ActuallyAdditions/src/main/java/de/ellpeck/actuallyadditions/mod/blocks/BlockLaserRelay.java

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/*
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* This file ("BlockLaserRelay.java") is part of the Actually Additions mod for Minecraft.
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* It is created and owned by Ellpeck and distributed
* under the Actually Additions License to be found at
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* http://ellpeck.de/actaddlicense
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* View the source code at https://github.com/Ellpeck/ActuallyAdditions
*
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* © 2015-2017 Ellpeck
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*/
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package de.ellpeck.actuallyadditions.mod.blocks;
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import de.ellpeck.actuallyadditions.api.ActuallyAdditionsAPI;
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import de.ellpeck.actuallyadditions.api.laser.Network;
import de.ellpeck.actuallyadditions.mod.ActuallyAdditions;
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import de.ellpeck.actuallyadditions.mod.blocks.base.BlockContainerBase;
import de.ellpeck.actuallyadditions.mod.config.ConfigValues;
import de.ellpeck.actuallyadditions.mod.inventory.GuiHandler;
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import de.ellpeck.actuallyadditions.mod.items.ItemEngineerGoggles;
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import de.ellpeck.actuallyadditions.mod.items.ItemLaserRelayUpgrade;
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import de.ellpeck.actuallyadditions.mod.items.ItemLaserWrench;
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import de.ellpeck.actuallyadditions.mod.tile.*;
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import de.ellpeck.actuallyadditions.mod.util.StackUtil;
import de.ellpeck.actuallyadditions.mod.util.StringUtil;
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import net.minecraft.block.BlockDirectional;
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import net.minecraft.block.SoundType;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.state.BlockFaceShape;
import net.minecraft.block.state.BlockStateContainer;
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import net.minecraft.client.MainWindow;
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import net.minecraft.client.Minecraft;
import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.item.EnumRarity;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.Direction;
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import net.minecraft.util.Hand;
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import net.minecraft.util.Mirror;
import net.minecraft.util.Rotation;
import net.minecraft.util.math.AxisAlignedBB;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.text.TextFormatting;
import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
import net.minecraftforge.api.distmarker.Dist;
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import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.event.entity.player.PlayerInteractEvent;
import net.minecraftforge.fml.common.eventhandler.Event;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
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import net.minecraftforge.fml.relauncher.OnlyIn;
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public class BlockLaserRelay extends BlockContainerBase implements IHudDisplay {
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//This took way too much fiddling around. I'm not good with numbers.
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private static final float F = 1 / 16F;
private static final AxisAlignedBB AABB_UP = new AxisAlignedBB(2 * F, 0, 2 * F, 1 - 2 * F, 10 * F, 1 - 2 * F);
private static final AxisAlignedBB AABB_DOWN = new AxisAlignedBB(2 * F, 6 * F, 2 * F, 1 - 2 * F, 1, 1 - 2 * F);
private static final AxisAlignedBB AABB_NORTH = new AxisAlignedBB(2 * F, 2 * F, 6 * F, 1 - 2 * F, 1 - 2 * F, 1);
private static final AxisAlignedBB AABB_EAST = new AxisAlignedBB(0, 2 * F, 2 * F, 1 - 6 * F, 1 - 2 * F, 1 - 2 * F);
private static final AxisAlignedBB AABB_SOUTH = new AxisAlignedBB(2 * F, 2 * F, 0, 1 - 2 * F, 1 - 2 * F, 1 - 6 * F);
private static final AxisAlignedBB AABB_WEST = new AxisAlignedBB(6 * F, 2 * F, 2 * F, 1, 1 - 2 * F, 1 - 2 * F);
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private final Type type;
public BlockLaserRelay(Type type) {
super(Material.ROCK, this.name);
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this.setHarvestLevel("pickaxe", 0);
this.setHardness(1.5F);
this.setResistance(10.0F);
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this.setSoundType(SoundType.STONE);
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this.type = type;
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if (this.type.ordinal() == 0) {
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MinecraftForge.EVENT_BUS.register(this);
}
}
@SubscribeEvent
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public void onBlockRightClick(PlayerInteractEvent.RightClickBlock event) {
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PlayerEntity player = event.getEntityPlayer();
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World world = event.getWorld();
ItemStack stack = event.getItemStack();
BlockPos pos = event.getPos();
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if (player != null && world != null && StackUtil.isValid(stack) && pos != null) {
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BlockState state = event.getWorld().getBlockState(pos);
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if (state != null && state.getBlock() instanceof BlockLaserRelay) {
if (player.isSneaking()) {
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event.setUseBlock(Event.Result.ALLOW);
}
}
}
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}
@Override
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public AxisAlignedBB getBoundingBox(BlockState state, IBlockAccess source, BlockPos pos) {
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switch (this.getMetaFromState(state)) {
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case 1:
return AABB_UP;
case 2:
return AABB_NORTH;
case 3:
return AABB_SOUTH;
case 4:
return AABB_WEST;
case 5:
return AABB_EAST;
default:
return AABB_DOWN;
}
}
@Override
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public boolean isFullCube(BlockState state) {
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return false;
}
@Override
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public boolean isOpaqueCube(BlockState state) {
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return false;
}
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@Override
public BlockState getStateForPlacement(World world, BlockPos pos, Direction side, float hitX, float hitY, float hitZ, int meta, EntityLivingBase base) {
return this.getStateFromMeta(side.ordinal());
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}
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@Override
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public EnumRarity getRarity(ItemStack stack) {
return EnumRarity.EPIC;
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}
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@Override
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public BlockState getStateFromMeta(int meta) {
return this.getDefaultState().withProperty(BlockDirectional.FACING, Direction.byIndex(meta));
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}
@Override
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public int getMetaFromState(BlockState state) {
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return state.getValue(BlockDirectional.FACING).getIndex();
}
@Override
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protected BlockStateContainer createBlockState() {
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return new BlockStateContainer(this, BlockDirectional.FACING);
}
@Override
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public BlockState withRotation(BlockState state, Rotation rot) {
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return state.withProperty(BlockDirectional.FACING, rot.rotate(state.getValue(BlockDirectional.FACING)));
}
@Override
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public BlockState withMirror(BlockState state, Mirror mirror) {
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return this.withRotation(state, mirror.toRotation(state.getValue(BlockDirectional.FACING)));
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}
@Override
public boolean onBlockActivated(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, Direction par6, float par7, float par8, float par9) {
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ItemStack stack = player.getHeldItem(hand);
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TileEntity tile = world.getTileEntity(pos);
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if (tile instanceof TileEntityLaserRelay) {
TileEntityLaserRelay relay = (TileEntityLaserRelay) tile;
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if (StackUtil.isValid(stack)) {
if (stack.getItem() instanceof ItemLaserWrench) {
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return false;
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} else if (stack.getItem() == ConfigValues.itemCompassConfigurator) {
if (!world.isRemote) {
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relay.onCompassAction(player);
Network network = relay.getNetwork();
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if (network != null) {
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network.changeAmount++;
}
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relay.markDirty();
relay.sendUpdate();
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}
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return true;
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} else if (stack.getItem() instanceof ItemLaserRelayUpgrade) {
ItemStack inRelay = relay.inv.getStackInSlot(0);
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if (!StackUtil.isValid(inRelay)) {
if (!world.isRemote) {
if (!player.isCreative()) {
player.setHeldItem(hand, StackUtil.shrink(stack, 1));
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}
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ItemStack set = stack.copy();
set.setCount(1);
relay.inv.setStackInSlot(0, set);
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}
return true;
}
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}
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}
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if (player.isSneaking()) {
ItemStack inRelay = relay.inv.getStackInSlot(0).copy();
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if (StackUtil.isValid(inRelay)) {
if (!world.isRemote) {
relay.inv.setStackInSlot(0, StackUtil.getEmpty());
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if (!player.inventory.addItemStackToInventory(inRelay)) {
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player.entityDropItem(inRelay, 0);
}
}
return true;
}
}
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if (relay instanceof TileEntityLaserRelayItemWhitelist) {
if (!world.isRemote) {
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player.openGui(ActuallyAdditions.INSTANCE, GuiHandler.GuiTypes.LASER_RELAY_ITEM_WHITELIST.ordinal(), world, pos.getX(), pos.getY(), pos.getZ());
}
return true;
}
}
return false;
}
@Override
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public TileEntity createNewTileEntity(World world, int i) {
switch (this.type) {
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case ITEM:
return new TileEntityLaserRelayItem();
case ITEM_WHITELIST:
return new TileEntityLaserRelayItemWhitelist();
case ENERGY_ADVANCED:
return new TileEntityLaserRelayEnergyAdvanced();
case ENERGY_EXTREME:
return new TileEntityLaserRelayEnergyExtreme();
case FLUIDS:
return new TileEntityLaserRelayFluids();
default:
return new TileEntityLaserRelayEnergy();
}
}
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@Override
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@OnlyIn(Dist.CLIENT)
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public void displayHud(Minecraft minecraft, PlayerEntity player, ItemStack stack, RayTraceResult posHit, MainWindow resolution) {
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if (posHit != null && posHit.getBlockPos() != null && minecraft.world != null) {
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boolean wearing = ItemEngineerGoggles.isWearing(player);
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if (wearing || StackUtil.isValid(stack)) {
boolean compass = stack.getItem() == ConfigValues.itemCompassConfigurator;
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if (wearing || compass || stack.getItem() instanceof ItemLaserWrench) {
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TileEntity tile = minecraft.world.getTileEntity(posHit.getBlockPos());
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if (tile instanceof TileEntityLaserRelay) {
TileEntityLaserRelay relay = (TileEntityLaserRelay) tile;
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String strg = relay.getExtraDisplayString();
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minecraft.fontRenderer.drawStringWithShadow(strg, resolution.getScaledWidth() / 2 + 5, resolution.getScaledHeight() / 2 + 5, StringUtil.DECIMAL_COLOR_WHITE);
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String expl;
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if (compass) {
expl = relay.getCompassDisplayString();
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} else {
expl = TextFormatting.GRAY.toString() + TextFormatting.ITALIC + StringUtil.localizeFormatted("info." + ActuallyAdditions.MODID + ".laserRelay.mode.noCompasss", StringUtil.localize(ConfigValues.itemCompassConfigurator.getTranslationKey() + ".name"));
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}
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StringUtil.drawSplitString(minecraft.fontRenderer, expl, resolution.getScaledWidth() / 2 + 5, resolution.getScaledHeight() / 2 + 15, Integer.MAX_VALUE, StringUtil.DECIMAL_COLOR_WHITE, true);
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}
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}
}
}
}
@Override
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public void breakBlock(World world, BlockPos pos, BlockState state) {
super.breakBlock(world, pos, state);
ActuallyAdditionsAPI.connectionHandler.removeRelayFromNetwork(pos, world);
}
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@Override
public BlockFaceShape getBlockFaceShape(IBlockAccess worldIn, BlockState state, BlockPos pos, Direction face) {
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return BlockFaceShape.UNDEFINED;
}
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public enum Type {
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ENERGY_BASIC,
ENERGY_ADVANCED,
ENERGY_EXTREME,
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FLUIDS,
ITEM,
ITEM_WHITELIST
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}
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}