modify max ticket amount to render
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1 changed files with 3 additions and 1 deletions
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@ -46,11 +46,13 @@ namespace TouchyTickets {
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var rainingTickets = new List<RainingTicket>();
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var rainingTickets = new List<RainingTicket>();
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var main = new Group(Anchor.TopLeft, Vector2.One, false) {
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var main = new Group(Anchor.TopLeft, Vector2.One, false) {
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OnUpdated = (e, time) => {
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OnUpdated = (e, time) => {
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if (e.IsHidden)
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return;
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for (var i = rainingTickets.Count - 1; i >= 0; i--) {
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for (var i = rainingTickets.Count - 1; i >= 0; i--) {
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if (rainingTickets[i].Update())
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if (rainingTickets[i].Update())
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rainingTickets.RemoveAt(i);
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rainingTickets.RemoveAt(i);
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}
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}
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while (rainingTickets.Count < Math.Min(GameImpl.Instance.Map.TicketsPerSecond / 10, 200))
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while (rainingTickets.Count < Math.Min(GameImpl.Instance.Map.TicketsPerSecond / 20, 300))
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rainingTickets.Add(new RainingTicket());
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rainingTickets.Add(new RainingTicket());
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},
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},
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OnDrawn = (e, time, batch, alpha) => {
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OnDrawn = (e, time, batch, alpha) => {
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