ActuallyAdditions/src/main/java/de/ellpeck/actuallyadditions/mod/tile/TileEntityXPSolidifier.java

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/*
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* This file ("TileEntityXPSolidifier.java") is part of the Actually Additions mod for Minecraft.
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* It is created and owned by Ellpeck and distributed
* under the Actually Additions License to be found at
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* http://ellpeck.de/actaddlicense
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* View the source code at https://github.com/Ellpeck/ActuallyAdditions
*
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* © 2015-2017 Ellpeck
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*/
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package de.ellpeck.actuallyadditions.mod.tile;
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import de.ellpeck.actuallyadditions.mod.ActuallyAdditions;
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import de.ellpeck.actuallyadditions.mod.blocks.ActuallyBlocks;
import de.ellpeck.actuallyadditions.mod.inventory.ContainerXPSolidifier;
import de.ellpeck.actuallyadditions.mod.items.ActuallyItems;
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import de.ellpeck.actuallyadditions.mod.items.ItemSolidifiedExperience;
import de.ellpeck.actuallyadditions.mod.network.gui.IButtonReactor;
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import de.ellpeck.actuallyadditions.mod.util.ItemStackHandlerAA.IAcceptor;
import de.ellpeck.actuallyadditions.mod.util.StackUtil;
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import net.minecraft.core.BlockPos;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.network.chat.Component;
import net.minecraft.util.Mth;
import net.minecraft.world.MenuProvider;
import net.minecraft.world.entity.ExperienceOrb;
import net.minecraft.world.entity.player.Inventory;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.inventory.AbstractContainerMenu;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.entity.BlockEntity;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.phys.AABB;
import javax.annotation.Nullable;
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import java.util.List;
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public class TileEntityXPSolidifier extends TileEntityInventoryBase implements IButtonReactor, MenuProvider {
private static final int[] XP_MAP = new int[256];
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static {
for (int i = 0; i < XP_MAP.length; i++) {
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XP_MAP[i] = getExperienceForLevelImpl(i);
}
}
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private final int[] buttonAmounts = new int[]{1, 5, 10, 20, 30, 40, 50, 64, -999};
public int amount;
private int lastAmount;
private int singlePointAmount;
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public TileEntityXPSolidifier(BlockPos pos, BlockState state) {
super(ActuallyBlocks.XP_SOLIDIFIER.getTileEntityType(), pos, state, 2);
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}
/*
* The below methods were excerpted from EnderIO by SleepyTrousers with permission, thanks!
*/
public static int getExperienceForLevel(int level) {
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if (level >= 0 && level < XP_MAP.length) {
return XP_MAP[level];
}
if (level >= 21863) {
return Integer.MAX_VALUE;
}
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return getExperienceForLevelImpl(level);
}
private static int getExperienceForLevelImpl(int level) {
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int res = 0;
for (int i = 0; i < level; i++) {
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res += getXpBarCapacity(i);
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if (res < 0) {
return Integer.MAX_VALUE;
}
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}
return res;
}
public static int getXpBarCapacity(int level) {
if (level >= 30) {
return 112 + (level - 30) * 9;
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} else if (level >= 15) {
return 37 + (level - 15) * 5;
}
return 7 + level * 2;
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}
public static int getLevelForExperience(int experience) {
for (int i = 0; i < XP_MAP.length; i++) {
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if (XP_MAP[i] > experience) {
return i - 1;
}
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}
int i = XP_MAP.length;
while (getExperienceForLevel(i) <= experience) {
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i++;
}
return i - 1;
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}
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public static int getPlayerXP(Player player) {
return (int) (getExperienceForLevel(player.experienceLevel) + player.experienceProgress * player.getXpNeededForNextLevel());
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}
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public static void addPlayerXP(Player player, int amount) {
int experience = Math.max(0, getPlayerXP(player) + amount);
player.totalExperience = experience;
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player.experienceLevel = getLevelForExperience(experience);
int expForLevel = getExperienceForLevel(player.experienceLevel);
player.experienceProgress = (float) (experience - expForLevel) / (float) player.getXpNeededForNextLevel();
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}
@Override
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public void writeSyncableNBT(CompoundTag compound, NBTType type) {
super.writeSyncableNBT(compound, type);
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compound.putInt("Amount", this.amount);
compound.putInt("SinglePointAmount", this.singlePointAmount);
}
@Override
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public void readSyncableNBT(CompoundTag compound, NBTType type) {
super.readSyncableNBT(compound, type);
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this.amount = compound.getInt("Amount");
this.singlePointAmount = compound.getInt("SinglePointAmount");
}
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public static <T extends BlockEntity> void clientTick(Level level, BlockPos pos, BlockState state, T t) {
if (t instanceof TileEntityXPSolidifier tile) {
tile.clientTick();
}
}
public static <T extends BlockEntity> void serverTick(Level level, BlockPos pos, BlockState state, T t) {
if (t instanceof TileEntityXPSolidifier tile) {
tile.serverTick();
if (tile.amount > 0) {
ItemStack stack = tile.inv.getStackInSlot(0);
if (stack.isEmpty()) {
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int toSet = Math.min(tile.amount, 64);
tile.inv.setStackInSlot(0, new ItemStack(ActuallyItems.SOLIDIFIED_EXPERIENCE.get(), toSet));
tile.amount -= toSet;
tile.setChanged();
} else if (stack.getCount() < 64) {
int needed = 64 - stack.getCount();
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int toAdd = Math.min(needed, tile.amount);
stack.grow(toAdd);
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tile.amount -= toAdd;
tile.setChanged();
}
}
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if (!tile.isRedstonePowered) {
int range = 5;
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List<ExperienceOrb> orbs = level.getEntitiesOfClass(ExperienceOrb.class, new AABB(pos.getX() - range, pos.getY() - range, pos.getZ() - range, pos.getX() + 1 + range, pos.getY() + 1 + range, pos.getZ() + 1 + range));
if (orbs != null && !orbs.isEmpty()) {
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for (ExperienceOrb orb : orbs) {
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if (orb != null && orb.isAlive() && !orb.getPersistentData().getBoolean(ActuallyAdditions.MODID + "FromSolidified")) {
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tile.singlePointAmount += orb.getValue();
orb.discard();
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if (tile.singlePointAmount >= ItemSolidifiedExperience.SOLID_XP_AMOUNT) {
tile.amount += tile.singlePointAmount / ItemSolidifiedExperience.SOLID_XP_AMOUNT;
tile.singlePointAmount = 0;
tile.setChanged();
}
}
}
}
}
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ItemStack stack = tile.inv.getStackInSlot(1);
if (StackUtil.isValid(stack) && stack.getItem() instanceof ItemSolidifiedExperience) {
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int remainingSpace = Mth.clamp(Integer.MAX_VALUE - tile.amount, 0, stack.getCount());
if (stack.getCount() >= remainingSpace && remainingSpace != 0) {
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tile.amount += remainingSpace;
stack.shrink(remainingSpace);
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tile.setChanged();
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}
}
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if (tile.lastAmount != tile.amount && tile.sendUpdateWithInterval()) {
tile.lastAmount = tile.amount;
}
}
}
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@Override
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public IAcceptor getAcceptor() {
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return (slot, stack, automation) -> slot == 1 && stack.getItem() == ActuallyItems.SOLIDIFIED_EXPERIENCE.get();
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}
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@Override
public void setChanged() {
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if (this.amount < 0) {
this.amount = Integer.MAX_VALUE; //don't u go negative on me weird number
}
super.setChanged();
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}
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@Override
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public void onButtonPressed(int buttonID, Player player) {
if (buttonID < this.buttonAmounts.length) {
int playerXP = getPlayerXP(player);
if (playerXP > 0) {
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int xp = this.buttonAmounts[buttonID] == -999
? playerXP / ItemSolidifiedExperience.SOLID_XP_AMOUNT
: this.buttonAmounts[buttonID];
if (this.amount < Integer.MAX_VALUE - xp && playerXP >= ItemSolidifiedExperience.SOLID_XP_AMOUNT * xp) {
addPlayerXP(player, -(ItemSolidifiedExperience.SOLID_XP_AMOUNT * xp));
if (!this.level.isClientSide) {
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this.amount += xp;
}
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}
}
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}
}
@Override
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public Component getDisplayName() {
return Component.translatable("container.actuallyadditions.experienceSolidifier");
}
@Nullable
@Override
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public AbstractContainerMenu createMenu(int windowId, Inventory playerInventory, Player player) {
return new ContainerXPSolidifier(windowId, playerInventory, this);
}
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}