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Closes #1086
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1 changed files with 12 additions and 12 deletions
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@ -36,21 +36,21 @@ public final class InitArmorMaterials{
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public static void init(){
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ActuallyAdditions.LOGGER.info("Initializing Armor Materials...");
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armorMaterialEmerald = addArmorMaterial("armorMaterialEmerald", ActuallyAdditions.MODID+":armor_emerald", 50, new int[]{5, 8, 9, 4}, 15, SoundEvents.ITEM_ARMOR_EQUIP_GENERIC);
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armorMaterialObsidian = addArmorMaterial("armorMaterialObsidian", ActuallyAdditions.MODID+":armor_obsidian", 120, new int[]{1, 3, 4, 3}, 10, SoundEvents.ITEM_ARMOR_EQUIP_GENERIC);
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armorMaterialQuartz = addArmorMaterial("armorMaterialQuartz", ActuallyAdditions.MODID+":armor_quartz", 20, new int[]{3, 5, 6, 3}, 8, SoundEvents.ITEM_ARMOR_EQUIP_GENERIC);
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armorMaterialEmerald = addArmorMaterial("armorMaterialEmerald", ActuallyAdditions.MODID+":armor_emerald", 50, new int[]{5, 8, 9, 4}, 15, SoundEvents.ITEM_ARMOR_EQUIP_GENERIC, 2);
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armorMaterialObsidian = addArmorMaterial("armorMaterialObsidian", ActuallyAdditions.MODID+":armor_obsidian", 120, new int[]{1, 3, 4, 3}, 10, SoundEvents.ITEM_ARMOR_EQUIP_GENERIC, 1);
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armorMaterialQuartz = addArmorMaterial("armorMaterialQuartz", ActuallyAdditions.MODID+":armor_quartz", 20, new int[]{3, 5, 6, 3}, 8, SoundEvents.ITEM_ARMOR_EQUIP_GENERIC, 1);
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armorMaterialCrystalRed = addArmorMaterial("armorMaterialCrystalRed", ActuallyAdditions.MODID+":armor_crystal_red", 18, new int[]{3, 6, 7, 3}, 9, SoundEvents.ITEM_ARMOR_EQUIP_GENERIC);
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armorMaterialCrystalBlue = addArmorMaterial("armorMaterialCrystalBlue", ActuallyAdditions.MODID+":armor_crystal_blue", 18, new int[]{3, 6, 7, 3}, 10, SoundEvents.ITEM_ARMOR_EQUIP_GENERIC);
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armorMaterialCrystalLightBlue = addArmorMaterial("armorMaterialCrystalLightBlue", ActuallyAdditions.MODID+":armor_crystal_light_blue", 35, new int[]{4, 7, 8, 4}, 12, SoundEvents.ITEM_ARMOR_EQUIP_GENERIC);
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armorMaterialCrystalBlack = addArmorMaterial("armorMaterialCrystalBlack", ActuallyAdditions.MODID+":armor_crystal_black", 12, new int[]{1, 3, 4, 1}, 13, SoundEvents.ITEM_ARMOR_EQUIP_GENERIC);
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armorMaterialCrystalGreen = addArmorMaterial("armorMaterialCrystalGreen", ActuallyAdditions.MODID+":armor_crystal_green", 60, new int[]{6, 9, 9, 4}, 18, SoundEvents.ITEM_ARMOR_EQUIP_GENERIC);
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armorMaterialCrystalWhite = addArmorMaterial("armorMaterialCrystalWhite", ActuallyAdditions.MODID+":armor_crystal_white", 18, new int[]{3, 6, 6, 3}, 11, SoundEvents.ITEM_ARMOR_EQUIP_GENERIC);
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armorMaterialCrystalRed = addArmorMaterial("armorMaterialCrystalRed", ActuallyAdditions.MODID+":armor_crystal_red", 18, new int[]{3, 6, 7, 3}, 9, SoundEvents.ITEM_ARMOR_EQUIP_GENERIC, 0);
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armorMaterialCrystalBlue = addArmorMaterial("armorMaterialCrystalBlue", ActuallyAdditions.MODID+":armor_crystal_blue", 18, new int[]{3, 6, 7, 3}, 10, SoundEvents.ITEM_ARMOR_EQUIP_GENERIC, 0);
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armorMaterialCrystalLightBlue = addArmorMaterial("armorMaterialCrystalLightBlue", ActuallyAdditions.MODID+":armor_crystal_light_blue", 35, new int[]{4, 7, 8, 4}, 12, SoundEvents.ITEM_ARMOR_EQUIP_GENERIC, 3);
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armorMaterialCrystalBlack = addArmorMaterial("armorMaterialCrystalBlack", ActuallyAdditions.MODID+":armor_crystal_black", 12, new int[]{1, 3, 4, 1}, 13, SoundEvents.ITEM_ARMOR_EQUIP_GENERIC, 0);
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armorMaterialCrystalGreen = addArmorMaterial("armorMaterialCrystalGreen", ActuallyAdditions.MODID+":armor_crystal_green", 60, new int[]{6, 9, 9, 4}, 18, SoundEvents.ITEM_ARMOR_EQUIP_GENERIC, 3);
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armorMaterialCrystalWhite = addArmorMaterial("armorMaterialCrystalWhite", ActuallyAdditions.MODID+":armor_crystal_white", 18, new int[]{3, 6, 6, 3}, 11, SoundEvents.ITEM_ARMOR_EQUIP_GENERIC, 0);
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armorMaterialGoggles = addArmorMaterial("armorMaterialGoggles", ActuallyAdditions.MODID+":armor_goggles", 0, new int[]{0, 0, 0, 0}, 0, SoundEvents.ITEM_ARMOR_EQUIP_GENERIC);
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armorMaterialGoggles = addArmorMaterial("armorMaterialGoggles", ActuallyAdditions.MODID+":armor_goggles", 0, new int[]{0, 0, 0, 0}, 0, SoundEvents.ITEM_ARMOR_EQUIP_GENERIC, 0);
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}
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private static ArmorMaterial addArmorMaterial(String name, String textureName, int durability, int[] reductionAmounts, int enchantability, SoundEvent soundOnEquip){
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return EnumHelper.addArmorMaterial((ActuallyAdditions.MODID+"_"+name).toUpperCase(Locale.ROOT), textureName, durability, reductionAmounts, enchantability, soundOnEquip, 0F);
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private static ArmorMaterial addArmorMaterial(String name, String textureName, int durability, int[] reductionAmounts, int enchantability, SoundEvent soundOnEquip, float toughness){
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return EnumHelper.addArmorMaterial((ActuallyAdditions.MODID+"_"+name).toUpperCase(Locale.ROOT), textureName, durability, reductionAmounts, enchantability, soundOnEquip, toughness);
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}
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}
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