ActuallyAdditions/src/main/java/de/ellpeck/actuallyadditions/mod/util/WorldUtil.java

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/*
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* This file ("WorldUtil.java") is part of the Actually Additions mod for Minecraft.
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* It is created and owned by Ellpeck and distributed
* under the Actually Additions License to be found at
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* http://ellpeck.de/actaddlicense
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* View the source code at https://github.com/Ellpeck/ActuallyAdditions
*
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* © 2015-2016 Ellpeck
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*/
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package de.ellpeck.actuallyadditions.mod.util;
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import cofh.api.energy.EnergyStorage;
import cofh.api.energy.IEnergyReceiver;
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import net.minecraft.block.Block;
import net.minecraft.block.BlockLiquid;
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import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.Minecraft;
import net.minecraft.enchantment.EnchantmentHelper;
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import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.EntityPlayerMP;
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import net.minecraft.init.Blocks;
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import net.minecraft.init.Enchantments;
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import net.minecraft.init.Items;
import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.ISidedInventory;
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import net.minecraft.item.ItemStack;
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import net.minecraft.network.play.client.CPacketPlayerDigging;
import net.minecraft.network.play.server.SPacketBlockChange;
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import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumFacing;
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import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.Vec3d;
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import net.minecraft.world.World;
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import net.minecraft.world.WorldServer;
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import net.minecraftforge.common.ForgeHooks;
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import net.minecraftforge.common.IPlantable;
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import net.minecraftforge.fluids.*;
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import java.util.ArrayList;
import java.util.List;
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public class WorldUtil{
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public static void breakBlockAtSide(EnumFacing side, World world, BlockPos pos){
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breakBlockAtSide(side, world, pos, 0);
}
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public static void breakBlockAtSide(EnumFacing side, World world, BlockPos pos, int offset){
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world.setBlockToAir(getCoordsFromSide(side, pos, offset));
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}
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public static BlockPos getCoordsFromSide(EnumFacing side, BlockPos pos, int offset){
return new BlockPos(pos.getX()+side.getFrontOffsetX()*(offset+1), pos.getY()+side.getFrontOffsetY()*(offset+1), pos.getZ()+side.getFrontOffsetZ()*(offset+1));
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}
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public static void pushEnergyToAllSides(World world, BlockPos pos, EnergyStorage storage){
pushEnergy(world, pos, EnumFacing.UP, storage);
pushEnergy(world, pos, EnumFacing.DOWN, storage);
pushEnergy(world, pos, EnumFacing.NORTH, storage);
pushEnergy(world, pos, EnumFacing.EAST, storage);
pushEnergy(world, pos, EnumFacing.SOUTH, storage);
pushEnergy(world, pos, EnumFacing.WEST, storage);
}
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public static void pushEnergy(World world, BlockPos pos, EnumFacing side, EnergyStorage storage){
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TileEntity tile = getTileEntityFromSide(side, world, pos);
if(tile != null && tile instanceof IEnergyReceiver && storage.getEnergyStored() > 0){
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if(((IEnergyReceiver)tile).canConnectEnergy(side.getOpposite())){
int receive = ((IEnergyReceiver)tile).receiveEnergy(side.getOpposite(), Math.min(storage.getMaxExtract(), storage.getEnergyStored()), false);
storage.extractEnergy(receive, false);
}
}
}
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public static TileEntity getTileEntityFromSide(EnumFacing side, World world, BlockPos pos){
BlockPos c = getCoordsFromSide(side, pos, 0);
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return world.getTileEntity(c);
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}
/**
* Checks if a given Block with a given Meta is present in given Positions
*
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* @param positions The Positions, an array of {xCoord, yCoord, zCoord} arrays containing Positions
* @param block The Block
* @param meta The Meta
* @param world The World
* @return Is every block present?
*/
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public static boolean hasBlocksInPlacesGiven(BlockPos[] positions, Block block, int meta, World world){
for(BlockPos pos : positions){
if(!(PosUtil.getBlock(pos, world) == block && PosUtil.getMetadata(pos, world) == meta)){
return false;
}
}
return true;
}
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public static void pushFluid(World world, BlockPos pos, EnumFacing side, FluidTank tank){
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TileEntity tile = getTileEntityFromSide(side, world, pos);
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if(tile != null && tank.getFluid() != null && tile instanceof IFluidHandler){
if(((IFluidHandler)tile).canFill(side.getOpposite(), tank.getFluid().getFluid())){
int receive = ((IFluidHandler)tile).fill(side.getOpposite(), tank.getFluid(), true);
tank.drain(receive, true);
}
}
}
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@SuppressWarnings("deprecation")
public static ItemStack useItemAtSide(EnumFacing side, World world, BlockPos pos, ItemStack stack){
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if(world instanceof WorldServer && stack != null && stack.getItem() != null){
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BlockPos offsetPos = pos.offset(side);
Block block = PosUtil.getBlock(offsetPos, world);
boolean replaceable = block.isReplaceable(world, offsetPos);
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//Fluids
if(replaceable && !(block instanceof IFluidBlock) && !(block instanceof BlockLiquid)){
FluidStack fluid = null;
//TODO Remove when FluidContainerRegistry is gone
if(FluidContainerRegistry.isFilledContainer(stack)){
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fluid = FluidContainerRegistry.getFluidForFilledItem(stack);
}
else if(stack.getItem() instanceof IFluidContainerItem){
fluid = ((IFluidContainerItem)stack.getItem()).getFluid(stack);
}
if(fluid != null && fluid.amount >= Util.BUCKET && fluid.getFluid().getBlock() != null && fluid.getFluid().getBlock().canPlaceBlockAt(world, offsetPos)){
if(PosUtil.setBlock(offsetPos, world, fluid.getFluid().getBlock(), 0, 2)){
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return stack.getItem().getContainerItem(stack);
}
}
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}
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//Redstone
if(replaceable && stack.getItem() == Items.REDSTONE){
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PosUtil.setBlock(offsetPos, world, Blocks.REDSTONE_WIRE, 0, 2);
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stack.stackSize--;
return stack;
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}
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//Plants
if(replaceable && stack.getItem() instanceof IPlantable){
if(((IPlantable)stack.getItem()).getPlant(world, offsetPos).getBlock().canPlaceBlockAt(world, offsetPos)){
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if(world.setBlockState(offsetPos, ((IPlantable)stack.getItem()).getPlant(world, offsetPos), 2)){
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stack.stackSize--;
return stack;
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}
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}
}
//Everything else
try{
EntityPlayer fake = FakePlayerUtil.getFakePlayer(world);
stack.onItemUse(fake, world, offsetPos, fake.getActiveHand(), side.getOpposite(), 0.5F, 0.5F, 0.5F);
return stack;
}
catch(Exception e){
ModUtil.LOGGER.error("Something that places Blocks at "+offsetPos.getX()+", "+offsetPos.getY()+", "+offsetPos.getZ()+" in World "+world.provider.getDimension()+" threw an Exception! Don't let that happen again!", e);
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}
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}
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return stack;
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}
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public static void dropItemAtSide(EnumFacing side, World world, BlockPos pos, ItemStack stack){
BlockPos coords = getCoordsFromSide(side, pos, 0);
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EntityItem item = new EntityItem(world, coords.getX()+0.5, coords.getY()+0.5, coords.getZ()+0.5, stack);
item.motionX = 0;
item.motionY = 0;
item.motionZ = 0;
world.spawnEntityInWorld(item);
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}
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public static EnumFacing getDirectionBySidesInOrder(int side){
switch(side){
case 0:
return EnumFacing.UP;
case 1:
return EnumFacing.DOWN;
case 2:
return EnumFacing.NORTH;
case 3:
return EnumFacing.EAST;
case 4:
return EnumFacing.SOUTH;
default:
return EnumFacing.WEST;
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}
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}
public static EnumFacing getDirectionByPistonRotation(int meta){
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return EnumFacing.values()[meta];
}
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public static ArrayList<Material> getMaterialsAround(World world, BlockPos pos){
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ArrayList<Material> blocks = new ArrayList<Material>();
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blocks.add(PosUtil.getMaterial(pos.offset(EnumFacing.NORTH), world));
blocks.add(PosUtil.getMaterial(pos.offset(EnumFacing.EAST), world));
blocks.add(PosUtil.getMaterial(pos.offset(EnumFacing.SOUTH), world));
blocks.add(PosUtil.getMaterial(pos.offset(EnumFacing.WEST), world));
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return blocks;
}
public static boolean addToInventory(IInventory inventory, List<ItemStack> stacks, boolean actuallyDo, boolean shouldAlwaysWork){
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return addToInventory(inventory, stacks, EnumFacing.UP, actuallyDo, shouldAlwaysWork);
}
public static boolean addToInventory(IInventory inventory, List<ItemStack> stacks, EnumFacing side, boolean actuallyDo, boolean shouldAlwaysWork){
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return addToInventory(inventory, 0, inventory.getSizeInventory(), stacks, side, actuallyDo, shouldAlwaysWork);
}
/**
* Add an ArrayList of ItemStacks to an Array of slots
*
* @param inventory The inventory to try to put the items into
* @param stacks The stacks to be put into the slots (Items don't actually get removed from there!)
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* @param side The side to input from
* @param actuallyDo Do it or just test if it works?
* @return Does it work?
*/
public static boolean addToInventory(IInventory inventory, int start, int end, List<ItemStack> stacks, EnumFacing side, boolean actuallyDo, boolean shouldAlwaysWork){
//Copy the slots if just testing to later load them again
ItemStack[] backupSlots = null;
if(!actuallyDo){
backupSlots = new ItemStack[inventory.getSizeInventory()];
for(int i = 0; i < backupSlots.length; i++){
ItemStack stack = inventory.getStackInSlot(i);
if(stack != null){
backupSlots[i] = stack.copy();
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}
}
}
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int working = 0;
for(ItemStack stackToPutIn : stacks){
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for(int i = start; i < end; i++){
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if(shouldAlwaysWork || ((!(inventory instanceof ISidedInventory) || ((ISidedInventory)inventory).canInsertItem(i, stackToPutIn, side)) && inventory.isItemValidForSlot(i, stackToPutIn))){
ItemStack stackInQuestion = inventory.getStackInSlot(i);
if(stackToPutIn != null && (stackInQuestion == null || (stackInQuestion.isItemEqual(stackToPutIn) && stackInQuestion.getMaxStackSize() >= stackInQuestion.stackSize+stackToPutIn.stackSize))){
if(stackInQuestion == null){
inventory.setInventorySlotContents(i, stackToPutIn.copy());
}
else{
stackInQuestion.stackSize += stackToPutIn.stackSize;
}
working++;
break;
}
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}
}
}
//Load the slots again
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if(!actuallyDo){
for(int i = 0; i < backupSlots.length; i++){
inventory.setInventorySlotContents(i, backupSlots[i]);
}
}
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return working >= stacks.size();
}
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public static int findFirstFilledSlot(ItemStack[] slots){
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for(int i = 0; i < slots.length; i++){
if(slots[i] != null){
return i;
}
}
return 0;
}
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public static RayTraceResult getNearestPositionWithAir(World world, EntityPlayer player, int reach){
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return getMovingObjectPosWithReachDistance(world, player, reach, false, false, true);
}
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private static RayTraceResult getMovingObjectPosWithReachDistance(World world, EntityPlayer player, double distance, boolean p1, boolean p2, boolean p3){
float f = player.rotationPitch;
float f1 = player.rotationYaw;
double d0 = player.posX;
double d1 = player.posY+(double)player.getEyeHeight();
double d2 = player.posZ;
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Vec3d vec3 = new Vec3d(d0, d1, d2);
float f2 = MathHelper.cos(-f1*0.017453292F-(float)Math.PI);
float f3 = MathHelper.sin(-f1*0.017453292F-(float)Math.PI);
float f4 = -MathHelper.cos(-f*0.017453292F);
float f5 = MathHelper.sin(-f*0.017453292F);
float f6 = f3*f4;
float f7 = f2*f4;
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Vec3d vec31 = vec3.addVector((double)f6*distance, (double)f5*distance, (double)f7*distance);
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return world.rayTraceBlocks(vec3, vec31, p1, p2, p3);
}
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public static RayTraceResult getNearestBlockWithDefaultReachDistance(World world, EntityPlayer player){
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return getNearestBlockWithDefaultReachDistance(world, player, false, true, false);
}
public static RayTraceResult getNearestBlockWithDefaultReachDistance(World world, EntityPlayer player, boolean stopOnLiquids, boolean ignoreBlockWithoutBoundingBox, boolean returnLastUncollidableBlock){
return getMovingObjectPosWithReachDistance(world, player, player instanceof EntityPlayerMP ? ((EntityPlayerMP)player).interactionManager.getBlockReachDistance() : 5.0D, stopOnLiquids, ignoreBlockWithoutBoundingBox, returnLastUncollidableBlock);
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}
/**
* Harvests a Block by a Player
*
* @param world The World
* @param player The Player
* @return If the Block could be harvested normally (so that it drops an item)
*/
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public static boolean playerHarvestBlock(World world, BlockPos pos, EntityPlayer player){
Block block = PosUtil.getBlock(pos, world);
IBlockState state = world.getBlockState(pos);
TileEntity tile = world.getTileEntity(pos);
ItemStack stack = player.getHeldItemMainhand();
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//If the Block can be harvested or not
boolean canHarvest = block.canHarvestBlock(world, pos, player);
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//Send Block Breaking Event
int xp = -1;
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if(player instanceof EntityPlayerMP){
xp = ForgeHooks.onBlockBreakEvent(world, ((EntityPlayerMP)player).interactionManager.getGameType(), (EntityPlayerMP)player, pos);
if(xp == -1){
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return false;
}
}
if(!world.isRemote){
//Server-Side only, special cases
block.onBlockHarvested(world, pos, state, player);
}
else{
//Shows the Harvest Particles and plays the Block's Sound
world.playEvent(2001, pos, Block.getStateId(state));
}
//If the Block was actually "removed", meaning it will drop an Item
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boolean removed = block.removedByPlayer(state, world, pos, player, canHarvest);
//Actually removes the Block from the World
if(removed){
//Before the Block is destroyed, special cases
block.onBlockDestroyedByPlayer(world, pos, state);
if(!world.isRemote && !player.capabilities.isCreativeMode){
//Actually drops the Block's Items etc.
if(canHarvest){
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block.harvestBlock(world, player, pos, state, tile, stack);
}
//Only drop XP when no Silk Touch is applied
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if(EnchantmentHelper.getEnchantmentLevel(Enchantments.SILK_TOUCH, stack) <= 0){
if(xp >= 0){
block.dropXpOnBlockBreak(world, pos, xp);
}
}
}
}
if(!world.isRemote){
//Update the Client of a Block Change
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if(player instanceof EntityPlayerMP){
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((EntityPlayerMP)player).connection.sendPacket(new SPacketBlockChange(world, pos));
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}
}
else{
//Check the Server if a Block that changed on the Client really changed, if not, revert the change
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Minecraft.getMinecraft().getConnection().sendPacket(new CPacketPlayerDigging(CPacketPlayerDigging.Action.STOP_DESTROY_BLOCK, pos, Minecraft.getMinecraft().objectMouseOver.sideHit));
}
return removed;
}
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}