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grow some more to account for speed loss
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1 changed files with 11 additions and 4 deletions
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@ -77,18 +77,25 @@ public class BlockGreenhouseGlass extends BlockBase {
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public void updateTick(World world, BlockPos pos, IBlockState state, Random rand) {
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public void updateTick(World world, BlockPos pos, IBlockState state, Random rand) {
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if (world.isRemote) return;
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if (world.isRemote) return;
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if (rand.nextInt(2) == 0 && world.canBlockSeeSky(pos) && world.isDaytime()) {
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if (world.canBlockSeeSky(pos) && world.isDaytime()) {
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Triple<BlockPos, IBlockState, IGrowable> trip = firstSolidBlock(world, pos);
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System.out.println("debugg");
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Triple<BlockPos, IBlockState, IGrowable> trip = firstBlock(world, pos);
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boolean once = false;
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for(int i = 0; i < 3; i++)
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if (trip != null && trip.getRight().canGrow(world, trip.getLeft(), trip.getMiddle(), false)) {
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if (trip != null && trip.getRight().canGrow(world, trip.getLeft(), trip.getMiddle(), false)) {
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trip.getRight().grow(world, rand, trip.getLeft(), trip.getMiddle());
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trip.getRight().grow(world, rand, trip.getLeft(), trip.getMiddle());
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world.playEvent(2005, trip.getMiddle().isOpaqueCube() ? trip.getLeft().up() : trip.getLeft(), 0);
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once = true;
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}
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}
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if(once) world.playEvent(2005, trip.getMiddle().isOpaqueCube() ? trip.getLeft().up() : trip.getLeft(), 0);
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}
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}
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}
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}
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public static Triple<BlockPos, IBlockState, IGrowable> firstSolidBlock(World world, BlockPos glassPos) {
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public static Triple<BlockPos, IBlockState, IGrowable> firstBlock(World world, BlockPos glassPos) {
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BlockPos.MutableBlockPos mut = new BlockPos.MutableBlockPos(glassPos);
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BlockPos.MutableBlockPos mut = new BlockPos.MutableBlockPos(glassPos);
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while (true) {
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while (true) {
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mut.setPos(mut.getX(), mut.getY() - 1, mut.getZ());
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mut.setPos(mut.getX(), mut.getY() - 1, mut.getZ());
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