fixed the new modifiers being broken lol
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1 changed files with 2 additions and 2 deletions
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@ -59,9 +59,9 @@ namespace TouchyTickets.Attractions {
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var genRate = this.Type.GetGenerationRate();
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// apply attraction modifiers
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var mod = 0D;
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var mod = 1D;
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foreach (var modifier in this.Modifiers)
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mod += Math.Pow(modifier.Modifier.Multiplier, modifier.Amount);
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mod += Math.Pow(modifier.Modifier.Multiplier, modifier.Amount) - 1;
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genRate *= mod;
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// apply star upgrades
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