ActuallyAdditions/src/main/java/de/ellpeck/actuallyadditions/mod/blocks/BlockLaserRelay.java

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/*
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* This file ("BlockLaserRelay.java") is part of the Actually Additions mod for Minecraft.
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* It is created and owned by Ellpeck and distributed
* under the Actually Additions License to be found at
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* http://ellpeck.de/actaddlicense
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* View the source code at https://github.com/Ellpeck/ActuallyAdditions
*
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* © 2015-2017 Ellpeck
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*/
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package de.ellpeck.actuallyadditions.mod.blocks;
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import de.ellpeck.actuallyadditions.api.ActuallyAdditionsAPI;
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import de.ellpeck.actuallyadditions.api.laser.Network;
import de.ellpeck.actuallyadditions.mod.ActuallyAdditions;
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import de.ellpeck.actuallyadditions.mod.blocks.base.BlockContainerBase;
import de.ellpeck.actuallyadditions.mod.config.ConfigValues;
import de.ellpeck.actuallyadditions.mod.inventory.GuiHandler;
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import de.ellpeck.actuallyadditions.mod.items.ItemEngineerGoggles;
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import de.ellpeck.actuallyadditions.mod.items.ItemLaserRelayUpgrade;
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import de.ellpeck.actuallyadditions.mod.items.ItemLaserWrench;
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import de.ellpeck.actuallyadditions.mod.tile.*;
import de.ellpeck.actuallyadditions.mod.util.ModUtil;
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import de.ellpeck.actuallyadditions.mod.util.StackUtil;
import de.ellpeck.actuallyadditions.mod.util.StringUtil;
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import net.minecraft.block.BlockDirectional;
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import net.minecraft.block.SoundType;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.state.BlockStateContainer;
import net.minecraft.block.state.IBlockState;
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import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.ScaledResolution;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.EnumRarity;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
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import net.minecraft.util.Mirror;
import net.minecraft.util.Rotation;
import net.minecraft.util.math.AxisAlignedBB;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.text.TextFormatting;
import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
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import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.event.entity.player.PlayerInteractEvent;
import net.minecraftforge.fml.common.eventhandler.Event;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
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public class BlockLaserRelay extends BlockContainerBase implements IHudDisplay{
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//This took way too much fiddling around. I'm not good with numbers.
private static final float F = 1/16F;
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private static final AxisAlignedBB AABB_UP = new AxisAlignedBB(2*F, 0, 2*F, 1-2*F, 10*F, 1-2*F);
private static final AxisAlignedBB AABB_DOWN = new AxisAlignedBB(2*F, 6*F, 2*F, 1-2*F, 1, 1-2*F);
private static final AxisAlignedBB AABB_NORTH = new AxisAlignedBB(2*F, 2*F, 6*F, 1-2*F, 1-2*F, 1);
private static final AxisAlignedBB AABB_EAST = new AxisAlignedBB(0, 2*F, 2*F, 1-6*F, 1-2*F, 1-2*F);
private static final AxisAlignedBB AABB_SOUTH = new AxisAlignedBB(2*F, 2*F, 0, 1-2*F, 1-2*F, 1-6*F);
private static final AxisAlignedBB AABB_WEST = new AxisAlignedBB(6*F, 2*F, 2*F, 1, 1-2*F, 1-2*F);
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private final Type type;
public BlockLaserRelay(String name, Type type){
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super(Material.ROCK, name);
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this.setHarvestLevel("pickaxe", 0);
this.setHardness(1.5F);
this.setResistance(10.0F);
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this.setSoundType(SoundType.STONE);
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this.type = type;
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if(this.type.ordinal() == 0){
MinecraftForge.EVENT_BUS.register(this);
}
}
@SubscribeEvent
public void onBlockRightClick(PlayerInteractEvent.RightClickBlock event){
EntityPlayer player = event.getEntityPlayer();
World world = event.getWorld();
ItemStack stack = event.getItemStack();
BlockPos pos = event.getPos();
if(player != null && world != null && StackUtil.isValid(stack) && pos != null){
IBlockState state = event.getWorld().getBlockState(pos);
if(state != null && state.getBlock() instanceof BlockLaserRelay){
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if(player.isSneaking()){
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event.setUseBlock(Event.Result.ALLOW);
}
}
}
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}
@Override
public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos){
switch(this.getMetaFromState(state)){
case 1:
return AABB_UP;
case 2:
return AABB_NORTH;
case 3:
return AABB_SOUTH;
case 4:
return AABB_WEST;
case 5:
return AABB_EAST;
default:
return AABB_DOWN;
}
}
@Override
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public boolean isFullCube(IBlockState state){
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return false;
}
@Override
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public boolean isOpaqueCube(IBlockState state){
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return false;
}
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@Override
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public IBlockState getStateForPlacement(World world, BlockPos pos, EnumFacing side, float hitX, float hitY, float hitZ, int meta, EntityLivingBase base){
return this.getStateFromMeta(side.ordinal());
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}
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@Override
public EnumRarity getRarity(ItemStack stack){
return EnumRarity.EPIC;
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}
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@Override
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public IBlockState getStateFromMeta(int meta){
return this.getDefaultState().withProperty(BlockDirectional.FACING, EnumFacing.getFront(meta));
}
@Override
public int getMetaFromState(IBlockState state){
return state.getValue(BlockDirectional.FACING).getIndex();
}
@Override
protected BlockStateContainer createBlockState(){
return new BlockStateContainer(this, BlockDirectional.FACING);
}
@Override
public IBlockState withRotation(IBlockState state, Rotation rot){
return state.withProperty(BlockDirectional.FACING, rot.rotate(state.getValue(BlockDirectional.FACING)));
}
@Override
public IBlockState withMirror(IBlockState state, Mirror mirror){
return this.withRotation(state, mirror.toRotation(state.getValue(BlockDirectional.FACING)));
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}
@Override
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public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, EnumFacing par6, float par7, float par8, float par9){
ItemStack stack = player.getHeldItem(hand);
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TileEntity tile = world.getTileEntity(pos);
if(tile instanceof TileEntityLaserRelay){
TileEntityLaserRelay relay = (TileEntityLaserRelay)tile;
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if(StackUtil.isValid(stack)){
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if(stack.getItem() instanceof ItemLaserWrench){
return false;
}
else if(stack.getItem() == ConfigValues.itemCompassConfigurator){
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if(!world.isRemote){
relay.onCompassAction(player);
Network network = relay.getNetwork();
if(network != null){
network.changeAmount++;
}
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relay.markDirty();
relay.sendUpdate();
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}
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return true;
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}
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else if(stack.getItem() instanceof ItemLaserRelayUpgrade){
ItemStack inRelay = relay.slots.getStackInSlot(0);
if(!StackUtil.isValid(inRelay)){
if(!world.isRemote){
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if(!player.isCreative()){
player.setHeldItem(hand, StackUtil.addStackSize(stack, -1));
}
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ItemStack set = StackUtil.validateCopy(stack);
relay.slots.setStackInSlot(0, StackUtil.setStackSize(set, 1));
}
return true;
}
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}
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}
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if(player.isSneaking()){
ItemStack inRelay = StackUtil.validateCopy(relay.slots.getStackInSlot(0));
if(StackUtil.isValid(inRelay)){
if(!world.isRemote){
relay.slots.setStackInSlot(0, StackUtil.getNull());
if(!player.inventory.addItemStackToInventory(inRelay)){
player.entityDropItem(inRelay, 0);
}
}
return true;
}
}
if(relay instanceof TileEntityLaserRelayItemWhitelist){
if(!world.isRemote){
player.openGui(ActuallyAdditions.instance, GuiHandler.GuiTypes.LASER_RELAY_ITEM_WHITELIST.ordinal(), world, pos.getX(), pos.getY(), pos.getZ());
}
return true;
}
}
return false;
}
@Override
public TileEntity createNewTileEntity(World world, int i){
switch(this.type){
case ITEM:
return new TileEntityLaserRelayItem();
case ITEM_WHITELIST:
return new TileEntityLaserRelayItemWhitelist();
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case ENERGY_ADVANCED:
return new TileEntityLaserRelayEnergyAdvanced();
case ENERGY_EXTREME:
return new TileEntityLaserRelayEnergyExtreme();
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case FLUIDS:
return new TileEntityLaserRelayFluids();
default:
return new TileEntityLaserRelayEnergy();
}
}
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@Override
@SideOnly(Side.CLIENT)
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public void displayHud(Minecraft minecraft, EntityPlayer player, ItemStack stack, RayTraceResult posHit, ScaledResolution resolution){
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if(posHit != null && posHit.getBlockPos() != null && minecraft.world != null){
boolean wearing = ItemEngineerGoggles.isWearing(player);
if(wearing || StackUtil.isValid(stack)){
boolean compass = stack.getItem() == ConfigValues.itemCompassConfigurator;
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if(wearing || compass || stack.getItem() instanceof ItemLaserWrench){
TileEntity tile = minecraft.world.getTileEntity(posHit.getBlockPos());
if(tile instanceof TileEntityLaserRelay){
TileEntityLaserRelay relay = (TileEntityLaserRelay)tile;
String strg = relay.getExtraDisplayString();
minecraft.fontRendererObj.drawStringWithShadow(strg, resolution.getScaledWidth()/2+5, resolution.getScaledHeight()/2+5, StringUtil.DECIMAL_COLOR_WHITE);
String expl;
if(compass){
expl = relay.getCompassDisplayString();
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}
else{
expl = TextFormatting.GRAY.toString()+TextFormatting.ITALIC+StringUtil.localizeFormatted("info."+ModUtil.MOD_ID+".laserRelay.mode.noCompasss", StringUtil.localize(ConfigValues.itemCompassConfigurator.getUnlocalizedName()+".name"));
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}
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StringUtil.drawSplitString(minecraft.fontRendererObj, expl, resolution.getScaledWidth()/2+5, resolution.getScaledHeight()/2+15, Integer.MAX_VALUE, StringUtil.DECIMAL_COLOR_WHITE, true);
}
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}
}
}
}
@Override
public void breakBlock(World world, BlockPos pos, IBlockState state){
super.breakBlock(world, pos, state);
ActuallyAdditionsAPI.connectionHandler.removeRelayFromNetwork(pos, world);
}
public enum Type{
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ENERGY_BASIC,
ENERGY_ADVANCED,
ENERGY_EXTREME,
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FLUIDS,
ITEM,
ITEM_WHITELIST
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}
}