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https://github.com/Ellpeck/ActuallyAdditions.git
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Farmer goes brrrr
This commit is contained in:
parent
1a3f223a4b
commit
2707b69d7a
7 changed files with 65 additions and 38 deletions
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@ -16,6 +16,7 @@ import de.ellpeck.actuallyadditions.mod.misc.apiimpl.farmer.*;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.World;
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import net.minecraft.world.World;
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import net.minecraft.world.server.ServerWorld;
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public interface IFarmerBehavior {
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public interface IFarmerBehavior {
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@ -40,7 +41,7 @@ public interface IFarmerBehavior {
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* @param farmer The Farmer doing this action. Can be used to query and extract energy and add items to the slots
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* @param farmer The Farmer doing this action. Can be used to query and extract energy and add items to the slots
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* @return If harvesting was successful
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* @return If harvesting was successful
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*/
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*/
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FarmerResult tryHarvestPlant(World world, BlockPos pos, IFarmer farmer);
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FarmerResult tryHarvestPlant(ServerWorld world, BlockPos pos, IFarmer farmer);
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int getPriority();
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int getPriority();
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@ -19,9 +19,15 @@ import net.minecraft.block.Blocks;
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import net.minecraft.item.BlockItem;
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import net.minecraft.item.BlockItem;
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import net.minecraft.item.Item;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.ItemStack;
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import net.minecraft.loot.LootContext;
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import net.minecraft.loot.LootParameters;
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import net.minecraft.util.NonNullList;
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import net.minecraft.util.NonNullList;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.vector.Vector3d;
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import net.minecraft.world.World;
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import net.minecraft.world.World;
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import net.minecraft.world.server.ServerWorld;
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import java.util.List;
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public class CactusFarmerBehavior implements IFarmerBehavior {
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public class CactusFarmerBehavior implements IFarmerBehavior {
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@ -49,7 +55,7 @@ public class CactusFarmerBehavior implements IFarmerBehavior {
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}
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}
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@Override
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@Override
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public FarmerResult tryHarvestPlant(World world, BlockPos pos, IFarmer farmer) {
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public FarmerResult tryHarvestPlant(ServerWorld world, BlockPos pos, IFarmer farmer) {
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int use = 250;
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int use = 250;
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if (farmer.getEnergy() >= use) {
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if (farmer.getEnergy() >= use) {
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BlockState state = world.getBlockState(pos);
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BlockState state = world.getBlockState(pos);
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@ -61,8 +67,9 @@ public class CactusFarmerBehavior implements IFarmerBehavior {
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BlockPos up = pos.above(i);
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BlockPos up = pos.above(i);
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BlockState upState = world.getBlockState(up);
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BlockState upState = world.getBlockState(up);
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if (upState.getBlock() == Blocks.CACTUS) {
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if (upState.getBlock() == Blocks.CACTUS) {
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NonNullList<ItemStack> drops = NonNullList.create();
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List<ItemStack> drops = state.getDrops(new LootContext.Builder(world)
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//upState.getBlock().getDrops(drops, world, up, upState, 0);
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.withParameter(LootParameters.ORIGIN, new Vector3d(pos.getX(), pos.getY(), pos.getZ()))
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.withParameter(LootParameters.TOOL, ItemStack.EMPTY));
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if (!drops.isEmpty()) {
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if (!drops.isEmpty()) {
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if (farmer.canAddToOutput(drops)) {
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if (farmer.canAddToOutput(drops)) {
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@ -16,14 +16,14 @@ import de.ellpeck.actuallyadditions.api.internal.IFarmer;
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import de.ellpeck.actuallyadditions.mod.util.StackUtil;
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import de.ellpeck.actuallyadditions.mod.util.StackUtil;
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import net.minecraft.block.*;
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import net.minecraft.block.*;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.item.BlockItem;
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import net.minecraft.item.*;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.Items;
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import net.minecraft.loot.LootContext;
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import net.minecraft.loot.LootContext;
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import net.minecraft.loot.LootParameters;
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import net.minecraft.state.properties.BlockStateProperties;
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import net.minecraft.state.properties.BlockStateProperties;
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import net.minecraft.util.*;
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import net.minecraft.util.*;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.BlockRayTraceResult;
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import net.minecraft.util.math.vector.Vector3d;
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import net.minecraft.world.World;
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import net.minecraft.world.World;
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import net.minecraft.world.server.ServerWorld;
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import net.minecraft.world.server.ServerWorld;
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import net.minecraftforge.common.IPlantable;
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import net.minecraftforge.common.IPlantable;
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@ -75,7 +75,7 @@ public class DefaultFarmerBehavior implements IFarmerBehavior {
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}
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}
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@Override
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@Override
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public FarmerResult tryHarvestPlant(World world, BlockPos pos, IFarmer farmer) {
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public FarmerResult tryHarvestPlant(ServerWorld world, BlockPos pos, IFarmer farmer) {
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int use = 250;
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int use = 250;
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if (farmer.getEnergy() >= use) {
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if (farmer.getEnergy() >= use) {
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BlockState state = world.getBlockState(pos);
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BlockState state = world.getBlockState(pos);
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@ -86,8 +86,8 @@ public class DefaultFarmerBehavior implements IFarmerBehavior {
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return this.doFarmerStuff(state, world, pos, farmer);
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return this.doFarmerStuff(state, world, pos, farmer);
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}
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}
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}
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}
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else if (state.hasProperty(BlockStateProperties.AGE_25)) {
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else if (state.hasProperty(BlockStateProperties.AGE_7)) {
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if (state.getValue(BlockStateProperties.AGE_25) >= 7 && !(block instanceof StemBlock)) {
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if (state.getValue(BlockStateProperties.AGE_7) >= 7 && !(block instanceof StemBlock)) {
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return this.doFarmerStuff(state, world, pos, farmer);
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return this.doFarmerStuff(state, world, pos, farmer);
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}
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}
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}
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}
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@ -95,11 +95,14 @@ public class DefaultFarmerBehavior implements IFarmerBehavior {
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return FarmerResult.FAIL;
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return FarmerResult.FAIL;
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}
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}
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private FarmerResult doFarmerStuff(BlockState state, World world, BlockPos pos, IFarmer farmer) {
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private FarmerResult doFarmerStuff(BlockState state, ServerWorld world, BlockPos pos, IFarmer farmer) {
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List<ItemStack> seeds = new ArrayList<>();
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List<ItemStack> seeds = new ArrayList<>();
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List<ItemStack> other = new ArrayList<>();
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List<ItemStack> other = new ArrayList<>();
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NonNullList<ItemStack> drops = NonNullList.create();
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List<ItemStack> drops = state.getDrops(new LootContext.Builder(world)
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//state.getBlock().getDrops(drops, world, pos, state, 0);
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.withParameter(LootParameters.ORIGIN, new Vector3d(pos.getX(), pos.getY(), pos.getZ()))
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.withParameter(LootParameters.TOOL, ItemStack.EMPTY));
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if (drops.isEmpty())
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return FarmerResult.FAIL;
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for (ItemStack stack : drops) {
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for (ItemStack stack : drops) {
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if (this.getPlantableFromStack(stack) != null) {
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if (this.getPlantableFromStack(stack) != null) {
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seeds.add(stack);
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seeds.add(stack);
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@ -172,39 +175,33 @@ public class DefaultFarmerBehavior implements IFarmerBehavior {
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public static ActionResultType useHoeAt(World world, BlockPos pos) {
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public static ActionResultType useHoeAt(World world, BlockPos pos) {
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PlayerEntity player = FakePlayerFactory.getMinecraft((ServerWorld) world);
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PlayerEntity player = FakePlayerFactory.getMinecraft((ServerWorld) world); //TODO we need our own fakeplayer for the mod.
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ItemStack itemstack = getHoeStack();
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ItemStack itemstack = getHoeStack();
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if (!player.mayUseItemAt(pos.relative(Direction.UP), Direction.UP, itemstack)) {
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if (!player.mayUseItemAt(pos.relative(Direction.UP), Direction.UP, itemstack)) {
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return ActionResultType.FAIL;
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return ActionResultType.FAIL;
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} else {
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} else {
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/* int hook = net.minecraftforge.event.ForgeEventFactory.onHoeUse(itemstack, player, world, pos);
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ItemUseContext dummyContext = new ItemUseContext(world, player, Hand.MAIN_HAND, itemstack, new BlockRayTraceResult(new Vector3d(0.5, 0.5, 0.5), Direction.UP, pos, false));
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int hook = net.minecraftforge.event.ForgeEventFactory.onHoeUse(dummyContext);
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if (hook != 0) {
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if (hook != 0) {
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return hook > 0
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return hook > 0
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? ActionResultType.SUCCESS
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? ActionResultType.SUCCESS
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: ActionResultType.FAIL;
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: ActionResultType.FAIL;
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}
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}
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if (world.isEmptyBlock(pos.above())) {
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if (world.isEmptyBlock(pos.above())) {
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Block block = world.getBlockState(pos).getBlock();
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if (block == Blocks.GRASS || block == Blocks.GRASS_PATH) {
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if (block == Blocks.GRASS || block == Blocks.GRASS_PATH) {
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world.setBlockAndUpdate(pos, Blocks.FARMLAND.defaultBlockState());
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world.setBlockAndUpdate(pos, Blocks.FARMLAND.defaultBlockState());
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return ActionResultType.SUCCESS;
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return ActionResultType.SUCCESS;
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}
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}
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if (block == Blocks.DIRT) {
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if (Tags.Blocks.DIRT.contains(block)) {
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switch (iblockstate.getValue(BlockDirt.VARIANT)) {
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world.setBlockAndUpdate(pos, Blocks.FARMLAND.defaultBlockState());
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case DIRT:
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return ActionResultType.SUCCESS;
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world.setBlockAndUpdate(pos, Blocks.FARMLAND.defaultBlockState());
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return ActionResultType.SUCCESS;
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case COARSE_DIRT:
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world.setBlockAndUpdate(pos, Blocks.DIRT.defaultBlockState().withProperty(BlockDirt.VARIANT, BlockDirt.DirtType.DIRT));
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return ActionResultType.SUCCESS;
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default:
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}
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}
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}
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}*/
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}
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return ActionResultType.PASS;
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return ActionResultType.PASS;
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}
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}
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}
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}
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@ -20,9 +20,15 @@ import net.minecraft.block.Blocks;
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import net.minecraft.item.Item;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.Items;
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import net.minecraft.item.Items;
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import net.minecraft.loot.LootContext;
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import net.minecraft.loot.LootParameters;
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import net.minecraft.util.NonNullList;
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import net.minecraft.util.NonNullList;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.vector.Vector3d;
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import net.minecraft.world.World;
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import net.minecraft.world.World;
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import net.minecraft.world.server.ServerWorld;
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import java.util.List;
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public class MelonPumpkinFarmerBehavior implements IFarmerBehavior {
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public class MelonPumpkinFarmerBehavior implements IFarmerBehavior {
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@ -51,14 +57,15 @@ public class MelonPumpkinFarmerBehavior implements IFarmerBehavior {
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}
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}
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@Override
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@Override
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public FarmerResult tryHarvestPlant(World world, BlockPos pos, IFarmer farmer) {
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public FarmerResult tryHarvestPlant(ServerWorld world, BlockPos pos, IFarmer farmer) {
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int use = 500;
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int use = 500;
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if (farmer.getEnergy() >= use) {
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if (farmer.getEnergy() >= use) {
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BlockState state = world.getBlockState(pos);
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BlockState state = world.getBlockState(pos);
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Block block = state.getBlock();
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Block block = state.getBlock();
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if (block == Blocks.PUMPKIN || block == Blocks.MELON) {
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if (block == Blocks.PUMPKIN || block == Blocks.MELON) {
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NonNullList<ItemStack> drops = NonNullList.create();
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List<ItemStack> drops = state.getDrops(new LootContext.Builder(world)
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//block.getDrops(drops, world, pos, state, 0);
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.withParameter(LootParameters.ORIGIN, new Vector3d(pos.getX(), pos.getY(), pos.getZ()))
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.withParameter(LootParameters.TOOL, ItemStack.EMPTY));
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if (!drops.isEmpty()) {
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if (!drops.isEmpty()) {
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if (farmer.canAddToOutput(drops)) {
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if (farmer.canAddToOutput(drops)) {
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world.levelEvent(2001, pos, Block.getId(state));
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world.levelEvent(2001, pos, Block.getId(state));
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@ -19,13 +19,19 @@ import net.minecraft.block.Blocks;
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import net.minecraft.block.NetherWartBlock;
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import net.minecraft.block.NetherWartBlock;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.Items;
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import net.minecraft.item.Items;
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import net.minecraft.loot.LootContext;
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import net.minecraft.loot.LootParameters;
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import net.minecraft.state.properties.BlockStateProperties;
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import net.minecraft.state.properties.BlockStateProperties;
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import net.minecraft.util.Direction;
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import net.minecraft.util.Direction;
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import net.minecraft.util.NonNullList;
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import net.minecraft.util.NonNullList;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.vector.Vector3d;
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import net.minecraft.world.World;
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import net.minecraft.world.World;
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import net.minecraft.world.server.ServerWorld;
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import net.minecraftforge.common.IPlantable;
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import net.minecraftforge.common.IPlantable;
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import java.util.List;
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public class NetherWartFarmerBehavior implements IFarmerBehavior {
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public class NetherWartFarmerBehavior implements IFarmerBehavior {
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@Override
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@Override
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@ -45,14 +51,15 @@ public class NetherWartFarmerBehavior implements IFarmerBehavior {
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}
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}
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@Override
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@Override
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public FarmerResult tryHarvestPlant(World world, BlockPos pos, IFarmer farmer) {
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public FarmerResult tryHarvestPlant(ServerWorld world, BlockPos pos, IFarmer farmer) {
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int use = 500;
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int use = 500;
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if (farmer.getEnergy() >= use) {
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if (farmer.getEnergy() >= use) {
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BlockState state = world.getBlockState(pos);
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BlockState state = world.getBlockState(pos);
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if (state.getBlock() instanceof NetherWartBlock) {
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if (state.getBlock() instanceof NetherWartBlock) {
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if (state.getValue(BlockStateProperties.AGE_3) >= 3) {
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if (state.getValue(BlockStateProperties.AGE_3) >= 3) {
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NonNullList<ItemStack> drops = NonNullList.create();
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List<ItemStack> drops = state.getDrops(new LootContext.Builder(world)
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//state.getBlock().getDrops(drops, world, pos, state, 0);
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.withParameter(LootParameters.ORIGIN, new Vector3d(pos.getX(), pos.getY(), pos.getZ()))
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.withParameter(LootParameters.TOOL, ItemStack.EMPTY));
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if (!drops.isEmpty()) {
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if (!drops.isEmpty()) {
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boolean toInput = farmer.canAddToSeeds(drops);
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boolean toInput = farmer.canAddToSeeds(drops);
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if (toInput || farmer.canAddToOutput(drops)) {
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if (toInput || farmer.canAddToOutput(drops)) {
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@ -19,9 +19,15 @@ import net.minecraft.block.Blocks;
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import net.minecraft.block.SugarCaneBlock;
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import net.minecraft.block.SugarCaneBlock;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.Items;
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import net.minecraft.item.Items;
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import net.minecraft.loot.LootContext;
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import net.minecraft.loot.LootParameters;
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import net.minecraft.util.NonNullList;
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import net.minecraft.util.NonNullList;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.vector.Vector3d;
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import net.minecraft.world.World;
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import net.minecraft.world.World;
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import net.minecraft.world.server.ServerWorld;
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import java.util.List;
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public class ReedFarmerBehavior implements IFarmerBehavior {
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public class ReedFarmerBehavior implements IFarmerBehavior {
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@ -42,7 +48,7 @@ public class ReedFarmerBehavior implements IFarmerBehavior {
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}
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}
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@Override
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@Override
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public FarmerResult tryHarvestPlant(World world, BlockPos pos, IFarmer farmer) {
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public FarmerResult tryHarvestPlant(ServerWorld world, BlockPos pos, IFarmer farmer) {
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int use = 250;
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int use = 250;
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if (farmer.getEnergy() >= use) {
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if (farmer.getEnergy() >= use) {
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BlockState state = world.getBlockState(pos);
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BlockState state = world.getBlockState(pos);
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@ -54,8 +60,9 @@ public class ReedFarmerBehavior implements IFarmerBehavior {
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BlockPos up = pos.above(i);
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BlockPos up = pos.above(i);
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BlockState upState = world.getBlockState(up);
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BlockState upState = world.getBlockState(up);
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if (upState.getBlock() instanceof SugarCaneBlock) {
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if (upState.getBlock() instanceof SugarCaneBlock) {
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NonNullList<ItemStack> drops = NonNullList.create();
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List<ItemStack> drops = state.getDrops(new LootContext.Builder(world)
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//upState.getBlock().getDrops(drops, world, pos, state, 0);
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.withParameter(LootParameters.ORIGIN, new Vector3d(pos.getX(), pos.getY(), pos.getZ()))
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.withParameter(LootParameters.TOOL, ItemStack.EMPTY));
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if (!drops.isEmpty()) {
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if (!drops.isEmpty()) {
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if (farmer.canAddToOutput(drops)) {
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if (farmer.canAddToOutput(drops)) {
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@ -36,6 +36,7 @@ import net.minecraft.util.text.ITextComponent;
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import net.minecraft.util.text.StringTextComponent;
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import net.minecraft.util.text.StringTextComponent;
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import net.minecraft.util.text.TranslationTextComponent;
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import net.minecraft.util.text.TranslationTextComponent;
|
||||||
import net.minecraft.world.World;
|
import net.minecraft.world.World;
|
||||||
|
import net.minecraft.world.server.ServerWorld;
|
||||||
import net.minecraftforge.common.util.LazyOptional;
|
import net.minecraftforge.common.util.LazyOptional;
|
||||||
import net.minecraftforge.energy.IEnergyStorage;
|
import net.minecraftforge.energy.IEnergyStorage;
|
||||||
|
|
||||||
|
@ -141,7 +142,7 @@ public class TileEntityFarmer extends TileEntityInventoryBase implements IFarmer
|
||||||
}
|
}
|
||||||
|
|
||||||
for (IFarmerBehavior behavior : SORTED_FARMER_BEHAVIORS) {
|
for (IFarmerBehavior behavior : SORTED_FARMER_BEHAVIORS) {
|
||||||
FarmerResult harvestResult = behavior.tryHarvestPlant(this.level, query, this);
|
FarmerResult harvestResult = behavior.tryHarvestPlant((ServerWorld) level, query, this);
|
||||||
if (harvestResult == FarmerResult.STOP_PROCESSING) {
|
if (harvestResult == FarmerResult.STOP_PROCESSING) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue