Use the new item handler system for inserting and extracting

Might fix #249?
This commit is contained in:
Ellpeck 2016-10-01 23:35:39 +02:00
parent 7d28a500f4
commit 80d044bb48
2 changed files with 37 additions and 3 deletions

View file

@ -31,9 +31,13 @@ public abstract class TileEntityInventoryBase extends TileEntityBase implements
this.slots = new ItemStack[slots];
if(this.hasInvWrapperCapabilities()){
for(int i = 0; i < this.invWrappers.length; i++){
this.invWrappers[i] = new SidedInvWrapper(this, EnumFacing.values()[i]);
}
this.getInvWrappers(this.invWrappers);
}
}
protected void getInvWrappers(SidedInvWrapper[] wrappers){
for(int i = 0; i < wrappers.length; i++){
wrappers[i] = new SidedInvWrapper(this, EnumFacing.values()[i]);
}
}

View file

@ -18,6 +18,7 @@ import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraftforge.items.IItemHandler;
import net.minecraftforge.items.wrapper.SidedInvWrapper;
import java.util.ArrayList;
import java.util.Collections;
@ -36,6 +37,35 @@ public class TileEntityItemViewer extends TileEntityInventoryBase{
super.updateEntity();
}
@Override
protected void getInvWrappers(SidedInvWrapper[] wrappers){
for(int i = 0; i < wrappers.length; i++){
wrappers[i] = new SidedInvWrapper(this, EnumFacing.values()[i]){
@Override
public ItemStack insertItem(int slot, ItemStack stack, boolean simulate){
SpecificItemHandlerInfo info = TileEntityItemViewer.this.getSwitchedIndexHandler(slot);
if(info != null){
return info.handler.insertItem(info.switchedIndex, stack, simulate);
}
else{
return super.insertItem(slot, stack, simulate);
}
}
@Override
public ItemStack extractItem(int slot, int amount, boolean simulate){
SpecificItemHandlerInfo info = TileEntityItemViewer.this.getSwitchedIndexHandler(slot);
if(info != null){
return info.handler.extractItem(info.switchedIndex, amount, simulate);
}
else{
return super.extractItem(slot, amount, simulate);
}
}
};
}
}
private List<GenericItemHandlerInfo> getItemHandlerInfos(){
TileEntityLaserRelayItem relay = this.connectedRelay;
if(relay != null){