moved the star buy sound to the correct place
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parent
e6f0a9b877
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1 changed files with 2 additions and 2 deletions
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@ -318,7 +318,6 @@ namespace TouchyTickets {
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upgradeHeader.AddChild(new Paragraph(Anchor.AutoCenter, 1, p => GameImpl.Instance.Stars + "<i star>", true) {TextScale = 0.3F});
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upgradeHeader.AddChild(new Paragraph(Anchor.AutoCenter, 1, p => GameImpl.Instance.Stars + "<i star>", true) {TextScale = 0.3F});
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upgradeHeader.AddChild(new Button(Anchor.AutoCenter, new Vector2(0.8F, 30), Localization.Get("EarnStar")) {
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upgradeHeader.AddChild(new Button(Anchor.AutoCenter, new Vector2(0.8F, 30), Localization.Get("EarnStar")) {
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PositionOffset = new Vector2(0, 4),
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PositionOffset = new Vector2(0, 4),
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ActionSound = new SoundEffectInfo(Assets.BuySound),
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OnUpdated = (e, time) => ((Button) e).IsDisabled = GameImpl.Instance.GetBuyableStars() <= 0,
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OnUpdated = (e, time) => ((Button) e).IsDisabled = GameImpl.Instance.GetBuyableStars() <= 0,
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OnPressed = e => {
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OnPressed = e => {
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var infoBox = new Group(Anchor.TopLeft, Vector2.One, false) {
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var infoBox = new Group(Anchor.TopLeft, Vector2.One, false) {
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@ -330,6 +329,7 @@ namespace TouchyTickets {
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OnPressed = e2 => this.uiSystem.Remove(e2.Root.Name)
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OnPressed = e2 => this.uiSystem.Remove(e2.Root.Name)
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});
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});
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panel.AddChild(new Button(Anchor.AutoInlineIgnoreOverflow, new Vector2(0.5F, 30), Localization.Get("Yes")) {
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panel.AddChild(new Button(Anchor.AutoInlineIgnoreOverflow, new Vector2(0.5F, 30), Localization.Get("Yes")) {
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ActionSound = new SoundEffectInfo(Assets.BuySound),
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OnPressed = e2 => {
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OnPressed = e2 => {
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this.uiSystem.Remove(e2.Root.Name);
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this.uiSystem.Remove(e2.Root.Name);
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@ -639,7 +639,7 @@ namespace TouchyTickets {
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SetHeightBasedOnChildren = true,
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SetHeightBasedOnChildren = true,
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PositionOffset = new Vector2(0, 1),
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PositionOffset = new Vector2(0, 1),
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ChildPadding = new Vector2(4),
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ChildPadding = new Vector2(4),
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ActionSound = new SoundEffectInfo(MlemGame.LoadContent<SoundEffect>("Sounds/StarBuy")),
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ActionSound = new SoundEffectInfo(Assets.BuySound),
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OnPressed = e => {
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OnPressed = e => {
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GameImpl.Instance.Stars -= upgrade.Price;
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GameImpl.Instance.Stars -= upgrade.Price;
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GameImpl.Instance.Platform.AddResourceEvent(true, "Stars", upgrade.Price, "Upgrade", upgrade.Name);
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GameImpl.Instance.Platform.AddResourceEvent(true, "Stars", upgrade.Price, "Upgrade", upgrade.Name);
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