This commit is contained in:
Shadows_of_Fire 2018-03-19 12:05:28 -04:00
parent 8bb71ad796
commit 8cd9c6a095

View file

@ -10,12 +10,12 @@
package de.ellpeck.actuallyadditions.mod.tile; package de.ellpeck.actuallyadditions.mod.tile;
import de.ellpeck.actuallyadditions.mod.util.StackUtil; import de.ellpeck.actuallyadditions.mod.util.StackUtil;
import de.ellpeck.actuallyadditions.mod.util.WorldUtil; import de.ellpeck.actuallyadditions.mod.util.WorldUtil;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.block.BlockLiquid; import net.minecraft.block.BlockLiquid;
import net.minecraft.block.state.IBlockState; import net.minecraft.block.state.IBlockState;
import net.minecraft.init.Blocks;
import net.minecraft.item.ItemStack; import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound; import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.EnumFacing; import net.minecraft.util.EnumFacing;
@ -63,8 +63,7 @@ public class TileEntityBreaker extends TileEntityInventoryBase{
if (this.currentTime <= 0) { if (this.currentTime <= 0) {
this.doWork(); this.doWork();
} }
} } else {
else{
this.currentTime = 15; this.currentTime = 15;
} }
} }
@ -77,30 +76,28 @@ public class TileEntityBreaker extends TileEntityInventoryBase{
} }
private void doWork() { private void doWork() {
IBlockState state = this.world.getBlockState(this.pos); EnumFacing side = WorldUtil.getDirectionByPistonRotation(world.getBlockState(pos));
EnumFacing sideToManipulate = WorldUtil.getDirectionByPistonRotation(state); BlockPos breakCoords = pos.offset(side);
IBlockState stateToBreak = world.getBlockState(breakCoords);
BlockPos coordsBlock = this.pos.offset(sideToManipulate);
IBlockState stateToBreak = this.world.getBlockState(coordsBlock);
Block blockToBreak = stateToBreak.getBlock(); Block blockToBreak = stateToBreak.getBlock();
if(!this.isPlacer && blockToBreak != null && !this.world.isAirBlock(coordsBlock) && !(blockToBreak instanceof BlockLiquid) && !(blockToBreak instanceof IFluidBlock) && stateToBreak.getBlockHardness(this.world, coordsBlock) >= 0.0F){
NonNullList<ItemStack> drops = NonNullList.create();
blockToBreak.getDrops(drops, world, coordsBlock, stateToBreak, 0);
float chance = WorldUtil.fireFakeHarvestEventsForDropChance(drops, this.world, coordsBlock);
if(chance > 0 && this.world.rand.nextFloat() <= chance){ if (!this.isPlacer && blockToBreak != Blocks.AIR && !(blockToBreak instanceof BlockLiquid) && !(blockToBreak instanceof IFluidBlock) && stateToBreak.getBlockHardness(this.world, breakCoords) >= 0.0F) {
if(WorldUtil.addToInventory(this.slots, drops, false)){ NonNullList<ItemStack> drops = NonNullList.create();
this.world.playEvent(2001, coordsBlock, Block.getStateId(stateToBreak)); blockToBreak.getDrops(drops, world, breakCoords, stateToBreak, 0);
this.world.setBlockToAir(coordsBlock); float chance = WorldUtil.fireFakeHarvestEventsForDropChance(drops, world, breakCoords);
WorldUtil.addToInventory(this.slots, drops, true);
if (chance > 0 && world.rand.nextFloat() <= chance) {
if (WorldUtil.addToInventory(slots, drops, false)) {
this.world.playEvent(2001, breakCoords, Block.getStateId(stateToBreak));
this.world.setBlockToAir(breakCoords);
WorldUtil.addToInventory(slots, drops, true);
this.markDirty(); this.markDirty();
} }
} }
} } else if (this.isPlacer) {
else if(this.isPlacer){ int theSlot = WorldUtil.findFirstFilledSlot(slots);
int theSlot = WorldUtil.findFirstFilledSlot(this.slots); this.slots.setStackInSlot(theSlot, WorldUtil.useItemAtSide(side, world, pos, slots.getStackInSlot(theSlot)));
this.slots.setStackInSlot(theSlot, WorldUtil.useItemAtSide(sideToManipulate, this.world, this.pos, this.slots.getStackInSlot(theSlot))); if (!StackUtil.isValid(slots.getStackInSlot(theSlot))) {
if(!StackUtil.isValid(this.slots.getStackInSlot(theSlot))){
this.slots.setStackInSlot(theSlot, StackUtil.getEmpty()); this.slots.setStackInSlot(theSlot, StackUtil.getEmpty());
} }
} }