some slight rebalancing
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4 changed files with 5 additions and 5 deletions
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@ -14,7 +14,7 @@ namespace TouchyTickets.Attractions {
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static AttractionModifier() {
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static AttractionModifier() {
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Register(new AttractionModifier("Lubricant", 200, Cars | FastCars, 1.02F, Ui.Texture[0, 4]));
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Register(new AttractionModifier("Lubricant", 200, Cars | FastCars, 1.02F, Ui.Texture[0, 4]));
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Register(new AttractionModifier("LouderMusic", 500, Relaxed, 1.03F, Ui.Texture[2, 4]));
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Register(new AttractionModifier("LouderMusic", 500, Relaxed, 1.03F, Ui.Texture[2, 4]));
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Register(new AttractionModifier("SmallAds", 800, Small, 1.3F, Ui.Texture[5, 4]));
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Register(new AttractionModifier("SmallAds", 800, Small, 1.5F, Ui.Texture[5, 4]));
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Register(new AttractionModifier("LongerQueue", 1000, All, 1.06F, Ui.Texture[1, 4]));
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Register(new AttractionModifier("LongerQueue", 1000, All, 1.06F, Ui.Texture[1, 4]));
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Register(new AttractionModifier("Bouncer", 1500, Walking, 1.2F, Ui.Texture[3, 4]));
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Register(new AttractionModifier("Bouncer", 1500, Walking, 1.2F, Ui.Texture[3, 4]));
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Register(new AttractionModifier("OnRideCameras", 2500, FastCars, 1.1F, Ui.Texture[4, 4]));
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Register(new AttractionModifier("OnRideCameras", 2500, FastCars, 1.1F, Ui.Texture[4, 4]));
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@ -24,7 +24,7 @@ namespace TouchyTickets.Attractions {
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public static readonly AttractionType LogFlume = Register(new AttractionType("LogFlume", new[,] {{true, true, false}, {true, true, true}}, Attraction.Texture[0, 3, 3, 2], 160, 90000, FastCars));
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public static readonly AttractionType LogFlume = Register(new AttractionType("LogFlume", new[,] {{true, true, false}, {true, true, true}}, Attraction.Texture[0, 3, 3, 2], 160, 90000, FastCars));
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public static readonly AttractionType HeartlineTwister = Register(new AttractionType("HeartlineTwister", RectArea(4, 2), Attraction.Texture[5, 4, 4, 2], 250, 150000, FastCars));
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public static readonly AttractionType HeartlineTwister = Register(new AttractionType("HeartlineTwister", RectArea(4, 2), Attraction.Texture[5, 4, 4, 2], 250, 150000, FastCars));
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public static readonly AttractionType WoodCoaster = Register(new AttractionType("WoodCoaster", RectArea(3, 3), Attraction.Texture[0, 5, 3, 3], 300, 215000, FastCars));
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public static readonly AttractionType WoodCoaster = Register(new AttractionType("WoodCoaster", RectArea(3, 3), Attraction.Texture[0, 5, 3, 3], 300, 215000, FastCars));
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public static readonly AttractionType SafariZone = Register(new AttractionType("SafariZone", RectArea(5, 3), Attraction.Texture[11, 0, 5, 3], 650, 750000, Relaxed | Walking | NonTechnology));
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public static readonly AttractionType SafariZone = Register(new AttractionType("SafariZone", RectArea(5, 3), Attraction.Texture[11, 0, 5, 3], 600, 750000, Relaxed | Walking | NonTechnology));
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public readonly string Name;
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public readonly string Name;
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public readonly bool[,] Area;
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public readonly bool[,] Area;
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@ -56,7 +56,7 @@ namespace TouchyTickets.Attractions {
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if (this.Flags.HasFlag(Walking) && Upgrade.ManualRideModifier.IsActive())
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if (this.Flags.HasFlag(Walking) && Upgrade.ManualRideModifier.IsActive())
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genRate *= 3;
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genRate *= 3;
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if (this.Flags.HasFlag(NonTechnology) && Upgrade.NatureModifier.IsActive())
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if (this.Flags.HasFlag(NonTechnology) && Upgrade.NatureModifier.IsActive())
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genRate *= 3;
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genRate *= 2;
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return genRate;
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return genRate;
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}
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}
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@ -86,5 +86,5 @@
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"HauntedHouseModifier": "Spukende Skelette",
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"HauntedHouseModifier": "Spukende Skelette",
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"HauntedHouseModifierDescription": "Geisterbahnen werden viel gruseliger, wodurch Teilnehmer sich nach Entspannung sehnen. Verdreifacht <i ticket>-Verkäufe für nebenstehende entspannte Attraktionen.",
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"HauntedHouseModifierDescription": "Geisterbahnen werden viel gruseliger, wodurch Teilnehmer sich nach Entspannung sehnen. Verdreifacht <i ticket>-Verkäufe für nebenstehende entspannte Attraktionen.",
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"NatureModifier": "Rettet die Bäume",
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"NatureModifier": "Rettet die Bäume",
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"NatureModifierDescription": "Attraktionen, die keine Technologie nutzen, werden interessanter für Besucher, die sich im Klimawandel sorgen, wodurch ihre <i ticket>-Verkäufe verdreifacht werden."
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"NatureModifierDescription": "Attraktionen, die keine Technologie nutzen, werden interessanter für Besucher, die sich im Klimawandel sorgen, wodurch ihre <i ticket>-Verkäufe verdoppelt werden."
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}
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}
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@ -86,5 +86,5 @@
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"HauntedHouseModifier": "Spooky, Scary",
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"HauntedHouseModifier": "Spooky, Scary",
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"HauntedHouseModifierDescription": "Haunted houses become even scarier, causing riders to seek relaxation immediately. Triples <i ticket> sales for all adjacent relaxed rides.",
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"HauntedHouseModifierDescription": "Haunted houses become even scarier, causing riders to seek relaxation immediately. Triples <i ticket> sales for all adjacent relaxed rides.",
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"NatureModifier": "Save the Trees",
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"NatureModifier": "Save the Trees",
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"NatureModifierDescription": "Rides that don't employ technology become more interesting to visitors concerned about climate change, tripling their <i ticket> sales."
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"NatureModifierDescription": "Rides that don't employ technology become more interesting to visitors concerned about climate change, doubling their <i ticket> sales."
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}
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}
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