TouchyTickets/TouchyTickets/Content/Localization/Localization.json
2020-06-05 20:49:42 +02:00

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{
"Back": "Back",
"Place": "Place",
"Remove": "Remove",
"EarnStar": "Earn <i star>",
"ReallyEarnStar": "Cashing in your <i ticket> now would earn you {0}<i star>. It will also remove all placed attractions and reset your <i ticket>. Are you sure?",
"Yes": "Yes",
"Okay": "Okay",
"RequiresTickets": "1<i star> requires {0}<i ticket>",
"AppliedUpgrades": "Active Upgrades",
"Tutorial1": "Hi! Welcome to Touchy Tickets. To start the game, simply tap the ticket booth to sell a <i ticket>. Start by racking up 50<i ticket>!",
"Tutorial2": "Great! Now, you can buy your first attraction. Access the menu on the right by swiping and purchase a carousel.",
"Tutorial3": "This is your park map. The area inside the fence is what belongs to you. Place the carousel by dragging it to the perfect location and then pressing the button below.",
"Tutorial4": "Now that you've placed your carousel, you can see that you're automatically starting to rack up <i ticket> on the main screen!",
"Tutorial5": "You'll still be able to sell <i ticket> manually by tapping, but the longer you play, the more <i ticket> you'll be able to accumulate automatically.",
"Tutorial6": "While the game is closed or in the background, you'll sell <i ticket> at half the regular speed.",
"Tutorial7": "Looks like you finally sold enough <i ticket> to exchange them for a <i star>! Once you're ready, access the menu on the left by swiping and earn a <i star>.",
"Tutorial8": "Alternatively, you can wait a little bit longer and buy multiple <i star> at once with more <i ticket>.",
"Tutorial9": "Now that you have a <i star>, you also have to restart the game. But don't worry: <i star> give you the ability to purchase some great permanent upgrades for your attractions.",
"Tutorial10": "Now, you can rack up more <i ticket> even faster to earn more <i star> to rack up more <i ticket>... you get the point. Have fun!",
"Carousel": "Carousel",
"FoodCourt": "Food Court",
"FerrisWheel": "Ferris Wheel",
"WildMouse": "Wild Mouse",
"LogFlume": "Log Flume",
"HedgeMaze": "Hedge Maze",
"SpiralSlide": "Spiral Slide",
"WoodCoaster": "Wooden Coaster",
"FreefallCoaster": "Freefall Coaster",
"MirrorHouse": "House of Mirrors",
"HauntedHouse": "Haunted House",
"MapSize1": "Big Park",
"MapSize1Description": "Increases your park's buildable area. Existing attractions are not removed.",
"MapSize2": "Bigger Park",
"MapSize2Description": "Increases your park's buildable area more. Existing attractions are not removed.",
"MapSize3": "Biggest Park",
"MapSize3Description": "Increases your park's buildable area even more. Existing attractions are not removed.",
"MapSize4": "Biggester Park",
"MapSize4Description": "Increases your park's buildable area even more. Existing attractions are not removed.",
"MapSize5": "Biggestest Park",
"MapSize5Description": "Increases your park's buildable area to the maximum. Existing attractions are not removed.",
"FoodCourtModifier": "Tasty Treats",
"FoodCourtModifierDescription": "Doubles ticket sales for all attractions adjacent to food courts.",
"FerrisWheelModifier": "Crowded Pods",
"FerrisWheelModifierDescription": "Quadruples ticket sales for ferris wheels. Who cares about fire safety?",
"RollerCoasterModifier": "No Brakes",
"RollerCoasterModifierDescription": "Increases the speed of all car-based attractions, doubling their ticket sales.",
"ManualRideModifier": "Push and Shove",
"ManualRideModifierDescription": "Increases the amount of people allowed on manual (walking-based) rides, tripling their ticket sales.",
"SpiralSlideModifier": "Sightseeing",
"SpiralSlideModifierDescription": "New binoculars allow spiral slide visitors to check out adjacent rides whose ticket sales are doubled as a result."
}