cache exponent values for number formats
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parent
bb0fd54713
commit
f03b14d07b
3 changed files with 24 additions and 23 deletions
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@ -1,14 +1,14 @@
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[
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[
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"0", // Hundert
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"0", // Hundert
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"0,.##t", // Tausend
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"0,.## t", // Tausend
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"0,,.##M", // Millionen
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"0,,.## M", // Millionen
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"0,,,.##Mr", // Milliarden
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"0,,,.## Mr", // Milliarden
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"0,,,,.##B", // Billionen
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"0,,,,.## B", // Billionen
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"0,,,,,.##Br", // Billiarden
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"0,,,,,.## Br", // Billiarden
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"0,,,,,,.##T", // Trillionen
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"0,,,,,,.## T", // Trillionen
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"0,,,,,,,.##Tr", // Trilliarden
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"0,,,,,,,.## Tr", // Trilliarden
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"0,,,,,,,,.##Q", // Quadrillionen
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"0,,,,,,,,.## Q", // Quadrillionen
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"0,,,,,,,,,.##Qr", // Quadrilliarden
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"0,,,,,,,,,.## Qr", // Quadrilliarden
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"0,,,,,,,,,,.##Qi", // Quintillionen
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"0,,,,,,,,,,.## Qi", // Quintillionen
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"0,,,,,,,,,,,.##Qir", // Quintilliarden
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"0,,,,,,,,,,,.## Qir", // Quintilliarden
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]
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]
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@ -1,14 +1,14 @@
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[
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[
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"0", // hundreds
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"0", // hundreds
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"0,.##K", // thousands
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"0,.## K", // thousands
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"0,,.##M", // millions
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"0,,.## M", // millions
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"0,,,.##B", // billions
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"0,,,.## B", // billions
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"0,,,,.##T", // trillions
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"0,,,,.## T", // trillions
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"0,,,,,.##Q", // quadrillions
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"0,,,,,.## Q", // quadrillions
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"0,,,,,,.##Qi", // quintillions
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"0,,,,,,.## Qi", // quintillions
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"0,,,,,,,.##S", // sextillions
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"0,,,,,,,.## S", // sextillions
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"0,,,,,,,,.##Sp", // septillions
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"0,,,,,,,,.## Sp", // septillions
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"0,,,,,,,,,.##O", // octillions
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"0,,,,,,,,,.## O", // octillions
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"0,,,,,,,,,,.##N", // nonillions
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"0,,,,,,,,,,.## N", // nonillions
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"0,,,,,,,,,,,.##D", // decillions
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"0,,,,,,,,,,,.## D", // decillions
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]
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]
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@ -23,6 +23,7 @@ namespace TouchyTickets {
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public class Ui {
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public class Ui {
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public static readonly UniformTextureAtlas Texture = new UniformTextureAtlas(MlemGame.LoadContent<Texture2D>("Textures/Ui"), 16, 16);
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public static readonly UniformTextureAtlas Texture = new UniformTextureAtlas(MlemGame.LoadContent<Texture2D>("Textures/Ui"), 16, 16);
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private static readonly BigInteger[] ExpoNums = Enumerable.Range(0, Localization.NumberFormat.Count).Select(i => BigInteger.Pow(1000, i + 1)).ToArray();
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private readonly UiSystem uiSystem;
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private readonly UiSystem uiSystem;
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private readonly Element[] swipeRelations;
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private readonly Element[] swipeRelations;
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private Element currentUi;
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private Element currentUi;
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@ -602,7 +603,7 @@ namespace TouchyTickets {
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private static string PrettyPrintNumber(BigInteger number) {
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private static string PrettyPrintNumber(BigInteger number) {
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for (var i = 0; i < Localization.NumberFormat.Count; i++) {
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for (var i = 0; i < Localization.NumberFormat.Count; i++) {
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if (number < BigInteger.Pow(1000, i + 1))
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if (number < ExpoNums[i])
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return number.ToString(Localization.NumberFormat[i]);
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return number.ToString(Localization.NumberFormat[i]);
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}
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}
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// if the number is too large, just return the highest possible
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// if the number is too large, just return the highest possible
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