wild mouse and no brakes
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parent
a53070ba4d
commit
bef7885124
11 changed files with 53 additions and 33 deletions
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@ -25,21 +25,12 @@ namespace TouchyTickets.Attractions {
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this.Type = type;
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this.Type = type;
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}
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}
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public IEnumerable<Point> GetCoveredTiles() {
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for (var x = 0; x < this.Type.Width; x++) {
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for (var y = 0; y < this.Type.Height; y++) {
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if (this.Type.Area[y, x])
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yield return new Point(x, y);
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}
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}
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}
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public float Update(GameTime time, TimeSpan passed, ParkMap map, Point position) {
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public float Update(GameTime time, TimeSpan passed, ParkMap map, Point position) {
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var genRate = this.Type.GetGenerationRate();
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var genRate = this.Type.GetGenerationRate();
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// only apply dynamic upgrades here, static ones go into the type!
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// only apply dynamic upgrades here, static ones go into the type
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if (Upgrade.FoodCourtModifier.IsActive() && this.GetSurrounding(map, position, AttractionType.FoodCourt).Any())
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if (Upgrade.FoodCourtModifier.IsActive() && this.GetSurrounding(map, position, AttractionType.FoodCourt).Any())
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genRate *= 3;
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genRate *= 2;
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this.ticketPercentage += genRate * (float) passed.TotalSeconds;
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this.ticketPercentage += genRate * (float) passed.TotalSeconds;
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var amount = this.ticketPercentage.Floor();
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var amount = this.ticketPercentage.Floor();
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@ -52,7 +43,7 @@ namespace TouchyTickets.Attractions {
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}
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}
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public IEnumerable<Attraction> GetSurrounding(ParkMap map, Point position, AttractionType type) {
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public IEnumerable<Attraction> GetSurrounding(ParkMap map, Point position, AttractionType type) {
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foreach (var tile in this.GetCoveredTiles()) {
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foreach (var tile in this.Type.GetCoveredTiles()) {
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foreach (var dir in Direction2Helper.Adjacent) {
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foreach (var dir in Direction2Helper.Adjacent) {
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var other = map.GetAttractionAt(position + tile + dir.Offset());
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var other = map.GetAttractionAt(position + tile + dir.Offset());
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if (other != null && other != this && other.Type == type)
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if (other != null && other != this && other.Type == type)
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@ -1,5 +1,6 @@
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using Microsoft.Xna.Framework;
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using MLEM.Textures;
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using MLEM.Textures;
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using Newtonsoft.Json;
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using Newtonsoft.Json;
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@ -8,9 +9,10 @@ namespace TouchyTickets.Attractions {
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public class AttractionType {
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public class AttractionType {
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public static readonly Dictionary<string, AttractionType> Attractions = new Dictionary<string, AttractionType>();
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public static readonly Dictionary<string, AttractionType> Attractions = new Dictionary<string, AttractionType>();
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public static readonly AttractionType Carousel = Register(new AttractionType("Carousel", new[,] {{true}}, Attraction.Texture[0, 0, 1, 1], 0.5F, 50));
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public static readonly AttractionType Carousel = Register(new AttractionType("Carousel", RectArea(1, 1), Attraction.Texture[0, 0, 1, 1], 0.5F, 50));
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public static readonly AttractionType FoodCourt = Register(new AttractionType("FoodCourt", new[,] {{true, true}}, Attraction.Texture[1, 0, 2, 1], 1.1F, 300));
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public static readonly AttractionType FoodCourt = Register(new AttractionType("FoodCourt", RectArea(2, 1), Attraction.Texture[1, 0, 2, 1], 1.1F, 300));
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public static readonly AttractionType FerrisWheel = Register(new AttractionType("FerrisWheel", new[,] {{true, true}, {true, true}}, Attraction.Texture[0, 1, 2, 2], 3.5F, 2000));
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public static readonly AttractionType FerrisWheel = Register(new AttractionType("FerrisWheel", RectArea(2, 2), Attraction.Texture[0, 1, 2, 2], 3.5F, 2000));
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public static readonly AttractionType WildMouse = Register(new AttractionType("WildMouse", RectArea(3, 2), Attraction.Texture[2, 1, 3, 2], 10, 5000));
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public readonly string Name;
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public readonly string Name;
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public readonly bool[,] Area;
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public readonly bool[,] Area;
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@ -39,15 +41,36 @@ namespace TouchyTickets.Attractions {
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if (this == FerrisWheel && Upgrade.FerrisWheelModifier.IsActive())
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if (this == FerrisWheel && Upgrade.FerrisWheelModifier.IsActive())
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genRate *= 4;
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genRate *= 4;
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// this should contain all car-based coasters
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if ((this == Carousel || this == WildMouse) && Upgrade.RollerCoasterModifier.IsActive())
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genRate *= 2;
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return genRate;
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return genRate;
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}
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}
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public IEnumerable<Point> GetCoveredTiles() {
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for (var x = 0; x < this.Width; x++) {
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for (var y = 0; y < this.Height; y++) {
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if (this.Area[y, x])
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yield return new Point(x, y);
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}
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}
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}
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private static AttractionType Register(AttractionType type) {
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private static AttractionType Register(AttractionType type) {
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Attractions.Add(type.Name, type);
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Attractions.Add(type.Name, type);
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return type;
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return type;
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}
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}
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private static bool[,] RectArea(int width, int height) {
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var ret = new bool[height, width];
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for (var x = 0; x < width; x++) {
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for (var y = 0; y < height; y++)
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ret[y, x] = true;
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}
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return ret;
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}
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public delegate Attraction Constructor(AttractionType type);
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public delegate Attraction Constructor(AttractionType type);
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public class Converter : JsonConverter<AttractionType> {
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public class Converter : JsonConverter<AttractionType> {
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@ -6,18 +6,21 @@
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"Carousel": "Carousel",
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"Carousel": "Carousel",
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"FoodCourt": "Food Court",
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"FoodCourt": "Food Court",
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"FerrisWheel": "Ferris Wheel",
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"FerrisWheel": "Ferris Wheel",
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"WildMouse": "Wild Mouse",
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"MapSize1": "Big Park",
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"MapSize1": "Big Park",
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"MapSize1Description": "Increases your park's buildable area",
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"MapSize1Description": "Increases your park's buildable area.",
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"MapSize2": "Bigger Park",
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"MapSize2": "Bigger Park",
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"MapSize2Description": "Increases your park's buildable area more",
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"MapSize2Description": "Increases your park's buildable area more.",
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"MapSize3": "Biggest Park",
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"MapSize3": "Biggest Park",
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"MapSize3Description": "Increases your park's buildable area even more",
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"MapSize3Description": "Increases your park's buildable area even more.",
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"MapSize4": "Biggester Park",
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"MapSize4": "Biggester Park",
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"MapSize4Description": "Increases your park's buildable area even more",
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"MapSize4Description": "Increases your park's buildable area even more.",
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"MapSize5": "Biggestest Park",
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"MapSize5": "Biggestest Park",
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"MapSize5Description": "Increases your park's buildable area to the maximum",
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"MapSize5Description": "Increases your park's buildable area to the maximum.",
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"FoodCourtModifier": "Tasty Treats",
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"FoodCourtModifier": "Tasty Treats",
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"FoodCourtModifierDescription": "Triples ticket sales for all attractions adjacent to food courts",
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"FoodCourtModifierDescription": "Doubles ticket sales for all attractions adjacent to food courts.",
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"FerrisWheelModifier": "Crowded Pods",
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"FerrisWheelModifier": "Crowded Pods",
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"FerrisWheelModifierDescription": "Quadruples ticket sales for ferris wheels. Who cares about fire safety?"
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"FerrisWheelModifierDescription": "Quadruples ticket sales for ferris wheels. Who cares about fire safety?",
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"RollerCoasterModifier": "No Brakes",
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"RollerCoasterModifierDescription": "Increases the speed of all car-based attractions, doubling their ticket sales."
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}
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}
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@ -78,7 +78,7 @@ namespace TouchyTickets {
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}
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}
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public BigInteger GetStarPrice() {
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public BigInteger GetStarPrice() {
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return BigInteger.Pow(1000000, this.TimesRestarted / 2 + 1);
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return 1000000 * BigInteger.Pow(10, this.TimesRestarted / 2);
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}
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}
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}
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}
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@ -90,7 +90,9 @@ namespace TouchyTickets {
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if (this.draggingAttraction) {
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if (this.draggingAttraction) {
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// move the current placing position
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// move the current placing position
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var nextPos = (camera.ToWorldPos(drag.Position + drag.Delta) / Attraction.TileSize).ToPoint();
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var nextPos = (camera.ToWorldPos(drag.Position + drag.Delta) / Attraction.TileSize).ToPoint();
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if (this.PlacingAttraction.GetCoveredTiles().Select(p => nextPos + p).All(p => p.X >= 0 && p.Y >= 0 && p.X < this.Width && p.Y < this.Height))
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// drag the center of the attraction
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nextPos -= new Point(this.PlacingAttraction.Type.Width / 2, this.PlacingAttraction.Type.Height / 2);
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if (this.PlacingAttraction.Type.GetCoveredTiles().Select(p => nextPos + p).All(p => p.X >= 0 && p.Y >= 0 && p.X < this.Width && p.Y < this.Height))
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this.PlacingPosition = nextPos;
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this.PlacingPosition = nextPos;
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} else {
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} else {
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// move the camera
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// move the camera
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@ -102,7 +104,7 @@ namespace TouchyTickets {
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continue;
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continue;
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// when first pressing down, go into attraction drag mode if we're touching the place location
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// when first pressing down, go into attraction drag mode if we're touching the place location
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var offset = (camera.ToWorldPos(touch.Position) / Attraction.TileSize).ToPoint();
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var offset = (camera.ToWorldPos(touch.Position) / Attraction.TileSize).ToPoint();
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this.draggingAttraction = this.PlacingAttraction.GetCoveredTiles()
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this.draggingAttraction = this.PlacingAttraction.Type.GetCoveredTiles()
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.Any(p => this.PlacingPosition + p == offset);
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.Any(p => this.PlacingPosition + p == offset);
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}
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}
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}
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}
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@ -137,14 +139,14 @@ namespace TouchyTickets {
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// placing attraction
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// placing attraction
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if (this.PlacingAttraction != null) {
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if (this.PlacingAttraction != null) {
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var placingPos = position + this.PlacingPosition.ToVector2() * tileSize;
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var placingPos = position + this.PlacingPosition.ToVector2() * tileSize;
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foreach (var pos in this.PlacingAttraction.GetCoveredTiles())
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foreach (var pos in this.PlacingAttraction.Type.GetCoveredTiles())
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batch.Draw(batch.GetBlankTexture(), new RectangleF(placingPos + pos.ToVector2() * tileSize, tileSize), Color.Black * 0.15F * alpha);
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batch.Draw(batch.GetBlankTexture(), new RectangleF(placingPos + pos.ToVector2() * tileSize, tileSize), Color.Black * 0.15F * alpha);
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batch.Draw(this.PlacingAttraction.Type.TextureRegion, placingPos, Color.White * alpha * 0.5F, 0, Vector2.Zero, scale, SpriteEffects.None, 0);
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batch.Draw(this.PlacingAttraction.Type.TextureRegion, placingPos, Color.White * alpha * 0.5F, 0, Vector2.Zero, scale, SpriteEffects.None, 0);
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}
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}
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}
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}
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public bool CanPlace(Point position, Attraction attraction) {
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public bool CanPlace(Point position, Attraction attraction) {
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foreach (var offset in attraction.GetCoveredTiles()) {
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foreach (var offset in attraction.Type.GetCoveredTiles()) {
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if (this.GetAttractionAt(position + offset) != null)
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if (this.GetAttractionAt(position + offset) != null)
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return false;
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return false;
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}
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}
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@ -152,7 +154,7 @@ namespace TouchyTickets {
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}
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}
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public void Place(Point position, Attraction attraction) {
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public void Place(Point position, Attraction attraction) {
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foreach (var (x, y) in attraction.GetCoveredTiles())
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foreach (var (x, y) in attraction.Type.GetCoveredTiles())
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this.attractionGrid[position.X + x, position.Y + y] = attraction;
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this.attractionGrid[position.X + x, position.Y + y] = attraction;
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this.attractions.Add((position, attraction));
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this.attractions.Add((position, attraction));
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}
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}
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@ -46,7 +46,7 @@ namespace TouchyTickets {
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if (rainingTickets[i].Update())
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if (rainingTickets[i].Update())
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rainingTickets.RemoveAt(i);
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rainingTickets.RemoveAt(i);
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}
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}
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while (rainingTickets.Count < Math.Min(GameImpl.Instance.Map.TicketsPerSecond / 10, 500))
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while (rainingTickets.Count < Math.Min(GameImpl.Instance.Map.TicketsPerSecond / 10, 200))
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rainingTickets.Add(new RainingTicket());
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rainingTickets.Add(new RainingTicket());
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},
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},
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OnDrawn = (e, time, batch, alpha) => {
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OnDrawn = (e, time, batch, alpha) => {
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@ -120,7 +120,7 @@ namespace TouchyTickets {
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map.PlacingAttraction = attraction.Value.Create();
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map.PlacingAttraction = attraction.Value.Create();
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// set placing position to center of camera's view
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// set placing position to center of camera's view
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var (posX, posY) = (GameImpl.Instance.Camera.LookingPosition / Attraction.TileSize).ToPoint();
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var (posX, posY) = (GameImpl.Instance.Camera.LookingPosition / Attraction.TileSize).ToPoint();
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map.PlacingPosition = new Point(MathHelper.Clamp(posX, 0, map.Width), MathHelper.Clamp(posY, 0, map.Height));
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map.PlacingPosition = new Point(MathHelper.Clamp(posX, 0, map.Width - attraction.Value.Width), MathHelper.Clamp(posY, 0, map.Height - attraction.Value.Height));
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var yesNoUi = new Group(Anchor.BottomLeft, new Vector2(1));
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var yesNoUi = new Group(Anchor.BottomLeft, new Vector2(1));
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yesNoUi.AddChild(new Button(Anchor.AutoInlineIgnoreOverflow, new Vector2(0.5F, 40), Localization.Get("Back")) {
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yesNoUi.AddChild(new Button(Anchor.AutoInlineIgnoreOverflow, new Vector2(0.5F, 40), Localization.Get("Back")) {
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@ -11,6 +11,7 @@ namespace TouchyTickets {
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public static readonly Upgrade[] MapSize = RegisterTiers("MapSize", 5, 1, 0.5F, Ui.Texture[0, 3]);
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public static readonly Upgrade[] MapSize = RegisterTiers("MapSize", 5, 1, 0.5F, Ui.Texture[0, 3]);
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public static readonly Upgrade FoodCourtModifier = Register(new Upgrade("FoodCourtModifier", 1, Ui.Texture[1, 3]));
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public static readonly Upgrade FoodCourtModifier = Register(new Upgrade("FoodCourtModifier", 1, Ui.Texture[1, 3]));
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public static readonly Upgrade FerrisWheelModifier = Register(new Upgrade("FerrisWheelModifier", 1, Ui.Texture[2, 3]));
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public static readonly Upgrade FerrisWheelModifier = Register(new Upgrade("FerrisWheelModifier", 1, Ui.Texture[2, 3]));
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public static readonly Upgrade RollerCoasterModifier = Register(new Upgrade("RollerCoasterModifier", 1, Ui.Texture[3, 3]));
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public readonly string Name;
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public readonly string Name;
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public readonly int Price;
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public readonly int Price;
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