ActuallyAdditions/src/main/java/de/ellpeck/actuallyadditions/mod/tile/TileEntityLongRangeBreaker.java

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/*
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* This file ("TileEntityDirectionalBreaker.java") is part of the Actually Additions mod for Minecraft.
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* It is created and owned by Ellpeck and distributed
* under the Actually Additions License to be found at
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* http://ellpeck.de/actaddlicense
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* View the source code at https://github.com/Ellpeck/ActuallyAdditions
*
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* © 2015-2017 Ellpeck
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*/
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package de.ellpeck.actuallyadditions.mod.tile;
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import de.ellpeck.actuallyadditions.mod.blocks.ActuallyBlocks;
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import de.ellpeck.actuallyadditions.mod.inventory.ContainerDirectionalBreaker;
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import de.ellpeck.actuallyadditions.mod.util.ItemStackHandlerAA.IAcceptor;
import de.ellpeck.actuallyadditions.mod.util.StackUtil;
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import de.ellpeck.actuallyadditions.mod.util.WorldUtil;
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import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.network.chat.Component;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.MenuProvider;
import net.minecraft.world.entity.player.Inventory;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.inventory.AbstractContainerMenu;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.entity.BlockEntity;
import net.minecraft.world.level.block.state.BlockState;
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import net.neoforged.neoforge.energy.IEnergyStorage;
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import javax.annotation.Nullable;
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import java.util.List;
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public class TileEntityLongRangeBreaker extends TileEntityInventoryBase implements MenuProvider {
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public static final int RANGE = 8;
public static final int ENERGY_USE = 5;
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public final CustomEnergyStorage storage = new CustomEnergyStorage(10000, 20, 0);
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private int lastEnergy;
private int currentTime;
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public TileEntityLongRangeBreaker(BlockPos pos, BlockState state) {
super(ActuallyBlocks.LONG_RANGE_BREAKER.getTileEntityType(), pos, state, 9);
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}
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@Override
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public void writeSyncableNBT(CompoundTag compound, NBTType type) {
super.writeSyncableNBT(compound, type);
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this.storage.writeToNBT(compound);
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if (type != NBTType.SAVE_BLOCK) {
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compound.putInt("CurrentTime", this.currentTime);
}
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}
@Override
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public void readSyncableNBT(CompoundTag compound, NBTType type) {
super.readSyncableNBT(compound, type);
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this.storage.readFromNBT(compound);
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if (type != NBTType.SAVE_BLOCK) {
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this.currentTime = compound.getInt("CurrentTime");
}
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}
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public static <T extends BlockEntity> void clientTick(Level level, BlockPos pos, BlockState state, T t) {
if (t instanceof TileEntityLongRangeBreaker tile) {
tile.clientTick();
}
}
public static <T extends BlockEntity> void serverTick(Level level, BlockPos pos, BlockState state, T t) {
if (t instanceof TileEntityLongRangeBreaker tile) {
tile.serverTick();
if (!tile.isRedstonePowered && !tile.isPulseMode) {
if (tile.currentTime > 0) {
tile.currentTime--;
if (tile.currentTime <= 0) {
tile.doWork();
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}
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} else {
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tile.currentTime = 15;
}
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}
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if (tile.storage.getEnergyStored() != tile.lastEnergy && tile.sendUpdateWithInterval()) {
tile.lastEnergy = tile.storage.getEnergyStored();
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}
}
}
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private void doWork() {
if (this.storage.getEnergyStored() >= ENERGY_USE * RANGE) {
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BlockState state = this.level.getBlockState(this.worldPosition);
Direction sideToManipulate = WorldUtil.getDirectionByPistonRotation(state);
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for (int i = 0; i < RANGE; i++) {
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BlockPos coordsBlock = this.worldPosition.relative(sideToManipulate, i + 1);
BlockState breakState = this.level.getBlockState(coordsBlock);
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Block blockToBreak = breakState.getBlock();
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if (blockToBreak != null && !this.level.isEmptyBlock(coordsBlock) && this.level.getBlockState(coordsBlock).getDestroySpeed(this.level, coordsBlock) > -1.0F) {
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List<ItemStack> drops = Block.getDrops(breakState, (ServerLevel) this.level, coordsBlock, this.level.getBlockEntity(coordsBlock));
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float chance = WorldUtil.fireFakeHarvestEventsForDropChance(this, drops, this.level, coordsBlock);
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if (chance > 0 && this.level.random.nextFloat() <= chance) {
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if (StackUtil.canAddAll(this.inv, drops, false)) {
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this.level.levelEvent(2001, coordsBlock, Block.getId(this.level.getBlockState(coordsBlock)));
this.level.setBlockAndUpdate(coordsBlock, Blocks.AIR.defaultBlockState());
StackUtil.addAll(this.inv, drops, false);
this.storage.extractEnergyInternal(ENERGY_USE, false);
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this.setChanged();
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}
}
}
}
}
}
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@Override
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public IAcceptor getAcceptor() {
return (slot, stack, automation) -> !automation;
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}
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public int getEnergyScaled(int i) {
return this.storage.getEnergyStored() * i / this.storage.getMaxEnergyStored();
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}
@Override
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public boolean isRedstoneToggle() {
return true;
}
@Override
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public void activateOnPulse() {
this.doWork();
}
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@Override
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public IEnergyStorage getEnergyStorage(Direction facing) {
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return this.storage;
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}
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@Override
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public Component getDisplayName() {
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return Component.translatable("container.actuallyadditions.directionalBreaker");
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}
@Nullable
@Override
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public AbstractContainerMenu createMenu(int windowId, Inventory playerInventory, Player playerEntity) {
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return new ContainerDirectionalBreaker(windowId, playerInventory, this);
}
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}