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/ *
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* This file ( " InitBlocks.java " ) is part of the Actually Additions mod for Minecraft .
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* It is created and owned by Ellpeck and distributed
* under the Actually Additions License to be found at
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* http : //ellpeck.de/actaddlicense
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* View the source code at https : //github.com/Ellpeck/ActuallyAdditions
*
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* © 2015 - 2017 Ellpeck
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* /
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package de.ellpeck.actuallyadditions.mod.blocks ;
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import de.ellpeck.actuallyadditions.mod.ActuallyAdditions ;
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import de.ellpeck.actuallyadditions.mod.blocks.base.BlockPlant ;
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import de.ellpeck.actuallyadditions.mod.items.ActuallyItems ;
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import de.ellpeck.actuallyadditions.mod.items.metalists.TheCrystals ;
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import net.minecraft.block.* ;
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import net.minecraft.block.material.Material ;
import net.minecraftforge.common.ToolType ;
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import net.minecraftforge.fml.RegistryObject ;
import net.minecraftforge.registries.DeferredRegister ;
import net.minecraftforge.registries.ForgeRegistries ;
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public final class ActuallyBlocks {
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public static final DeferredRegister < Block > BLOCKS = DeferredRegister . create ( ForgeRegistries . BLOCKS , ActuallyAdditions . MODID ) ;
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public static final AbstractBlock . Properties miscBlockProperties = AbstractBlock . Properties . create ( Material . ROCK ) . harvestLevel ( 1 ) . harvestTool ( ToolType . PICKAXE ) . hardnessAndResistance ( 1 . 5f , 10f ) ;
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@Deprecated
public static final RegistryObject < Block > blockMisc = BLOCKS . register ( " misc " , ( ) - > new Block ( miscBlockProperties ) ) ; // TODO this isnt a real block?
public static final RegistryObject < Block > WOOD_CASING = BLOCKS . register ( " wood_casing " , ( ) - > new Block ( miscBlockProperties ) ) ;
public static final RegistryObject < Block > IRON_CASING = BLOCKS . register ( " iron_casing " , ( ) - > new Block ( miscBlockProperties ) ) ;
public static final RegistryObject < Block > ENDER_CASING = BLOCKS . register ( " ender_casing " , ( ) - > new Block ( miscBlockProperties ) ) ;
public static final RegistryObject < Block > LAVA_CASING = BLOCKS . register ( " lava_casing " , ( ) - > new Block ( miscBlockProperties ) ) ;
public static final RegistryObject < Block > WILD_PLANT = BLOCKS . register ( " wild " , BlockWildPlant : : new ) ;
public static final RegistryObject < Block > FEEDER = BLOCKS . register ( " feeder " , BlockFeeder : : new ) ;
public static final RegistryObject < Block > GRINDER = BLOCKS . register ( " grinder " , ( ) - > new BlockGrinder ( false ) ) ;
public static final RegistryObject < Block > GRINDER_DOUBLE = BLOCKS . register ( " grinder_double " , ( ) - > new BlockGrinder ( true ) ) ;
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public static final RegistryObject < Block > CRYSTAL_CLUSTER_REDSTONE = BLOCKS . register ( " crystal_cluster_redstone " , ( ) - > new BlockCrystalCluster ( TheCrystals . REDSTONE ) ) ;
public static final RegistryObject < Block > CRYSTAL_CLUSTER_LAPIS = BLOCKS . register ( " crystal_cluster_lapis " , ( ) - > new BlockCrystalCluster ( TheCrystals . LAPIS ) ) ;
public static final RegistryObject < Block > CRYSTAL_CLUSTER_DIAMOND = BLOCKS . register ( " crystal_cluster_diamond " , ( ) - > new BlockCrystalCluster ( TheCrystals . DIAMOND ) ) ;
public static final RegistryObject < Block > CRYSTAL_CLUSTER_COAL = BLOCKS . register ( " crystal_cluster_coal " , ( ) - > new BlockCrystalCluster ( TheCrystals . COAL ) ) ;
public static final RegistryObject < Block > CRYSTAL_CLUSTER_EMERALD = BLOCKS . register ( " crystal_cluster_emerald " , ( ) - > new BlockCrystalCluster ( TheCrystals . EMERALD ) ) ;
public static final RegistryObject < Block > CRYSTAL_CLUSTER_IRON = BLOCKS . register ( " crystal_cluster_iron " , ( ) - > new BlockCrystalCluster ( TheCrystals . IRON ) ) ;
public static final RegistryObject < Block > BATTERY_BOX = BLOCKS . register ( " battery_box " , BlockBatteryBox : : new ) ;
public static final RegistryObject < Block > ITEM_VIEWER_HOPPING = BLOCKS . register ( " item_viewer_hopping " , BlockItemViewerHopping : : new ) ;
public static final RegistryObject < Block > FARMER = BLOCKS . register ( " farmer " , BlockFarmer : : new ) ;
public static final RegistryObject < Block > BIOREACTOR = BLOCKS . register ( " bio_reactor " , BlockBioReactor : : new ) ;
public static final RegistryObject < Block > EMPOWERER = BLOCKS . register ( " empowerer " , BlockEmpowerer : : new ) ;
public static final RegistryObject < Block > TINY_TORCH = BLOCKS . register ( " tiny_torch " , BlockTinyTorch : : new ) ;
public static final RegistryObject < Block > SHOCK_SUPPRESSOR = BLOCKS . register ( " shock_suppressor " , BlockShockSuppressor : : new ) ;
public static final RegistryObject < Block > DISPLAY_STAND = BLOCKS . register ( " display_stand " , BlockDisplayStand : : new ) ;
public static final RegistryObject < Block > PLAYER_INTERFACE = BLOCKS . register ( " player_interface " , BlockPlayerInterface : : new ) ;
public static final RegistryObject < Block > ITEM_VIEWER = BLOCKS . register ( " item_viewer " , BlockItemViewer : : new ) ;
public static final RegistryObject < Block > FIREWORK_BOX = BLOCKS . register ( " firework_box " , BlockFireworkBox : : new ) ;
public static final RegistryObject < Block > MINER = BLOCKS . register ( " miner " , BlockMiner : : new ) ;
public static final RegistryObject < Block > ATOMIC_RECONSTRUCTOR = BLOCKS . register ( " atomic_reconstructor " , BlockAtomicReconstructor : : new ) ;
public static final RegistryObject < Block > LASER_RELAY = BLOCKS . register ( " laser_relay " , ( ) - > new BlockLaserRelay ( BlockLaserRelay . Type . ENERGY_BASIC ) ) ;
public static final RegistryObject < Block > LASER_RELAY_ADVANCED = BLOCKS . register ( " laser_relay_advanced " , ( ) - > new BlockLaserRelay ( BlockLaserRelay . Type . ENERGY_ADVANCED ) ) ;
public static final RegistryObject < Block > LASER_RELAY_EXTREME = BLOCKS . register ( " laser_relay_extreme " , ( ) - > new BlockLaserRelay ( BlockLaserRelay . Type . ENERGY_EXTREME ) ) ;
public static final RegistryObject < Block > LASER_RELAY_FLUIDS = BLOCKS . register ( " laser_relay_fluids " , ( ) - > new BlockLaserRelay ( BlockLaserRelay . Type . FLUIDS ) ) ;
public static final RegistryObject < Block > LASER_RELAY_ITEM = BLOCKS . register ( " laser_relay_item " , ( ) - > new BlockLaserRelay ( BlockLaserRelay . Type . ITEM ) ) ;
public static final RegistryObject < Block > LASER_RELAY_ITEM_WHITELIST = BLOCKS . register ( " laser_relay_item_whitelist " , ( ) - > new BlockLaserRelay ( BlockLaserRelay . Type . ITEM_WHITELIST ) ) ;
public static final RegistryObject < Block > RANGED_COLLECTOR = BLOCKS . register ( " ranged_collector " , BlockRangedCollector : : new ) ;
public static final RegistryObject < Block > DIRECTIONAL_BREAKER = BLOCKS . register ( " directional_breaker " , BlockDirectionalBreaker : : new ) ;
public static final RegistryObject < Block > LEAF_GENERATOR = BLOCKS . register ( " leaf_generator " , BlockLeafGenerator : : new ) ;
public static final RegistryObject < Block > XP_SOLIDIFIER = BLOCKS . register ( " xp_solidifier " , BlockXPSolidifier : : new ) ;
public static final RegistryObject < Block > TESTIFI_BUCKS_GREEN_WALL = BLOCKS . register ( " testifi_bucks_green_wall " , BlockGeneric : : new ) ;
public static final RegistryObject < Block > TESTIFI_BUCKS_WHITE_WALL = BLOCKS . register ( " testifi_bucks_white_wall " , BlockGeneric : : new ) ;
public static final RegistryObject < Block > TESTIFI_BUCKS_GREEN_STAIRS = BLOCKS . register ( " testifi_bucks_green_stairs " , ( ) - > new StairsBlock ( ( ) - > TESTIFI_BUCKS_GREEN_WALL . get ( ) . getDefaultState ( ) , AbstractBlock . Properties . from ( TESTIFI_BUCKS_GREEN_WALL . get ( ) ) ) ) ;
public static final RegistryObject < Block > TESTIFI_BUCKS_WHITE_STAIRS = BLOCKS . register ( " testifi_bucks_white_stairs " , ( ) - > new StairsBlock ( ( ) - > TESTIFI_BUCKS_WHITE_WALL . get ( ) . getDefaultState ( ) , AbstractBlock . Properties . from ( TESTIFI_BUCKS_WHITE_WALL . get ( ) ) ) ) ;
public static final RegistryObject < Block > TESTIFI_BUCKS_GREEN_SLAB = BLOCKS . register ( " testifi_bucks_green_slab " , ( ) - > new SlabBlock ( AbstractBlock . Properties . from ( TESTIFI_BUCKS_GREEN_WALL . get ( ) ) ) ) ;
public static final RegistryObject < Block > TESTIFI_BUCKS_WHITE_SLAB = BLOCKS . register ( " testifi_bucks_white_slab " , ( ) - > new SlabBlock ( AbstractBlock . Properties . from ( TESTIFI_BUCKS_WHITE_WALL . get ( ) ) ) ) ;
public static final RegistryObject < Block > TESTIFI_BUCKS_GREEN_FENCE = BLOCKS . register ( " testifi_bucks_green_fence " , ( ) - > new WallBlock ( AbstractBlock . Properties . from ( TESTIFI_BUCKS_GREEN_WALL . get ( ) ) ) ) ;
public static final RegistryObject < Block > TESTIFI_BUCKS_WHITE_FENCE = BLOCKS . register ( " testifi_bucks_white_fence " , ( ) - > new WallBlock ( AbstractBlock . Properties . from ( TESTIFI_BUCKS_WHITE_WALL . get ( ) ) ) ) ;
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public static final RegistryObject < Block > CRYSTAL_ENORI = BLOCKS . register ( " crystal_enori_block " , ( ) - > new BlockCrystal ( false ) ) ;
public static final RegistryObject < Block > CRYSTAL_RESTONIA = BLOCKS . register ( " crystal_restonia_block " , ( ) - > new BlockCrystal ( false ) ) ;
public static final RegistryObject < Block > CRYSTAL_PALIS = BLOCKS . register ( " crystal_palis_block " , ( ) - > new BlockCrystal ( false ) ) ;
public static final RegistryObject < Block > CRYSTAL_DIAMATINE = BLOCKS . register ( " crystal_diamatine_block " , ( ) - > new BlockCrystal ( false ) ) ;
public static final RegistryObject < Block > CRYSTAL_VOID = BLOCKS . register ( " crystal_void_block " , ( ) - > new BlockCrystal ( false ) ) ;
public static final RegistryObject < Block > CRYSTAL_EMERADIC = BLOCKS . register ( " crystal_emeradic_block " , ( ) - > new BlockCrystal ( false ) ) ;
public static final RegistryObject < Block > CRYSTAL_EMPOWERED_ENORI = BLOCKS . register ( " crystal_enori_empowered_block " , ( ) - > new BlockCrystal ( true ) ) ;
public static final RegistryObject < Block > CRYSTAL_EMPOWERED_RESTONIA = BLOCKS . register ( " crystal_restonia_empowered_block " , ( ) - > new BlockCrystal ( true ) ) ;
public static final RegistryObject < Block > CRYSTAL_EMPOWERED_PALIS = BLOCKS . register ( " crystal_palis_empowered_block " , ( ) - > new BlockCrystal ( true ) ) ;
public static final RegistryObject < Block > CRYSTAL_EMPOWERED_DIAMATINE = BLOCKS . register ( " crystal_diamatine_empowered_block " , ( ) - > new BlockCrystal ( true ) ) ;
public static final RegistryObject < Block > CRYSTAL_EMPOWERED_VOID = BLOCKS . register ( " crystal_void_empowered_block " , ( ) - > new BlockCrystal ( true ) ) ;
public static final RegistryObject < Block > CRYSTAL_EMPOWERED_EMERADIC = BLOCKS . register ( " crystal_emeradic_empowered_block " , ( ) - > new BlockCrystal ( true ) ) ;
public static final RegistryObject < Block > LAMP_WHITE = BLOCKS . register ( " lamp_white_block " , BlockColoredLamp : : new ) ;
public static final RegistryObject < Block > LAMP_ORANGE = BLOCKS . register ( " lamp_orange_block " , BlockColoredLamp : : new ) ;
public static final RegistryObject < Block > LAMP_MAGENTA = BLOCKS . register ( " lamp_magenta_block " , BlockColoredLamp : : new ) ;
public static final RegistryObject < Block > LAMP_LIGHT_BLUE = BLOCKS . register ( " lamp_light_blue_block " , BlockColoredLamp : : new ) ;
public static final RegistryObject < Block > LAMP_YELLOW = BLOCKS . register ( " lamp_yellow_block " , BlockColoredLamp : : new ) ;
public static final RegistryObject < Block > LAMP_LIME = BLOCKS . register ( " lamp_lime_block " , BlockColoredLamp : : new ) ;
public static final RegistryObject < Block > LAMP_PINK = BLOCKS . register ( " lamp_pink_block " , BlockColoredLamp : : new ) ;
public static final RegistryObject < Block > LAMP_GRAY = BLOCKS . register ( " lamp_gray_block " , BlockColoredLamp : : new ) ;
public static final RegistryObject < Block > LAMP_LIGHT_GRAY = BLOCKS . register ( " lamp_light_gray_block " , BlockColoredLamp : : new ) ;
public static final RegistryObject < Block > LAMP_CYAN = BLOCKS . register ( " lamp_cyan_block " , BlockColoredLamp : : new ) ;
public static final RegistryObject < Block > LAMP_PURPLE = BLOCKS . register ( " lamp_purple_block " , BlockColoredLamp : : new ) ;
public static final RegistryObject < Block > LAMP_BLUE = BLOCKS . register ( " lamp_blue_block " , BlockColoredLamp : : new ) ;
public static final RegistryObject < Block > LAMP_BROWN = BLOCKS . register ( " lamp_brown_block " , BlockColoredLamp : : new ) ;
public static final RegistryObject < Block > LAMP_GREEN = BLOCKS . register ( " lamp_green_block " , BlockColoredLamp : : new ) ;
public static final RegistryObject < Block > LAMP_RED = BLOCKS . register ( " lamp_red_block " , BlockColoredLamp : : new ) ;
public static final RegistryObject < Block > LAMP_BLACK = BLOCKS . register ( " lamp_black_block " , BlockColoredLamp : : new ) ;
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// public static final RegistryObject<Block> blockColoredLamp = BLOCKS.register("colored_lamp", () -> new BlockColoredLamp());
// public static final RegistryObject<Block> blockColoredLampOn = BLOCKS.register("colored_lamp_on", () -> new BlockColoredLamp());
public static final RegistryObject < Block > LAMP_POWERER = BLOCKS . register ( " lamp_powerer " , BlockLampPowerer : : new ) ;
// public static final RegistryObject<Block> blockTreasureChest = BLOCKS.register("treasure_chest", BlockTreasureChest::new);
public static final RegistryObject < Block > ENERGIZER = BLOCKS . register ( " energizer " , ( ) - > new BlockEnergizer ( true ) ) ;
public static final RegistryObject < Block > ENERVATOR = BLOCKS . register ( " enervator " , ( ) - > new BlockEnergizer ( false ) ) ;
public static final RegistryObject < Block > LAVA_FACTORY_CONTROLLER = BLOCKS . register ( " lava_factory_controller " , BlockLavaFactoryController : : new ) ;
public static final RegistryObject < Block > CANOLA_PRESS = BLOCKS . register ( " canola_press " , BlockCanolaPress : : new ) ;
public static final RegistryObject < Block > PHANTOMFACE = BLOCKS . register ( " phantomface " , ( ) - > new BlockPhantom ( BlockPhantom . Type . FACE ) ) ;
public static final RegistryObject < Block > PHANTOM_PLACER = BLOCKS . register ( " phantom_placer " , ( ) - > new BlockPhantom ( BlockPhantom . Type . PLACER ) ) ;
public static final RegistryObject < Block > PHANTOM_LIQUIFACE = BLOCKS . register ( " phantom_liquiface " , ( ) - > new BlockPhantom ( BlockPhantom . Type . LIQUIFACE ) ) ;
public static final RegistryObject < Block > PHANTOM_ENERGYFACE = BLOCKS . register ( " phantom_energyface " , ( ) - > new BlockPhantom ( BlockPhantom . Type . ENERGYFACE ) ) ;
public static final RegistryObject < Block > PHANTOM_REDSTONEFACE = BLOCKS . register ( " phantom_redstoneface " , ( ) - > new BlockPhantom ( BlockPhantom . Type . REDSTONEFACE ) ) ;
public static final RegistryObject < Block > PHANTOM_BREAKER = BLOCKS . register ( " phantom_breaker " , ( ) - > new BlockPhantom ( BlockPhantom . Type . BREAKER ) ) ;
public static final RegistryObject < Block > COAL_GENERATOR = BLOCKS . register ( " coal_generator " , BlockCoalGenerator : : new ) ;
public static final RegistryObject < Block > OIL_GENERATOR = BLOCKS . register ( " oil_generator " , BlockOilGenerator : : new ) ;
public static final RegistryObject < Block > FERMENTING_BARREL = BLOCKS . register ( " fermenting_barrel " , BlockFermentingBarrel : : new ) ;
public static final RegistryObject < Block > RICE = BLOCKS . register ( " rice " , ( ) - > new BlockPlant ( ActuallyItems . RICE_SEED . get ( ) ) ) ; // TODO: [port][replace] ensure values match these new BlockPlant(1, 2));
public static final RegistryObject < Block > CANOLA = BLOCKS . register ( " canola " , ( ) - > new BlockPlant ( ActuallyItems . CANOLA_SEED . get ( ) ) ) ; // TODO: [port][replace] ensure values match these new BlockPlant(2, 3));
public static final RegistryObject < Block > FLAX = BLOCKS . register ( " flax " , ( ) - > new BlockPlant ( ActuallyItems . FLAX_SEED . get ( ) ) ) ; // TODO: [port][replace] ensure values match these new BlockPlant(2, 4));
public static final RegistryObject < Block > COFFEE = BLOCKS . register ( " coffee " , ( ) - > new BlockPlant ( ActuallyItems . COFFEE_SEED . get ( ) ) ) ; // TODO: [port][replace] ensure values match these new BlockPlant(2, 2));
public static final RegistryObject < Block > FURNACE_DOUBLE = BLOCKS . register ( " furnace_double " , BlockFurnaceDouble : : new ) ;
public static final RegistryObject < Block > INPUTTER = BLOCKS . register ( " inputter " , ( ) - > new BlockInputter ( false ) ) ;
public static final RegistryObject < Block > INPUTTER_ADVANCED = BLOCKS . register ( " inputter_advanced " , ( ) - > new BlockInputter ( true ) ) ;
// public static final RegistryObject<Block> blockFurnaceSolar = BLOCKS.register("furnace_solar", BlockFurnaceSolar::new);
public static final RegistryObject < Block > HEAT_COLLECTOR = BLOCKS . register ( " heat_collector " , BlockHeatCollector : : new ) ;
public static final RegistryObject < Block > GREENHOUSE_GLASS = BLOCKS . register ( " greenhouse_glass " , BlockGreenhouseGlass : : new ) ;
public static final RegistryObject < Block > BREAKER = BLOCKS . register ( " breaker " , ( ) - > new BlockBreaker ( false ) ) ;
public static final RegistryObject < Block > PLACER = BLOCKS . register ( " placer " , ( ) - > new BlockBreaker ( true ) ) ;
public static final RegistryObject < Block > DROPPER = BLOCKS . register ( " dropper " , BlockDropper : : new ) ;
public static final RegistryObject < Block > FLUID_PLACER = BLOCKS . register ( " fluid_placer " , ( ) - > new BlockFluidCollector ( true ) ) ;
public static final RegistryObject < Block > FLUID_COLLECTOR = BLOCKS . register ( " fluid_collector " , ( ) - > new BlockFluidCollector ( false ) ) ;
public static final RegistryObject < Block > COFFEE_MACHINE = BLOCKS . register ( " coffee_machine " , BlockCoffeeMachine : : new ) ;
public static final RegistryObject < Block > PHANTOM_BOOSTER = BLOCKS . register ( " phantom_booster " , BlockPhantomBooster : : new ) ;
public static final RegistryObject < Block > QUARTZ_WALL = BLOCKS . register ( " quartz_wall " , ( ) - > new WallBlock ( AbstractBlock . Properties . from ( blockMisc . get ( ) ) ) ) ;
public static final RegistryObject < Block > CHISELED_QUARTZ_WALL = BLOCKS . register ( " chiseled_quartz_wall " , ( ) - > new WallBlock ( AbstractBlock . Properties . from ( blockMisc . get ( ) ) ) ) ;
public static final RegistryObject < Block > PILLAR_QUARTZ_WALL = BLOCKS . register ( " pillar_quartz_wall " , ( ) - > new WallBlock ( AbstractBlock . Properties . from ( blockMisc . get ( ) ) ) ) ;
public static final RegistryObject < Block > QUARTZ_STAIR = BLOCKS . register ( " quartz_stair " , ( ) - > new StairsBlock ( ( ) - > blockMisc . get ( ) . getDefaultState ( ) , AbstractBlock . Properties . from ( blockMisc . get ( ) ) ) ) ;
public static final RegistryObject < Block > CHISELED_QUARTZ_STAIR = BLOCKS . register ( " chiseled_quartz_stair " , ( ) - > new StairsBlock ( ( ) - > blockMisc . get ( ) . getDefaultState ( ) , AbstractBlock . Properties . from ( blockMisc . get ( ) ) ) ) ;
public static final RegistryObject < Block > PILLAR_QUARTZ_STAIR = BLOCKS . register ( " pillar_quartz_stair " , ( ) - > new StairsBlock ( ( ) - > blockMisc . get ( ) . getDefaultState ( ) , AbstractBlock . Properties . from ( blockMisc . get ( ) ) ) ) ;
public static final RegistryObject < Block > QUARTZ_SLAB = BLOCKS . register ( " quartz_slab " , ( ) - > new SlabBlock ( AbstractBlock . Properties . from ( blockMisc . get ( ) ) ) ) ;
public static final RegistryObject < Block > CHISELED_QUARTZ_SLAB = BLOCKS . register ( " chiseled_quartz_slab " , ( ) - > new SlabBlock ( AbstractBlock . Properties . from ( blockMisc . get ( ) ) ) ) ;
public static final RegistryObject < Block > PILLAR_QUARTZ_SLAB = BLOCKS . register ( " pillar_quartz_slab " , ( ) - > new SlabBlock ( AbstractBlock . Properties . from ( blockMisc . get ( ) ) ) ) ;
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public static AbstractBlock . Properties defaultPickProps ( int harvestLevel , float hardness , float resistance ) {
return AbstractBlock . Properties . create ( Material . ROCK ) . harvestLevel ( harvestLevel ) . harvestTool ( ToolType . PICKAXE ) . hardnessAndResistance ( hardness , resistance ) . sound ( SoundType . STONE ) ;
}
public static AbstractBlock . Properties defaultPickProps ( int harvestLevel ) {
return AbstractBlock . Properties . create ( Material . ROCK ) . harvestLevel ( harvestLevel ) . harvestTool ( ToolType . PICKAXE ) . hardnessAndResistance ( 1 . 5F , 10 . 0F ) . sound ( SoundType . STONE ) ;
}
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}