ActuallyAdditions/src/main/java/de/ellpeck/actuallyadditions/mod/blocks/BlockTreasureChest.java

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/*
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* This file ("BlockTreasureChest.java") is part of the Actually Additions mod for Minecraft.
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* It is created and owned by Ellpeck and distributed
* under the Actually Additions License to be found at
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* http://ellpeck.de/actaddlicense
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* View the source code at https://github.com/Ellpeck/ActuallyAdditions
*
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* © 2015-2016 Ellpeck
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*/
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package de.ellpeck.actuallyadditions.mod.blocks;
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import de.ellpeck.actuallyadditions.api.ActuallyAdditionsAPI;
import de.ellpeck.actuallyadditions.api.recipe.TreasureChestLoot;
import de.ellpeck.actuallyadditions.mod.achievement.TheAchievements;
import de.ellpeck.actuallyadditions.mod.blocks.base.BlockBase;
import de.ellpeck.actuallyadditions.mod.util.Util;
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import net.minecraft.block.SoundType;
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import net.minecraft.block.material.Material;
import net.minecraft.block.properties.PropertyInteger;
import net.minecraft.block.state.IBlockState;
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import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.init.SoundEvents;
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import net.minecraft.item.EnumRarity;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.*;
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import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.MathHelper;
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import net.minecraft.world.World;
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import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
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import java.util.Random;
public class BlockTreasureChest extends BlockBase{
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private static final PropertyInteger META = PropertyInteger.create("meta", 0, 3);
public BlockTreasureChest(String name){
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super(Material.WOOD, name);
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this.setHarvestLevel("axe", 0);
this.setHardness(300.0F);
this.setResistance(50.0F);
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this.setSoundType(SoundType.WOOD);
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this.setTickRandomly(true);
}
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@Override
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@SideOnly(Side.CLIENT)
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public void randomDisplayTick(IBlockState state, World world, BlockPos pos, Random rand){
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for(int i = 0; i < 2; i++){
for(float f = 0; f <= 3; f += 0.5){
float particleX = rand.nextFloat();
float particleZ = rand.nextFloat();
world.spawnParticle(EnumParticleTypes.WATER_BUBBLE, (double)pos.getX()+particleX, (double)pos.getY()+f+1, (double)pos.getZ()+particleZ, 0.0D, 0.2D, 0.0D);
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}
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}
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}
@Override
public Item getItemDropped(IBlockState state, Random rand, int par3){
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return null;
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}
@Override
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public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, ItemStack stack, EnumFacing par6, float par7, float par8, float par9){
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if(!world.isRemote){
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world.playSound(null, pos, SoundEvents.BLOCK_CHEST_OPEN, SoundCategory.BLOCKS, 0.2F, Util.RANDOM.nextFloat()*0.1F+0.9F);
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this.dropItems(world, pos);
world.setBlockToAir(pos);
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TheAchievements.OPEN_TREASURE_CHEST.get(player);
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}
return true;
}
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@Override
public void onBlockPlacedBy(World world, BlockPos pos, IBlockState state, EntityLivingBase player, ItemStack stack){
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int rotation = MathHelper.floor_double((double)(player.rotationYaw*4.0F/360.0F)+0.5D) & 3;
if(rotation == 0){
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world.setBlockState(pos, this.getStateFromMeta(0), 2);
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}
if(rotation == 1){
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world.setBlockState(pos, this.getStateFromMeta(3), 2);
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}
if(rotation == 2){
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world.setBlockState(pos, this.getStateFromMeta(1), 2);
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}
if(rotation == 3){
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world.setBlockState(pos, this.getStateFromMeta(2), 2);
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}
}
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@Override
public boolean canSilkHarvest(World world, BlockPos pos, IBlockState state, EntityPlayer player){
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return false;
}
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private void dropItems(World world, BlockPos pos){
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for(int i = 0; i < MathHelper.getRandomIntegerInRange(Util.RANDOM, 3, 6); i++){
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TreasureChestLoot theReturn = WeightedRandom.getRandomItem(Util.RANDOM, ActuallyAdditionsAPI.TREASURE_CHEST_LOOT);
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ItemStack itemStack = theReturn.returnItem.copy();
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itemStack.stackSize = MathHelper.getRandomIntegerInRange(Util.RANDOM, theReturn.minAmount, theReturn.maxAmount);
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float dX = Util.RANDOM.nextFloat()*0.8F+0.1F;
float dY = Util.RANDOM.nextFloat()*0.8F+0.1F;
float dZ = Util.RANDOM.nextFloat()*0.8F+0.1F;
EntityItem entityItem = new EntityItem(world, pos.getX()+dX, pos.getY()+dY, pos.getZ()+dZ, itemStack.copy());
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float factor = 0.05F;
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entityItem.motionX = Util.RANDOM.nextGaussian()*factor;
entityItem.motionY = Util.RANDOM.nextGaussian()*factor+0.2F;
entityItem.motionZ = Util.RANDOM.nextGaussian()*factor;
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world.spawnEntityInWorld(entityItem);
itemStack.stackSize = 0;
}
}
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@Override
public EnumRarity getRarity(ItemStack stack){
return EnumRarity.EPIC;
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}
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@Override
protected PropertyInteger getMetaProperty(){
return META;
}
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}