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Made the reconstructor convert without needing blocks.
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parent
d410c7c295
commit
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3 changed files with 36 additions and 14 deletions
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@ -11,6 +11,7 @@
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package de.ellpeck.actuallyadditions.api.internal;
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import de.ellpeck.actuallyadditions.api.lens.Lens;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.world.World;
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/**
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@ -52,4 +53,6 @@ public interface IAtomicReconstructor{
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int getEnergy();
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Lens getLens();
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EnumFacing getOrientation();
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}
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@ -36,11 +36,10 @@ import net.minecraft.item.crafting.IRecipe;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.potion.Potion;
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import net.minecraft.potion.PotionEffect;
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import net.minecraft.util.EnumParticleTypes;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.util.math.AxisAlignedBB;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.WorldServer;
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import java.util.ArrayList;
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import java.util.List;
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@ -134,13 +133,32 @@ public class MethodHandler implements IMethodHandler{
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@Override
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public boolean invokeConversionLens(IBlockState hitState, BlockPos hitBlock, IAtomicReconstructor tile){
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if(hitBlock != null && !hitState.getBlock().isAir(hitState, tile.getWorldObject(), hitBlock)){
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int range = 2;
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if(hitBlock != null){
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int range = 1;
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int rangeX = 0;
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int rangeY = 0;
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int rangeZ = 0;
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EnumFacing facing = tile.getOrientation();
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if(facing != EnumFacing.UP && facing != EnumFacing.DOWN){
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rangeY = range;
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if(facing == EnumFacing.NORTH || facing == EnumFacing.SOUTH){
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rangeX = range;
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}
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else{
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rangeZ = range;
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}
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}
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else{
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rangeX = range;
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rangeZ = range;
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}
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//Converting the Blocks
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for(int reachX = -range; reachX < range+1; reachX++){
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for(int reachZ = -range; reachZ < range+1; reachZ++){
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for(int reachY = -range; reachY < range+1; reachY++){
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for(int reachX = -rangeX; reachX <= rangeX; reachX++){
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for(int reachZ = -rangeZ; reachZ <= rangeZ; reachZ++){
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for(int reachY = -rangeY; reachY <= rangeY; reachY++){
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BlockPos pos = new BlockPos(hitBlock.getX()+reachX, hitBlock.getY()+reachY, hitBlock.getZ()+reachZ);
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if(!tile.getWorldObject().isAirBlock(pos)){
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IBlockState state = tile.getWorldObject().getBlockState(pos);
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@ -166,17 +184,12 @@ public class MethodHandler implements IMethodHandler{
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}
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}
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}
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else{
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if(tile.getWorldObject() instanceof WorldServer){
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((WorldServer)tile.getWorldObject()).spawnParticle(EnumParticleTypes.END_ROD, false, pos.getX()+0.5, pos.getY()+0.5, pos.getZ()+0.5, 1, 0, 0, 0, 0D);
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}
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}
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}
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}
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}
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//Converting the Items
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ArrayList<EntityItem> items = (ArrayList<EntityItem>)tile.getWorldObject().getEntitiesWithinAABB(EntityItem.class, new AxisAlignedBB(hitBlock.getX()-range, hitBlock.getY()-range, hitBlock.getZ()-range, hitBlock.getX()+range, hitBlock.getY()+range, hitBlock.getZ()+range));
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ArrayList<EntityItem> items = (ArrayList<EntityItem>)tile.getWorldObject().getEntitiesWithinAABB(EntityItem.class, new AxisAlignedBB(hitBlock.getX()-rangeX, hitBlock.getY()-rangeY, hitBlock.getZ()-rangeZ, hitBlock.getX()+1+rangeX, hitBlock.getY()+1+rangeY, hitBlock.getZ()+1+rangeZ));
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for(EntityItem item : items){
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ItemStack stack = item.getEntityItem();
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if(!item.isDead && StackUtil.isValid(stack)){
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@ -209,7 +222,7 @@ public class MethodHandler implements IMethodHandler{
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}
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}
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}
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return true;
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return !hitState.getBlock().isAir(hitState, tile.getWorldObject(), hitBlock);
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}
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return false;
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}
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@ -125,6 +125,12 @@ public class TileEntityAtomicReconstructor extends TileEntityInventoryBase imple
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return this.counter >= 500 ? ActuallyAdditionsAPI.lensDisruption : ActuallyAdditionsAPI.lensDefaultConversion;
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}
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@Override
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public EnumFacing getOrientation(){
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IBlockState state = this.world.getBlockState(this.pos);
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return WorldUtil.getDirectionByPistonRotation(state.getBlock().getMetaFromState(state));
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}
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@Override
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public int getX(){
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return this.getPos().getX();
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