Added Wings Of The Bats

This commit is contained in:
Ellpeck 2015-07-17 06:51:19 +02:00
parent 8def70fa04
commit 50c8f3991f
5 changed files with 170 additions and 0 deletions

View file

@ -4,8 +4,10 @@ import cpw.mods.fml.common.eventhandler.SubscribeEvent;
import ellpeck.actuallyadditions.config.values.ConfigBoolValues;
import ellpeck.actuallyadditions.config.values.ConfigIntValues;
import ellpeck.actuallyadditions.items.InitItems;
import ellpeck.actuallyadditions.items.ItemWingsOfTheBats;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.passive.EntityOcelot;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraftforge.event.entity.living.LivingEvent.LivingUpdateEvent;
@ -15,6 +17,7 @@ public class EntityLivingEvent{
@SubscribeEvent
public void livingUpdateEvent(LivingUpdateEvent event){
//Ocelots dropping Hair Balls
if(!event.entityLiving.worldObj.isRemote){
if(event.entityLiving instanceof EntityOcelot){
EntityOcelot theOcelot = (EntityOcelot)event.entityLiving;
@ -26,6 +29,40 @@ public class EntityLivingEvent{
}
}
}
//Wings allowing Flight
if(event.entityLiving instanceof EntityPlayer){
EntityPlayer player = (EntityPlayer)event.entityLiving;
boolean wingsEquipped = ItemWingsOfTheBats.hasWingItem(player);
//If Player isn't (really) winged
if(!ItemWingsOfTheBats.isPlayerWinged(player)){
if(wingsEquipped){
//Make the Player actually winged
ItemWingsOfTheBats.addWingsToPlayer(player);
}
}
//If Player is (or should be) winged
else{
if(wingsEquipped){
//Allow the Player to fly when he has Wings equipped every tick
//It appears to be reset somewhere if you don't update it every tick
//but I haven't found the place where it gets reset which is slightly odd
player.capabilities.allowFlying = true;
}
else{
//Make the Player not winged
ItemWingsOfTheBats.removeWingsFromPlayer(player);
//Reset Player's Values
if(!player.capabilities.isCreativeMode){
player.capabilities.allowFlying = false;
player.capabilities.isFlying = false;
//Enables Fall Damage again (Automatically gets disabled for some reason)
player.capabilities.disableDamage = false;
}
}
}
}
}
}

View file

@ -16,6 +16,7 @@ public class InitEvents{
Util.registerEvent(new TooltipEvent());
Util.registerEvent(new EntityLivingEvent());
Util.registerEvent(new BucketFillEvent());
Util.registerEvent(new LogoutEvent());
MinecraftForge.TERRAIN_GEN_BUS.register(new WorldDecorationEvent());
}

View file

@ -0,0 +1,16 @@
package ellpeck.actuallyadditions.event;
import cpw.mods.fml.common.eventhandler.SubscribeEvent;
import cpw.mods.fml.common.gameevent.PlayerEvent;
import ellpeck.actuallyadditions.items.ItemWingsOfTheBats;
public class LogoutEvent{
@SubscribeEvent
public void onLogOutEvent(PlayerEvent.PlayerLoggedOutEvent event){
//Remove Player from Wings' Fly Permission List
ItemWingsOfTheBats.removeWingsFromPlayer(event.player, true);
ItemWingsOfTheBats.removeWingsFromPlayer(event.player, false);
}
}

View file

@ -97,6 +97,8 @@ public class InitItems{
public static Item itemTeleStaff;
public static Item itemWingsOfTheBats;
public static void init(){
ModUtil.LOGGER.info("Initializing Items...");
@ -115,6 +117,9 @@ public class InitItems{
itemTeleStaff = new ItemTeleStaff();
ItemUtil.register(itemTeleStaff);
itemWingsOfTheBats = new ItemWingsOfTheBats();
ItemUtil.register(itemWingsOfTheBats);
itemDrill = new ItemDrill();
ItemUtil.register(itemDrill);

View file

@ -0,0 +1,111 @@
package ellpeck.actuallyadditions.items;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import ellpeck.actuallyadditions.util.INameableItem;
import ellpeck.actuallyadditions.util.ItemUtil;
import ellpeck.actuallyadditions.util.ModUtil;
import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.EnumRarity;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.IIcon;
import java.util.ArrayList;
import java.util.List;
public class ItemWingsOfTheBats extends Item implements INameableItem{
/**
* A List containing all of the Players that can currently fly
* Used so that Flight from other Mods' Items doesn't get broken when
* these Wings aren't worn
*
* Saves Remote Players specially to make Damage Display not bug
* when taking off the Wings
* (Because Client and Server LivingUpdateEvent get called kind of irregularly
* and not both at the same time (That's at least what I worked out when testing :D))
*/
public static ArrayList<String> wingedPlayers = new ArrayList<>();
public ItemWingsOfTheBats(){
this.setMaxStackSize(1);
}
/**
* Checks if the Player is winged
* @param player The Player
* @return Winged?
*/
public static boolean isPlayerWinged(EntityPlayer player){
return wingedPlayers.contains(player.getUniqueID()+(player.worldObj.isRemote ? "-Remote" : ""));
}
/**
* Removes the Player from the List of Players that have Wings
* @param player The Player
* @param worldRemote If the World the Player is in is remote
*/
public static void removeWingsFromPlayer(EntityPlayer player, boolean worldRemote){
wingedPlayers.remove(player.getUniqueID()+(worldRemote ? "-Remote" : ""));
}
/**
* Same as above, but Remote Checking is done automatically
*/
public static void removeWingsFromPlayer(EntityPlayer player){
removeWingsFromPlayer(player, player.worldObj.isRemote);
}
/**
* Adds the Player to the List of Players that have Wings
* @param player The Player
*/
public static void addWingsToPlayer(EntityPlayer player){
wingedPlayers.add(player.getUniqueID()+(player.worldObj.isRemote ? "-Remote" : ""));
}
@Override
public EnumRarity getRarity(ItemStack stack){
return EnumRarity.epic;
}
@Override
@SuppressWarnings("unchecked")
@SideOnly(Side.CLIENT)
public void addInformation(ItemStack stack, EntityPlayer player, List list, boolean isHeld){
ItemUtil.addInformation(this, list, 1, "");
}
@Override
public IIcon getIcon(ItemStack stack, int pass){
return this.itemIcon;
}
@Override
@SideOnly(Side.CLIENT)
public void registerIcons(IIconRegister iconReg){
this.itemIcon = iconReg.registerIcon(ModUtil.MOD_ID_LOWER+":"+this.getName());
}
@Override
public String getName(){
return "itemWingsOfTheBats";
}
/**
* Checks if the Player has Wings in its Inventory
*
* @param player The Player
* @return If the Player has Wings
*/
public static boolean hasWingItem(EntityPlayer player){
for(int i = 0; i < player.inventory.getSizeInventory(); i++){
if(player.inventory.getStackInSlot(i) != null && player.inventory.getStackInSlot(i).getItem() instanceof ItemWingsOfTheBats){
return true;
}
}
return false;
}
}