ActuallyAdditions/src/main/java/de/ellpeck/actuallyadditions/mod/inventory/ContainerEnervator.java

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/*
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* This file ("ContainerEnervator.java") is part of the Actually Additions mod for Minecraft.
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* It is created and owned by Ellpeck and distributed
* under the Actually Additions License to be found at
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* http://ellpeck.de/actaddlicense
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* View the source code at https://github.com/Ellpeck/ActuallyAdditions
*
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* © 2015-2017 Ellpeck
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*/
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package de.ellpeck.actuallyadditions.mod.inventory;
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import de.ellpeck.actuallyadditions.mod.inventory.slot.SlotItemHandlerUnconditioned;
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import de.ellpeck.actuallyadditions.mod.inventory.slot.SlotOutput;
import de.ellpeck.actuallyadditions.mod.tile.TileEntityBase;
import de.ellpeck.actuallyadditions.mod.tile.TileEntityEnervator;
import de.ellpeck.actuallyadditions.mod.util.StackUtil;
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import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.Container;
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import net.minecraft.inventory.EntityEquipmentSlot;
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import net.minecraft.inventory.Slot;
import net.minecraft.item.ItemArmor;
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import net.minecraft.item.ItemStack;
import net.minecraftforge.energy.CapabilityEnergy;
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import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
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public class ContainerEnervator extends Container{
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private final TileEntityEnervator enervator;
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public ContainerEnervator(final EntityPlayer player, TileEntityBase tile){
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this.enervator = (TileEntityEnervator)tile;
InventoryPlayer inventory = player.inventory;
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this.addSlotToContainer(new SlotItemHandlerUnconditioned(this.enervator.inv, 0, 76, 73));
this.addSlotToContainer(new SlotOutput(this.enervator.inv, 1, 76, 42));
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for(int i = 0; i < 3; i++){
for(int j = 0; j < 9; j++){
this.addSlotToContainer(new Slot(inventory, j+i*9+9, 8+j*18, 97+i*18));
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}
}
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for(int i = 0; i < 9; i++){
this.addSlotToContainer(new Slot(inventory, i, 8+i*18, 155));
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}
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for(int k = 0; k < 4; ++k){
final EntityEquipmentSlot slot = ContainerEnergizer.VALID_EQUIPMENT_SLOTS[k];
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this.addSlotToContainer(new Slot(player.inventory, 36+3-k, 102, 19+k*18){
@Override
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public int getSlotStackLimit(){
return 1;
}
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@Override
public boolean isItemValid(ItemStack stack){
return StackUtil.isValid(stack) && stack.getItem().isValidArmor(stack, slot, player);
}
@Override
@SideOnly(Side.CLIENT)
public String getSlotTexture(){
return ItemArmor.EMPTY_SLOT_NAMES[slot.getIndex()];
}
});
}
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}
@Override
public ItemStack transferStackInSlot(EntityPlayer player, int slot){
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int inventoryStart = 2;
int inventoryEnd = inventoryStart+26;
int hotbarStart = inventoryEnd+1;
int hotbarEnd = hotbarStart+8;
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Slot theSlot = this.inventorySlots.get(slot);
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if(theSlot != null && theSlot.getHasStack()){
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ItemStack newStack = theSlot.getStack();
ItemStack currentStack = newStack.copy();
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//Slots in Inventory to shift from
if(slot == 1){
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if(!this.mergeItemStack(newStack, inventoryStart, hotbarEnd+1, true)){
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return StackUtil.getEmpty();
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}
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theSlot.onSlotChange(newStack, currentStack);
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}
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//Other Slots in Inventory excluded
else if(slot >= inventoryStart){
//Shift from Inventory
if(newStack.hasCapability(CapabilityEnergy.ENERGY, null)){
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if(!this.mergeItemStack(newStack, 0, 1, false)){
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return StackUtil.getEmpty();
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}
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}
//
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else if(slot >= inventoryStart && slot <= inventoryEnd){
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if(!this.mergeItemStack(newStack, hotbarStart, hotbarEnd+1, false)){
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return StackUtil.getEmpty();
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}
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}
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else if(slot >= inventoryEnd+1 && slot < hotbarEnd+1 && !this.mergeItemStack(newStack, inventoryStart, inventoryEnd+1, false)){
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return StackUtil.getEmpty();
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}
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}
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else if(!this.mergeItemStack(newStack, inventoryStart, hotbarEnd+1, false)){
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return StackUtil.getEmpty();
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}
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if(!StackUtil.isValid(newStack)){
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theSlot.putStack(StackUtil.getEmpty());
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}
else{
theSlot.onSlotChanged();
}
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if(newStack.getCount() == currentStack.getCount()){
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return StackUtil.getEmpty();
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}
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theSlot.onTake(player, newStack);
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return currentStack;
}
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return StackUtil.getEmpty();
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}
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@Override
public boolean canInteractWith(EntityPlayer player){
return this.enervator.canPlayerUse(player);
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}
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}