This commit is contained in:
Shadows_of_Fire 2018-07-27 20:08:42 -04:00
parent f59c431649
commit 1bec4bbff7

View file

@ -10,18 +10,12 @@
package de.ellpeck.actuallyadditions.mod.items;
import java.util.List;
import javax.annotation.Nullable;
import de.ellpeck.actuallyadditions.mod.ActuallyAdditions;
import de.ellpeck.actuallyadditions.mod.inventory.ContainerBag;
import de.ellpeck.actuallyadditions.mod.inventory.GuiHandler.GuiTypes;
import de.ellpeck.actuallyadditions.mod.items.base.ItemBase;
import de.ellpeck.actuallyadditions.mod.util.ItemStackHandlerAA;
import de.ellpeck.actuallyadditions.mod.util.StackUtil;
import de.ellpeck.actuallyadditions.mod.util.StringUtil;
import net.minecraft.client.util.ITooltipFlag;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.EnumRarity;
import net.minecraft.item.ItemStack;
@ -32,7 +26,6 @@ import net.minecraft.util.EnumActionResult;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.text.TextFormatting;
import net.minecraft.world.World;
import net.minecraftforge.items.CapabilityItemHandler;
import net.minecraftforge.items.IItemHandler;
@ -47,22 +40,6 @@ public class ItemBag extends ItemBase{
this.setMaxStackSize(1);
}
@Override
public void addInformation(ItemStack stack, @Nullable World playerIn, List<String> tooltip, ITooltipFlag advanced){
ItemStackHandlerAA inv = new ItemStackHandlerAA(ContainerBag.getSlotAmount(this.isVoid));
ItemDrill.loadSlotsFromNBT(inv, stack);
int slotsTotal = inv.getSlots();
int slotsFilled = 0;
for(int i = 0; i < inv.getSlots(); i++){
if(StackUtil.isValid(inv.getStackInSlot(i))){
slotsFilled++;
}
}
tooltip.add(TextFormatting.ITALIC+String.format("%d/%d %s", slotsFilled, slotsTotal, StringUtil.localize("item."+ActuallyAdditions.MODID+".item_bag.storage")));
}
@Override
public EnumActionResult onItemUse(EntityPlayer playerIn, World worldIn, BlockPos pos, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ) {
ItemStack stack = playerIn.getHeldItem(hand);