Fixed Reconstructor and Firework Box redstone mode

This commit is contained in:
Ellpeck 2015-12-19 10:27:55 +01:00
parent 4634b4cd2c
commit c7fcdff17e
2 changed files with 2 additions and 2 deletions

View file

@ -40,7 +40,7 @@ public class TileEntityAtomicReconstructor extends TileEntityInventoryBase imple
public void updateEntity(){ public void updateEntity(){
super.updateEntity(); super.updateEntity();
if(!this.worldObj.isRemote){ if(!this.worldObj.isRemote){
if(!this.isRedstonePowered){ if(!this.isRedstonePowered && !this.activateOnceWithSignal){
if(this.currentTime > 0){ if(this.currentTime > 0){
this.currentTime--; this.currentTime--;
if(this.currentTime <= 0){ if(this.currentTime <= 0){

View file

@ -32,7 +32,7 @@ public class TileEntityFireworkBox extends TileEntityBase implements IEnergyRece
@Override @Override
public void updateEntity(){ public void updateEntity(){
if(!this.worldObj.isRemote && !this.isRedstonePowered){ if(!this.worldObj.isRemote && !this.isRedstonePowered && !this.activateOnceWithSignal){
if(this.timeUntilNextFirework > 0){ if(this.timeUntilNextFirework > 0){
this.timeUntilNextFirework--; this.timeUntilNextFirework--;
if(this.timeUntilNextFirework <= 0){ if(this.timeUntilNextFirework <= 0){