mirror of
https://github.com/Ellpeck/ActuallyAdditions.git
synced 2024-11-22 15:18:34 +01:00
Fixed weird damage handling vanilla does on armor.
Whooops.
This commit is contained in:
parent
9740d4ef79
commit
232210940f
1 changed files with 10 additions and 1 deletions
|
@ -4,6 +4,7 @@ import cpw.mods.fml.relauncher.Side;
|
||||||
import cpw.mods.fml.relauncher.SideOnly;
|
import cpw.mods.fml.relauncher.SideOnly;
|
||||||
import ellpeck.actuallyadditions.util.INameableItem;
|
import ellpeck.actuallyadditions.util.INameableItem;
|
||||||
import ellpeck.actuallyadditions.util.ItemUtil;
|
import ellpeck.actuallyadditions.util.ItemUtil;
|
||||||
|
import ellpeck.actuallyadditions.util.KeyUtil;
|
||||||
import ellpeck.actuallyadditions.util.ModUtil;
|
import ellpeck.actuallyadditions.util.ModUtil;
|
||||||
import net.minecraft.client.renderer.texture.IIconRegister;
|
import net.minecraft.client.renderer.texture.IIconRegister;
|
||||||
import net.minecraft.entity.Entity;
|
import net.minecraft.entity.Entity;
|
||||||
|
@ -12,6 +13,7 @@ import net.minecraft.item.EnumRarity;
|
||||||
import net.minecraft.item.ItemArmor;
|
import net.minecraft.item.ItemArmor;
|
||||||
import net.minecraft.item.ItemStack;
|
import net.minecraft.item.ItemStack;
|
||||||
import net.minecraft.util.IIcon;
|
import net.minecraft.util.IIcon;
|
||||||
|
import net.minecraft.util.StatCollector;
|
||||||
import net.minecraftforge.oredict.OreDictionary;
|
import net.minecraftforge.oredict.OreDictionary;
|
||||||
|
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
|
@ -28,6 +30,9 @@ public class ItemArmorAA extends ItemArmor implements INameableItem{
|
||||||
this.name = name;
|
this.name = name;
|
||||||
String texture = ModUtil.MOD_ID_LOWER+":textures/armor/"+textureBase;
|
String texture = ModUtil.MOD_ID_LOWER+":textures/armor/"+textureBase;
|
||||||
textures = new String[]{texture+"1.png", texture+"2.png"};
|
textures = new String[]{texture+"1.png", texture+"2.png"};
|
||||||
|
|
||||||
|
//Fixes vanilla's weird durability handling
|
||||||
|
this.setMaxDamage(material.getDurability(type)/10);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
@ -44,7 +49,11 @@ public class ItemArmorAA extends ItemArmor implements INameableItem{
|
||||||
@SuppressWarnings("unchecked")
|
@SuppressWarnings("unchecked")
|
||||||
@SideOnly(Side.CLIENT)
|
@SideOnly(Side.CLIENT)
|
||||||
public void addInformation(ItemStack stack, EntityPlayer player, List list, boolean isHeld){
|
public void addInformation(ItemStack stack, EntityPlayer player, List list, boolean isHeld){
|
||||||
ItemUtil.addInformation(this, list, 1, "");
|
if(KeyUtil.isShiftPressed()){
|
||||||
|
list.add(StatCollector.translateToLocal("tooltip."+ModUtil.MOD_ID_LOWER+"."+this.getName()+".desc"));
|
||||||
|
list.add(StatCollector.translateToLocal("tooltip." + ModUtil.MOD_ID_LOWER + ".durability.desc") + ": " + (this.getMaxDamage()-this.getDamage(stack)) + "/" + this.getMaxDamage());
|
||||||
|
}
|
||||||
|
else list.add(ItemUtil.shiftForInfo());
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
|
Loading…
Reference in a new issue