
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<PackageReference Include="MonoGame.Content.Builder" Version="3.7.0.9" />
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<PackageReference Include="MonoGame.Framework.iOS" Version="3.8.0.1375-develop" />
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</ItemGroup>
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