made the empowerer react to the less particles option

Closes #195
This commit is contained in:
Ellpeck 2016-08-08 21:39:00 +02:00
parent 8910b91f02
commit 5a3432d622

View file

@ -12,6 +12,7 @@ package de.ellpeck.actuallyadditions.mod.tile;
import de.ellpeck.actuallyadditions.api.ActuallyAdditionsAPI;
import de.ellpeck.actuallyadditions.api.recipe.EmpowererRecipe;
import de.ellpeck.actuallyadditions.mod.config.values.ConfigBoolValues;
import de.ellpeck.actuallyadditions.mod.util.AssetUtil;
import de.ellpeck.actuallyadditions.mod.util.ItemUtil;
import net.minecraft.item.ItemStack;
@ -42,6 +43,7 @@ public class TileEntityEmpowerer extends TileEntityInventoryBase{
if(recipe != null){
TileEntityDisplayStand[] modifierStands = this.getFittingModifiers(recipe, recipe.time);
if(modifierStands != null){ //Meaning the display stands around match all the criteria
boolean lessParticles = ConfigBoolValues.LESS_PARTICLES.isEnabled();
this.processTime++;
boolean done = this.processTime >= recipe.time;
@ -53,15 +55,19 @@ public class TileEntityEmpowerer extends TileEntityInventoryBase{
stand.decrStackSize(0, 1);
}
AssetUtil.shootParticles(this.worldObj, stand.getPos().getX(), stand.getPos().getY()+0.45F, stand.getPos().getZ(), this.pos.getX(), this.pos.getY(), this.pos.getZ(), recipe.particleColor, 8, 0.5F, 1F);
if(!lessParticles){
AssetUtil.shootParticles(this.worldObj, stand.getPos().getX(), stand.getPos().getY()+0.45F, stand.getPos().getZ(), this.pos.getX(), this.pos.getY(), this.pos.getZ(), recipe.particleColor, 8, 0.5F, 1F);
}
}
if(this.processTime%5 == 0 && this.worldObj instanceof WorldServer){
if(!lessParticles && this.processTime%5 == 0 && this.worldObj instanceof WorldServer){
((WorldServer)this.worldObj).spawnParticle(EnumParticleTypes.FIREWORKS_SPARK, false, this.pos.getX()+0.5, this.pos.getY()+1.1, this.pos.getZ()+0.5, 3, 0, 0, 0, 0.1D);
}
if(done){
((WorldServer)this.worldObj).spawnParticle(EnumParticleTypes.END_ROD, false, this.pos.getX()+0.5, this.pos.getY()+1.1, this.pos.getZ()+0.5, 300, 0, 0, 0, 0.25D);
if(!lessParticles){
((WorldServer)this.worldObj).spawnParticle(EnumParticleTypes.END_ROD, false, this.pos.getX()+0.5, this.pos.getY()+1.1, this.pos.getZ()+0.5, 300, 0, 0, 0, 0.25D);
}
this.slots[0] = recipe.output.copy();
this.markDirty();