ActuallyAdditions/src/main/java/de/ellpeck/actuallyadditions/mod/tile/TileEntityDirectionalBreaker.java

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/*
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* This file ("TileEntityDirectionalBreaker.java") is part of the Actually Additions mod for Minecraft.
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* It is created and owned by Ellpeck and distributed
* under the Actually Additions License to be found at
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* http://ellpeck.de/actaddlicense
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* View the source code at https://github.com/Ellpeck/ActuallyAdditions
*
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* © 2015-2017 Ellpeck
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*/
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package de.ellpeck.actuallyadditions.mod.tile;
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import de.ellpeck.actuallyadditions.mod.inventory.ContainerDirectionalBreaker;
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import de.ellpeck.actuallyadditions.mod.util.ItemStackHandlerAA.IAcceptor;
import de.ellpeck.actuallyadditions.mod.util.StackUtil;
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import de.ellpeck.actuallyadditions.mod.util.WorldUtil;
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import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
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import net.minecraft.block.Blocks;
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import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.inventory.container.Container;
import net.minecraft.inventory.container.INamedContainerProvider;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.CompoundNBT;
import net.minecraft.util.Direction;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.StringTextComponent;
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import net.minecraft.world.server.ServerWorld;
import net.minecraftforge.common.util.LazyOptional;
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import net.minecraftforge.energy.IEnergyStorage;
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import javax.annotation.Nullable;
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import java.util.List;
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public class TileEntityDirectionalBreaker extends TileEntityInventoryBase implements INamedContainerProvider {
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public static final int RANGE = 8;
public static final int ENERGY_USE = 5;
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public final CustomEnergyStorage storage = new CustomEnergyStorage(10000, 20, 0);
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public final LazyOptional<IEnergyStorage> lazyEnergy = LazyOptional.of(() -> this.storage);
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private int lastEnergy;
private int currentTime;
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public TileEntityDirectionalBreaker() {
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super(ActuallyTiles.DIRECTIONALBREAKER_TILE.get(), 9);
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}
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@Override
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public void writeSyncableNBT(CompoundNBT compound, NBTType type) {
super.writeSyncableNBT(compound, type);
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this.storage.writeToNBT(compound);
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if (type != NBTType.SAVE_BLOCK) {
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compound.putInt("CurrentTime", this.currentTime);
}
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}
@Override
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public void readSyncableNBT(CompoundNBT compound, NBTType type) {
super.readSyncableNBT(compound, type);
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this.storage.readFromNBT(compound);
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if (type != NBTType.SAVE_BLOCK) {
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this.currentTime = compound.getInt("CurrentTime");
}
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}
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@Override
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public void updateEntity() {
super.updateEntity();
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if (!this.world.isRemote) {
if (!this.isRedstonePowered && !this.isPulseMode) {
if (this.currentTime > 0) {
this.currentTime--;
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if (this.currentTime <= 0) {
this.doWork();
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}
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} else {
this.currentTime = 15;
}
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}
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if (this.storage.getEnergyStored() != this.lastEnergy && this.sendUpdateWithInterval()) {
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this.lastEnergy = this.storage.getEnergyStored();
}
}
}
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private void doWork() {
if (this.storage.getEnergyStored() >= ENERGY_USE * RANGE) {
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BlockState state = this.world.getBlockState(this.pos);
Direction sideToManipulate = WorldUtil.getDirectionByPistonRotation(state);
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for (int i = 0; i < RANGE; i++) {
BlockPos coordsBlock = this.pos.offset(sideToManipulate, i + 1);
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BlockState breakState = this.world.getBlockState(coordsBlock);
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Block blockToBreak = breakState.getBlock();
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if (blockToBreak != null && !this.world.isAirBlock(coordsBlock) && this.world.getBlockState(coordsBlock).getBlockHardness(this.world, coordsBlock) > -1.0F) {
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List<ItemStack> drops = Block.getDrops(breakState, (ServerWorld) this.world, coordsBlock, this.world.getTileEntity(coordsBlock));
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float chance = WorldUtil.fireFakeHarvestEventsForDropChance(this, drops, this.world, coordsBlock);
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if (chance > 0 && this.world.rand.nextFloat() <= chance) {
if (StackUtil.canAddAll(this.inv, drops, false)) {
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this.world.playEvent(2001, coordsBlock, Block.getStateId(this.world.getBlockState(coordsBlock)));
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this.world.setBlockState(coordsBlock, Blocks.AIR.getDefaultState());
StackUtil.addAll(this.inv, drops, false);
this.storage.extractEnergyInternal(ENERGY_USE, false);
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this.markDirty();
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}
}
}
}
}
}
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@Override
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public IAcceptor getAcceptor() {
return (slot, stack, automation) -> !automation;
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}
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public int getEnergyScaled(int i) {
return this.storage.getEnergyStored() * i / this.storage.getMaxEnergyStored();
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}
@Override
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public boolean isRedstoneToggle() {
return true;
}
@Override
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public void activateOnPulse() {
this.doWork();
}
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@Override
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public LazyOptional<IEnergyStorage> getEnergyStorage(Direction facing) {
return this.lazyEnergy;
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}
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@Override
public ITextComponent getDisplayName() {
return StringTextComponent.EMPTY;
}
@Nullable
@Override
public Container createMenu(int windowId, PlayerInventory playerInventory, PlayerEntity playerEntity) {
return new ContainerDirectionalBreaker(windowId, playerInventory, this);
}
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}