ios version setup
This commit is contained in:
parent
97e650d44b
commit
7e399acf9b
12 changed files with 285 additions and 64 deletions
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@ -47,63 +47,37 @@
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<AndroidLinkMode>SdkOnly</AndroidLinkMode>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="System" />
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<Reference Include="System.Core" />
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<Reference Include="System.Xml" />
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<Reference Include="Mono.Android" />
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<Reference Include="System"/>
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<Reference Include="System.Core"/>
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<Reference Include="System.Xml"/>
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<Reference Include="Mono.Android"/>
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Activity1.cs" />
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<Compile Include="Resources\Resource.Designer.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="Activity1.cs"/>
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<Compile Include="Resources\Resource.Designer.cs"/>
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<Compile Include="Properties\AssemblyInfo.cs"/>
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</ItemGroup>
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<ItemGroup>
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<AndroidResource Include="Resources\Drawable\Icon.png" />
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<AndroidResource Include="Resources\Values\Strings.xml" />
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<AndroidResource Include="Resources\Drawable\Icon.png"/>
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<AndroidResource Include="Resources\Values\Strings.xml"/>
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</ItemGroup>
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<ItemGroup>
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<None Include="..\TouchyTickets\Content\Fonts\EXEPixelPerfect.ttf">
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<Link>Content\Fonts\EXEPixelPerfect.ttf</Link>
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</None>
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<None Include="..\TouchyTickets\Content\Fonts\Regular.spritefont">
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<Link>Content\Fonts\Regular.spritefont</Link>
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</None>
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<None Include="..\TouchyTickets\Content\Textures\Attractions.aseprite">
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<Link>Content\Textures\Attractions.aseprite</Link>
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</None>
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<None Include="..\TouchyTickets\Content\Textures\Attractions.png">
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<Link>Content\Textures\Attractions.png</Link>
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</None>
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<None Include="..\TouchyTickets\Content\Textures\Tiles.aseprite">
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<Link>Content\Textures\Tiles.aseprite</Link>
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</None>
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<None Include="..\TouchyTickets\Content\Textures\Tiles.png">
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<Link>Content\Textures\Tiles.png</Link>
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</None>
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<None Include="..\TouchyTickets\Content\Textures\Ui.aseprite">
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<Link>Content\Textures\Ui.aseprite</Link>
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</None>
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<None Include="..\TouchyTickets\Content\Textures\Ui.png">
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<Link>Content\Textures\Ui.png</Link>
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</None>
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<None Include="Properties\AndroidManifest.xml" />
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<None Include="..\ThemeParkClicker\Content\*\**" />
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<None Include="Properties\AndroidManifest.xml"/>
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<MonoGameContentReference Include="..\TouchyTickets\Content\Content.mgcb">
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<Link>Content\Content.mgcb</Link>
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</MonoGameContentReference>
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<None Include="..\TouchyTickets\Content\*\**"/>
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="Contentless" Version="2.0.6" />
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<PackageReference Include="MonoGame.Content.Builder" Version="3.7.0.9" />
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<PackageReference Include="MonoGame.Framework.Android" Version="3.7.1.189" />
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<PackageReference Include="Contentless" Version="2.0.6"/>
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<PackageReference Include="MonoGame.Content.Builder" Version="3.7.0.9"/>
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<PackageReference Include="MonoGame.Framework.Android" Version="3.7.1.189"/>
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\TouchyTickets\TouchyTickets.csproj">
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<Project>{3df7ae69-f3f0-461a-be98-f31eb576b5e2}</Project>
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<Name>TouchyTickets</Name>
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</ProjectReference>
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<ProjectReference Include="..\TouchyTickets\TouchyTickets.csproj">
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<Project>{3df7ae69-f3f0-461a-be98-f31eb576b5e2}</Project>
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<Name>TouchyTickets</Name>
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</ProjectReference>
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</ItemGroup>
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<ItemGroup>
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<MonoGameContentReference Include="..\TouchyTickets\Content\Content.mgcb">
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<Link>Content\Content.mgcb</Link>
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</MonoGameContentReference>
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</ItemGroup>
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<Import Project="$(MSBuildExtensionsPath)\Xamarin\Android\Xamarin.Android.CSharp.targets" />
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<Import Project="$(MSBuildExtensionsPath)\Xamarin\Android\Xamarin.Android.CSharp.targets"/>
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</Project>
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@ -1,6 +1,6 @@
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<?xml version="1.0" encoding="utf-8"?>
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<manifest xmlns:android="http://schemas.android.com/apk/res/android" package="TouchyTickets.Android"
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android:versionCode="01" android:versionName="0.1">
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android:versionCode="010" android:versionName="0.1.0">
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<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="28"/>
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<application android:label="Touchy Tickets"/>
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</manifest>
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@ -11,20 +11,7 @@ using Android.App;
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("")]
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[assembly: AssemblyProduct("Touchy Tickets")]
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[assembly: AssemblyCopyright("Copyright © 2020")]
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[assembly: AssemblyCopyright("Copyright © 2020")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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[assembly: ComVisible(false)]
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// Version information for an assembly consists of the following four values:
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//
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// Major Version
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// Minor Version
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// Build Number
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// Revision
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//
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("1.0.0.0")]
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[assembly: AssemblyFileVersion("1.0.0.0")]
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[assembly: ComVisible(false)]
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@ -4,6 +4,8 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "TouchyTickets", "TouchyTick
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Android", "Android\Android.csproj", "{410C0262-131C-4D0E-910D-D01B4F7143E0}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "iOS", "iOS\iOS.csproj", "{CA7AB65C-57DE-412C-AF42-E7E6EDDF2D5F}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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@ -18,5 +20,9 @@ Global
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{410C0262-131C-4D0E-910D-D01B4F7143E0}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{410C0262-131C-4D0E-910D-D01B4F7143E0}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{410C0262-131C-4D0E-910D-D01B4F7143E0}.Release|Any CPU.Build.0 = Release|Any CPU
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{CA7AB65C-57DE-412C-AF42-E7E6EDDF2D5F}.Debug|Any CPU.ActiveCfg = Debug|iPhoneSimulator
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{CA7AB65C-57DE-412C-AF42-E7E6EDDF2D5F}.Debug|Any CPU.Build.0 = Debug|iPhoneSimulator
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{CA7AB65C-57DE-412C-AF42-E7E6EDDF2D5F}.Release|Any CPU.ActiveCfg = Release|iPhoneSimulator
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{CA7AB65C-57DE-412C-AF42-E7E6EDDF2D5F}.Release|Any CPU.Build.0 = Release|iPhoneSimulator
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EndGlobalSection
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EndGlobal
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BIN
iOS/Default.png
Normal file
BIN
iOS/Default.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.5 KiB |
6
iOS/Entitlements.plist
Normal file
6
iOS/Entitlements.plist
Normal file
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@ -0,0 +1,6 @@
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<?xml version="1.0" encoding="UTF-8" ?>
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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</dict>
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</plist>
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BIN
iOS/GameThumbnail.png
Normal file
BIN
iOS/GameThumbnail.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 729 B |
31
iOS/Info.plist
Normal file
31
iOS/Info.plist
Normal file
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>CFBundleVersion</key>
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<string>0.1.0</string>
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<key>CFBundleDisplayName</key>
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<string>Touchy Tickets</string>
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<key>CFBundleIconFiles</key>
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<array>
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<string>GameThumbnail.png</string>
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</array>
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<key>CFBundleIdentifier</key>
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<string>Ellpeck.TouchyTickets</string>
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<key>MinimumOSVersion</key>
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<string>7.0</string>
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<key>UISupportedInterfaceOrientations</key>
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<array>
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<string>UIInterfaceOrientationPortrait</string>
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<string>UIInterfaceOrientationPortraitUpsideDown</string>
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</array>
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<key>CFBundleName</key>
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<string>TouchyTickets</string>
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<key>UIRequiresFullScreen</key>
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<true/>
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<key>UIStatusBarHidden</key>
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<true/>
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<key>UILaunchStoryboardName</key>
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<string>LaunchScreen</string>
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</dict>
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</plist>
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27
iOS/LaunchScreen.storyboard
Normal file
27
iOS/LaunchScreen.storyboard
Normal file
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@ -0,0 +1,27 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no"?>
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<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="9532" systemVersion="15D21" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" useTraitCollections="YES" initialViewController="01J-lp-oVM">
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<dependencies>
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<deployment identifier="iOS" />
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<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="9530" />
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</dependencies>
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<scenes>
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<!--View Controller-->
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<scene sceneID="EHf-IW-A2E">
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<objects>
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<viewController id="01J-lp-oVM" sceneMemberID="viewController">
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<layoutGuides>
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<viewControllerLayoutGuide type="top" id="Llm-lL-Icb" />
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<viewControllerLayoutGuide type="bottom" id="xb3-aO-Qok" />
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</layoutGuides>
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<view key="view" contentMode="scaleToFill" id="Ze5-6b-2t3">
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<rect key="frame" x="0.0" y="0.0" width="600" height="600" />
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<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES" />
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<color key="backgroundColor" white="1" alpha="1" colorSpace="custom" customColorSpace="calibratedWhite" />
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</view>
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</viewController>
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<placeholder placeholderIdentifier="IBFirstResponder" id="iYj-Kq-Ea1" userLabel="First Responder" sceneMemberID="firstResponder" />
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</objects>
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<point key="canvasLocation" x="53" y="375" />
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</scene>
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</scenes>
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</document>
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29
iOS/Program.cs
Normal file
29
iOS/Program.cs
Normal file
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using System;
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using Foundation;
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using TouchyTickets;
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using UIKit;
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namespace iOS {
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[Register("AppDelegate")]
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internal class Program : UIApplicationDelegate {
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private static GameImpl game;
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private static void RunGame() {
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game = new GameImpl();
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game.Run();
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}
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/// <summary>
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/// The main entry point for the application.
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/// </summary>
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private static void Main(string[] args) {
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UIApplication.Main(args, null, "AppDelegate");
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}
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public override void FinishedLaunching(UIApplication app) {
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RunGame();
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}
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}
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}
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22
iOS/Properties/AssemblyInfo.cs
Normal file
22
iOS/Properties/AssemblyInfo.cs
Normal file
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using System.Reflection;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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// General Information about an assembly is controlled through the following
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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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[assembly: AssemblyTitle("Touchy Tickets")]
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[assembly: AssemblyDescription("")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("")]
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[assembly: AssemblyProduct("Touchy Tickets")]
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[assembly: AssemblyCopyright("Copyright © 2020")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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[assembly: ComVisible(false)]
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// The following attributes are used to specify the signing key for the assembly,
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// if desired. See the Mono documentation for more information about signing.
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//[assembly: AssemblyDelaySign(false)]
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//[assembly: AssemblyKeyFile("")]
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139
iOS/iOS.csproj
Normal file
139
iOS/iOS.csproj
Normal file
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\MonoGame\v3.0\MonoGame.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\MonoGame\v3.0\MonoGame.Common.props')" />
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">iPhoneSimulator</Platform>
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<ProjectTypeGuids>{FEACFBD2-3405-455C-9665-78FE426C6842};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
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<ProjectGuid>{CA7AB65C-57DE-412C-AF42-E7E6EDDF2D5F}</ProjectGuid>
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<OutputType>Exe</OutputType>
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<RootNamespace>iOS</RootNamespace>
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<IPhoneResourcePrefix>Resources</IPhoneResourcePrefix>
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<AssemblyName>iOS</AssemblyName>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|iPhoneSimulator' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\$(Platform)\$(Configuration)</OutputPath>
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<DefineConstants>DEBUG;</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<ConsolePause>false</ConsolePause>
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<MtouchArch>i386, x86_64</MtouchArch>
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<MtouchLink>None</MtouchLink>
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<MtouchUseRefCounting>true</MtouchUseRefCounting>
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<MtouchUseSGen>true</MtouchUseSGen>
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<MtouchFastDev>true</MtouchFastDev>
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<MtouchDebug>true</MtouchDebug>
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<MtouchProfiling>true</MtouchProfiling>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhoneSimulator' ">
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<DebugType>none</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\$(Platform)\$(Configuration)</OutputPath>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<ConsolePause>false</ConsolePause>
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<MtouchArch>i386, x86_64</MtouchArch>
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<MtouchLink>None</MtouchLink>
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<MtouchUseRefCounting>true</MtouchUseRefCounting>
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<MtouchUseSGen>true</MtouchUseSGen>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|iPhone' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\$(Platform)\$(Configuration)</OutputPath>
|
||||
<DefineConstants>DEBUG;</DefineConstants>
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||||
<ErrorReport>prompt</ErrorReport>
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||||
<WarningLevel>4</WarningLevel>
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||||
<ConsolePause>false</ConsolePause>
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<MtouchArch>ARMv7, ARMv7s, ARM64</MtouchArch>
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<DeviceSpecificBuild>true</DeviceSpecificBuild>
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<MtouchDebug>true</MtouchDebug>
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||||
<MtouchUseSGen>true</MtouchUseSGen>
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<MtouchUseRefCounting>true</MtouchUseRefCounting>
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||||
<MtouchProfiling>true</MtouchProfiling>
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||||
<CodesignEntitlements>Entitlements.plist</CodesignEntitlements>
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||||
<CodesignKey>iPhone Developer</CodesignKey>
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</PropertyGroup>
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||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhone' ">
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||||
<DebugType>none</DebugType>
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||||
<Optimize>true</Optimize>
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||||
<OutputPath>bin\$(Platform)\$(Configuration)</OutputPath>
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||||
<ErrorReport>prompt</ErrorReport>
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||||
<WarningLevel>4</WarningLevel>
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||||
<ConsolePause>false</ConsolePause>
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||||
<MtouchArch>ARMv7, ARMv7s, ARM64</MtouchArch>
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||||
<MtouchUseSGen>true</MtouchUseSGen>
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||||
<MtouchUseRefCounting>true</MtouchUseRefCounting>
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||||
<CodesignEntitlements>Entitlements.plist</CodesignEntitlements>
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||||
<CodesignKey>iPhone Developer</CodesignKey>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Ad-Hoc|iPhone' ">
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||||
<DebugType>none</DebugType>
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||||
<Optimize>True</Optimize>
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||||
<OutputPath>bin\$(Platform)\$(Configuration)</OutputPath>
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||||
<ErrorReport>prompt</ErrorReport>
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||||
<WarningLevel>4</WarningLevel>
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||||
<ConsolePause>False</ConsolePause>
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||||
<MtouchArch>ARMv7, ARMv7s, ARM64</MtouchArch>
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||||
<MtouchUseRefCounting>true</MtouchUseRefCounting>
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||||
<MtouchUseSGen>true</MtouchUseSGen>
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<CodesignEntitlements>Entitlements.plist</CodesignEntitlements>
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||||
<BuildIpa>True</BuildIpa>
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<CodesignProvision>Automatic:AdHoc</CodesignProvision>
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<CodesignKey>iPhone Distribution</CodesignKey>
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</PropertyGroup>
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||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'AppStore|iPhone' ">
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||||
<DebugType>none</DebugType>
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||||
<Optimize>True</Optimize>
|
||||
<OutputPath>bin\$(Platform)\$(Configuration)</OutputPath>
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||||
<ErrorReport>prompt</ErrorReport>
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||||
<WarningLevel>4</WarningLevel>
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||||
<ConsolePause>False</ConsolePause>
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||||
<MtouchArch>ARMv7, ARMv7s, ARM64</MtouchArch>
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||||
<MtouchUseSGen>true</MtouchUseSGen>
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||||
<MtouchUseRefCounting>true</MtouchUseRefCounting>
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<CodesignEntitlements>Entitlements.plist</CodesignEntitlements>
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||||
<CodesignProvision>Automatic:AppStore</CodesignProvision>
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<CodesignKey>iPhone Distribution</CodesignKey>
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</PropertyGroup>
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<ItemGroup>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Xml" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="Xamarin.iOS" />
|
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</ItemGroup>
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||||
<ItemGroup>
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||||
<Compile Include="Program.cs" />
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||||
<Compile Include="Properties\AssemblyInfo.cs" />
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||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="Entitlements.plist" />
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||||
<None Include="Info.plist" />
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||||
<MonoGameContentReference Include="..\TouchyTickets\Content\Content.mgcb">
|
||||
<Link>Content\Content.mgcb</Link>
|
||||
</MonoGameContentReference>
|
||||
<None Include="..\TouchyTickets\Content\*\**"/>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<BundleResource Include="Default.png" />
|
||||
<BundleResource Include="GameThumbnail.png" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<InterfaceDefinition Include="LaunchScreen.storyboard" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="MonoGame.Content.Builder" Version="3.7.0.9" />
|
||||
<PackageReference Include="MonoGame.Framework.iOS" Version="3.7.1.189" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\TouchyTickets\TouchyTickets.csproj">
|
||||
<Project>{3df7ae69-f3f0-461a-be98-f31eb576b5e2}</Project>
|
||||
<Name>TouchyTickets</Name>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildExtensionsPath)\Xamarin\iOS\Xamarin.iOS.CSharp.targets" />
|
||||
</Project>
|
Loading…
Reference in a new issue