using System.Collections; using System.Collections.Generic; using GameAnalyticsSDK; using GameAnalyticsSDK.Utilities; using TouchyTickets; namespace iOS { public class IosAnalytics : Analytics { public override void Setup(Dictionary json) { GameAnalytics.Initialize(GA_MiniJSON.JsonEncode(new Hashtable(json))); } public override void AddResourceEvent(bool sink, string currency, float amount, string itemType, string itemId) { GameAnalytics.NewResourceEvent(sink ? GAResourceFlowType.Sink : GAResourceFlowType.Source, currency, amount, itemType, itemId); } } }