Made Dungeon loot less common

This commit is contained in:
Ellpeck 2015-12-20 01:55:30 +01:00
parent a5a3114b4a
commit 297e3d9adf

View file

@ -31,19 +31,19 @@ public class DungeonLoot{
ChestGenHooks blacksmith = ChestGenHooks.getInfo(ChestGenHooks.VILLAGE_BLACKSMITH);
for(int i = 0; i < TheCrystals.values().length; i++){
WeightedRandomChestContent item = new WeightedRandomChestContent(new ItemStack(InitItems.itemCrystal, 1, i), 2, 4, 15);
WeightedRandomChestContent block = new WeightedRandomChestContent(new ItemStack(InitBlocks.blockCrystal, 1, i), 1, 3, 5);
WeightedRandomChestContent item = new WeightedRandomChestContent(new ItemStack(InitItems.itemCrystal, 1, i), 2, 4, 5);
WeightedRandomChestContent block = new WeightedRandomChestContent(new ItemStack(InitBlocks.blockCrystal, 1, i), 1, 3, 1);
dungeon.addItem(item);
dungeon.addItem(block);
mineshaft.addItem(item);
mineshaft.addItem(block);
}
WeightedRandomChestContent drillCore = new WeightedRandomChestContent(new ItemStack(InitItems.itemMisc, 1, TheMiscItems.DRILL_CORE.ordinal()), 1, 1, 40);
WeightedRandomChestContent drillCore = new WeightedRandomChestContent(new ItemStack(InitItems.itemMisc, 1, TheMiscItems.DRILL_CORE.ordinal()), 1, 1, 3);
dungeon.addItem(drillCore);
mineshaft.addItem(drillCore);
blacksmith.addItem(drillCore);
WeightedRandomChestContent quartz = new WeightedRandomChestContent(new ItemStack(InitItems.itemMisc, 1, TheMiscItems.QUARTZ.ordinal()), 3, 4, 50);
WeightedRandomChestContent quartz = new WeightedRandomChestContent(new ItemStack(InitItems.itemMisc, 1, TheMiscItems.QUARTZ.ordinal()), 3, 4, 30);
dungeon.addItem(quartz);
blacksmith.addItem(quartz);
}