ActuallyAdditions/src/main/java/ellpeck/actuallyadditions/inventory/ContainerOilGenerator.java

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/*
* This file ("ContainerOilGenerator.java") is part of the Actually Additions Mod for Minecraft.
* It is created and owned by Ellpeck and distributed
* under the Actually Additions License to be found at
* http://github.com/Ellpeck/ActuallyAdditions/blob/master/README.md
* View the source code at https://github.com/Ellpeck/ActuallyAdditions
*
* <EFBFBD> 2015 Ellpeck
*/
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package ellpeck.actuallyadditions.inventory;
import ellpeck.actuallyadditions.blocks.InitBlocks;
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import ellpeck.actuallyadditions.inventory.slot.SlotOutput;
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import ellpeck.actuallyadditions.tile.TileEntityBase;
import ellpeck.actuallyadditions.tile.TileEntityOilGenerator;
import invtweaks.api.container.InventoryContainer;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.Slot;
import net.minecraft.item.ItemStack;
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import net.minecraftforge.fluids.FluidContainerRegistry;
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import net.minecraftforge.fluids.FluidStack;
@InventoryContainer
public class ContainerOilGenerator extends Container{
private TileEntityOilGenerator generator;
public ContainerOilGenerator(InventoryPlayer inventory, TileEntityBase tile){
this.generator = (TileEntityOilGenerator)tile;
this.addSlotToContainer(new Slot(this.generator, 0, 98, 74));
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this.addSlotToContainer(new SlotOutput(this.generator, 1, 98, 43));
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for (int i = 0; i < 3; i++){
for (int j = 0; j < 9; j++){
this.addSlotToContainer(new Slot(inventory, j + i * 9 + 9, 8 + j * 18, 97 + i * 18));
}
}
for (int i = 0; i < 9; i++){
this.addSlotToContainer(new Slot(inventory, i, 8 + i * 18, 155));
}
}
@Override
public boolean canInteractWith(EntityPlayer player){
return this.generator.isUseableByPlayer(player);
}
@Override
public ItemStack transferStackInSlot(EntityPlayer player, int slot){
final int inventoryStart = 2;
final int inventoryEnd = inventoryStart+26;
final int hotbarStart = inventoryEnd+1;
final int hotbarEnd = hotbarStart+8;
Slot theSlot = (Slot)this.inventorySlots.get(slot);
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if (theSlot != null && theSlot.getHasStack()){
ItemStack newStack = theSlot.getStack();
ItemStack currentStack = newStack.copy();
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//Other Slots in Inventory excluded
if(slot >= inventoryStart){
//Shift from Inventory
if(FluidContainerRegistry.containsFluid(newStack, new FluidStack(InitBlocks.fluidOil, 1))){
if(!this.mergeItemStack(newStack, 0, 1, false)) return null;
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}
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//
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else if(slot >= inventoryStart && slot <= inventoryEnd){
if(!this.mergeItemStack(newStack, hotbarStart, hotbarEnd+1, false)) return null;
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}
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else if(slot >= inventoryEnd+1 && slot < hotbarEnd+1 && !this.mergeItemStack(newStack, inventoryStart, inventoryEnd+1, false)) return null;
}
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else if(!this.mergeItemStack(newStack, inventoryStart, hotbarEnd+1, false)) return null;
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if (newStack.stackSize == 0) theSlot.putStack(null);
else theSlot.onSlotChanged();
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if (newStack.stackSize == currentStack.stackSize) return null;
theSlot.onPickupFromSlot(player, newStack);
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return currentStack;
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}
return null;
}
}