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remove tile entity instead of clearing out chest with chest to crate upgrade
Closes #752
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1 changed files with 2 additions and 1 deletions
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@ -62,12 +62,13 @@ public class ItemChestToCrateUpgrade extends ItemBase{
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ItemStack aStack = chest.getStackInSlot(i);
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ItemStack aStack = chest.getStackInSlot(i);
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if(StackUtil.isValid(aStack)){
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if(StackUtil.isValid(aStack)){
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stacks[i] = aStack.copy();
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stacks[i] = aStack.copy();
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chest.setStackInSlot(i, StackUtil.getNull());
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}
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}
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}
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}
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//Set New Block
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//Set New Block
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world.playEvent(2001, pos, Block.getStateId(world.getBlockState(pos)));
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world.playEvent(2001, pos, Block.getStateId(world.getBlockState(pos)));
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world.removeTileEntity(pos);
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world.setBlockState(pos, this.end, 2);
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world.setBlockState(pos, this.end, 2);
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//Copy Items into new Chest
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//Copy Items into new Chest
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