cache exponent values for number formats
This commit is contained in:
parent
bb0fd54713
commit
f03b14d07b
3 changed files with 24 additions and 23 deletions
|
@ -1,14 +1,14 @@
|
|||
[
|
||||
"0", // Hundert
|
||||
"0,.##t", // Tausend
|
||||
"0,,.##M", // Millionen
|
||||
"0,,,.##Mr", // Milliarden
|
||||
"0,,,,.##B", // Billionen
|
||||
"0,,,,,.##Br", // Billiarden
|
||||
"0,,,,,,.##T", // Trillionen
|
||||
"0,,,,,,,.##Tr", // Trilliarden
|
||||
"0,,,,,,,,.##Q", // Quadrillionen
|
||||
"0,,,,,,,,,.##Qr", // Quadrilliarden
|
||||
"0,,,,,,,,,,.##Qi", // Quintillionen
|
||||
"0,,,,,,,,,,,.##Qir", // Quintilliarden
|
||||
"0,.## t", // Tausend
|
||||
"0,,.## M", // Millionen
|
||||
"0,,,.## Mr", // Milliarden
|
||||
"0,,,,.## B", // Billionen
|
||||
"0,,,,,.## Br", // Billiarden
|
||||
"0,,,,,,.## T", // Trillionen
|
||||
"0,,,,,,,.## Tr", // Trilliarden
|
||||
"0,,,,,,,,.## Q", // Quadrillionen
|
||||
"0,,,,,,,,,.## Qr", // Quadrilliarden
|
||||
"0,,,,,,,,,,.## Qi", // Quintillionen
|
||||
"0,,,,,,,,,,,.## Qir", // Quintilliarden
|
||||
]
|
|
@ -1,14 +1,14 @@
|
|||
[
|
||||
"0", // hundreds
|
||||
"0,.##K", // thousands
|
||||
"0,,.##M", // millions
|
||||
"0,,,.##B", // billions
|
||||
"0,,,,.##T", // trillions
|
||||
"0,,,,,.##Q", // quadrillions
|
||||
"0,,,,,,.##Qi", // quintillions
|
||||
"0,,,,,,,.##S", // sextillions
|
||||
"0,,,,,,,,.##Sp", // septillions
|
||||
"0,,,,,,,,,.##O", // octillions
|
||||
"0,,,,,,,,,,.##N", // nonillions
|
||||
"0,,,,,,,,,,,.##D", // decillions
|
||||
"0,.## K", // thousands
|
||||
"0,,.## M", // millions
|
||||
"0,,,.## B", // billions
|
||||
"0,,,,.## T", // trillions
|
||||
"0,,,,,.## Q", // quadrillions
|
||||
"0,,,,,,.## Qi", // quintillions
|
||||
"0,,,,,,,.## S", // sextillions
|
||||
"0,,,,,,,,.## Sp", // septillions
|
||||
"0,,,,,,,,,.## O", // octillions
|
||||
"0,,,,,,,,,,.## N", // nonillions
|
||||
"0,,,,,,,,,,,.## D", // decillions
|
||||
]
|
|
@ -23,6 +23,7 @@ namespace TouchyTickets {
|
|||
public class Ui {
|
||||
|
||||
public static readonly UniformTextureAtlas Texture = new UniformTextureAtlas(MlemGame.LoadContent<Texture2D>("Textures/Ui"), 16, 16);
|
||||
private static readonly BigInteger[] ExpoNums = Enumerable.Range(0, Localization.NumberFormat.Count).Select(i => BigInteger.Pow(1000, i + 1)).ToArray();
|
||||
private readonly UiSystem uiSystem;
|
||||
private readonly Element[] swipeRelations;
|
||||
private Element currentUi;
|
||||
|
@ -602,7 +603,7 @@ namespace TouchyTickets {
|
|||
|
||||
private static string PrettyPrintNumber(BigInteger number) {
|
||||
for (var i = 0; i < Localization.NumberFormat.Count; i++) {
|
||||
if (number < BigInteger.Pow(1000, i + 1))
|
||||
if (number < ExpoNums[i])
|
||||
return number.ToString(Localization.NumberFormat[i]);
|
||||
}
|
||||
// if the number is too large, just return the highest possible
|
||||
|
|
Loading…
Reference in a new issue