ActuallyAdditions/src/main/java/de/ellpeck/actuallyadditions/mod/misc/apiimpl/farmer/ReedFarmerBehavior.java

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/*
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* This file ("ReedFarmerBehavior.java") is part of the Actually Additions mod for Minecraft.
* It is created and owned by Ellpeck and distributed
* under the Actually Additions License to be found at
* http://ellpeck.de/actaddlicense
* View the source code at https://github.com/Ellpeck/ActuallyAdditions
*
* © 2015-2017 Ellpeck
*/
package de.ellpeck.actuallyadditions.mod.misc.apiimpl.farmer;
import de.ellpeck.actuallyadditions.api.farmer.FarmerResult;
import de.ellpeck.actuallyadditions.api.farmer.IFarmerBehavior;
import de.ellpeck.actuallyadditions.api.internal.IFarmer;
import net.minecraft.block.Block;
import net.minecraft.block.BlockReed;
import net.minecraft.block.state.IBlockState;
import net.minecraft.init.Blocks;
import net.minecraft.init.Items;
import net.minecraft.item.ItemStack;
import net.minecraft.util.NonNullList;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
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public class ReedFarmerBehavior implements IFarmerBehavior {
@Override
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public FarmerResult tryPlantSeed(ItemStack seed, World world, BlockPos pos, IFarmer farmer) {
int use = 250;
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if (farmer.getEnergy() >= use) {
if (seed.getItem() == Items.REEDS) {
if (Blocks.REEDS.canPlaceBlockAt(world, pos)) {
world.setBlockState(pos, Blocks.REEDS.getDefaultState(), 2);
farmer.extractEnergy(use);
return FarmerResult.SUCCESS;
}
return FarmerResult.STOP_PROCESSING;
}
}
return FarmerResult.FAIL;
}
@Override
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public FarmerResult tryHarvestPlant(World world, BlockPos pos, IFarmer farmer) {
int use = 250;
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if (farmer.getEnergy() >= use) {
IBlockState state = world.getBlockState(pos);
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if (state.getBlock() instanceof BlockReed) {
FarmerResult result = FarmerResult.STOP_PROCESSING;
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for (int i = 2; i >= 1; --i) {
if (farmer.getEnergy() >= use) {
BlockPos up = pos.up(i);
IBlockState upState = world.getBlockState(up);
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if (upState.getBlock() instanceof BlockReed) {
NonNullList<ItemStack> drops = NonNullList.create();
upState.getBlock().getDrops(drops, world, pos, state, 0);
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if (!drops.isEmpty()) {
if (farmer.canAddToOutput(drops)) {
world.playEvent(2001, up, Block.getStateId(upState));
world.setBlockToAir(up);
farmer.extractEnergy(use);
farmer.addToOutput(drops);
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result = FarmerResult.STOP_PROCESSING;
}
}
}
}
}
return result;
}
}
return FarmerResult.FAIL;
}
@Override
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public int getPriority() {
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return 2;
}
}