TouchyTickets/TouchyTickets/Assets.cs
2023-03-04 11:05:32 +01:00

40 lines
1.9 KiB
C#

using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Graphics;
using MLEM.Font;
using MLEM.Startup;
using MLEM.Textures;
namespace TouchyTickets;
public static class Assets {
public static UniformTextureAtlas TilesTexture { get; private set; }
public static UniformTextureAtlas AttractionTexture { get; private set; }
public static UniformTextureAtlas UiTexture { get; private set; }
public static TextureRegion LogoTexture { get; private set; }
public static SoundEffect ClickSound { get; private set; }
public static SoundEffect PlaceSound { get; private set; }
public static SoundEffect BuySound { get; private set; }
public static Vector2 TileSize { get; private set; }
public static GenericFont Font { get; private set; }
public static GenericFont MonospacedFont { get; private set; }
public static void Load() {
Assets.TilesTexture = new UniformTextureAtlas(MlemGame.LoadContent<Texture2D>("Textures/Tiles"), 16, 16);
Assets.AttractionTexture = new UniformTextureAtlas(MlemGame.LoadContent<Texture2D>("Textures/Attractions"), 16, 16);
Assets.UiTexture = new UniformTextureAtlas(MlemGame.LoadContent<Texture2D>("Textures/Ui"), 16, 16);
Assets.LogoTexture = new TextureRegion(MlemGame.LoadContent<Texture2D>("Textures/EllpeckGames"));
Assets.ClickSound = MlemGame.LoadContent<SoundEffect>("Sounds/Click");
Assets.PlaceSound = MlemGame.LoadContent<SoundEffect>("Sounds/Place");
Assets.BuySound = MlemGame.LoadContent<SoundEffect>("Sounds/StarBuy");
Assets.TileSize = new Vector2(Assets.AttractionTexture.RegionWidth, Assets.AttractionTexture.RegionHeight);
Assets.Font = new GenericSpriteFont(MlemGame.LoadContent<SpriteFont>("Fonts/" + Localization.Get("Font")));
Assets.MonospacedFont = new GenericSpriteFont(MlemGame.LoadContent<SpriteFont>("Fonts/Monospaced"));
}
}