fix the fix

This commit is contained in:
Ellpeck 2016-10-01 23:03:45 +02:00
parent e60b09c8e6
commit 7d28a500f4

View file

@ -113,7 +113,7 @@ public class WorldGenLushCaves extends WorldGenerator{
//If this isn't checked, the game crashes because it tries to destroy a chest that doesn't have any loot yet :v
TileEntity tile = world.getTileEntity(pos);
if(tile instanceof ILootContainer){
return false;
return true;
}
}
return true;