mirror of
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52 lines
2.4 KiB
Java
52 lines
2.4 KiB
Java
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/*
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* This file ("DungeonLoot.java") is part of the Actually Additions Mod for Minecraft.
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* It is created and owned by Ellpeck and distributed
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* under the Actually Additions License to be found at
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* http://github.com/Ellpeck/ActuallyAdditions/blob/master/README.md
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* View the source code at https://github.com/Ellpeck/ActuallyAdditions
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*
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* © 2015 Ellpeck
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*/
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package ellpeck.actuallyadditions.misc;
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import ellpeck.actuallyadditions.blocks.InitBlocks;
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import ellpeck.actuallyadditions.config.values.ConfigBoolValues;
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import ellpeck.actuallyadditions.items.InitItems;
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import ellpeck.actuallyadditions.items.metalists.TheCrystals;
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import ellpeck.actuallyadditions.items.metalists.TheMiscItems;
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import ellpeck.actuallyadditions.util.ModUtil;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.WeightedRandomChestContent;
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import net.minecraftforge.common.ChestGenHooks;
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public class DungeonLoot{
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public static void init(){
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if(ConfigBoolValues.DUNGEON_LOOT.isEnabled()){
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ModUtil.LOGGER.info("Initializing Dungeon Loot...");
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ChestGenHooks dungeon = ChestGenHooks.getInfo(ChestGenHooks.DUNGEON_CHEST);
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ChestGenHooks mineshaft = ChestGenHooks.getInfo(ChestGenHooks.MINESHAFT_CORRIDOR);
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ChestGenHooks blacksmith = ChestGenHooks.getInfo(ChestGenHooks.VILLAGE_BLACKSMITH);
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for(int i = 0; i < TheCrystals.values().length; i++){
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WeightedRandomChestContent item = new WeightedRandomChestContent(new ItemStack(InitItems.itemCrystal, 1, i), 2, 4, 15);
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WeightedRandomChestContent block = new WeightedRandomChestContent(new ItemStack(InitBlocks.blockCrystal, 1, i), 1, 3, 5);
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dungeon.addItem(item);
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dungeon.addItem(block);
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mineshaft.addItem(item);
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mineshaft.addItem(block);
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}
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WeightedRandomChestContent drillCore = new WeightedRandomChestContent(new ItemStack(InitItems.itemMisc, 1, TheMiscItems.DRILL_CORE.ordinal()), 1, 1, 40);
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dungeon.addItem(drillCore);
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mineshaft.addItem(drillCore);
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blacksmith.addItem(drillCore);
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WeightedRandomChestContent quartz = new WeightedRandomChestContent(new ItemStack(InitItems.itemMisc, 1, TheMiscItems.QUARTZ.ordinal()), 3, 4, 50);
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dungeon.addItem(quartz);
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blacksmith.addItem(quartz);
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}
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}
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}
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