Fixed weird damage handling vanilla does on armor.

Whooops.
This commit is contained in:
Ellpeck 2015-07-28 04:53:53 +02:00
parent 9740d4ef79
commit 232210940f

View file

@ -4,6 +4,7 @@ import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import ellpeck.actuallyadditions.util.INameableItem;
import ellpeck.actuallyadditions.util.ItemUtil;
import ellpeck.actuallyadditions.util.KeyUtil;
import ellpeck.actuallyadditions.util.ModUtil;
import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.entity.Entity;
@ -12,6 +13,7 @@ import net.minecraft.item.EnumRarity;
import net.minecraft.item.ItemArmor;
import net.minecraft.item.ItemStack;
import net.minecraft.util.IIcon;
import net.minecraft.util.StatCollector;
import net.minecraftforge.oredict.OreDictionary;
import java.util.List;
@ -28,6 +30,9 @@ public class ItemArmorAA extends ItemArmor implements INameableItem{
this.name = name;
String texture = ModUtil.MOD_ID_LOWER+":textures/armor/"+textureBase;
textures = new String[]{texture+"1.png", texture+"2.png"};
//Fixes vanilla's weird durability handling
this.setMaxDamage(material.getDurability(type)/10);
}
@Override
@ -44,7 +49,11 @@ public class ItemArmorAA extends ItemArmor implements INameableItem{
@SuppressWarnings("unchecked")
@SideOnly(Side.CLIENT)
public void addInformation(ItemStack stack, EntityPlayer player, List list, boolean isHeld){
ItemUtil.addInformation(this, list, 1, "");
if(KeyUtil.isShiftPressed()){
list.add(StatCollector.translateToLocal("tooltip."+ModUtil.MOD_ID_LOWER+"."+this.getName()+".desc"));
list.add(StatCollector.translateToLocal("tooltip." + ModUtil.MOD_ID_LOWER + ".durability.desc") + ": " + (this.getMaxDamage()-this.getDamage(stack)) + "/" + this.getMaxDamage());
}
else list.add(ItemUtil.shiftForInfo());
}
@Override