added rate request
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parent
14158b700e
commit
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7 changed files with 43 additions and 1 deletions
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@ -1,7 +1,9 @@
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using System.Collections;
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using System.Collections.Generic;
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using Android.App;
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using Android.Content;
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using Android.Gms.Ads;
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using Android.Net;
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using Android.Views;
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using Android.Widget;
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using GameAnalyticsSDK;
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@ -47,5 +49,9 @@ namespace Android {
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}
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}
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public override void OpenRateLink() {
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this.activity.StartActivity(new Intent(Intent.ActionView, Uri.Parse("https://play.google.com/store/apps/details?id=de.ellpeck.touchytickets")));
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}
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}
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}
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@ -17,6 +17,8 @@
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"WhileYouWereAway": "While you were away, you sold <i ticket> at half the regular speed. You were away for <c Yellow>{0} minutes</c> and sold <c Yellow>{1} <i ticket></c> during that time. Nice!",
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"WhileYouWereAwayMessage": "Display Offline Summary",
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"KeepScreenOn": "Keep Screen On",
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"RateInfo": "You've been playing the game for a while now, which probably means you're enjoying it.\nPlease <c Yellow>rate</c> the game, it really helps out! Thanks <3",
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"Rate": "Rate",
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"----- Tutorial -----": "",
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"Tutorial1": "Hi! Welcome to Touchy Tickets. To start the game, simply tap the ticket booth to sell a <i ticket>. Start by racking up 50<i ticket>!",
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"Tutorial2": "Great! Now, you can buy your first attraction. Access the menu on the right by swiping and purchase a carousel.",
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@ -22,6 +22,7 @@ namespace TouchyTickets {
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public Ui Ui { get; private set; }
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public bool DrawMap;
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public DateTime LastUpdate;
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public TimeSpan PlayTime;
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private double saveCounter;
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public GameImpl(Platform platform) {
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@ -97,6 +98,12 @@ namespace TouchyTickets {
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}
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}
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// play time stuff
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var lastTime = this.PlayTime;
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this.PlayTime += gameTime.ElapsedGameTime;
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if (lastTime.TotalHours >= 1 != this.PlayTime.TotalHours >= 1)
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Ui.DisplayRatePlease();
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this.Ui?.Update(gameTime);
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this.Tutorial?.Update(this);
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}
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@ -11,5 +11,7 @@ namespace TouchyTickets {
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public abstract void SetKeepScreenOn(bool keep);
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public abstract void OpenRateLink();
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}
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}
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@ -25,7 +25,8 @@ namespace TouchyTickets {
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Stars = game.Stars,
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TimesRestarted = game.TimesRestarted,
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Upgrades = game.AppliedUpgrades.Select(u => u.Name).ToList(),
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TutorialStep = game.Tutorial.CurrentStep
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TutorialStep = game.Tutorial.CurrentStep,
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PlayTime = game.PlayTime
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};
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Serializer.Serialize(stream, data);
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}
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@ -48,6 +49,7 @@ namespace TouchyTickets {
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foreach (var name in data.Upgrades)
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game.AppliedUpgrades.Add(Upgrade.Upgrades[name]);
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game.Tutorial.CurrentStep = data.TutorialStep;
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game.PlayTime = data.PlayTime;
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// version 1 had smaller maps
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if (data.SaveVersion <= 1) {
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@ -88,6 +90,7 @@ namespace TouchyTickets {
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public int TimesRestarted;
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public List<string> Upgrades;
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public int TutorialStep;
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public TimeSpan PlayTime;
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}
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}
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@ -560,6 +560,24 @@ namespace TouchyTickets {
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GameImpl.Instance.UiSystem.Add("WhileYouWereAway", infoBox);
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}
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public static void DisplayRatePlease() {
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var infoBox = new Group(Anchor.TopLeft, Vector2.One, false) {
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OnDrawn = (e2, time, batch, alpha) => batch.Draw(batch.GetBlankTexture(), e2.DisplayArea, Color.Black * 0.35F)
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};
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var panel = infoBox.AddChild(new Panel(Anchor.Center, new Vector2(0.8F), Vector2.Zero, true));
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panel.AddChild(new Paragraph(Anchor.AutoLeft, 1, string.Format(Localization.Get("RateInfo"))));
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panel.AddChild(new Button(Anchor.AutoLeft, new Vector2(0.5F, 30), Localization.Get("Back")) {
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OnPressed = e2 => e2.System.Remove(e2.Root.Name)
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});
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panel.AddChild(new Button(Anchor.AutoInlineIgnoreOverflow, new Vector2(0.5F, 30), Localization.Get("Rate")) {
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OnPressed = e2 => {
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GameImpl.Instance.Platform.OpenRateLink();
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e2.System.Remove(e2.Root.Name);
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}
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});
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GameImpl.Instance.UiSystem.Add("RatePlease", infoBox);
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}
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private void FadeUi(bool fadeOut, Action after = null) {
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IEnumerator<Wait> Impl() {
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// disable input handling during fade
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@ -24,5 +24,9 @@ namespace iOS {
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throw new System.NotImplementedException();
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}
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public override void OpenRateLink() {
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throw new System.NotImplementedException();
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}
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}
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}
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