added tap increase upgrade
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b062655a19
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5 changed files with 17 additions and 3 deletions
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@ -39,6 +39,12 @@
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"MapSize4Description": "Increases your park's buildable area even more. Existing attractions are not removed.",
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"MapSize5": "Biggestest Park",
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"MapSize5Description": "Increases your park's buildable area to the maximum. Existing attractions are not removed.",
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"TapIncrease1": "Super Tap",
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"TapIncrease1Description": "Increases the amount of tickets gained by tapping the ticket booth to 5",
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"TapIncrease2": "Mega Tap",
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"TapIncrease2Description": "Increases the amount of tickets gained by tapping the ticket booth to 10",
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"TapIncrease3": "Hyper Tap",
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"TapIncrease3Description": "Increases the amount of tickets gained by tapping the ticket booth to 50",
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"FoodCourtModifier": "Tasty Treats",
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"FoodCourtModifierDescription": "Doubles ticket sales for all attractions adjacent to food courts.",
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"FerrisWheelModifier": "Crowded Pods",
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Before Width: | Height: | Size: 3.3 KiB After Width: | Height: | Size: 3.5 KiB |
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@ -89,11 +89,18 @@ namespace TouchyTickets {
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});
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storeGroup.AddChild(new Image(Anchor.TopLeft, Vector2.One, Texture[0, 0, 2, 3]) {
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OnPressed = e => {
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var rate = 1;
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if (Upgrade.TapIncrease[2].IsActive()) {
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rate = 50;
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} else if (Upgrade.TapIncrease[1].IsActive()) {
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rate = 10;
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} else if (Upgrade.TapIncrease[0].IsActive()) {
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rate = 5;
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}
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#if DEBUG
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GameImpl.Instance.Tickets += 500000;
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#else
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GameImpl.Instance.Tickets++;
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rate = 500000;
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#endif
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GameImpl.Instance.Tickets += rate;
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},
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CanBeSelected = true,
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CanBeMoused = true
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@ -9,6 +9,7 @@ namespace TouchyTickets {
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public static readonly Dictionary<string, Upgrade> Upgrades = new Dictionary<string, Upgrade>();
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public static readonly Upgrade[] MapSize = RegisterTiers("MapSize", 5, 1, 1, Ui.Texture[0, 3]);
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public static readonly Upgrade[] TapIncrease = RegisterTiers("TapIncrease", 3, 1, 0.5F, Ui.Texture[6, 3]);
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public static readonly Upgrade FerrisWheelModifier = Register(new Upgrade("FerrisWheelModifier", 1, Ui.Texture[2, 3]));
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public static readonly Upgrade FoodCourtModifier = Register(new Upgrade("FoodCourtModifier", 2, Ui.Texture[1, 3]));
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public static readonly Upgrade RollerCoasterModifier = Register(new Upgrade("RollerCoasterModifier", 2, Ui.Texture[3, 3]));
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