mirror of
https://github.com/Ellpeck/ActuallyAdditions.git
synced 2024-11-22 15:18:34 +01:00
Fixing base classes
This commit is contained in:
parent
4eee99c75b
commit
42affe942f
10 changed files with 366 additions and 446 deletions
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@ -6,7 +6,7 @@ import de.ellpeck.actuallyadditions.common.blocks.render.IHasModel;
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import de.ellpeck.actuallyadditions.common.fluids.InitFluids;
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import de.ellpeck.actuallyadditions.common.util.FluidStateMapper;
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import net.minecraft.block.Block;
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import net.minecraft.client.renderer.block.model.ModelBakery;
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import net.minecraft.client.renderer.model.ModelBakery;
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import net.minecraft.client.renderer.model.ModelResourceLocation;
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import net.minecraft.fluid.Fluid;
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import net.minecraft.item.Item;
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@ -15,8 +15,7 @@ import net.minecraft.util.ResourceLocation;
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import net.minecraftforge.client.event.ModelBakeEvent;
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import net.minecraftforge.client.event.ModelRegistryEvent;
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import net.minecraftforge.client.model.ModelLoader;
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import net.minecraftforge.fluids.Fluid;
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import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
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import net.minecraftforge.eventbus.api.SubscribeEvent;
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import java.util.HashMap;
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import java.util.Map;
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@ -1,16 +1,10 @@
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package de.ellpeck.actuallyadditions.common.items;
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import java.util.HashSet;
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import java.util.List;
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import java.util.Set;
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import com.google.common.collect.Multimap;
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import de.ellpeck.actuallyadditions.common.ActuallyAdditions;
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import de.ellpeck.actuallyadditions.common.blocks.metalists.TheColoredLampColors;
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import de.ellpeck.actuallyadditions.common.config.values.ConfigStringListValues;
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import de.ellpeck.actuallyadditions.common.inventory.ContainerDrill;
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import de.ellpeck.actuallyadditions.common.inventory.GuiHandler;
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import de.ellpeck.actuallyadditions.common.items.base.ItemEnergy;
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import de.ellpeck.actuallyadditions.common.tile.TileEntityInventoryBase;
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import de.ellpeck.actuallyadditions.common.util.ItemStackHandlerAA;
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@ -18,47 +12,38 @@ import de.ellpeck.actuallyadditions.common.util.ItemUtil;
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import de.ellpeck.actuallyadditions.common.util.StackUtil;
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import de.ellpeck.actuallyadditions.common.util.WorldUtil;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.Blocks;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.creativetab.CreativeTabs;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.enchantment.Enchantments;
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import net.minecraft.entity.LivingEntity;
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import net.minecraft.entity.SharedMonsterAttributes;
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import net.minecraft.entity.ai.attributes.AttributeModifier;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.InventoryPlayer;
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import net.minecraft.init.Blocks;
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import net.minecraft.init.Enchantments;
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import net.minecraft.inventory.EntityEquipmentSlot;
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import net.minecraft.item.EnumRarity;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.entity.player.PlayerInventory;
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import net.minecraft.inventory.EquipmentSlotType;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.util.ActionResult;
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import net.minecraft.util.EnumActionResult;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.EnumFacing.Axis;
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import net.minecraft.util.EnumHand;
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import net.minecraft.util.NonNullList;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.item.ItemUseContext;
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import net.minecraft.nbt.CompoundNBT;
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import net.minecraft.util.*;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.BlockRayTraceResult;
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import net.minecraft.util.math.RayTraceResult;
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import net.minecraft.world.World;
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import net.minecraftforge.common.ForgeHooks;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.SideOnly;
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import net.minecraftforge.common.ToolType;
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import net.minecraftforge.items.IItemHandler;
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import net.minecraftforge.items.IItemHandlerModifiable;
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import java.util.List;
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public class ItemDrill extends ItemEnergy {
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public static final int HARVEST_LEVEL = 4;
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private static final int ENERGY_USE = 100;
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public ItemDrill(String name) {
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super(250000, 1000, name);
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this.setMaxDamage(0);
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this.setHasSubtypes(true);
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this.setHarvestLevel("shovel", HARVEST_LEVEL);
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this.setHarvestLevel("pickaxe", HARVEST_LEVEL);
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public ItemDrill(Properties properties, String name) {
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super(properties.maxDamage(0).addToolType(ToolType.SHOVEL, HARVEST_LEVEL).addToolType(ToolType.PICKAXE, HARVEST_LEVEL), 250000, 1000, name);
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}
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/**
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@ -67,10 +52,8 @@ public class ItemDrill extends ItemEnergy {
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* @param stack The Drill
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*/
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public static void loadSlotsFromNBT(IItemHandlerModifiable slots, ItemStack stack) {
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NBTTagCompound compound = stack.getTagCompound();
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if (compound != null) {
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TileEntityInventoryBase.loadSlots(slots, compound);
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}
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CompoundNBT compound = stack.getOrCreateTag();
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TileEntityInventoryBase.loadSlots(slots, compound);
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}
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/**
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@ -80,52 +63,49 @@ public class ItemDrill extends ItemEnergy {
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* @param stack The Drill
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*/
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public static void writeSlotsToNBT(IItemHandler slots, ItemStack stack) {
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NBTTagCompound compound = stack.getTagCompound();
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if (compound == null) {
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compound = new NBTTagCompound();
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}
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CompoundNBT compound = stack.getOrCreateTag();
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TileEntityInventoryBase.saveSlots(slots, compound);
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stack.setTagCompound(compound);
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stack.setTag(compound);
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}
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@Override
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//Places Blocks if the Placing Upgrade is installed
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public EnumActionResult onItemUse(EntityPlayer player, World world, BlockPos pos, EnumHand hand, EnumFacing side, float hitX, float hitY, float hitZ) {
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ItemStack stack = player.getHeldItem(hand);
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public ActionResultType onItemUse(ItemUseContext context) {
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ItemStack stack = context.getPlayer().getHeldItem(context.getHand());
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ItemStack upgrade = this.getHasUpgradeAsStack(stack, ItemDrillUpgrade.UpgradeType.PLACER);
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if (StackUtil.isValid(upgrade)) {
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int slot = ItemDrillUpgrade.getSlotToPlaceFrom(upgrade);
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if (slot >= 0 && slot < InventoryPlayer.getHotbarSize()) {
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ItemStack equip = player.inventory.getStackInSlot(slot);
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if (slot >= 0 && slot < PlayerInventory.getHotbarSize()) {
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ItemStack equip = context.getPlayer().inventory.getStackInSlot(slot);
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if (StackUtil.isValid(equip) && equip != stack) {
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ItemStack toPlaceStack = equip.copy();
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WorldUtil.setHandItemWithoutAnnoyingSound(player, hand, toPlaceStack);
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WorldUtil.setHandItemWithoutAnnoyingSound(context.getPlayer(), context.getHand(), toPlaceStack);
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//tryPlaceItemIntoWorld could throw an Exception
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try {
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//Places the Block into the World
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if (toPlaceStack.onItemUse(player, world, pos, hand, side, hitX, hitY, hitZ) != EnumActionResult.FAIL) {
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if (!player.capabilities.isCreativeMode) {
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WorldUtil.setHandItemWithoutAnnoyingSound(player, hand, toPlaceStack.copy());
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if (toPlaceStack.onItemUse(context) != ActionResultType.FAIL) {
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if (!context.getPlayer().isCreative()) {
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WorldUtil.setHandItemWithoutAnnoyingSound(context.getPlayer(), context.getHand(), toPlaceStack.copy());
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}
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}
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}
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//Notify the Player and log the Exception
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catch (Exception e) {
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ActuallyAdditions.LOGGER.error("Player " + player.getName() + " who should place a Block using a Drill at " + player.posX + ", " + player.posY + ", " + player.posZ + " in World " + world.provider.getDimension() + " threw an Exception! Don't let that happen again!");
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ActuallyAdditions.LOGGER.error("Player " + context.getPlayer().getName() + " who should place a Block using a Drill at " + context.getPlayer().getPosX() + ", " + context.getPlayer().getPosY() + ", " + context.getPlayer().getPosY() + " in World " + context.getWorld().getDimension() + " threw an Exception! Don't let that happen again!");
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}
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player.inventory.setInventorySlotContents(slot, player.getHeldItem(hand));
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WorldUtil.setHandItemWithoutAnnoyingSound(player, hand, stack);
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context.getPlayer().inventory.setInventorySlotContents(slot, context.getPlayer().getHeldItem(context.getHand()));
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WorldUtil.setHandItemWithoutAnnoyingSound(context.getPlayer(), context.getHand(), stack);
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return EnumActionResult.SUCCESS;
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return ActionResultType.SUCCESS;
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}
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}
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}
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return EnumActionResult.FAIL;
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return ActionResultType.FAIL;
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}
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/**
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* Checks if a certain Upgrade is installed and returns it as an ItemStack
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*
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@ -134,7 +114,7 @@ public class ItemDrill extends ItemEnergy {
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* @return The Upgrade, if it's installed
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*/
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public ItemStack getHasUpgradeAsStack(ItemStack stack, ItemDrillUpgrade.UpgradeType upgrade) {
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NBTTagCompound compound = stack.getTagCompound();
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CompoundNBT compound = stack.getOrCreateTag();
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if (compound == null) { return StackUtil.getEmpty(); }
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ItemStackHandlerAA inv = new ItemStackHandlerAA(ContainerDrill.SLOT_AMOUNT);
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@ -149,22 +129,18 @@ public class ItemDrill extends ItemEnergy {
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}
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@Override
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public ActionResult<ItemStack> onItemRightClick(World world, EntityPlayer player, EnumHand hand) {
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if (!world.isRemote && player.isSneaking() && hand == EnumHand.MAIN_HAND) {
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player.openGui(ActuallyAdditions.INSTANCE, GuiHandler.GuiTypes.DRILL.ordinal(), world, (int) player.posX, (int) player.posY, (int) player.posZ);
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public ActionResult<ItemStack> onItemRightClick(World world, PlayerEntity player, Hand hand) {
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// todo: reimplement
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if (!world.isRemote && player.isSneaking() && hand == Hand.MAIN_HAND) {
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// player.openGui(ActuallyAdditions.INSTANCE, GuiHandler.GuiTypes.DRILL.ordinal(), world, (int) player.posX, (int) player.posY, (int) player.posZ);
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}
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return new ActionResult<>(EnumActionResult.PASS, player.getHeldItem(hand));
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return new ActionResult<>(ActionResultType.PASS, player.getHeldItem(hand));
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}
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@Override
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public int getMetadata(int damage) {
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return damage;
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}
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@Override
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public boolean hitEntity(ItemStack stack, EntityLivingBase entity1, EntityLivingBase entity2) {
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public boolean hitEntity(ItemStack stack, LivingEntity target, LivingEntity attacker) {
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int use = this.getEnergyUsePerBlock(stack);
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if (!(entity2 instanceof EntityPlayer) || !((EntityPlayer) entity2).capabilities.isCreativeMode) {
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if (!(attacker instanceof PlayerEntity) || !((PlayerEntity) attacker).isCreative()) {
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if (this.getEnergyStored(stack) >= use) {
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this.extractEnergyInternal(stack, use, false);
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}
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@ -173,29 +149,31 @@ public class ItemDrill extends ItemEnergy {
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}
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@Override
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public EnumRarity getRarity(ItemStack stack) {
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return EnumRarity.EPIC;
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}
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@Override
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public Multimap<String, AttributeModifier> getAttributeModifiers(EntityEquipmentSlot slot, ItemStack stack) {
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public Multimap<String, AttributeModifier> getAttributeModifiers(EquipmentSlotType slot, ItemStack stack) {
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Multimap<String, AttributeModifier> map = super.getAttributeModifiers(slot, stack);
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if (slot == EntityEquipmentSlot.MAINHAND) {
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map.put(SharedMonsterAttributes.ATTACK_DAMAGE.getName(), new AttributeModifier(ATTACK_DAMAGE_MODIFIER, "Drill Modifier", this.getEnergyStored(stack) >= ENERGY_USE ? 8.0F : 0.1F, 0));
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map.put(SharedMonsterAttributes.ATTACK_SPEED.getName(), new AttributeModifier(ATTACK_SPEED_MODIFIER, "Tool Modifier", -2.5F, 0));
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// todo: operation might be wrong here
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if (slot == EquipmentSlotType.MAINHAND) {
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map.put(SharedMonsterAttributes.ATTACK_DAMAGE.getName(), new AttributeModifier(ATTACK_DAMAGE_MODIFIER, "Drill Modifier", this.getEnergyStored(stack) >= ENERGY_USE ? 8.0F : 0.1F, AttributeModifier.Operation.ADDITION));
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map.put(SharedMonsterAttributes.ATTACK_SPEED.getName(), new AttributeModifier(ATTACK_SPEED_MODIFIER, "Tool Modifier", -2.5F, AttributeModifier.Operation.ADDITION));
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}
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return map;
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}
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@Override
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public float getDestroySpeed(ItemStack stack, IBlockState state) {
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return this.getEnergyStored(stack) >= this.getEnergyUsePerBlock(stack) ? this.hasExtraWhitelist(state.getBlock()) || state.getBlock().getHarvestTool(state) == null || state.getBlock().getHarvestTool(state).isEmpty() || this.getToolClasses(stack).contains(state.getBlock().getHarvestTool(state)) ? this.getEfficiencyFromUpgrade(stack) : 1.0F : 0.1F;
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public float getDestroySpeed(ItemStack stack, BlockState state) {
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return this.getEnergyStored(stack) >= this.getEnergyUsePerBlock(stack)
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? (this.hasExtraWhitelist(state.getBlock())
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|| state.getBlock().getHarvestTool(state) == null
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|| this.getToolTypes(stack).contains(state.getBlock().getHarvestTool(state)))
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? this.getEfficiencyFromUpgrade(stack)
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: 1.0F
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: 0.1F;
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}
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@Override
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public boolean onBlockStartBreak(ItemStack stack, BlockPos pos, EntityPlayer player) {
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public boolean onBlockStartBreak(ItemStack stack, BlockPos pos, PlayerEntity player) {
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boolean toReturn = false;
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int use = this.getEnergyUsePerBlock(stack);
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if (this.getEnergyStored(stack) >= use) {
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@ -215,12 +193,12 @@ public class ItemDrill extends ItemEnergy {
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//Breaks the Blocks
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if (!player.isSneaking() && this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.THREE_BY_THREE)) {
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if (this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.FIVE_BY_FIVE)) {
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toReturn = this.breakBlocks(stack, 2, player.world, pos, ray.sideHit, player);
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toReturn = this.breakBlocks(stack, 2, player.world, pos, ((BlockRayTraceResult)ray).getFace(), player);
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} else {
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toReturn = this.breakBlocks(stack, 1, player.world, pos, ray.sideHit, player);
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toReturn = this.breakBlocks(stack, 1, player.world, pos, ((BlockRayTraceResult)ray).getFace(), player);
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}
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} else {
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toReturn = this.breakBlocks(stack, 0, player.world, pos, ray.sideHit, player);
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toReturn = this.breakBlocks(stack, 0, player.world, pos, ((BlockRayTraceResult)ray).getFace(), player);
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}
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//Removes Enchantments added above
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@ -232,22 +210,9 @@ public class ItemDrill extends ItemEnergy {
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}
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@Override
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public boolean canHarvestBlock(IBlockState state, ItemStack stack) {
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public boolean canHarvestBlock(ItemStack stack, BlockState state) {
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Block block = state.getBlock();
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return this.getEnergyStored(stack) >= this.getEnergyUsePerBlock(stack) && (this.hasExtraWhitelist(block) || state.getMaterial().isToolNotRequired() || block == Blocks.SNOW_LAYER || block == Blocks.SNOW || (block == Blocks.OBSIDIAN ? HARVEST_LEVEL >= 3 : block != Blocks.DIAMOND_BLOCK && block != Blocks.DIAMOND_ORE ? block != Blocks.EMERALD_ORE && block != Blocks.EMERALD_BLOCK ? block != Blocks.GOLD_BLOCK && block != Blocks.GOLD_ORE ? block != Blocks.IRON_BLOCK && block != Blocks.IRON_ORE ? block != Blocks.LAPIS_BLOCK && block != Blocks.LAPIS_ORE ? block != Blocks.REDSTONE_ORE && block != Blocks.LIT_REDSTONE_ORE ? state.getMaterial() == Material.ROCK || state.getMaterial() == Material.IRON || state.getMaterial() == Material.ANVIL : HARVEST_LEVEL >= 2 : HARVEST_LEVEL >= 1 : HARVEST_LEVEL >= 1 : HARVEST_LEVEL >= 2 : HARVEST_LEVEL >= 2 : HARVEST_LEVEL >= 2));
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}
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@Override
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public Set<String> getToolClasses(ItemStack stack) {
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HashSet<String> hashSet = new HashSet<>();
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hashSet.add("pickaxe");
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hashSet.add("shovel");
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return hashSet;
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}
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@Override
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public int getHarvestLevel(ItemStack stack, String toolClass, EntityPlayer player, IBlockState blockState) {
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return HARVEST_LEVEL;
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return this.getEnergyStored(stack) >= this.getEnergyUsePerBlock(stack) && (this.hasExtraWhitelist(block) || state.getMaterial().isToolNotRequired() || block == Blocks.SNOW_BLOCK || block == Blocks.SNOW || (block == Blocks.OBSIDIAN ? HARVEST_LEVEL >= 3 : block != Blocks.DIAMOND_BLOCK && block != Blocks.DIAMOND_ORE ? block != Blocks.EMERALD_ORE && block != Blocks.EMERALD_BLOCK ? block != Blocks.GOLD_BLOCK && block != Blocks.GOLD_ORE ? block != Blocks.IRON_BLOCK && block != Blocks.IRON_ORE ? block != Blocks.LAPIS_BLOCK && block != Blocks.LAPIS_ORE ? block != Blocks.REDSTONE_ORE ? state.getMaterial() == Material.ROCK || state.getMaterial() == Material.IRON || state.getMaterial() == Material.ANVIL : HARVEST_LEVEL >= 2 : HARVEST_LEVEL >= 1 : HARVEST_LEVEL >= 1 : HARVEST_LEVEL >= 2 : HARVEST_LEVEL >= 2 : HARVEST_LEVEL >= 2));
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}
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/**
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@ -309,26 +274,27 @@ public class ItemDrill extends ItemEnergy {
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protected void registerRendering() {
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for (int i = 0; i < 16; i++) {
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String name = this.getRegistryName() + "_" + TheColoredLampColors.values()[i].regName;
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ActuallyAdditions.PROXY.addRenderRegister(new ItemStack(this, 1, i), new ResourceLocation(name), "inventory");
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ActuallyAdditions.PROXY.addRenderRegister(new ItemStack(this, 1), new ResourceLocation(name), "inventory");
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}
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}
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@Override
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@SideOnly(Side.CLIENT)
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public void getSubItems(CreativeTabs tabs, NonNullList<ItemStack> list) {
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if (this.isInCreativeTab(tabs)) {
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for (int i = 0; i < 16; i++) {
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this.addDrillStack(list, i);
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}
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}
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}
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// @Override
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// @SideOnly(Side.CLIENT)
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// public void getSubItems(CreativeTabs tabs, NonNullList<ItemStack> list) {
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// if (this.isInCreativeTab(tabs)) {
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// for (int i = 0; i < 16; i++) {
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// this.addDrillStack(list, i);
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// }
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// }
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// }
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// todo: fix this
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private void addDrillStack(List<ItemStack> list, int meta) {
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ItemStack stackFull = new ItemStack(this, 1, meta);
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ItemStack stackFull = new ItemStack(this, 1);
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this.setEnergy(stackFull, this.getMaxEnergyStored(stackFull));
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list.add(stackFull);
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ItemStack stackEmpty = new ItemStack(this, 1, meta);
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ItemStack stackEmpty = new ItemStack(this, 1);
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this.setEnergy(stackEmpty, 0);
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list.add(stackEmpty);
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}
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||||
|
@ -370,23 +336,23 @@ public class ItemDrill extends ItemEnergy {
|
|||
* @param world The World
|
||||
* @param player The Player who breaks the Blocks
|
||||
*/
|
||||
public boolean breakBlocks(ItemStack stack, int radius, World world, BlockPos aPos, EnumFacing side, EntityPlayer player) {
|
||||
public boolean breakBlocks(ItemStack stack, int radius, World world, BlockPos aPos, Direction side, PlayerEntity player) {
|
||||
int xRange = radius;
|
||||
int yRange = radius;
|
||||
int zRange = 0;
|
||||
|
||||
//Corrects Blocks to hit depending on Side of original Block hit
|
||||
if (side.getAxis() == Axis.Y) {
|
||||
if (side.getAxis() == Direction.Axis.Y) {
|
||||
zRange = radius;
|
||||
yRange = 0;
|
||||
}
|
||||
if (side.getAxis() == Axis.X) {
|
||||
if (side.getAxis() == Direction.Axis.X) {
|
||||
xRange = 0;
|
||||
zRange = radius;
|
||||
}
|
||||
|
||||
//Not defined later because main Block is getting broken below
|
||||
IBlockState state = world.getBlockState(aPos);
|
||||
BlockState state = world.getBlockState(aPos);
|
||||
float mainHardness = state.getBlockHardness(world, aPos);
|
||||
|
||||
//Break Middle Block first
|
||||
|
@ -397,9 +363,9 @@ public class ItemDrill extends ItemEnergy {
|
|||
return false;
|
||||
}
|
||||
|
||||
if (radius == 2 && side.getAxis() != Axis.Y) {
|
||||
if (radius == 2 && side.getAxis() != Direction.Axis.Y) {
|
||||
aPos = aPos.up();
|
||||
IBlockState theState = world.getBlockState(aPos);
|
||||
BlockState theState = world.getBlockState(aPos);
|
||||
if (theState.getBlockHardness(world, aPos) <= mainHardness + 5.0F) {
|
||||
this.tryHarvestBlock(world, aPos, true, stack, player, use);
|
||||
}
|
||||
|
@ -414,7 +380,7 @@ public class ItemDrill extends ItemEnergy {
|
|||
if (this.getEnergyStored(stack) >= use) {
|
||||
//Only break Blocks around that are (about) as hard or softer
|
||||
BlockPos thePos = new BlockPos(xPos, yPos, zPos);
|
||||
IBlockState theState = world.getBlockState(thePos);
|
||||
BlockState theState = world.getBlockState(thePos);
|
||||
if (theState.getBlockHardness(world, thePos) <= mainHardness + 5.0F) {
|
||||
this.tryHarvestBlock(world, thePos, true, stack, player, use);
|
||||
}
|
||||
|
@ -440,13 +406,13 @@ public class ItemDrill extends ItemEnergy {
|
|||
* @param player The Player breaking the Blocks
|
||||
* @param use The Energy that should be extracted per Block
|
||||
*/
|
||||
private boolean tryHarvestBlock(World world, BlockPos pos, boolean isExtra, ItemStack stack, EntityPlayer player, int use) {
|
||||
IBlockState state = world.getBlockState(pos);
|
||||
private boolean tryHarvestBlock(World world, BlockPos pos, boolean isExtra, ItemStack stack, PlayerEntity player, int use) {
|
||||
BlockState state = world.getBlockState(pos);
|
||||
Block block = state.getBlock();
|
||||
float hardness = state.getBlockHardness(world, pos);
|
||||
boolean canHarvest = (ForgeHooks.canHarvestBlock(block, player, world, pos) || this.canHarvestBlock(state, stack)) && (!isExtra || this.getDestroySpeed(stack, world.getBlockState(pos)) > 1.0F);
|
||||
boolean canHarvest = (ForgeHooks.canHarvestBlock(state, player, world, pos) || this.canHarvestBlock(stack, state)) && (!isExtra || this.getDestroySpeed(stack, world.getBlockState(pos)) > 1.0F);
|
||||
if (hardness >= 0.0F && (!isExtra || canHarvest && !block.hasTileEntity(world.getBlockState(pos)))) {
|
||||
if (!player.capabilities.isCreativeMode) {
|
||||
if (!player.isCreative()) {
|
||||
this.extractEnergyInternal(stack, use, false);
|
||||
}
|
||||
//Break the Block
|
||||
|
|
|
@ -9,7 +9,8 @@ public class ItemBase extends Item {
|
|||
|
||||
private final String name;
|
||||
|
||||
public ItemBase(String name) {
|
||||
public ItemBase(Properties properties, String name) {
|
||||
super(properties);
|
||||
this.name = name;
|
||||
|
||||
this.register();
|
||||
|
|
|
@ -1,82 +1,77 @@
|
|||
package de.ellpeck.actuallyadditions.common.items.base;
|
||||
|
||||
import java.text.NumberFormat;
|
||||
import java.util.List;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
import de.ellpeck.actuallyadditions.common.ActuallyAdditions;
|
||||
import de.ellpeck.actuallyadditions.common.tile.CustomEnergyStorage;
|
||||
import de.ellpeck.actuallyadditions.common.util.AssetUtil;
|
||||
import net.minecraft.client.util.ITooltipFlag;
|
||||
import net.minecraft.creativetab.CreativeTabs;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.NonNullList;
|
||||
import net.minecraft.nbt.CompoundNBT;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
import net.minecraft.util.text.ITextComponent;
|
||||
import net.minecraft.util.text.StringTextComponent;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.common.capabilities.Capability;
|
||||
import net.minecraftforge.common.capabilities.ICapabilityProvider;
|
||||
import net.minecraftforge.common.util.LazyOptional;
|
||||
import net.minecraftforge.energy.CapabilityEnergy;
|
||||
import net.minecraftforge.energy.IEnergyStorage;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import net.minecraftforge.fml.relauncher.SideOnly;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
import javax.annotation.Nullable;
|
||||
import java.text.NumberFormat;
|
||||
import java.util.List;
|
||||
|
||||
public abstract class ItemEnergy extends ItemBase {
|
||||
|
||||
private final int maxPower;
|
||||
private final int transfer;
|
||||
|
||||
public ItemEnergy(int maxPower, int transfer, String name) {
|
||||
super(name);
|
||||
public ItemEnergy(Properties properties, int maxPower, int transfer, String name) {
|
||||
super(properties.maxStackSize(1), name);
|
||||
this.maxPower = maxPower;
|
||||
this.transfer = transfer;
|
||||
}
|
||||
|
||||
this.setHasSubtypes(true);
|
||||
this.setMaxStackSize(1);
|
||||
// @Override
|
||||
// public boolean getShareTag() {
|
||||
// return true;
|
||||
// }
|
||||
|
||||
|
||||
@Override
|
||||
public void addInformation(ItemStack stack, @Nullable World worldIn, List<ITextComponent> tooltip, ITooltipFlag flagIn) {
|
||||
stack.getCapability(CapabilityEnergy.ENERGY).ifPresent(cap -> {
|
||||
NumberFormat format = NumberFormat.getInstance();
|
||||
// todo: migrate to i18n
|
||||
tooltip.add(new StringTextComponent(String.format("%s/%s Crystal Flux", format.format(cap.getEnergyStored()), format.format(cap.getMaxEnergyStored()))));
|
||||
});
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean getShareTag() {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addInformation(ItemStack stack, World playerIn, List<String> tooltip, ITooltipFlag advanced) {
|
||||
if (stack.hasCapability(CapabilityEnergy.ENERGY, null)) {
|
||||
IEnergyStorage storage = stack.getCapability(CapabilityEnergy.ENERGY, null);
|
||||
if (storage != null) {
|
||||
NumberFormat format = NumberFormat.getInstance();
|
||||
tooltip.add(String.format("%s/%s Crystal Flux", format.format(storage.getEnergyStored()), format.format(storage.getMaxEnergyStored())));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public boolean hasEffect(ItemStack stack) {
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void getSubItems(CreativeTabs tabs, NonNullList<ItemStack> list) {
|
||||
if (this.isInCreativeTab(tabs)) {
|
||||
ItemStack stackFull = new ItemStack(this);
|
||||
if (stackFull.hasCapability(CapabilityEnergy.ENERGY, null)) {
|
||||
IEnergyStorage storage = stackFull.getCapability(CapabilityEnergy.ENERGY, null);
|
||||
if (storage != null) {
|
||||
this.setEnergy(stackFull, storage.getMaxEnergyStored());
|
||||
list.add(stackFull);
|
||||
}
|
||||
}
|
||||
|
||||
ItemStack stackEmpty = new ItemStack(this);
|
||||
this.setEnergy(stackEmpty, 0);
|
||||
list.add(stackEmpty);
|
||||
}
|
||||
}
|
||||
// todo: check this out
|
||||
// @Override
|
||||
// public void getSubItems(CreativeTabs tabs, NonNullList<ItemStack> list) {
|
||||
// if (this.isInCreativeTab(tabs)) {
|
||||
// ItemStack stackFull = new ItemStack(this);
|
||||
// if (stackFull.hasCapability(CapabilityEnergy.ENERGY, null)) {
|
||||
// IEnergyStorage storage = stackFull.getCapability(CapabilityEnergy.ENERGY, null);
|
||||
// if (storage != null) {
|
||||
// this.setEnergy(stackFull, storage.getMaxEnergyStored());
|
||||
// list.add(stackFull);
|
||||
// }
|
||||
// }
|
||||
//
|
||||
// ItemStack stackEmpty = new ItemStack(this);
|
||||
// this.setEnergy(stackEmpty, 0);
|
||||
// list.add(stackEmpty);
|
||||
// }
|
||||
// }
|
||||
|
||||
@Override
|
||||
public boolean showDurabilityBar(ItemStack itemStack) {
|
||||
|
@ -85,103 +80,71 @@ public abstract class ItemEnergy extends ItemBase {
|
|||
|
||||
@Override
|
||||
public double getDurabilityForDisplay(ItemStack stack) {
|
||||
if (stack.hasCapability(CapabilityEnergy.ENERGY, null)) {
|
||||
IEnergyStorage storage = stack.getCapability(CapabilityEnergy.ENERGY, null);
|
||||
if (storage != null) {
|
||||
double maxAmount = storage.getMaxEnergyStored();
|
||||
double energyDif = maxAmount - storage.getEnergyStored();
|
||||
return energyDif / maxAmount;
|
||||
}
|
||||
}
|
||||
return super.getDurabilityForDisplay(stack);
|
||||
return stack.getCapability(CapabilityEnergy.ENERGY)
|
||||
.map(cap -> {
|
||||
double maxAmount = cap.getMaxEnergyStored();
|
||||
double energyDif = maxAmount - cap.getEnergyStored();
|
||||
return energyDif / maxAmount;
|
||||
})
|
||||
.orElse(super.getDurabilityForDisplay(stack));
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getRGBDurabilityForDisplay(ItemStack stack) {
|
||||
EntityPlayer player = ActuallyAdditions.PROXY.getCurrentPlayer();
|
||||
PlayerEntity player = ActuallyAdditions.PROXY.getCurrentPlayer();
|
||||
if (player != null && player.world != null) {
|
||||
float[] color = AssetUtil.getWheelColor(player.world.getTotalWorldTime() % 256);
|
||||
float[] color = AssetUtil.getWheelColor(player.world.getGameTime() % 256); // todo: validate that getGameTime is correct (check diff for old)
|
||||
return MathHelper.rgb(color[0] / 255F, color[1] / 255F, color[2] / 255F);
|
||||
}
|
||||
return super.getRGBDurabilityForDisplay(stack);
|
||||
}
|
||||
|
||||
public void setEnergy(ItemStack stack, int energy) {
|
||||
if (stack.hasCapability(CapabilityEnergy.ENERGY, null)) {
|
||||
IEnergyStorage storage = stack.getCapability(CapabilityEnergy.ENERGY, null);
|
||||
if (storage instanceof CustomEnergyStorage) {
|
||||
((CustomEnergyStorage) storage).setEnergyStored(energy);
|
||||
}
|
||||
}
|
||||
stack.getCapability(CapabilityEnergy.ENERGY).ifPresent(cap -> ((CustomEnergyStorage) cap).setEnergyStored(energy));
|
||||
}
|
||||
|
||||
public int receiveEnergyInternal(ItemStack stack, int maxReceive, boolean simulate) {
|
||||
if (stack.hasCapability(CapabilityEnergy.ENERGY, null)) {
|
||||
IEnergyStorage storage = stack.getCapability(CapabilityEnergy.ENERGY, null);
|
||||
if (storage instanceof CustomEnergyStorage) {
|
||||
((CustomEnergyStorage) storage).receiveEnergyInternal(maxReceive, simulate);
|
||||
}
|
||||
}
|
||||
stack.getCapability(CapabilityEnergy.ENERGY).ifPresent(cap -> ((CustomEnergyStorage) cap).receiveEnergyInternal(maxReceive, simulate));
|
||||
return 0;
|
||||
}
|
||||
|
||||
public int extractEnergyInternal(ItemStack stack, int maxExtract, boolean simulate) {
|
||||
if (stack.hasCapability(CapabilityEnergy.ENERGY, null)) {
|
||||
IEnergyStorage storage = stack.getCapability(CapabilityEnergy.ENERGY, null);
|
||||
if (storage instanceof CustomEnergyStorage) {
|
||||
((CustomEnergyStorage) storage).extractEnergyInternal(maxExtract, simulate);
|
||||
}
|
||||
}
|
||||
stack.getCapability(CapabilityEnergy.ENERGY).ifPresent(cap -> cap.extractEnergy(maxExtract, simulate));
|
||||
return 0;
|
||||
}
|
||||
|
||||
public int receiveEnergy(ItemStack stack, int maxReceive, boolean simulate) {
|
||||
if (stack.hasCapability(CapabilityEnergy.ENERGY, null)) {
|
||||
IEnergyStorage storage = stack.getCapability(CapabilityEnergy.ENERGY, null);
|
||||
if (storage != null) { return storage.receiveEnergy(maxReceive, simulate); }
|
||||
}
|
||||
return 0;
|
||||
return stack.getCapability(CapabilityEnergy.ENERGY).map(cap -> cap.receiveEnergy(maxReceive, simulate)).orElse(0);
|
||||
}
|
||||
|
||||
public int extractEnergy(ItemStack stack, int maxExtract, boolean simulate) {
|
||||
if (stack.hasCapability(CapabilityEnergy.ENERGY, null)) {
|
||||
IEnergyStorage storage = stack.getCapability(CapabilityEnergy.ENERGY, null);
|
||||
if (storage != null) { return storage.extractEnergy(maxExtract, simulate); }
|
||||
}
|
||||
return 0;
|
||||
return stack.getCapability(CapabilityEnergy.ENERGY).map(cap -> cap.extractEnergy(maxExtract, simulate)).orElse(0);
|
||||
}
|
||||
|
||||
public int getEnergyStored(ItemStack stack) {
|
||||
if (stack.hasCapability(CapabilityEnergy.ENERGY, null)) {
|
||||
IEnergyStorage storage = stack.getCapability(CapabilityEnergy.ENERGY, null);
|
||||
if (storage != null) { return storage.getEnergyStored(); }
|
||||
}
|
||||
return 0;
|
||||
return stack.getCapability(CapabilityEnergy.ENERGY).map(IEnergyStorage::getEnergyStored).orElse(0);
|
||||
}
|
||||
|
||||
public int getMaxEnergyStored(ItemStack stack) {
|
||||
if (stack.hasCapability(CapabilityEnergy.ENERGY, null)) {
|
||||
IEnergyStorage storage = stack.getCapability(CapabilityEnergy.ENERGY, null);
|
||||
if (storage != null) { return storage.getMaxEnergyStored(); }
|
||||
}
|
||||
return 0;
|
||||
return stack.getCapability(CapabilityEnergy.ENERGY).map(IEnergyStorage::getMaxEnergyStored).orElse(0);
|
||||
}
|
||||
|
||||
@Override
|
||||
public ICapabilityProvider initCapabilities(ItemStack stack, NBTTagCompound nbt) {
|
||||
public ICapabilityProvider initCapabilities(ItemStack stack, CompoundNBT nbt) {
|
||||
return new EnergyCapabilityProvider(stack, this);
|
||||
}
|
||||
|
||||
private static class EnergyCapabilityProvider implements ICapabilityProvider {
|
||||
|
||||
public final CustomEnergyStorage storage;
|
||||
private final LazyOptional<CustomEnergyStorage> lazyStorage;
|
||||
|
||||
public EnergyCapabilityProvider(final ItemStack stack, ItemEnergy item) {
|
||||
this.storage = new CustomEnergyStorage(item.maxPower, item.transfer, item.transfer) {
|
||||
@Override
|
||||
public int getEnergyStored() {
|
||||
if (stack.hasTagCompound()) {
|
||||
return stack.getTagCompound().getInteger("Energy");
|
||||
if (stack.hasTag()) {
|
||||
return stack.getOrCreateTag().getInt("Energy");
|
||||
} else {
|
||||
return 0;
|
||||
}
|
||||
|
@ -189,25 +152,21 @@ public abstract class ItemEnergy extends ItemBase {
|
|||
|
||||
@Override
|
||||
public void setEnergyStored(int energy) {
|
||||
if (!stack.hasTagCompound()) {
|
||||
stack.setTagCompound(new NBTTagCompound());
|
||||
}
|
||||
|
||||
stack.getTagCompound().setInteger("Energy", energy);
|
||||
stack.getOrCreateTag().putInt("Energy", energy);
|
||||
}
|
||||
};
|
||||
|
||||
lazyStorage = LazyOptional.of(() -> this.storage);
|
||||
}
|
||||
|
||||
@Nonnull
|
||||
@Override
|
||||
public boolean hasCapability(Capability<?> capability, EnumFacing facing) {
|
||||
return this.getCapability(capability, facing) != null;
|
||||
}
|
||||
public <T> LazyOptional<T> getCapability(@Nonnull Capability<T> cap, @Nullable Direction side) {
|
||||
if (cap == CapabilityEnergy.ENERGY) {
|
||||
return this.lazyStorage.cast();
|
||||
}
|
||||
|
||||
@Nullable
|
||||
@Override
|
||||
public <T> T getCapability(Capability<T> capability, EnumFacing facing) {
|
||||
if (capability == CapabilityEnergy.ENERGY) { return CapabilityEnergy.ENERGY.cast(this.storage); }
|
||||
return null;
|
||||
return LazyOptional.empty();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -2,6 +2,7 @@ package de.ellpeck.actuallyadditions.common.proxy;
|
|||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
|
@ -24,7 +25,7 @@ public interface IProxy {
|
|||
|
||||
void addColoredBlock(Block block);
|
||||
|
||||
EntityPlayer getCurrentPlayer();
|
||||
PlayerEntity getCurrentPlayer();
|
||||
|
||||
default void sendBreakPacket(BlockPos pos) {
|
||||
};
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
package de.ellpeck.actuallyadditions.common.tile;
|
||||
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.Direction;
|
||||
|
||||
public interface ISharingEnergyProvider {
|
||||
|
||||
|
@ -9,7 +9,7 @@ public interface ISharingEnergyProvider {
|
|||
|
||||
boolean doesShareEnergy();
|
||||
|
||||
EnumFacing[] getEnergyShareSides();
|
||||
Direction[] getEnergyShareSides();
|
||||
|
||||
boolean canShareTo(TileEntity tile);
|
||||
}
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
package de.ellpeck.actuallyadditions.common.tile;
|
||||
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.Direction;
|
||||
|
||||
public interface ISharingFluidHandler {
|
||||
|
||||
|
@ -8,6 +8,6 @@ public interface ISharingFluidHandler {
|
|||
|
||||
boolean doesShareFluid();
|
||||
|
||||
EnumFacing[] getFluidShareSides();
|
||||
Direction[] getFluidShareSides();
|
||||
|
||||
}
|
||||
|
|
|
@ -4,30 +4,28 @@ import de.ellpeck.actuallyadditions.common.ActuallyAdditions;
|
|||
import de.ellpeck.actuallyadditions.common.config.values.ConfigIntValues;
|
||||
import de.ellpeck.actuallyadditions.common.util.VanillaPacketDispatcher;
|
||||
import de.ellpeck.actuallyadditions.common.util.WorldUtil;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.nbt.CompoundNBT;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.network.NetworkManager;
|
||||
import net.minecraft.network.play.server.SPacketUpdateTileEntity;
|
||||
import net.minecraft.network.play.server.SUpdateTileEntityPacket;
|
||||
import net.minecraft.tileentity.ITickableTileEntity;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.ITickable;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.tileentity.TileEntityType;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.text.ITextComponent;
|
||||
import net.minecraft.util.text.TextComponentTranslation;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.common.capabilities.Capability;
|
||||
import net.minecraftforge.common.util.LazyOptional;
|
||||
import net.minecraftforge.energy.CapabilityEnergy;
|
||||
import net.minecraftforge.energy.IEnergyStorage;
|
||||
import net.minecraftforge.fluids.capability.CapabilityFluidHandler;
|
||||
import net.minecraftforge.fluids.capability.IFluidHandler;
|
||||
import net.minecraftforge.fml.common.registry.GameRegistry;
|
||||
import net.minecraftforge.items.CapabilityItemHandler;
|
||||
import net.minecraftforge.items.IItemHandler;
|
||||
|
||||
public abstract class TileEntityBase extends TileEntity implements ITickable {
|
||||
import javax.annotation.Nonnull;
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
public abstract class TileEntityBase<T extends TileEntity> extends TileEntity implements ITickableTileEntity {
|
||||
|
||||
public final String name;
|
||||
public boolean isRedstonePowered;
|
||||
|
@ -37,125 +35,129 @@ public abstract class TileEntityBase extends TileEntity implements ITickable {
|
|||
protected TileEntity[] tilesAround = new TileEntity[6];
|
||||
protected boolean hasSavedDataOnChangeOrWorldStart;
|
||||
|
||||
public TileEntityBase(String name) {
|
||||
public TileEntityBase(TileEntityType<T> type, String name) {
|
||||
super(type);
|
||||
this.name = name;
|
||||
}
|
||||
|
||||
public static void init() {
|
||||
ActuallyAdditions.LOGGER.info("Registering TileEntities...");
|
||||
// public static void init() {
|
||||
// ActuallyAdditions.LOGGER.info("Registering TileEntities...");
|
||||
//
|
||||
// register(TileEntityCompost.class);
|
||||
// register(TileEntityFeeder.class);
|
||||
// register(TileEntityGiantChest.class);
|
||||
// register(TileEntityGiantChestMedium.class);
|
||||
// register(TileEntityGiantChestLarge.class);
|
||||
// register(TileEntityGrinder.class);
|
||||
// register(TileEntityFurnaceDouble.class);
|
||||
// register(TileEntityInputter.class);
|
||||
// register(TileEntityFishingNet.class);
|
||||
// register(TileEntityFurnaceSolar.class);
|
||||
// register(TileEntityHeatCollector.class);
|
||||
// register(TileEntityItemRepairer.class);
|
||||
// register(TileEntityBreaker.class);
|
||||
// register(TileEntityDropper.class);
|
||||
// register(TileEntityInputterAdvanced.class);
|
||||
// register(TileEntityPlacer.class);
|
||||
// register(TileEntityGrinderDouble.class);
|
||||
// register(TileEntityCanolaPress.class);
|
||||
// register(TileEntityFermentingBarrel.class);
|
||||
// register(TileEntityOilGenerator.class);
|
||||
// register(TileEntityCoalGenerator.class);
|
||||
// register(TileEntityPhantomItemface.class);
|
||||
// register(TileEntityPhantomLiquiface.class);
|
||||
// register(TileEntityPhantomEnergyface.class);
|
||||
// register(TileEntityPlayerInterface.class);
|
||||
// register(TileEntityPhantomPlacer.class);
|
||||
// register(TileEntityPhantomBreaker.class);
|
||||
// register(TileEntityFluidCollector.class);
|
||||
// register(TileEntityFluidPlacer.class);
|
||||
// register(TileEntityLavaFactoryController.class);
|
||||
// register(TileEntityCoffeeMachine.class);
|
||||
// register(TileEntityPhantomBooster.class);
|
||||
// register(TileEntityEnergizer.class);
|
||||
// register(TileEntityEnervator.class);
|
||||
// register(TileEntityXPSolidifier.class);
|
||||
// register(TileEntitySmileyCloud.class);
|
||||
// register(TileEntityLeafGenerator.class);
|
||||
// register(TileEntityDirectionalBreaker.class);
|
||||
// register(TileEntityRangedCollector.class);
|
||||
// register(TileEntityAtomicReconstructor.class);
|
||||
// register(TileEntityMiner.class);
|
||||
// register(TileEntityFireworkBox.class);
|
||||
// register(TileEntityPhantomRedstoneface.class);
|
||||
// register(TileEntityLaserRelayItem.class);
|
||||
// register(TileEntityLaserRelayEnergy.class);
|
||||
// register(TileEntityLaserRelayEnergyAdvanced.class);
|
||||
// register(TileEntityLaserRelayEnergyExtreme.class);
|
||||
// register(TileEntityLaserRelayItemWhitelist.class);
|
||||
// register(TileEntityItemViewer.class);
|
||||
// register(TileEntityDisplayStand.class);
|
||||
// register(TileEntityShockSuppressor.class);
|
||||
// register(TileEntityEmpowerer.class);
|
||||
// register(TileEntityLaserRelayFluids.class);
|
||||
// register(TileEntityBioReactor.class);
|
||||
// register(TileEntityFarmer.class);
|
||||
// register(TileEntityItemViewerHopping.class);
|
||||
// register(TileEntityBatteryBox.class);
|
||||
// }
|
||||
|
||||
register(TileEntityCompost.class);
|
||||
register(TileEntityFeeder.class);
|
||||
register(TileEntityGiantChest.class);
|
||||
register(TileEntityGiantChestMedium.class);
|
||||
register(TileEntityGiantChestLarge.class);
|
||||
register(TileEntityGrinder.class);
|
||||
register(TileEntityFurnaceDouble.class);
|
||||
register(TileEntityInputter.class);
|
||||
register(TileEntityFishingNet.class);
|
||||
register(TileEntityFurnaceSolar.class);
|
||||
register(TileEntityHeatCollector.class);
|
||||
register(TileEntityItemRepairer.class);
|
||||
register(TileEntityBreaker.class);
|
||||
register(TileEntityDropper.class);
|
||||
register(TileEntityInputterAdvanced.class);
|
||||
register(TileEntityPlacer.class);
|
||||
register(TileEntityGrinderDouble.class);
|
||||
register(TileEntityCanolaPress.class);
|
||||
register(TileEntityFermentingBarrel.class);
|
||||
register(TileEntityOilGenerator.class);
|
||||
register(TileEntityCoalGenerator.class);
|
||||
register(TileEntityPhantomItemface.class);
|
||||
register(TileEntityPhantomLiquiface.class);
|
||||
register(TileEntityPhantomEnergyface.class);
|
||||
register(TileEntityPlayerInterface.class);
|
||||
register(TileEntityPhantomPlacer.class);
|
||||
register(TileEntityPhantomBreaker.class);
|
||||
register(TileEntityFluidCollector.class);
|
||||
register(TileEntityFluidPlacer.class);
|
||||
register(TileEntityLavaFactoryController.class);
|
||||
register(TileEntityCoffeeMachine.class);
|
||||
register(TileEntityPhantomBooster.class);
|
||||
register(TileEntityEnergizer.class);
|
||||
register(TileEntityEnervator.class);
|
||||
register(TileEntityXPSolidifier.class);
|
||||
register(TileEntitySmileyCloud.class);
|
||||
register(TileEntityLeafGenerator.class);
|
||||
register(TileEntityDirectionalBreaker.class);
|
||||
register(TileEntityRangedCollector.class);
|
||||
register(TileEntityAtomicReconstructor.class);
|
||||
register(TileEntityMiner.class);
|
||||
register(TileEntityFireworkBox.class);
|
||||
register(TileEntityPhantomRedstoneface.class);
|
||||
register(TileEntityLaserRelayItem.class);
|
||||
register(TileEntityLaserRelayEnergy.class);
|
||||
register(TileEntityLaserRelayEnergyAdvanced.class);
|
||||
register(TileEntityLaserRelayEnergyExtreme.class);
|
||||
register(TileEntityLaserRelayItemWhitelist.class);
|
||||
register(TileEntityItemViewer.class);
|
||||
register(TileEntityDisplayStand.class);
|
||||
register(TileEntityShockSuppressor.class);
|
||||
register(TileEntityEmpowerer.class);
|
||||
register(TileEntityLaserRelayFluids.class);
|
||||
register(TileEntityBioReactor.class);
|
||||
register(TileEntityFarmer.class);
|
||||
register(TileEntityItemViewerHopping.class);
|
||||
register(TileEntityBatteryBox.class);
|
||||
}
|
||||
// private static void register(Class<? extends TileEntityBase> tileClass) {
|
||||
// try {
|
||||
// //This is hacky and dirty but it works so whatever
|
||||
// ResourceLocation name = new ResourceLocation(ActuallyAdditions.MODID, tileClass.newInstance().name);
|
||||
// GameRegistry.registerTileEntity(tileClass, name);
|
||||
// } catch (Exception e) {
|
||||
// ActuallyAdditions.LOGGER.fatal("Registering a TileEntity failed!", e);
|
||||
// }
|
||||
// }
|
||||
|
||||
private static void register(Class<? extends TileEntityBase> tileClass) {
|
||||
try {
|
||||
//This is hacky and dirty but it works so whatever
|
||||
ResourceLocation name = new ResourceLocation(ActuallyAdditions.MODID, tileClass.newInstance().name);
|
||||
GameRegistry.registerTileEntity(tileClass, name);
|
||||
} catch (Exception e) {
|
||||
ActuallyAdditions.LOGGER.fatal("Registering a TileEntity failed!", e);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public final NBTTagCompound writeToNBT(NBTTagCompound compound) {
|
||||
public CompoundNBT write(CompoundNBT compound) {
|
||||
this.writeSyncableNBT(compound, NBTType.SAVE_TILE);
|
||||
return compound;
|
||||
}
|
||||
|
||||
@Override
|
||||
public final void readFromNBT(NBTTagCompound compound) {
|
||||
public void read(CompoundNBT compound) {
|
||||
this.readSyncableNBT(compound, NBTType.SAVE_TILE);
|
||||
}
|
||||
|
||||
@Nullable
|
||||
@Override
|
||||
public final SPacketUpdateTileEntity getUpdatePacket() {
|
||||
NBTTagCompound compound = new NBTTagCompound();
|
||||
public SUpdateTileEntityPacket getUpdatePacket() {
|
||||
CompoundNBT compound = new CompoundNBT();
|
||||
this.writeSyncableNBT(compound, NBTType.SYNC);
|
||||
return new SPacketUpdateTileEntity(this.pos, -1, compound);
|
||||
return new SUpdateTileEntityPacket(this.pos, -1, compound);
|
||||
}
|
||||
|
||||
@Override
|
||||
public final void onDataPacket(NetworkManager net, SPacketUpdateTileEntity pkt) {
|
||||
public final void onDataPacket(NetworkManager net, SUpdateTileEntityPacket pkt) {
|
||||
this.readSyncableNBT(pkt.getNbtCompound(), NBTType.SYNC);
|
||||
}
|
||||
|
||||
@Override
|
||||
public final NBTTagCompound getUpdateTag() {
|
||||
NBTTagCompound compound = new NBTTagCompound();
|
||||
public final CompoundNBT getUpdateTag() {
|
||||
CompoundNBT compound = new CompoundNBT();
|
||||
this.writeSyncableNBT(compound, NBTType.SYNC);
|
||||
return compound;
|
||||
}
|
||||
|
||||
@Override
|
||||
public final void handleUpdateTag(NBTTagCompound compound) {
|
||||
public final void handleUpdateTag(CompoundNBT compound) {
|
||||
this.readSyncableNBT(compound, NBTType.SYNC);
|
||||
}
|
||||
|
||||
public final void sendUpdate() {
|
||||
if (this.world != null && !this.world.isRemote) VanillaPacketDispatcher.dispatchTEToNearbyPlayers(this);
|
||||
/*
|
||||
todo: this wan't me
|
||||
if(this.world != null && !this.world.isRemote){
|
||||
NBTTagCompound compound = new NBTTagCompound();
|
||||
CompoundNBT compound = new CompoundNBT();
|
||||
this.writeSyncableNBT(compound, NBTType.SYNC);
|
||||
|
||||
NBTTagCompound data = new NBTTagCompound();
|
||||
CompoundNBT data = new CompoundNBT();
|
||||
data.setTag("Data", compound);
|
||||
data.setInteger("X", this.pos.getX());
|
||||
data.setInteger("Y", this.pos.getY());
|
||||
|
@ -165,25 +167,25 @@ public abstract class TileEntityBase extends TileEntity implements ITickable {
|
|||
}
|
||||
|
||||
public void writeSyncableNBT(CompoundNBT compound, NBTType type) {
|
||||
if (type != NBTType.SAVE_BLOCK) super.writeToNBT(compound);
|
||||
if (type != NBTType.SAVE_BLOCK) super.write(compound);
|
||||
|
||||
if (type == NBTType.SAVE_TILE) {
|
||||
compound.setBoolean("Redstone", this.isRedstonePowered);
|
||||
compound.setInteger("TicksElapsed", this.ticksElapsed);
|
||||
compound.setBoolean("StopDrop", this.stopFromDropping);
|
||||
} else if (type == NBTType.SYNC && this.stopFromDropping) compound.setBoolean("StopDrop", this.stopFromDropping);
|
||||
compound.putBoolean("Redstone", this.isRedstonePowered);
|
||||
compound.putInt("TicksElapsed", this.ticksElapsed);
|
||||
compound.putBoolean("StopDrop", this.stopFromDropping);
|
||||
} else if (type == NBTType.SYNC && this.stopFromDropping) compound.putBoolean("StopDrop", this.stopFromDropping);
|
||||
|
||||
if (this.isRedstoneToggle() && (type != NBTType.SAVE_BLOCK || this.isPulseMode)) {
|
||||
compound.setBoolean("IsPulseMode", this.isPulseMode);
|
||||
compound.putBoolean("IsPulseMode", this.isPulseMode);
|
||||
}
|
||||
}
|
||||
|
||||
public void readSyncableNBT(CompoundNBT compound, NBTType type) {
|
||||
if (type != NBTType.SAVE_BLOCK) super.readFromNBT(compound);
|
||||
if (type != NBTType.SAVE_BLOCK) super.read(compound);
|
||||
|
||||
if (type == NBTType.SAVE_TILE) {
|
||||
this.isRedstonePowered = compound.getBoolean("Redstone");
|
||||
this.ticksElapsed = compound.getInteger("TicksElapsed");
|
||||
this.ticksElapsed = compound.getInt("TicksElapsed");
|
||||
this.stopFromDropping = compound.getBoolean("StopDrop");
|
||||
} else if (type == NBTType.SYNC) this.stopFromDropping = compound.getBoolean("StopDrop");
|
||||
|
||||
|
@ -192,22 +194,18 @@ public abstract class TileEntityBase extends TileEntity implements ITickable {
|
|||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean shouldRefresh(World world, BlockPos pos, IBlockState oldState, IBlockState newState) {
|
||||
return !oldState.getBlock().isAssociatedBlock(newState.getBlock());
|
||||
}
|
||||
// todo: re-eval
|
||||
// @Override
|
||||
// public boolean shouldRefresh(World world, BlockPos pos, IBlockState oldState, IBlockState newState) {
|
||||
// return !oldState.getBlock().isAssociatedBlock(newState.getBlock());
|
||||
// }
|
||||
|
||||
public String getNameForTranslation() {
|
||||
return "container." + ActuallyAdditions.MODID + "." + this.name + ".name";
|
||||
}
|
||||
|
||||
@Override
|
||||
public ITextComponent getDisplayName() {
|
||||
return new TextComponentTranslation(this.getNameForTranslation());
|
||||
}
|
||||
|
||||
@Override
|
||||
public final void update() {
|
||||
public void tick() {
|
||||
this.updateEntity();
|
||||
}
|
||||
|
||||
|
@ -227,14 +225,14 @@ public abstract class TileEntityBase extends TileEntity implements ITickable {
|
|||
if (provider.doesShareEnergy()) {
|
||||
int total = provider.getEnergyToSplitShare();
|
||||
if (total > 0) {
|
||||
EnumFacing[] sides = provider.getEnergyShareSides();
|
||||
Direction[] sides = provider.getEnergyShareSides();
|
||||
|
||||
int amount = total / sides.length;
|
||||
if (amount <= 0) {
|
||||
amount = total;
|
||||
}
|
||||
|
||||
for (EnumFacing side : sides) {
|
||||
for (Direction side : sides) {
|
||||
TileEntity tile = this.tilesAround[side.ordinal()];
|
||||
if (tile != null && provider.canShareTo(tile)) {
|
||||
WorldUtil.doEnergyInteraction(this, tile, side, amount);
|
||||
|
@ -249,14 +247,14 @@ public abstract class TileEntityBase extends TileEntity implements ITickable {
|
|||
if (handler.doesShareFluid()) {
|
||||
int total = handler.getMaxFluidAmountToSplitShare();
|
||||
if (total > 0) {
|
||||
EnumFacing[] sides = handler.getFluidShareSides();
|
||||
Direction[] sides = handler.getFluidShareSides();
|
||||
|
||||
int amount = total / sides.length;
|
||||
if (amount <= 0) {
|
||||
amount = total;
|
||||
}
|
||||
|
||||
for (EnumFacing side : sides) {
|
||||
for (Direction side : sides) {
|
||||
TileEntity tile = this.tilesAround[side.ordinal()];
|
||||
if (tile != null) {
|
||||
WorldUtil.doFluidInteraction(this, tile, side, amount);
|
||||
|
@ -277,7 +275,7 @@ public abstract class TileEntityBase extends TileEntity implements ITickable {
|
|||
}
|
||||
|
||||
public void saveDataOnChangeOrWorldStart() {
|
||||
for (EnumFacing side : EnumFacing.values()) {
|
||||
for (Direction side : Direction.values()) {
|
||||
BlockPos pos = this.pos.offset(side);
|
||||
if (this.world.isBlockLoaded(pos)) {
|
||||
this.tilesAround[side.ordinal()] = this.world.getTileEntity(pos);
|
||||
|
@ -294,8 +292,8 @@ public abstract class TileEntityBase extends TileEntity implements ITickable {
|
|||
this.markDirty();
|
||||
}
|
||||
|
||||
public boolean canPlayerUse(EntityPlayer player) {
|
||||
return player.getDistanceSq(this.getPos().getX() + 0.5D, this.pos.getY() + 0.5D, this.pos.getZ() + 0.5D) <= 64 && !this.isInvalid() && this.world.getTileEntity(this.pos) == this;
|
||||
public boolean canPlayerUse(PlayerEntity player) {
|
||||
return player.getDistanceSq(this.getPos().getX() + 0.5D, this.pos.getY() + 0.5D, this.pos.getZ() + 0.5D) <= 64 && !this.isRemoved() && this.world.getTileEntity(this.pos) == this;
|
||||
}
|
||||
|
||||
protected boolean sendUpdateWithInterval() {
|
||||
|
@ -307,36 +305,33 @@ public abstract class TileEntityBase extends TileEntity implements ITickable {
|
|||
}
|
||||
}
|
||||
|
||||
@Nonnull
|
||||
@Override
|
||||
public boolean hasCapability(Capability<?> capability, EnumFacing facing) {
|
||||
return this.getCapability(capability, facing) != null;
|
||||
}
|
||||
|
||||
@SuppressWarnings("unchecked")
|
||||
@Override
|
||||
public <T> T getCapability(Capability<T> capability, EnumFacing facing) {
|
||||
if (capability == CapabilityItemHandler.ITEM_HANDLER_CAPABILITY) {
|
||||
IItemHandler handler = this.getItemHandler(facing);
|
||||
if (handler != null) { return (T) handler; }
|
||||
} else if (capability == CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY) {
|
||||
IFluidHandler tank = this.getFluidHandler(facing);
|
||||
if (tank != null) { return (T) tank; }
|
||||
} else if (capability == CapabilityEnergy.ENERGY) {
|
||||
IEnergyStorage storage = this.getEnergyStorage(facing);
|
||||
if (storage != null) { return (T) storage; }
|
||||
public <CAP> LazyOptional<CAP> getCapability(@Nonnull Capability<CAP> cap, @Nullable Direction side) {
|
||||
if (cap == CapabilityItemHandler.ITEM_HANDLER_CAPABILITY) {
|
||||
return this.getItemHandler(side).cast();
|
||||
}
|
||||
return super.getCapability(capability, facing);
|
||||
|
||||
if (cap == CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY) {
|
||||
return this.getFluidHandler(side).cast();
|
||||
}
|
||||
|
||||
if (cap == CapabilityEnergy.ENERGY) {
|
||||
return this.getEnergyStorage(side).cast();
|
||||
}
|
||||
|
||||
return super.getCapability(cap, side);
|
||||
}
|
||||
|
||||
public IFluidHandler getFluidHandler(EnumFacing facing) {
|
||||
public LazyOptional<IFluidHandler> getFluidHandler(Direction facing) {
|
||||
return null;
|
||||
}
|
||||
|
||||
public IEnergyStorage getEnergyStorage(EnumFacing facing) {
|
||||
public LazyOptional<IEnergyStorage> getEnergyStorage(Direction facing) {
|
||||
return null;
|
||||
}
|
||||
|
||||
public IItemHandler getItemHandler(EnumFacing facing) {
|
||||
public LazyOptional<IItemHandler> getItemHandler(Direction facing) {
|
||||
return null;
|
||||
}
|
||||
|
||||
|
|
|
@ -5,49 +5,54 @@ import de.ellpeck.actuallyadditions.common.util.ItemStackHandlerAA.IAcceptor;
|
|||
import de.ellpeck.actuallyadditions.common.util.ItemStackHandlerAA.IRemover;
|
||||
import de.ellpeck.actuallyadditions.common.util.StackUtil;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.nbt.NBTTagList;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.nbt.CompoundNBT;
|
||||
import net.minecraft.nbt.ListNBT;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.tileentity.TileEntityType;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraftforge.common.util.LazyOptional;
|
||||
import net.minecraftforge.items.IItemHandler;
|
||||
import net.minecraftforge.items.IItemHandlerModifiable;
|
||||
import net.minecraftforge.items.ItemHandlerHelper;
|
||||
|
||||
public abstract class TileEntityInventoryBase extends TileEntityBase {
|
||||
public abstract class TileEntityInventoryBase<T extends TileEntity> extends TileEntityBase {
|
||||
|
||||
public final ItemStackHandlerAA inv;
|
||||
private final LazyOptional<ItemStackHandlerAA> lazyInv;
|
||||
|
||||
public TileEntityInventoryBase(int slots, String name) {
|
||||
super(name);
|
||||
public TileEntityInventoryBase(TileEntityType<T> type, int slots, String name) {
|
||||
super(type, name);
|
||||
this.inv = new TileStackHandler(slots);
|
||||
this.lazyInv = LazyOptional.of(() -> this.inv);
|
||||
}
|
||||
|
||||
public static void saveSlots(IItemHandler slots, NBTTagCompound compound) {
|
||||
public static void saveSlots(IItemHandler slots, CompoundNBT compound) {
|
||||
if (slots != null && slots.getSlots() > 0) {
|
||||
NBTTagList tagList = new NBTTagList();
|
||||
ListNBT tagList = new ListNBT();
|
||||
for (int i = 0; i < slots.getSlots(); i++) {
|
||||
ItemStack slot = slots.getStackInSlot(i);
|
||||
NBTTagCompound tagCompound = new NBTTagCompound();
|
||||
CompoundNBT tagCompound = new CompoundNBT();
|
||||
if (StackUtil.isValid(slot)) {
|
||||
slot.writeToNBT(tagCompound);
|
||||
slot.write(tagCompound);
|
||||
}
|
||||
tagList.appendTag(tagCompound);
|
||||
tagList.add(tagCompound);
|
||||
}
|
||||
compound.setTag("Items", tagList);
|
||||
compound.put("Items", tagList);
|
||||
}
|
||||
}
|
||||
|
||||
public static void loadSlots(IItemHandlerModifiable slots, NBTTagCompound compound) {
|
||||
public static void loadSlots(IItemHandlerModifiable slots, CompoundNBT compound) {
|
||||
if (slots != null && slots.getSlots() > 0) {
|
||||
NBTTagList tagList = compound.getTagList("Items", 10);
|
||||
ListNBT tagList = compound.getList("Items", 10);
|
||||
for (int i = 0; i < slots.getSlots(); i++) {
|
||||
NBTTagCompound tagCompound = tagList.getCompoundTagAt(i);
|
||||
slots.setStackInSlot(i, tagCompound != null && tagCompound.hasKey("id") ? new ItemStack(tagCompound) : StackUtil.getEmpty());
|
||||
CompoundNBT tagCompound = tagList.getCompound(i);
|
||||
slots.setStackInSlot(i, tagCompound.contains("id") ? ItemStack.read(tagCompound) : StackUtil.getEmpty());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void writeSyncableNBT(NBTTagCompound compound, NBTType type) {
|
||||
public void writeSyncableNBT(CompoundNBT compound, NBTType type) {
|
||||
super.writeSyncableNBT(compound, type);
|
||||
if (type == NBTType.SAVE_TILE || type == NBTType.SYNC && this.shouldSyncSlots()) {
|
||||
saveSlots(this.inv, compound);
|
||||
|
@ -55,8 +60,8 @@ public abstract class TileEntityInventoryBase extends TileEntityBase {
|
|||
}
|
||||
|
||||
@Override
|
||||
public IItemHandler getItemHandler(EnumFacing facing) {
|
||||
return this.inv;
|
||||
public LazyOptional<ItemStackHandlerAA> getItemHandler(Direction facing) {
|
||||
return this.lazyInv;
|
||||
}
|
||||
|
||||
public IAcceptor getAcceptor() {
|
||||
|
@ -90,7 +95,7 @@ public abstract class TileEntityInventoryBase extends TileEntityBase {
|
|||
}
|
||||
|
||||
@Override
|
||||
public void readSyncableNBT(NBTTagCompound compound, NBTType type) {
|
||||
public void readSyncableNBT(CompoundNBT compound, NBTType type) {
|
||||
super.readSyncableNBT(compound, type);
|
||||
if (type == NBTType.SAVE_TILE || type == NBTType.SYNC && this.shouldSyncSlots()) {
|
||||
loadSlots(this.inv, compound);
|
||||
|
|
|
@ -1,33 +1,25 @@
|
|||
package de.ellpeck.actuallyadditions.common.util;
|
||||
|
||||
import java.util.ArrayList;
|
||||
|
||||
import org.cyclops.commoncapabilities.api.capability.itemhandler.ISlotlessItemHandler;
|
||||
|
||||
import de.ellpeck.actuallyadditions.common.ActuallyAdditions;
|
||||
import de.ellpeck.actuallyadditions.common.tile.FilterSettings;
|
||||
import de.ellpeck.actuallyadditions.common.util.compat.SlotlessableItemHandlerWrapper;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockDirectional;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.block.Blocks;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.entity.item.EntityItem;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.entity.player.EntityPlayerMP;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.init.Items;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.entity.player.ServerPlayerEntity;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.network.play.server.SPacketBlockChange;
|
||||
import net.minecraft.item.Items;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.EnumHand;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.NonNullList;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
import net.minecraft.util.math.RayTraceResult;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraft.world.WorldServer;
|
||||
import net.minecraftforge.common.ForgeHooks;
|
||||
import net.minecraftforge.common.IPlantable;
|
||||
import net.minecraftforge.common.MinecraftForge;
|
||||
|
@ -42,6 +34,8 @@ import net.minecraftforge.fluids.capability.CapabilityFluidHandler;
|
|||
import net.minecraftforge.fluids.capability.IFluidHandler;
|
||||
import net.minecraftforge.items.IItemHandler;
|
||||
|
||||
import java.util.ArrayList;
|
||||
|
||||
public final class WorldUtil {
|
||||
|
||||
public static boolean doItemInteraction(SlotlessableItemHandlerWrapper extractWrapper, SlotlessableItemHandlerWrapper insertWrapper, int maxExtract) {
|
||||
|
@ -108,9 +102,9 @@ public final class WorldUtil {
|
|||
return extracted;
|
||||
}
|
||||
|
||||
public static void doEnergyInteraction(TileEntity tileFrom, TileEntity tileTo, EnumFacing sideTo, int maxTransfer) {
|
||||
public static void doEnergyInteraction(TileEntity tileFrom, TileEntity tileTo, Direction sideTo, int maxTransfer) {
|
||||
if (maxTransfer > 0) {
|
||||
EnumFacing opp = sideTo == null ? null : sideTo.getOpposite();
|
||||
Direction opp = sideTo == null ? null : sideTo.getOpposite();
|
||||
IEnergyStorage handlerFrom = tileFrom.getCapability(CapabilityEnergy.ENERGY, sideTo);
|
||||
IEnergyStorage handlerTo = tileTo.getCapability(CapabilityEnergy.ENERGY, opp);
|
||||
if (handlerFrom != null && handlerTo != null) {
|
||||
|
@ -124,7 +118,7 @@ public final class WorldUtil {
|
|||
}
|
||||
}
|
||||
|
||||
public static void doFluidInteraction(TileEntity tileFrom, TileEntity tileTo, EnumFacing sideTo, int maxTransfer) {
|
||||
public static void doFluidInteraction(TileEntity tileFrom, TileEntity tileTo, Direction sideTo, int maxTransfer) {
|
||||
if (maxTransfer > 0) {
|
||||
if (tileFrom.hasCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, sideTo) && tileTo.hasCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, sideTo.getOpposite())) {
|
||||
IFluidHandler handlerFrom = tileFrom.getCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, sideTo);
|
||||
|
@ -155,7 +149,7 @@ public final class WorldUtil {
|
|||
return true;
|
||||
}
|
||||
|
||||
public static ItemStack useItemAtSide(EnumFacing side, World world, BlockPos pos, ItemStack stack) {
|
||||
public static ItemStack useItemAtSide(Direction side, World world, BlockPos pos, ItemStack stack) {
|
||||
if (world instanceof WorldServer && StackUtil.isValid(stack) && pos != null) {
|
||||
BlockPos offsetPos = pos.offset(side);
|
||||
IBlockState state = world.getBlockState(offsetPos);
|
||||
|
@ -192,7 +186,7 @@ public final class WorldUtil {
|
|||
return stack;
|
||||
}
|
||||
|
||||
public static boolean dropItemAtSide(EnumFacing side, World world, BlockPos pos, ItemStack stack) {
|
||||
public static boolean dropItemAtSide(Direction side, World world, BlockPos pos, ItemStack stack) {
|
||||
BlockPos coords = pos.offset(side);
|
||||
if (world.isBlockLoaded(coords)) {
|
||||
EntityItem item = new EntityItem(world, coords.getX() + 0.5, coords.getY() + 0.5, coords.getZ() + 0.5, stack);
|
||||
|
@ -205,33 +199,33 @@ public final class WorldUtil {
|
|||
return false;
|
||||
}
|
||||
|
||||
public static EnumFacing getDirectionBySidesInOrder(int side) {
|
||||
public static Direction getDirectionBySidesInOrder(int side) {
|
||||
switch (side) {
|
||||
case 0:
|
||||
return EnumFacing.UP;
|
||||
return Direction.UP;
|
||||
case 1:
|
||||
return EnumFacing.DOWN;
|
||||
return Direction.DOWN;
|
||||
case 2:
|
||||
return EnumFacing.NORTH;
|
||||
return Direction.NORTH;
|
||||
case 3:
|
||||
return EnumFacing.EAST;
|
||||
return Direction.EAST;
|
||||
case 4:
|
||||
return EnumFacing.SOUTH;
|
||||
return Direction.SOUTH;
|
||||
default:
|
||||
return EnumFacing.WEST;
|
||||
return Direction.WEST;
|
||||
}
|
||||
}
|
||||
|
||||
public static EnumFacing getDirectionByPistonRotation(IBlockState state) {
|
||||
public static Direction getDirectionByPistonRotation(IBlockState state) {
|
||||
return state.getValue(BlockDirectional.FACING);
|
||||
}
|
||||
|
||||
public static ArrayList<Material> getMaterialsAround(World world, BlockPos pos) {
|
||||
ArrayList<Material> blocks = new ArrayList<>();
|
||||
blocks.add(world.getBlockState(pos.offset(EnumFacing.NORTH)).getMaterial());
|
||||
blocks.add(world.getBlockState(pos.offset(EnumFacing.EAST)).getMaterial());
|
||||
blocks.add(world.getBlockState(pos.offset(EnumFacing.SOUTH)).getMaterial());
|
||||
blocks.add(world.getBlockState(pos.offset(EnumFacing.WEST)).getMaterial());
|
||||
blocks.add(world.getBlockState(pos.offset(Direction.NORTH)).getMaterial());
|
||||
blocks.add(world.getBlockState(pos.offset(Direction.EAST)).getMaterial());
|
||||
blocks.add(world.getBlockState(pos.offset(Direction.SOUTH)).getMaterial());
|
||||
blocks.add(world.getBlockState(pos.offset(Direction.WEST)).getMaterial());
|
||||
return blocks;
|
||||
}
|
||||
|
||||
|
@ -256,7 +250,7 @@ public final class WorldUtil {
|
|||
return world.rayTraceBlocks(vec3, vec31, p1, p2, p3);
|
||||
}
|
||||
|
||||
public static RayTraceResult getNearestBlockWithDefaultReachDistance(World world, EntityPlayer player) {
|
||||
public static RayTraceResult getNearestBlockWithDefaultReachDistance(World world, PlayerEntity player) {
|
||||
return getNearestBlockWithDefaultReachDistance(world, player, false, true, false);
|
||||
}
|
||||
|
||||
|
@ -264,10 +258,10 @@ public final class WorldUtil {
|
|||
return getMovingObjectPosWithReachDistance(world, player, player.getEntityAttribute(EntityPlayer.REACH_DISTANCE).getAttributeValue(), stopOnLiquids, ignoreBlockWithoutBoundingBox, returnLastUncollidableBlock);
|
||||
}
|
||||
|
||||
public static void setHandItemWithoutAnnoyingSound(EntityPlayer player, EnumHand hand, ItemStack stack) {
|
||||
if (hand == EnumHand.MAIN_HAND) {
|
||||
public static void setHandItemWithoutAnnoyingSound(PlayerEntity player, Hand hand, ItemStack stack) {
|
||||
if (hand == Hand.MAIN_HAND) {
|
||||
player.inventory.mainInventory.set(player.inventory.currentItem, stack);
|
||||
} else if (hand == EnumHand.OFF_HAND) {
|
||||
} else if (hand == Hand.OFF_HAND) {
|
||||
player.inventory.offHandInventory.set(0, stack);
|
||||
}
|
||||
}
|
||||
|
@ -294,18 +288,18 @@ public final class WorldUtil {
|
|||
* @param pos The pos to break.
|
||||
* @return If the break was successful.
|
||||
*/
|
||||
public static boolean breakExtraBlock(ItemStack stack, World world, EntityPlayer player, BlockPos pos) {
|
||||
IBlockState state = world.getBlockState(pos);
|
||||
public static boolean breakExtraBlock(ItemStack stack, World world, PlayerEntity player, BlockPos pos) {
|
||||
BlockState state = world.getBlockState(pos);
|
||||
Block block = state.getBlock();
|
||||
|
||||
if (player.capabilities.isCreativeMode) {
|
||||
if (block.removedByPlayer(state, world, pos, player, false)) {
|
||||
if (player.isCreative()) {
|
||||
if (block.removedByPlayer(state, world, pos, player, false, world.getFluidState(pos))) {
|
||||
block.onPlayerDestroy(world, pos, state);
|
||||
}
|
||||
|
||||
// send update to client
|
||||
if (!world.isRemote) {
|
||||
((EntityPlayerMP) player).connection.sendPacket(new SPacketBlockChange(world, pos));
|
||||
((ServerPlayerEntity) player).connection.sendPacket(new SPacketBlockChange(world, pos));
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
@ -316,18 +310,18 @@ public final class WorldUtil {
|
|||
// server sided handling
|
||||
if (!world.isRemote) {
|
||||
// send the blockbreak event
|
||||
int xp = ForgeHooks.onBlockBreakEvent(world, ((EntityPlayerMP) player).interactionManager.getGameType(), (EntityPlayerMP) player, pos);
|
||||
int xp = ForgeHooks.onBlockBreakEvent(world, ((ServerPlayerEntity) player).interactionManager.getGameType(), (ServerPlayerEntity) player, pos);
|
||||
if (xp == -1) return false;
|
||||
|
||||
TileEntity tileEntity = world.getTileEntity(pos);
|
||||
if (block.removedByPlayer(state, world, pos, player, true)) { // boolean is if block can be harvested, checked above
|
||||
if (block.removedByPlayer(state, world, pos, player, true, world.getFluidState(pos))) { // boolean is if block can be harvested, checked above
|
||||
block.onPlayerDestroy(world, pos, state);
|
||||
block.harvestBlock(world, player, pos, state, tileEntity, stack);
|
||||
block.dropXpOnBlockBreak(world, pos, xp);
|
||||
}
|
||||
|
||||
// always send block update to client
|
||||
((EntityPlayerMP) player).connection.sendPacket(new SPacketBlockChange(world, pos));
|
||||
((ServerPlayerEntity) player).connection.sendPacket(new SPacketBlockChange(world, pos));
|
||||
return true;
|
||||
}
|
||||
// client sided handling
|
||||
|
@ -337,7 +331,7 @@ public final class WorldUtil {
|
|||
|
||||
// following code can be found in PlayerControllerMP.onPlayerDestroyBlock
|
||||
world.playEvent(2001, pos, Block.getStateId(state));
|
||||
if (block.removedByPlayer(state, world, pos, player, true)) {
|
||||
if (block.removedByPlayer(state, world, pos, player, true, world.getFluidState(pos))) {
|
||||
block.onPlayerDestroy(world, pos, state);
|
||||
}
|
||||
// callback to the tool
|
||||
|
|
Loading…
Reference in a new issue