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Fixed weird damage handling vanilla does on armor.
Whooops.
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parent
9740d4ef79
commit
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1 changed files with 10 additions and 1 deletions
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@ -4,6 +4,7 @@ import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import ellpeck.actuallyadditions.util.INameableItem;
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import ellpeck.actuallyadditions.util.ItemUtil;
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import ellpeck.actuallyadditions.util.KeyUtil;
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import ellpeck.actuallyadditions.util.ModUtil;
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import net.minecraft.client.renderer.texture.IIconRegister;
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import net.minecraft.entity.Entity;
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@ -12,6 +13,7 @@ import net.minecraft.item.EnumRarity;
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import net.minecraft.item.ItemArmor;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.IIcon;
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import net.minecraft.util.StatCollector;
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import net.minecraftforge.oredict.OreDictionary;
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import java.util.List;
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@ -28,6 +30,9 @@ public class ItemArmorAA extends ItemArmor implements INameableItem{
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this.name = name;
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String texture = ModUtil.MOD_ID_LOWER+":textures/armor/"+textureBase;
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textures = new String[]{texture+"1.png", texture+"2.png"};
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//Fixes vanilla's weird durability handling
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this.setMaxDamage(material.getDurability(type)/10);
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}
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@Override
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@ -44,7 +49,11 @@ public class ItemArmorAA extends ItemArmor implements INameableItem{
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@SuppressWarnings("unchecked")
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@SideOnly(Side.CLIENT)
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public void addInformation(ItemStack stack, EntityPlayer player, List list, boolean isHeld){
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ItemUtil.addInformation(this, list, 1, "");
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if(KeyUtil.isShiftPressed()){
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list.add(StatCollector.translateToLocal("tooltip."+ModUtil.MOD_ID_LOWER+"."+this.getName()+".desc"));
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list.add(StatCollector.translateToLocal("tooltip." + ModUtil.MOD_ID_LOWER + ".durability.desc") + ": " + (this.getMaxDamage()-this.getDamage(stack)) + "/" + this.getMaxDamage());
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}
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else list.add(ItemUtil.shiftForInfo());
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}
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@Override
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